Review: Fox n Forests (PS4)

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If Bonus Level Entertainment’s excellent Fox n Forests was released on a cartridge for the Super Nintendo or Sega Genesis back in the mid-90’s before both consoles were phased out in favor of newer systems, it would probably be a Game of the Year contender. Hell, it would even be a fine enough essential 2D platformer/RPG hybrid on the Saturn or PlayStation. Well, it’s out today and it’s a total blast from the past with excellent visuals, music and sound effects, replay value galore, and the perfect length (for those who know, most platform games weren’t over five or six so hours). The crowdfunded game arrives today on PC (Windows, Linux, Mac) and consoles (PlayStation 4, Xbox One, Switch) and yes, is a must buy if you’re big on the retrogaming stuff (or just want a game that’s going to make you work hard in order to see everything).

It’s not a speedrunner at all (thankfully for us old and slow players!), so forget about direct comparisons to Sonic, Mario or other swifter mascot characters. The game combines its platforming with exploration elements out of the Legend of Zelda or Castlevania, but fans of classics such as the Wonder Boy games, Super Ghouls and Ghosts and Actraiser 2 will also see a few influences here. The Fox (i)n those Forests is named Rick and he’s conned into helping out the wise old sentient tree by a partridge named Patty he was planning to eat. Of course, that batty bird just so happens to own all the shops in the game, so guess who needs to spend his hard-earned gold coins at them?

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RAGE 2 Trailer: Mad Maximum, Coming in 2019

I really liked RAGE a lot despite it hogging up a load of space on my PS3’s hard drive and having a few slow moments here and there. With the upcoming Spring 2018 release of RAGE 2 teaming up original developer id Software and veteran developer Avalanche Studios, it’s clear that Bethesda is going for a sort of new gold standard that combines id’s FPS expertise and Avalanche’s penchant for massive and massively entertaining open world games with that post apocalyptic vibe that’s guaranteed to sell a few million copies right out of the gate.

I’ll say no more on this unless Bethsoft is planning a press stop here in NYC post-E3 so I can get some hands-on time and write about the experience. That said, I’m thinking I’ll like this a lot more than I liked that first game.

-GW

Moonlighter Trailer: Best of Show, Humor Award

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Okay, I don’t hand out awards at all. But if I did, this trailer for Moonlighter, the upcoming game from 11 bit studios and Digital Sun would take home a few trinkets and trophies. A direct poke in the eyeball to all those folks who get all frothy at the mouth over even the most subtle differences in cross platform games, here we see that yes, the perfectly solid pixel art in the game is exactly the same across anything it plays on. Lovely.

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By Crom! Conan Exiles Out Now on Consoles

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Or: By Crom, I think I’ll never see daylight again. Yes, Funcom has gotten it’s popular M-rated MMO/survival/crafting game Conan Exiles out today on PS4 and Xbox One along with a nice update for PC users. I’m going into this totally blind other than checking out a few official gameplay videos and trailers over the past year from the PC version. My money says death will come quickly for my poor character, but I’m going to try and survive as long as possible (well, as least until I can build a decent shelter). Granted, I’ll need to make it through the character creation system, as I’m still thinking up what sort of character I’m going to make. I like that the tips PDF I got notes that choosing Crom as a starting deity makes the character agnostic, but you also get NO benefit bonuses from choosing him (as it should be).

 

 

While I don’t plan to do any PVP stuff (as I want to enjoy the story and gameplay without pulling all my remaining hair out because my avatar keeps getting killed by belt-notchers out to grab scalps wherever they can), I may pop onto a server and check out how long I’ll last there. I really want to focus on the lore and seeing how well any story content is structured, as Funcom says it’s not an empty sandbox you’ll be playing in. That means I’ll be searching high and low for lore to the point where I’ll very likely get keelhauled by an enemy because I’m busy reading some digitally dusty tome I’ve located. As well.

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Back in a bit with a review which will probably be in at least two parts. See you then.

-GW

Red Dead Redemption II Trailer 3: Pow and Wow

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Didn’t I once say you can always trust Rockstar Games to never, ever let you down? This new trailer is absolutely gorgeous, isn’t it?

My jaw is on the floor somewhere and needs to be found, so go read this info from the press release while I go take care of that, won’t you?

America, 1899.

The end of the wild west era has begun as lawmen hunt down the last remaining outlaw gangs. Those who will not surrender or succumb are killed.

After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

From the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America at the dawn of the modern age. Coming October 26, 2018 to PlayStation 4 and Xbox One systems.

So, yeah. Read Dead Redemption II is coming October 26, 2018 to PlayStation 4 and Xbox One systems. Sure, you can come over and watch me play, I guess. Well, provided I answer the door (which may not happen because I’ll be a tad busy back in 1899).

-GW

Trailblazers – The Future Comes At You Fast on PC, PS4, & Xbox One

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Futuristic racers are starting to repopulate the gaming landscape once again as a welcome subgenre, but developer Supergonk’s Trailblazers has a few fun things going for it that may set it ahead of the pack. Take a little F-Zero, a dash of WipEout, a splash of Splatoon and shake well, then release onto PC, PS4 (May 8) and Xbox One (May 9). The game’s got a more colorful look all over the place (it’s nice to see some of these newer games not go the industrial drab route) and those rides rock a solid retro sci-fi design with appropriately quirky drivers to boot.

 

 

Painting the track as you blaze along allows your tide to gain a speed boost when you drive on your own color. Naturally, you can paint over your opponent’s color (and yes, they can paint over yours), but you’ll very likely be doing your best to win at all costs when you’ve got friends over elbowing each other in the ribs because your couch is too small. Family friendly seems the way this one’s going (a great thing) and the game is set to pack in 10 tracks set over 3 wolds, couch co-op play (split screen is in!) and yes, online modes are also on board.

 

 

While it indeed looks like Supergonk and Publisher Rising Star do indeed have a solid hit here, that’s actually up to you folks to hop in and take this one for a spin. Go on, kick those tires and do the test drive thing. You know you want to. Heck, I certainly want to zip around a funky, colorful race course laying down bright colors and hoping for a supreme booth that blasts me past the opposition to a clean finish. Or a not so clean one – a win is a win (as long as you’re not cheating, right?).

-GW

Dark Souls Remastered: Get In On That Server Test, Folks

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FACT: I’m absolutely awful at the Dark Souls games, but I forge on nevertheless. Bandai Namco is indulging fans with a tease of a network test coming up for PSN and Xbox Live users that’s going to give those servers quite the workout. Details below. I’ve downloaded the client, but know what to expect already: me dying a lot and getting my game invaded by players looking to add a few notches to their belts. Some of us are pincushions for other’s win-cushions, I guess. Ow. Ow. Ow.

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DARK SOULS: REMASTERED NETWORK TEST DETAILS REVEALED

BANDAI NAMCO Entertainment America Inc. has confirmed today that the DARK SOULS™: REMASTERED Network Test will be running May 11-12, 2018, at specific times listed below, for the PlayStation®4 computer entertainment system and Xbox One. The network test will take place within the Undead Parish location and have players summoning co-op partners or invade others’ games.

More details regarding the DARK SOULS: REMASTERED Network Test can be found below:

What: DARK SOULS: REMASTERED Network Test for PlayStation 4 system and Xbox One
When: May 11th and May 12th from 6:00pm PDT to 11:59pm PDT each day for the Americas
How: Download the DARK SOULS: REMASTERED Network Test client from May 1st through 11:59pm PDT on May 8th on PlayStation 4 system and Xbox One (Xbox Gold subscription required to participate) to be part of the test. At 11:59pm PDT on May 8th the network test client will be removed, and no new participants will be accepted.

DARK SOULS: REMASTERED will launch for the PlayStation 4 system, Xbox One, and PC via STEAM® on May 25, 2018. The Nintendo Switch™ version of DARK SOULS: REMASTERED, network test, and Solaire amiibo™ will be available later this summer.

 

So, yeah, sure. I’ll see you online in a bit. Or not see you because you’ll be sneaking up on me while I’m trying not to get slaughtered by some bossy boss. Be gentle or at least tap me on the shoulder before you conk me on the head with that weapon or whatever.

-GW

Fox n Forests: Out of the Woods May 17th

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Fox n Forests logoWho said time travel was impossible? After a super successful Kickstarter campaign and a busy development process, Munich-based Bonus Level Entertainment and publisher EuroVideo Medien GmbH have announced that their gorgeous slice of 16-bit retro gaming nostalgia, Fox n Forests is headed to consoles and PC May 17, 2018.

Nintendo Switch, PlayStation 4, Xbox One, PC, Mac and Linux will all be supported and yes, this is yet another game I’ve been dying to get my own paws on. Check out that teaser trailer below and yes, add it to your watch and wish lists.

Hey, it’s very likely this will be the closest some of you will get to an actual fox and you won’t need to worry about rabies at all. Well, you may get a nice blister on your thumb from playing this too much, but you’ll survive.

-GW

Delays of Games: No Penalty, Just Breathing Room

Yes, it happens to the best of them, folks. While disappointing, game delays aren’t the end of the world other than setting one’s expectations for playing what one wants to back a bit. In almost every case, it’s a case where developers want more time to tighten things up and apply a final (well, pre-patch) coat of polish to products so they’re even better when they finally make it to market. This isn’t only a AAA thing, as you’ll see from these three examples.

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Red Dead Redemption II has slipped into October (10/26/2018), but I’m not at all concerned because it’s Rockstar Games we’re talking about here and they’ve very rarely steered gamers wrong when a product slides past an initial launch date (or second or third, for that matter!). Hell, if anything, the new date will keep a lot of people safe at home on Halloween and quire possibly all the way through the holiday season. I’m only half joking, by the way. I know I’ll be camped out in front of my TV until actual tumbleweeds roll past my bleary eyes.

 

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TERA Online Headed to PS4/Xbox One April 3

After dabbling in a few too many online games on the PS4 for about a year plus, I’ve narrowed down my focus to the upcoming free TERA Online, developer Bluehole Inc. and publisher En Masse‘s successful PC MMO that’s finally headed to consoles on April 3, 2018. I had the great fortune to try the game on three occasions when it was in beta over the past few months and while the test phase was sometimes a bit wonky, as things were tweaked and polished based on user feedback, the experience became a great deal more enjoyable to the point it was hard to put down.

Key to the overall experience is the game’s real-time combat system that’s quite responsive using the PS4 controller and allows for plenty of creative offensive and defensive moves. Given the ferociousness of the enemies here, you’ll need to have fast reflexes as well as sufficient healing and buffs at the ready. The game won’t hesitate to hit back hard with creatures that just won’t quit until you’ve beaten them or vice versa, and if the beta is any indication, both solo and group players should feel quite at home.

Yours truly ended up recording way too many videos during the betas on my YouTube channel (go sign up and feel free to send me a friend request on PSN – my handle there is GeeLW), but my body is ready for the full game when it lands on PSN shortly. Those of you interested in playing TERA on consoles can go all in for free or snap up one of a fewFounder’s Pack options that will give you some cool gear, in game money and other fun stuff along with the ability to start playing a week early.

Alrighty, then. Guess I’ll (hopefully) see some of you online at some point. I’ll likely be soloing this for the most part (I’m liking that Mystic class a lot, but the Archer is solid as well), but I’ll certainly need assistance with the 5-player boss maps.

-GW