Onimisha: Warlords to Return in 2019

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He’s baaaaaack (finally!)

When I was working in an indie game shop many moons ago, I can recall Onimusha: Warlords being a constant seller for the PS2 and later, Xbox. The game eventually game spawned three sequels on Sony’s console and a few interesting spinoffs (a fighting game and a strategy/RPG). It took 17 years, but the first game is finally getting a nicely priced ($19.99) HD upgrade for consoles and PC with a January release date. Even better, North American gamers get a physical as well as digital release on consoles. Excellent.

Some details and more screens below the jump. check out the trailer (ah, memories!)

(Thanks, Capcom USA!)

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Shenmue I & II: It’s Back, and a Must-Buy

 

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“Hey, man… wake up! We’re finally out again on consoles (except the Switch) and PC!”

Speaking of backs: With my poor back giving me some trouble these past few days (ow), updates have been tricky to do, but I’m grinning and grimacing through the pain just to let you all know (well, those who haven’t snapped it up yet on PS4, Xbox One, or PC) that Shenmue I & II is out for $29.99 (physical or digital). Cue the parade sound effects!  I actually only got around to ordering a copy yesterday thanks to thinking it was shipping next week (oops), but it’ll arrive tomorrow, so I’m not too far out of the loop. I’d normally say that I can finally sock away my Dreamcast and original Xbox, but I still use them for other games because I am quite the nostalgic old coot. Anyway, let me get back to trying to give myself a back massage with a bunch of rolling pins (okay, not really, but it may come to that) and let you all go about your day.

Back (ow) in a bit.

(Thanks, SegaAmerica!)

The Bard’s Tale Trilogy Returns as a Re-Remake Worth a Buy

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So, I’d been only lightly following inXile’s progress on The Bard’s Tale IV: Barrows Deep with the knowledge that the game was going to be quite impressive and when all of a sudden this trailer pops up in the inbox and waves at me. Well hello there, beautiful. Color me surprised and thrilled, ladies and germs:

 

(thanks, inXile!)

 

Nice. While it would have been great to get these in one download (or disc if it’s console bound), spreading the releases out over time means players can actually finish each game and have room left for part IV whenever it’s released. It’s always great to see Krome Studios hard at work (they’ve been one of my favorite developers since the Ty the Tasmanian Tiger days). Hmmm. Time to start carving out some spare time because it’s looking like Skara Brae might be a decent (albeit dangerous) vacation spot for a little while.

-GW

Review: Figment (Nintendo Switch)

Figment SwitchFigment ($19.99) is just about as good as it gets on a number of fronts. it’s visually charming yet quite surreal, a bit edgy in tone, perhaps a tad too challenging for younger kids but a total sweet spot game for those who appreciate solid and well designed indies. Did I mention it’s also got a great musical score and songs during some fights? Well, it does (another thing that makes it great stuff).

All its cranky antihero Dusty wants is some ice for his drink, but that rather quickly turns into a quest to rescue a fractured mind in a impressive hybrid of adventure, puzzle, and action game elements liberally sprinkled with wry humor adults will appreciate. There’s also a deeper psychological thing going on that lends the game a Psychonauts-style approach to storytelling as layers are peeled back and you realize the game’s got a serious side that adds to its depth.

 

 

Dusty (who looks like George Herriman’s Krazy Kat as re-imagined by Dali with a dash of Tim Burton) is accompanied by a super cheery companion, Piper, a bird-like creature who’s a fountain of peppiness. The banter between the pair is pretty amusing because at first, Dusty is annoyed by her constant reminders of his past deeds and sunny disposition. he doesn’t want to get to anything but his beverage and is mighty tiffed that his relaxing time is turning into a big deal that has him venturing into places where others recall his old good deeds.

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The artistic influences here are brilliant if you know your art history. Even if you don’t, the game is a total visual treat.

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Figment: Dilly Dali Puzzler Slides Onto Switch

As someone who loves quirky games. seeing Figment arrive on the Switch pleases me to no end. I mean just look at it:

 

 

As a new Switch owner (yeah,I know, FINALLY), it’s just 100% great to see well-crafted indie titles like this that poke at the imagination and reveal strange new worlds to explore and enjoy. That and hey, we all could use fun games that make us think as we try and solve the puzzles it lays out. Plus, it’s got great voice acting and music, which should make it a treat for the ears as well as eyes.

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That lovely art is like Krazy Kat with a Tim Burton twist!

The game is also set to arrive on PS4 and Xbox One at some point, so you fine folks won’t be out of the loop on this gem. Keep an eye peeled and a grin ready, I say.

-GW

Moonlighter Trailer: Best of Show, Humor Award

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Okay, I don’t hand out awards at all. But if I did, this trailer for Moonlighter, the upcoming game from 11 bit studios and Digital Sun would take home a few trinkets and trophies. A direct poke in the eyeball to all those folks who get all frothy at the mouth over even the most subtle differences in cross platform games, here we see that yes, the perfectly solid pixel art in the game is exactly the same across anything it plays on. Lovely.

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Figment – Music to the Ears (and Eyes) Headed to Switch

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With all that’s going on these days, stressful times call for less stressful entertainment and thankfully, we have games such as Bedtime Digital Games’ multiple award-winning indie musical adventure Figment to help lighten the daily load somewhat significantly. The formerly PC/Mac/Linus-only game is headed to Nintendo Switch on May 31, 2018 with PS4 and Xbox one versions to follow. Check out that trailer below, won’t you?

 

 

Charming, right? For some reason, the art style reminds my well-aged brain of George Herriman‘s wildly imaginative Krazy Kat, so this one is going to get looked at with a smile if the gameplay is appropriately invigorating. Keep an eye peeled for this one on the eShop and later, PSN and Xbox Live. Or hey, if you have a PC or Mac that can run it, gog.com or Steam are whispering to you as we speak. Hmmm. I’d close this post with a “‘pleasant dreams”, but it’s 11:15am and I think it’s a wee bit too early for a nap.

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-GW

Indies of Note (Part Two Billion!)

I can’t even begin to tell you how many small publishers contact me asking to check out their games in assorted forms of completion. No complaints at all on this as one thing I love is seeing how games come together. That said, I’m a wee bit backed up in codes thanks to all the medical stuff I’ve got going on, but I’ve been playing and compiling lists over the last few months on a few games you may want to take for a spin if you’ve a Steam or console account. Some of these are also on gog.com, gamejolt or itch.io, three of many other very awesome spots to get indie games you absolutely should check out even if you want to browse and be amazed at the variety on display. Actually, you can and should support indie games outright by at least playing demos where applicable and/or buying titles you like outright.

 

 

Mercenary Kings_PSMercenary Kings Reloaded Edition (PS4/PS3/Vita, Xbox One, Switch, PC) – Merry, merry, quite Contra-ry, what do we have here? A pretty damn awesome side-scrolling run ‘n gun from Montreal based independent game studio Tribute Games (Flinthook, Curses ‘N Chaos). Actually, it’s more like Metal Slug with a hefty crafting system and a more diverse cast of characters.

If you’ve played this previously, you’ll find the Reloaded edition adds a bunch of improvements that make this a great deal more accessible without lowering the difficulty. In addition to the stellar pixel art and animation, Tribute’s packed this one with tons of fun and challenge throughout, making a game that’s highly replayable and an excellent arcade experience that’s a must-buy no matter what you play it on. Now, if only Tribute would get Wizorb out on PS4, Vita and Switch, I’d be an even happier guy.

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Review: Spintires: MudRunner

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Spintires_MudRunner_Pack2D_PS4Taking the wheel from original developer Oovee Game Studios, the talented team at Saber Interactive has brought an expanded and even better SPINTIRES experience to consoles and PC with an excellent, highly challenging, and quite rewarding driving game that’s going to baffle some gamers while it pleases a certain bunch of folks who love to play in the mud.

Interestingly enough, Spintires: MudRunner (or MudRunner: A Spintires Game) also works supremely well as a hybrid driving/puzzle game where the environment is your worst and sole enemy as you attempt to simply drive from Point A to Point B or just try to enjoy exploring the massive, gorgeously detailed maps. This isn’t a game about speed at all, folks. It’s more about control and the ensuing chaos when that control is lost.

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MudRunner adds a new (shorter) tutorial, a new sandbox map, a Challenge mode and ups the truck count from 6 to 19. While it has a “casual” mode, this clearly isn’t a game for those who want to hop in and get blazing down a dirt road taking corners with powerslides. Here, you’ll rarely get above 20mph, the paved roads aren’t the widest you’ll drive on, and that mud? It’s practically got a life of its own thanks to an amazing physics engine that’s been tweaked even more from the PC original.

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Wolfenstein II: The New Colossus: Less Is More Or Less Better For Overall Overkill

I’ve been pretty quiet on Wolfenstein II: The New Colossus for a good reason. I’m ignoring the off-balance people with zero (or less) sense of actual history (not to mention actual videogame history) hating on Machine Games and publisher Bethesda Softworks (it’s all white noise to me, pun mostly intended) while also not poking around the internet for every bit of information because I like my games relatively unspoiled. One of the problems with modern game “journalism” is the need (that’s not needed) to ruin a game too early because some can’t not reveal spoilers or keep an embargo correctly.

Me, I want to go in ice cold with the windows open (brrrrr!) and be thrilled and surprised at what’s been cooked up. Nope, I’m not going to tell you that you should go out and grab yourself a copy of the game and a console or high-end PC to play this on (although you probably should if you have that disposable income and want to support the developer and publisher in this crazy year of too many solid games and not enough time to play them all). As always, it’s your move, folks.

-GW