Head to Head (Sort Of): Fast Striker vs. FullBlast (PS4/Vita)

I can recall a few years back reading in more than one place that the arcade shooter was dead as last week’s formerly fresh fish, but this was really never true. Between numerous indie developers and fans keeping the genre alive through making and publishing and distributing games via digital and retail formats, the good ol’ shmup lives on pretty much anything that can play them. Two of the more recent ones go for the gold and succeed when by being well-made games with excellent price points destined to hang out in your game library for a spell. Let’s take a peek at both, shall we?

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Pretty, isn’t it? well, it’s also PRETTY FREAKIN’ HARD to an old gleep like me, but I keep playing these shmups because I used to be better at them back in the day.

fast striker PS4First up is Fast Striker ($6.99), a 2010 NEO·GEO MVS/AES vertical shooter getting a new life on current gen systems thanks to German developer NGDEV and publisher Eastasiasoft. Six levels of frantic, gorgeous bullet hell bliss await with four difficulty settings to challenge. Yes, six levels may seem short to some of you out there, but this game makes you earn those high scores and like a solid shmup, you’re going to keep coming back to beat your previous runs or die trying.

There are some basic screen resizing and wallpaper options, but I personally prefer sticking to the more arcade accurate default window than going full screen. Er, not that it helps much given my awful reflexes when the going gets too tough (or okay, a little tough. Hey, I’m getting old!). For example (yipes):

 

 

Yes, I’m THAT bad at this game, but I managed to get through the Novice difficulty and messed with the others (Omake mode is SUPER nuts). I’ll be a saint here and link you to the official trailer just so you can see how a far better player does:

 

 

In addition to the digital release, Online retailer Play-Asia has a very limited edition physical version ($34.99) for both the PS4 and Vita set for a November release. Each is limited to 2200 copies worldwide and will include the region free game, a manual, collector’s box, soundtrack CD and a numbered certificate you can show off if you please. The price difference is yes, because of all that stuff inside the box, but if you’re into packaged games and have the shelf space, it’s a fair enough price point.

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You’ll want to be a Fast Striker if you need this nifty Limited Edition exclusive from Play-Asia. Better pre-order this now before the scalpers snap them up to resell at ebay prices (ugh).

 

Overall, a pretty solid shmup that’s a trip down memory lane to my former glory days and perhaps yours as well (but I hope you can play better than I can).

Score: B (80%)

-Review code provided by the publisher

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Review: MyCharge PowerGame (Nintendo Switch)

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Yep. it does exactly what it needs to do and does a really excellent job in the process.

 

As a recent Switch owner, a few things bug me about the system, one of them being the battery life is somewhat anemic if one tends to play for extended periods of time in undocked mode. I had been poking around looking for affordable solutions and based on some review scanning, there were a few interesting candidates but almost all had some flaws from dangling wires to not enough power for my tastes. Granted, my Switch has generally stayed docked or has only traveled to a few rooms inside the apartment. However, some recent invites from friends to pop by with my Switch to either see it in action or just to play with fellow Switch owners had my eye peeled for something that I could also show off as a solid charger that wouldn’t break the bank and be worthy of a hearty recommend. Well, “Say hello to my little friend (BOOM!)”

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Out of the box and ready for some mating.

 

The MyCharge PowerGame ($49.99) is an absolute must for Switch owners who want a decent price point, portability and most of all, a battery pack that’s packing plenty of power where it counts. Simple to set up and sporting its own kickstand, it’s an accessory that has pretty much no caveats.The 7000mAh battery inside that PowerGame comes holding a charge, so once attached (which took all of ten seconds, but parents will want to show younger kids or attach the battery for them), you’re ready to play. That said, I plugged the included USB-C charger cable unto the nearest USB out (your Switch dock will work nicely) just to top it up for some heavy testing. I really liked the kickstand on the unit because it’s placed in a better spot than the one on the Switch. The only minor (very minor) issue is if you need to add, remove or swap out the micro SD card, you’ll need to remove the PowerGame or do that card change thing before it’s attached.

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Lucio Fulci’s ZOMBIE: 4K, 3 Ways, On the Way in November

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If I’m not mistakes, we got a load of these posters in the NYC subways as well when the film was initially released in the US. I’d kill for a few to sell off now. Uh, figure of speech, that.

 

Yum. If you’re an old coot like me (or old enough to remember), this pair of TV ads for Lucio Fulci’s horror masterpiece, ZOMBIE. Hey, even though I was 15 at the time, they both kind of sunk into the memory like a… well, like a zombie munching on some fresh brains. I didn’t actually see the film until a few years later thanks to a friend who had it and a bunch of other horror flicks on a VHS tape he’d put together and, yeah, it was worth the wait.

Between the jump scares and general relentlessness when things got going, Tisa Farrow (Mia’s sister) getting it in the eye like Moe Greene, but slower and with a rather pointy piece of wood (ouch), a zombie versus shark scene (no pirates, sorry… but that’s a real shark!), and the classic line delivery early on: “Hey, watch out for the sail!” that kind of starts off this gore-fest in the most comic of manners before things get grim. Yes, there are slow stretches, but the film delivers all the goods when it counts from the icky to the just plain weird (conquistador zombies, ftw!).

 

 

Anyway, the fine folks at Blue Underground and MVD Entertainment Group are releasing not one, not two, but THREE 4K cover variants of the film, newly remastered in 4K and set to crawl your way on November 27, 2018. Actually, there are a whopping SIX variants total when you add in the older 2K BR and DVD versions on the BU site listed here, here, and… wait a sec… HERE. Collect ’em all!

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Iris.Fall Hands-On: Shadow Play Works Quite Well in Kinda Goth-Land

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Based on a short demo was only supposed to be about ten minutes long (I was told ten, but I lingered about half an hour or so just to check out every nook and cranny because the level of detail is remarkable), Iris.Fall is shaping up to be a lovely little indie sleeper worth a buy. Developer NEXT Studio has cooked up a charmingly creepy puzzle adventure with beautiful visuals and an intriguing light/dark gameplay element fans of the somewhat forgotten (but memorable) Wii game Lost in Shadow will appreciate.  The demo features an early taste of the full game’s mix of environmental and other puzzles that revolve around Iris’ ability to manipulate light and shadow to progress through areas.

 

 

While simple to pick up, solving puzzles here makes for some fun brain work right from the beginning. Careful scouring of each room for areas where Iris’ powers to be used also reveals objects that can be manipulated or collected to be used with other elements. Foe example, in one room, a pair of marionettes is required to unlock a certain door, but you’ll need to dip into the shadows and light areas, moving things around to create a ramp on one side and then the other to nab each figure. Once they’re acquired, placing  them in the correct spots, then rotating their parts will form a “key” of sorts that allows passage into a new location.

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“I was the puppet, I was the puppet!” A puzzle, in progress (and five points if you get the song reference I made).

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The C64 Mini: Some More Retro For Your Early Gamer Gifting (Or Yourself)

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Remember kids, when you retro-trip, wear proper headgear. Falling too hard can be a hazard to your gaming skills. Or something like that.

 

Remember that C64 Mini post from a few months back? Well, the system is now available and it’s got a fair enough price point ($79.99 US) to recommend if your tastes roll towards the old school and you don’t mind a few quirks from the old days of gaming.  There are a bunch of these mini-consoles out already or coming out this year and next thanks to Nintendo’s success with its shrunk-down NES and SNES systems, so we’ll see how well each does among gamers, collectors and anyone just looking for a simple to get into gift for that special someone.

 

 

Yeah, yeah, the emulation only crowd is chuckling away at these to some extent as they cut themselves a nice slice of Raspberry Pi. But if people who just want a fuss-free gift or just aren’t tech savvy enough to grab some sort of emulation device and swipe ROMs off the internet with relish, I say let them spend their money as they please especially if it makes them happy.

EDIT: Ah, I see one issue I’d read about elsewhere has been addressed. This is a good thimg:

 

 

-GW

 

 

Gear.Club Unlimited 2: More Real Race Time on Switch

GCU2_2D_ESRBOh, I’m kind of mad at myself as a new-ish Switch owner (well, it’s been a few months already) who had NO idea there was a decent (and huge selling) racer using licensed cars on the system. Of course, I blame ALL those people going on and on about Mario Kart this and Mario Kart that, which is fine and dandy, as yes, it’s a ton of fun for all. But I didn’t realize that one of my favorite racing game developers (Eden Games) had made a mobile to Switch port last year of Gear.Club Unlimited and I still haven’t picked it up. Oops.

I did poke at some reviews that noted it’s not perfect, but I’m on the hunt for a inexpensive copy just to see for myself because Eden’s other racers have been quite good (I’m looking at you, Test Drive Unlimited 1 & 2, V-Rally 3 and a couple of others I still own and occasionally play when I find the time.

 

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Anyway, Switch owners are getting Gear.Club Unlimited 2 this December 4 worldwide from Eden and publisher Microïds and if the trailer is any indication, it looks to be an even better followup. Take a peek:

 

 

Press release with that tasty car info below the jump if you’re up for more reading today.

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DEATH KISS: Then Came… Bronson?

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I know I’m very late to the party on this, but yipes, this guy’s got the looks of a… Stone Killer (ha and ha-ha).

 

(Thanks, JoBlo Movie Trailers!)

 

Okay, the film looks kind of cheesy (in the best possible manner) and that soundtrack is pure 80’s perfect (as in equally cheesy, plus tax). But I kind of want to see this, iffy acting, tralier-iffic clunky action scenes and all just for actor Robert Bronzi doing a dead on Charles Bronson impersonation. I almost thought for a hot second some digital effects team got the rights to Bronson’s likeness and stick it on some actor’s face, but nope. Bronzi’s the real unreal deal. I’d bet a buck that Uncork’d Entertainment figured out right away this one would be somewhat of a hit among nostalgic Bronson fans wanting a slice of the old days and old ways.

While I’m not sure he’ll be game for hopping into the Bronson role should there be some studio bold enough to try for a reboot of the Death Wish franchise or a new series with a different name that has Bronson, er Bronzi playing a similar character, actors DO need to work and this guy’s got the looks to get the asses in seats. Oh yeah, Bronzi has an official website, so feel free to pop in and say hello as well as tell him what you thought of his work r his spot-on Bronson impersonation. He seems affable enough not to want to hunt you down and exact justice if you’re a poor judge of his talents.

The film is available on a bunch of VOD services now (Amazon, Hulu, Xbox One, the usual suspects), but as I despise streaming services (mostly because streaming up here blows), I’ll be holding my breath for the December 4 DVD release which seems to be a Walmart exclusive if the film’s facebook page is accurate. Eh, it’ll likely pop up on ebay as well, so at least I can get it there because the nearest Walmart is a bit of a pain to get to. Well, it’s a long bus ride away and I hate the super steep hill that bus needs to go down because it’s somewhat vertigo inducing in a slow roller coaster about to roll over manner. I have no idea how people make that trip along the route, because I’ve seen passengers do stuff like shut their eyes and/or mumble out assorted prayers to all sorts of deities during the trip down. As I don’t have a particular Death Wish to make that treacherous trip, I’ll go the slow and lazy Pony Express route on this. Hell, my backlog is big enough that I can hold out for a few months.

-GW

Pinball FX3 Gets Some Williams In Its Catalog

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Lovely. Now, let’s take this pinball history back even further, I say. Lots of excellent tables deserve this treatment.

 

Nice. Here I was, wondering if I should buy up those import PS4 pinball collections that have gone out of print and *ding!* Zen Studios ends up with the Bally/Williams license. The developer has just published four tables available NOW on PC, (via Steam as well) Mac, PS4, Xbox One and Switch, with the classic 1992 table Fish Tales available for free across all platforms. I recall that one as being a high scorer with even beginners able to rack up tens of millions of points on three balls. The table also had flippers slightly smaller than standard ones, so it was actually easier to lose balls thanks to the super fast action.

 

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Review: Oh My Godheads: Party Edition (Nintendo Switch)

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Prepare to get elbows in your ear from your couch-mates, folks,

 

You know the old saying “You can’t herd cats”, right? Well, one of the ten deities in indie developer Titutitech’s somewhat amusing Oh My Godheads: Party Edition ($14.99) just so happens to be a rather irascible Bastet who will go from a silent stone head to a snarling meanie who messes with your direction as you try to carry her around. While the effect only lasts a scant few seconds, it’s more than enough time for an opponent to KO your character off the map and gain that hissy prize for their own. At least the version of Zeus here is more of a friendly presence, blasting the opposition with occasional bolts of lightning as he’s toted around.

The game is a simple one to pick up and play, but if you’re going in solo, it’s best to run through all the tutorial stages because there’s a bit of complexity to all the mayhem. Timing is crucial to some moves such as the stun that requires precise pressing of buttons, or throwing assorted objects such as pies and bombs where a split second of aim spells the difference between hitting a target or whiffing completely. While you can simply jam on the attack button if you like, you’ll want to at least play those tutorials to keep the game from getting stale because you only know one move. That and you’ll soon see that the game has a few tricks up its sleeve that can keep you from some victories if you play with other skilled players or on some of the trickier maps.

 

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The on;y way to get ahead is to… get a head! Or die trying.

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Review: Warhammer 40,000: Inquisitor – Martyr

Warhammer 40K IMNeocore Games’ mighty, meaty Warhammer 40,000: Inquisitor – Martyr ($59.99) should have come with an advisory that if you like the game, you’re going to have to be completely committed to long-hauling it from the get-go. It’s a demanding and addictive time chomping experience that kicks off with an about 45-minute set of tutorial missions that ease you into the swing of things before it rips away most of its training wheels and lets you carve your own route through its astounding wealth of randomly generated missions. There’s a nicely spread out story here that has your Inquisitor of choice attempting to solve the mystery surrounding an ancient warship packed full of heretics, mutants, xenos and Daemons of the Chaos Gods. Detective work isn’t your sole task, thankfully.  You’ll definitely get to do quite a load of daemon dispatching as you uncover assorted clues during your journey.

While you can indeed compare what’s here to Diablo III on a few fronts, the game feels like more of a throwback to Crusader: No Remorse, Origin Systems’ excellent PC (and later, console) classic from 1995. Partially destructible objects, alarms that summon packs of enemies and a few more familiar elements from that game appear here, but the game also has more than enough loot dropping, skills, upgrades and rewards to keep even the most jaded players quite busy. As with a few other games in my rather large backlog, I’ve held off doing a full review because the game really needed to be patched up so I could give a it a solid recommendation. The latest patch (1.0.5) now makes this one a greater (yet still flawed) game rather than a somewhat decent one that needed a lot more polish.

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Get ready to do a whole lot of this, plus a nice bit of detective work. it’s like CSI with demons and a hell of a lot more weapons.

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