VOODOO: Stepping Into Man’s Past To Create A Great MMO For The Future


Italy-based developer Brain in a Box is on a mission to create an online world you’ve never seen, but will be strangely familiar. Welcome to VOODOO:

The game’s official site notes:

Voodoo is a Survival game set in a primal Africa, where godly and earthly are not yet clearly defined, and humankind is on the brink of civilization. Build your village with your friends or other people that you will find around the island, by gathering resources and crafting.

And, when the time is right, you will have to vanish your primal fears by fighting giant Izimus scattered around the map, that will make your little civilization advance by discovering new technologies. But Izimus aren’t your only enemy, you will find wild animals from the prehistoric era and other villages, because with civilization comes the lust for power.

Will you bring your village to power by being a fearsome warrior, a relentless farmer, or a powerful shaman?


Well, challenge accepted! Guess who signed up for the closed beta? No, not that guy over there, you! grrrr. Me! The game does look intriguing and while I’m not usually into MMO’s, the chance to poke around in a work in progress and offer feedback into making the experience better for all is a challenging endeavor as well as a fine adventure to tackle. Well, as a “relentless farmer” for me. AGGRESSIVE CROPPING WILL BE ACCOMPLISHED! Grrrr!

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Blu-Ray Review: RAIDERS!

Adobe Photoshop PDFAs “making of” documentaries go, RAIDERS! The Story of the Greatest Fan Film Ever Made is pretty darn great. However, as a friend I watched this Blu-Ray with noted, “It’s kind of missing something important…” to which I had to ask (as I was thinking the same thing) exactly what he thought that was. The answer was of course, the actual fan film itself.

Yes, you get snips, clips and blips of the film with deleted scenes here and there, plus more as bonus features (which are all excellent). But as fine as all that is, not seeing the end result of 7+ years of work ends up making for a tremendous tease more than anything else. Granted, I knew there were some good (legal) reasons why it’s not on the disc. Then some smart poking around led me to this official website where yes, you can actually buy a DVD or digital download of the film as well as some other cool merchandise that includes actual props from the seven years in the making fan flick.

Damn. There went my joke about the real reason being Steven Spielberg becoming sick and tired of hipsters saying “Oh, that’s the film Raiders! was based on!” (which, yes…*sigh*… I actually overheard coming from someone’s mouth not too long ago. Damn hipsters!).

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Xanadu Next: More N-Gaging Than The Phone Version, For Sure



n-gage-xanadu_nextSo, Xanadu Next and I… have a little history. My first and only encounter with it was via the infamous Nokia N-Gage version that, while a bit janky, was still playable and a bit of fun once you got used to it. When I found out a few years later that not only was it initially a PC game in Japan, but a much better game overall, I was hoping to heck someone would get to work on a localization.

Thank you, Xseed Games and Marvelous USA! This should be interesting, as the things I liked about the portable game are getting a big boot and yes, the truncated/changed story is now here as it should be. November 3 is the release date and $19.99 on Steam, gog.com or the Humble Store is a fair enough bargain for a game I found entertaining as a squashed-down Diablo -like ARPG experience, which interestingly enough, the N-Gage had a few of during its life cycle. Most were actually pretty good, but that’s the subject of a whole different post you should bug me about one of these days if you’re intrigued.




Switch-Eroos Make Waiting Until March Trial By Ire

I’ll just leave this here:

switcherooYou smarter gamers with a load of patience avoiding the babbly noise rumor mill sites know who it’s for. But it’s also for anyone else in the “news gathering” trade who dabbles too deeply in third-hand gossip just for attention’s sake and huge traffic rather than do the actual legwork legitimate journalism takes.

Opinions (mine included) and improper speculative analysis aren’t facts, and some sources are only “trusted” because their skin in this game is any attention they can get for themselves so they stay “relevant.”  So they yak away daily, knowing full well that the mill wheel often grinds out a few nasty things as it turns on that 24/7 schedule when you hit a slow news day every so often but need to have a story to tell just to get your name in lights somewhere. Boo.

Back in a bit.


Gunnihilation: Yeah, It’s A Blast


The ONLY thing “wrong” with Robo Pixel Games‘ brilliant bullet hell on steroids Gunnihilation is there’s no online play, and this is coming from a guy who dislikes online play in most of his games. The “shut up and play it!” Early Access game is so much fun as a local co-op experience that it BEGS to be shared with as many friends as possible, which in this era of “friends” meaning “many people you and I solely know through social circles” is a bit impossible. But that also leads me to believe Robo Pixel is smarter than I am because that simply means MORE of you who should play this need to just buy it ASAP.

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Busload of Horror III: Laugh ‘Til You Bleed (And Vice Versa)



Oooh, I missed yesterday’s posting thanks to stuff going kablooie elsewhere, but here you go. The better news is I found a few more games to add to this list while poking around a hard drive, so consider this scary mission extended a bit starting with tomorrow’s installment where I add FOUR titles instead of three. Or perhaps FIVE if I’m feeling generous? We shall see. Anyway, let’s get cracking with the cracking up over assorted head cracking in these three today:


Tom vs. The Armies of Hell: From Darkmire Entertainment (or Sean Burgoon)  comes this hilarious spin on Diablo, Army of Darkness, a dash of Office Space and maybe a teeny-tiny bit of Half-Life (if you squint while hitting yourself in the head with a hammer at just the riiiiight spot) that’s going to tickle your funny bone as it tests your skills. You’re Tom, a low on the totem pole software engineer having the worst day at work ever (outside of Gordon Freeman’s of course) after all Hell figuratively (or is that literally?) breaks loose and you need to stop things from going further south.



The isometric view and chase ‘n chop gameplay will be familiar to Diablo or similar ARPG fans, although the game takes a bit more finesse in using skills-based attacks and drawing energy from dead demon spirits to power your weapon. Enemies tend to be fast and cheap, bosses are room-sized and cheaper, but all are bested by the best who remain calm under pressure. The game is still pretty tough on the easiest setting (or was until the last patch that lightened the difficulty up a bit), but it’s a challenge worth accepting if you like your games funny and sliding in winks and nods to all sorts of cool stuff.


As admirable and fun as the game is, even more so is Burgoon’s tweaking and fixing up bugs when players come across them. If only every developer was so responsive and self deprecating as this guy. $12.99 gets you this one on Steam and it’s worth it. I have not a single clue what Darkmire has up it’s collective one-man sleeves as an encore, But if it’s more tongue-in-cheek goofiness such as this, I’m in and smiling already.


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Radical Heroes: Crimson City Crisis Hands-On: Punch-Drunk Love Fest

Radical Heroes (122).jpg 

POW! Fans of Downtown Nekketsu/River City Ransom and other beat ’em up classics have a new game to kick sand in their faces in the form of Radical Heroes: Crimson City Crisis, currently in Early Access on Steam and worth every dime. Brought to you by Mad Unicorn Games (aka, the VERY talented Moses and Noah Doyle) and Apogee Software (yeah, THAT Apogee!), the game takes the old sprite-packed beat ’em up into the 21st century with dazzling, colorful pixel art that makes for environments that pop off the screen.

The enemies you deliver beat downs to pop off the screen as well, but that’s because you’ll be the one sending them onto that parking orbit with your avatar’s fists and feet. POW!

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Red Dead Redemption 2 Trailer: Tumbleweed Tease, But I’m Still A Betting Man

Beautiful, and had you inquired of me a few days ago, I’d have noted with a smile, exactly what I expected from Rockstar Games. Those with short attention spans whining all over the internet about this being more of a teaser than an actual full-on gameplay trailer packed with juicy plot spillage need to sloooowly slide away from the keyboards and step out for some air. It’s far too early to start dropping lengthy gameplay videos that will only be digested, incorrectly dissected and over-speculated on in every aspect by the usual suspects. My own preferences are to go in as cold as possible so the new game warms me up and is as spoiler-free as possible. Yeah, that’s how I roll and yes, it makes a game intensely more enjoyable when you don’t fire it up and know everything about what’s SUPPOSED to be a surprising *new* experience.

Where was I again? Oh, right? When has the company dumped out a long-form gameplay trailer for a game that’s about to over a year away? More importantly, when have they let you down with one of their major releases? Yeah, PC-only gamers will gripe about that question in regards to the first 2.5 Red Dead games (Revolver, Redemption, and Undead Nightmare). But that’s their own fault from suffering from system bias, I say.

That and, hell… if GTA V PC is any indication, you over-clockers and console blockers will get yours at some point, gloating about its superiority as soon as the system specs and first screenshots are revealed at the exact same “some point.”

So, get over it. Please.

Er, just not before us console owners loyal to the cause since the DMA Design days and prepping for a game destined to become an instant classic when it’s released for PS4 and Xbox One in 2017.

P.S.: Sneaky, Rockstar… SNEAKY. Getting Red Dead Revolver out on PSN almost a week ago and not telling me. Well, that goes on the want list, too. I just have the Xbox version in the game library at the moment, but hate setting up that system just for one game.

Switch: Your New Nintendo Console, Folks


So, here we go. As someone who pre-ordered and owns a Wii U and was/is relatively pleased with the system (albeit less than thrilled it didn’t reach its full potential), this new system intrigues me significantly. Does that portability, HD screen and home/away play element kill off the 3DS’ market? Probably not (yet). 3DS games are faster to make from what I gather, but I’m gathering we’ll be hearing from all those developers who’ve been quietly working away on new and old IP exactly what’s coming. Not a fan of the “lifestyle” video with impossible stuff happening at all… but that’s PR doing its thing trying to make the Switch “cool” to those who buy into this sort of thing.


If that too brief The Legend of Zelda: Breath of the Wild footage is any indication of how upcoming titles will look, I’d say we’ll be seeing a few more beautiful games in less open worlds calling wallets out of pockets and purses an March 2017 rolls around. Here’s the Wii U version for comparison’s sake, if you need to do that. Both look spectacular, but you know how some folks are. Anyway, color me really intrigued and on that pre-order list.


Amnesia Collection PS4: One Rule of Fear, Broken For The Streamer Age

So. A big fat resounding YES booms out here to the upcoming Amnesia Collection for PlayStation 4, set for a November 22, 2016 release. Featuring all three entries in the “series” (Amnesia The Dark Descent, Amnesia: Justine and Amnesia: A Machine For Pigs), I’m going to dive on this set of scares like a thousand dollar bill scooting down an empty street on a slightly windy day. On the other hand… that trailer above gets a sore thumb in the eye for going the pesky paid YouTube screamer/streamer route when something a lot less… annoying would have been perfect.

A good deal more so, in fact.

Take a look at the original PC trailer for Amnesia: The Dark Descent:

Effective? Yep. Disorienting? Definitely. I’m not sure who put this new trailer together, but it just makes a truly frightening game experience into another jump-scare game that are literally a dime a dozen (or free) on Steam. Now, I’m not one of those off the wall gamers screaming for a boycott or spewing bile over a not so hot (and at the end of the day, minor) decision made by whomever. It’s just that I like having one game that’s actually unnerving to remain so without the possibly fake or overplayed reactions you can see dozens of on YouTube on a daily basis.