WIN IT! Worms W.M.D All-Stars: Free Stuff Friday Is Back? Why, Yes It Is!

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So, do you live in the USA, have a PS4 or a valid Steam account and love all things Worms-related? Good. Keep reading, then. There just so happens to be ONE brand spanking NEW/sealed copy of Team 17‘s brand spanking new Worms W.M.D All-Stars sitting here and I need to send it to ONE lucky winner! Yeah, that’s right! I get to review the digital version, and ONE of you get a game I don’t have as a physical product because that’s my way of saying THANKS for hanging out here every so often.

Duh-EDIT: Hey! I also have ONE PS4 code for the game for a North American account user, so yep, now it’s TWO lucky PS4 winners!

In addition, TWO more of you readers will get Steam codes for the game (one per person) so you can go make enemies out of your friends or vice versa. Or just play by yourself, because getting good at a Worms game is actually a necessary survival skill in some parts of the world.

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So, how are we going to do this? Hmmmm… I have a few ideas… Continue reading

VIRGINIA Is For Lovers (Of Offbeat Interactive Adventure Games)

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Virginia is a first person interactive drama. It is the story of a recently graduated FBI agent and her partner as they seek to uncover the mystery surrounding the disappearance of a young boy.

 

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Coming September 22 for PC, PlayStation 4 and Xbox One from developer Variable State and publisher 505 Games, VIRGINIA is a visually stylized, dialog-free modern noir mystery/adventure game that pays homage to surreal entertainment such as Twin Peaks, The X-Files, and Fargo. There’s a great PC demo available now on Steam that leaves more questions swirling in the brain than it gives answers about what’s in store for players, but this is a good thing.

All I can say is it has something to do with a missing teenager, dreamlike transitions from place to place, a possible relationship between the two FBI agents working on the case together, and oh, yeah… a buffalo that pops up at the weirdest moments. Yeah. But it somehow works exceptionally well enough that I’d bet non-gaming mystery fans will want to sit next to someone playing as play brainiac buddy as things unfold.

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Okay, I’ll let you in on more precise details below the jump – I don’t want the suspense to kill you that much… Continue reading

The Other 99: To Live And Die In Hell’s Way

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The Other 99 is a deadly first-person action-survival game. Ripped from your ordinary life you awaken on a desolate, windswept Hebridian island with nothing but a single note that reads, “The only way off the island is through The Other 99”.

The Other 99 will stretch your humanity to breaking point as you fight to gather food, water and weapons on an island where you have nothing, where you are nothing. You are not special.

It is up to you to make yourself into something. Will you brutally murder all those who stand in your way? Or will you move silently through the forests, eliminating anyone that crosses your path? Just remember each person is unique and has their own story to tell and their own pieces of the jigsaw that makes up The Other 99.

How far will you go to survive?


 

Who doesn’t love a good murder mystery? Well, The Other 99 kind of figuratively cuts to the chase by ditching the cheap detective stuff and makes you the one who has to figure out how to get the hell of an island full of other killers and back to civilization. This slice of harrowing, not for the kiddies survival game arrives today on Steam courtesy of UK developer Burning Arrow and publisher Deck 13. Condemned meets Battle Royale meets Manhunt with a dash of And Then There Were None (times ten, minus one), the game changes each time it’s played and if it’s done right, should provide some interesting replay value as well as plenty of conversation fodder.

Somewhat stabbier launch trailer below the jump for those of you not into the painful looking art of digital dispatch.
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Featherpunk Prime Hands-On: Plink Flamingoes Surprise With Skill

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SuperHatchGames_Logo1If you told me I’d be gushing endlessly over an old-school run ‘n gun with a modern look that just so happened to star a cybernetic FLAMINGO, I’d probably ask you what YOU were smoking. But, here I am extolling the joys of Featherpunk Prime, one hell of an indie action/platform shooter from two guys with a ton of talent.

Stephen Payne and Dan Jeffery make up Super Hatch games and their baby is headed to Steam and the Humble Store September 1st. BUY IT, I say. The game is a total blast to play, it looks phenomenal, packs in a great soundtrack from Wingcap Audio (buy it!) and from my brief stretch with a recent build, it just might be one of the better arcade-style shooters this year.

FeatherpunkPrime_CyberFlamingoOnce you get over the oddball choice of a lead character, dive in and see how tight the game is, any preconceived notions will be vaporized. The game’s gaudy neon color scheme, catchy music and excellent re-mappable controls suck you in and keep things bouncing along as the level of challenge blow you around in your seat.

The game is wonderfully balanced and (to me), plays like a Bizarro World version of Contra meets Midnight Resistance with a CYBER FLAMINGO as the hero. I’m sure a few Treasure games also influenced Super Hatch, but the important thing here is the game they’ve made manages to stand out on its own as original thanks to tat heroic metal bird and how the game makes you adore it so damn much. It’s not a “cute!” shooter at all, folks. But then animation on that metal bird is so damn priceless you’ll crack up at the genius absurdity of it all.

I’ll shut up here before this turns into a full-on review (that’s coming!). For now, head below the jump for more…
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Switch ‘N’ Shoot: One Button Masterpiece Well Worth Your Two Bucks

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BUY THIS GAME.


 

My inbox gets packed to the gills with requests to review games and with my current massive backlog it usually takes me a week to sift through a few days’ worth of pitches and press kits. However, that bug-eyed alien art from Matt Glanville’s awesome Switch ‘N’ Shoot jumped right out at me and as soon as I clicked on the link and watched that gameplay video above. My wallet was two bucks lighter. Although it’s still in beta, it’s completely playable and addictive as bacon-wrapped bacon with a side of bacon.

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Dirt simple and a great companion piece to Downwell (I guess you can call it Upwell? No? Hey, I tried!), the brilliantly simple gameplay packs a hilarious level of challenge. You get one ship, one button moves AND shoots, you can only move laterally. Have fun. Zen-like reflexes are needed to keep scoring points, but death comes so quickly that you’ll just jam on the button to restart until you get on that leaderboard. My paltry 17 points is up now, but not for long, I bet.


(Thanks, Awesome Movie Clips!)

Anyway, go grab this one on anything it’s on. If you hate DRM, go get it here. I say pay for it if you can – even as an Early Access title, it’s well worth the cost and then some.

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-GW

Cathedral: Decemberborn’s 8-Bit Take, An Instant Classic In The Making

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In the works since 2014, Cathedral instantly evokes the look, sounds and gameplay of classic Nintendo Entertainment System games to the point that you’d almost think someone went and discovered a hitherto unseen prototype circa 1987 or so. That title screen below looks exactly as it should and I’m betting a nickel you’re all smiling as that music from the talented Aron Kramer plays out.


 

Helsingborg, Sweden-based Decemberborn Interactive (lead by Lead Programmer Eric Lavesson) has been hard at work making sure their baby arrives on Windows, Linux, and Mac OSX based computers in as perfect form as can be. But it’s also a hopeful note from this writer that the game reaches consoles at some point. More specifically, anything with the Nintendo brand stamped across it. That would probably big a huge honor for a team striving to recreate a classic style of game and doing such a stellar job at it. Oh, you’d love to see some GAMEPLAY? Okay, that’s covered:


 

Yeah, that hit the spot, huh? More below the jump, so… JUMP!
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MeiQ: Labyrinth of Death Gallery

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Be careful what you wish for, especially when you wish for something saucy like “anime gals in a DUNGEON… with mecha!, Mwa-ha-ha-haaaaa!” and you’re not very specific beyond that. *POOF* Your wish is Idea Factory International‘s command (*whipcrack!*) with the upcoming Vita game MeiQ: Labyrinth of Death, coming to PlayStation Vita September 13 (North America) and the 16th in Europe.

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IF, Compile Heart, and Makaiichibankan’s deviously deep dungeon crawler looks to captivate and challenge JRPG fans with its cute cast and no doubt challenging turn-based combat that should please those who liked similar gal-centric JRPGs or even mixed party titles. Here’s a gallery full of game trailers and screens to ogle along with some info about what to expect continuing right below the jump.

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SHINESS: The Lightning Kingdom Gallery

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French developer Enigami has been hard at work on its Action/RPG SHINESS: The Lightning Kingdom for about three years now and with publisher Focus Home Interactive set to bring the game to eager PC, PS4 and Xbox One owners later this year, it’s time to take a look at it in one big video and image gallery. Here’s the most recent gameplay trailer, or more precisely, a story trailer presented at Gamescom 2016:


 

More action abounds in this earlier gameplay trailer:


 

But, wait… there’s more! Continue reading

Announcing the Things I Learned from the Movies Blogathon

Oh. I am torn! I want to contribute to this, but my schedule… MY SCHEDULE! Hmmmm. Temporary solution: Let me slyly reblog this (Hi, Kristina!) and see if anyone on my reads list can contribute!  I am so sly.  I learned that from the movies, but this is NOT my contribution. Yet. Hmmm…

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bannersYou’re invited to get deep, personal or have some fun with the lessons films have taught you, for the THINGS I LEARNED FROM THE MOVIES BLOGATHON.

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