Review: Remothered: Tortured Fathers (Switch)

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Rosemary needs a rear view mirror, good running shoes, and a portable air tank, too.

remothered switchWhile it’s been out a few months, I held off on my review of Remothered: Tortured Fathers on Nintendo’s console because it had some major issues and I decided to hold out for a patch, of which there have been two released. I’d initially played though the most of the unpatched version, but the game had some awful visual, gameplay and interface issues that made it quite a test of endurance, particularly in docked mode where visually, it was sub-par to the point of looking like an early PS2 port in some areas where detail took some major performance hits. It was still a scary as hell game experience, mind you. But things were definitely in need of fixing and nope, playing undocked didn’t help much either.

Fortunately, Darril Arts and Stormind Games got this some much-needed love on the patch front, as a number of visual and lighting improvements, UI tweaks, and more now make it a lot more palatable. There are still a few smaller issues, but the game is certainly now well worth your time if you’re re a fan of its uncompromising psychological horror. You play as Rosemary Reed, who’s investigating the mysterious disappearance of a young girl some years earlier. Initially, she makes her way into the gloomy Felton mansion, but after a brief time poking around, she’s kicked out when things aren’t as they seem on her front (no spoilers here, but watch the trailer). When she sneaks back inside, she continues her investigation and finds… well, let’s just say, a lot more horror that she’s anticipating, a whole lot more madness on display and plenty of “holy $#!+” surprises. Well, as if having a near naked, apron clad madman coming after her isn’t frightening and surprising enough.

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Review: Narcos: Rise of the Cartels (PS4)

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As long as the enemy doesn’t look up to read that word, he’ll be fine…

NARCOSIf you told me a game about a violent but long deceased Colombian drug lord could be a pretty well done turn-based strategy game in 2019, I’d have said that you were on something. I’m sure the late drug lord (in his previously bullet-free state) would also be smirking as well before setting you up for a nice tire necklace fitting for suggesting such a thing. Then again, publicity being what it is these days, he might be even crowdfunding his own game like this if he were still alive, now that I think about it. “¿Qué? Estás loco … pero eso me gusta.” or something like that (but with a lot more colorful and a lot less rusty use of the language).

So, here we have Narcos: Rise of the Cartels ($29.99), from Kuju Games and publisher Curve Digital, a game I knew I’d like as soon as I realized it was a much more polished version of the now forgotten Falling Skies: The Game, which itself borrows its best parts from the XCOM reboot from a few years ago. While it has that entry level thing going for it, the game checks a few boxes on its way to being a solid buy if you like the genre. The more gritty trash-filled and alien free realistically rendered maps help a lot here in delivering the goods, and while turn-based, the combat can often be tense, especially when surprise enemies appear and you’re outflanked.

Yes, the AI is sometimes careless, at least in that it has foes that may put themselves in harm’s way (I consider those cases where a you’d see a real life reckless thug [or reckless DEA agent on the flip side] let out a yell and bum rushes someone), but the game is quite addictive once you get the combat and tactical stuff down. For those who wanted a boring GTA clone, the game might be surprising to play with its M-rated language, blood. permadeath, and high body count, but it’s hard to guess other than to suggest those folks give this a try and see what happens.

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Games I Need to Play 4: Chernobylite


Well, well… I guess I really need to play this game, too. This, ladies and gentlemen, is Chernobylite, a 3D scanned “science-fiction survival horror experience” from developer The Farm 51, who deserves some sort of award for exposing themselves to the probably still very irradiated location of the Chernobyl Exclusion Zone, where some of the photo-realistic visuals and locations were derived from. I haven’t touched the Early Access build yet because I’m swamped with stuff to do and my backlog is somewhat long, but that sort of attention to detail makes me want to see what the heck this is all about from a few perspectives. If that trailer is doing its job on you, you can go pick up the Early Access version of the game either on Steam or gog.com.

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Just out for a little walk in the (radioactive) park…

I’ll shut up here and let you ogle more some screenshots and other media on the game’s official site, as I’m I’m the middle of a few reviews and today is extra busy for a Monday. This is also console bound at some point but as far as I can tell, it’s headed for PS4 and Xbox One only.

-GW

Friday the 13th: Killer Puzzle Gets Some Fun, Free Updates

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Get this… OR ELSE.

Well, eight episodes of the game have been FREE for a while now on STEAM, but having a subscription to developer Blue Wizard Games’ email newsletter was pretty rewarding today, as there’s some nice content they’ve added to the game as well as a couple of fun freebies for email subscribers.

In addition to getting Episode 9 and the Baghead Jason DLC skin for free, the email also included a package of neat HD Blue Wizard Digital desktop wallpapers, Slayaway Camp toy paper-craft templates, and the official theme songs (MP3) for both Slayaway Camp and Friday the 13th: Killer Puzzle (woo-hoo!). Very cool, Blue Wizard, very cool, indeed.

Here’s a little teaser for the game. It’s kind of cute, really hilarious and yes, you can choose to play without the blood (but why would you?):

Even better, if you have a STEAM account, there’s a sale on the developer’s other titles, so yes, you can try a few of their games for a lot mess money. Sounds like a deal to me.

-GW

 

November’s PS Plus Duo is Scary Good Stuff

 

Nice. I actually haven’t played either of these other than a demo of one a while back, so this will be a good pair of bonuses to have added to thee library. Now, all I need to do is find the time and clear out my external HDD, as it’s about filled with a ton of old games and videos. Eh, I’ll probably get a larger drive at some point, but I’ve always thought the the PS4 could have used more USB ports.

-GW

FAITH: The Unholy Trinity – A Reflex Test For The Senses

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Creepy is coming a third time (and to consoles at some point, too).

I was jumping under the furniture a while back when I first played indie developer Airdorf Games’ Faith, a very frightening game that blended old-school visuals and the sheer shock of horror and jump scares plus some clever use of synthesized voices, all in the service of terrifying the player. Let’s just say it worked, as I’ve had the second game here for a while on my laptop, but haven’t touched it since I downloaded it. My excuse of having too many games to play in my backlog keeps me hiding from that sequel, but it’s now the case where there’s a third game in the series coming soon that’s probably goijg to get me to play all three in one shot.

Or, say hell-o to FAITH: The Unholy Trinity, coming to PC and eventually, consoles:

As you can see, it’s pretty unsettling stuff when you get hit with the blending of old and new here. There’s a nice layer of crazy here when the game comes at you and you don’t know what to expect next, but this is good in a game that’s a mix of horror, adventure and a few abstract elements that will have you hooked in and trying to run away simultaneously. Go wishlist this this one if you’re into the horror stuff – it should run on most Windows 7 and up (64-bit) PC’s with zero issues. I’m going to hold my breath until I turn blue that this is coming to consoles sooner than later (starts holding breath).

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Appropriately Halloween color scheme? CHECK.

-GW

Review: Into the Dead 2 (Switch)

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Well, it’s a good thing that forklift isn’t a zombie. Uh, that’s a Killdozer reference, sort of.

ITD2Confession time (again!): I’d never heard of the mobile game or its sequel here until I fired up the review code I got for Into the Dead 2 ($34.99 digitally, base game), but that really made a difference when it came to my overall enjoyment of what’s here. Developer PikPok and publisher Versus Evil’s game is a pretty good one overall, with simple to grasp mechanics, great looks, plenty of levels and a few modes to kick back with for endless zombie-killing fun. The removal of the F2P elements is also a big key here because despite the cost, it’s actually a case where one is getting a better value on the Switch once you whip out a calculator and tally things up.

Yes, on mobile, it’s a free to play experience… at least if you want to play wthin the limits imposed on you and buy in for more weapons and content with cash. From a few spins with the mobile version this week thanks to a friend who’s got it on his phone, that mobile game jumps on your face with ads and offers for new content (as mobile games do to get you to spend more than that “free” you didn’t spend). Argh, but so goes some mobile gaming on devices.

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“Hold up a sec, pal! I’m NOT a zombie – I just spilled my coffee before I could even take a sip!”

The Switch port drops this in favor of unlocking content as you go with no payment needed (outside the 2 DLC packs) and you can play all 60 story missions and 36 side missions as as the previous areas are cleared, In Arcade mode, 21 levels await getting a set number of kills per mission to proceed. The two spends for digital users are the optional Night of the Living Dead and Ghostbusters-themed missions ($4.99 each), but those come in the physical version as part of the package for $39.99. You can actually save $5 by not buying the extra content separately and buy the $39.99 Bundle that has both the game and extra DLC as a digital or physical version, if you like.

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Zombie Army 4 Wants YOU (Or Else)

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Rebellion’s intense and gruesomely gory (and fun as hell) Zombie Army series (a mutated spin on its Sniper Elite series) is getting a fresh take and some icky, fitting enemies (the zombie shark demands attention!) in the Zombie Army 4: Dead War trailer below that’s definitely not for the squeamish. Me, I got a big grin on my face seeing what’s coming and yes, that game engine Rebellion has got me in awe of the zombie carnage on display. Uh, carnage to the zombies, that is. Nope, this game isn’t for the wee ones and sort of needs to be played at night with a good pair of headphones on for best results.

Some early alpha gameplay footage is below the jump, but yeah, it’s not for everyone. I also kind of doubled down and ran Rebellion’s older introduction to the franchise so you can see what to expect with the fourth entry. Hey, I was cleaning out my inbox as I’m almost out of space. I guess it’s a good thing I found that after all.

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Puppet Combo Has A Few Scares To Share

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This PC games set from Puppet Combo will set you back a mere $6.66 total (you can pay more if you like), but the scares here are worth a million bones, especially it you have a yen for intentionally crafted PlayStation 1-era visuals, grainy VHS filters for that extra layer of authenticity, like crazy and relentless to slow-burning horror games and can get used to the controls being so old school. Take a look at the game page (some imagery is a bit jarring, but you’re expecting it to be, right?) here. Or, you can go all out and get the bundle that includes this collection and much more here.

I want to see Puppet Combo a console dev kit of some sort, as these intentionally low-poly fright-filled short games would be perfect on whichever system they choose to port them over to. Hey, PC and Mac users shouldn’t have ALL the fun, I say.

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Yeah, I’d watch this if it were a film, Horror Blanket and all.

-GW

 

Red Dead Redemption II PC: Whoa, Horsey, This Looks Spectacular

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Well, wow.  Let me post these stunning images here and stats via this link because yeah, the screens look quite phenomenal and I want to study them more. Okay, honestly, the news is a hell of a lot to copy/paste and yup, I have a lot of games to review and a few films this week to keep me busy. All I’ll say is if your PC can handle this (it supports a wide range of systems), this is the type of game that will run out of the gate better with a hefty system to show off the changes and how amazing it looks. Also, if you want this and not have to wait more that you have to, the Rockstar Games Launcher will be the way to go, pardner.

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PC owners get sore mighty fine bonuses, too.

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