GET! nakana.io Has Freebie Games For Switch Owners

But you need to act fast. Go here for details: http://nakana.io/offer

Hello,

you can get our 3 currently released games on Nintendo Switch for free (EQQO, Lydia and Soul Searching) if you already have or now purchase one of them or one of two other games from our friends QubicGames (Blazing Beaks or Mana Spark). This offer is valid until 30 May, end of the day!

After playing, please share your impressions about our titles on our Discord and Twitter!

We’re also hosting a giveaway there to win Switch keys for our upcoming game Infini 🙂

-GW

Review: SEGA AGES Thunder Force AC (Switch)

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Memories, Golden Space Roast Edition…

1990’s Sega Mega Drive/Sega Genesis game, Thunder Force III was such a great and very challenging entry in the series that it got an enhanced arcade version in Japan called Thunder Force AC, which has now come back as the latest SEGA AGES release on Nintendo Switch ($7.99). It’s a game I used to play along with a ton of other space shooters on the Genesis as well as developer M2’s second enhanced port of a Thunder Force title (Lightening Force: Quest for the Darkstar) that’s a must-buy.

You get a flawless version of the game with the new ability to play with three other ships from other titles in the series (you’ll need to play a bit to get to three of them), and the game is another example on a fine example of M2 making a good game even more stellar on Nintendo’s platform. At the time it was released, the game was quite the spectacle with its parallax scrolling, some fancy warping effects, plus a few other neat visual tricks. Oh, and the music was (and is) perfection and thankfully, you get a music player function in this version.

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Crumbling World: Well, There Goes The Fantasy Neighborhood

It’s been out for a few days now (wait, what day IS it?), but I’m backlogged and brain-soaked here, so the news is late. Dume Arts’ intriguing looking Crumbling World is on Steam and itch.io and it’s on the (very) long list of games I need to give a shot. Take a gander at the trailer and description below while go I put on a pot of half coffee half chicory, please (yeah, I overslept again):

Set in a sinister, slowly decomposing land where humanity has been driven to corruption, aligning with dark forces for survival, players must traverse gorgeous diorama-like levels in an attempt to bring back the age of light – before the world literally crumbles away entirely beneath their feet.

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May’s Sudden Arrows Make Me A Bit Jumpy

Oops. With too much going on here and more on the way on a few fronts, I missed a few too many emails and have been getting to them when I can. Anyway, this month’s Arrow Video and Arrow Academy releases are below, all of them dropped today and I barely ducked out of the way as they landed all around me:

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BLOOD TIDE [Blu-ray] (5/26)

WHITE FIRE [Blu-ray] (5/26)

THE WOMAN [Blu-ray] (5/26)

SOLID METAL NIGHTMARES: THE FILMS OF SHINYA TSUKAMOTO

[Blu-ray Box Set] (5/26)

These should do the job in keeping some folks inside for a spell, I think. Back in a bit – it’s been a very long day here.

-GW

 

 

Boreal Tales: Bargain Indie Scares Up The Past

Boreal Tales title

With a game developer name like Snot Bubbles Productions, one would imagine the Vancouver-based team to have a first game straight out of the gate that’s going to be pretty darn interesting.  Or kind of damp and sticky, ewww.

Welcome to Boreal Tales, folks.

The game is out now and it’s a paltry $3.00 or Steam or itch.io and that makes it for me, an automatic purchase even though I was offered a free code to review. Small developers with a great looking game such as this need a boost with any sales they can get and I really like these offbeat games, so it’s on my BUY IT! list as we speak. Anyway, “What’s the game about?” you may be asking right about now. Well, I’ll duck quickly into show and tell mode here (quack, quack!):

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(Not So) Random Film of the Week: No Blade of Grass

no blade of grassSo, I lost a coin toss with myself a few days ago and ended up watching a pretty dark film from the lower end of the bucket list. Reasons, I guess. I also guess I should put a trigger warning here, as this one’s something else.

Grim meets garish (plus tax where applicable) in Cornel Wilde’s 1970 apocalyptic survival shocker No Blade of Grass, which is very likely not a film you want to see if you’re holed up in quarantine for a spell. Then again, it’s a film that’s brutal to watch under any circumstances, with its kind of timely by today’s calendar plot and Wilde’s decision to linger on some scenes that are a bit too exploitative and counteract whatever strong ecological message he was trying to send.

Then again, the source material wasn’t exactly a pleasant story either. Still, Wilde (who co-wrote, directed, and produced the film) gets his powerful message across from the opening moments, using a sledgehammer of assorted mostly stock imagery of polluted water, air and land, plus what seems to be clips of a dying emaciated child to let you know business is meant in all that intensity of the opening moments. I think there was a nuclear explosion in there somewhere as well, but I might have been busy trying to find my jaw, which was under the sofa when it fell off and rolled under it. I need to vacuum more, it seems, as my chin was a bit dusty when I located it. Uh, so mind-blowing and downbeat opening, plus a reach for a finger pistol depressing tune (sung by Roger Whittaker!) as a main title? Check.

(Thanks, The Film Archives!)

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Review: Dark Nights with Poe and Munro (PC)

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There are no incorrect choices in this game, as you’ll discover.

In the fourth episode of six in D’avekki Studios rather excellent FMV (full motion video) game Dark Nights with Poe and Munro ($12.99), there’s a rather neat dark surprise in store for fans of their first FMV game, The Infectious Madness of Doctor Dekker. I won’t fully reveal that surprise, but sharp-eyed fans will have grasped it already from a single screenshot. Let’s just say that I hadn’t yet visited the Doctor’s office and had it on my Steam wishlist for a bit until that episode in Dark Nights had my brain spin around in my head and my wallet flew into my hands from across the room – SOLD. I’ve only put about four hours onto the (maybe) deceased Doctor’s couch, but it’s definitely been worth the session fee.

Back to the newer game, which is a more TV-like prequel to events in The Shapeshifting Detective (one of the better FMV games we’ve played) featuring the radio host duo from that title. You get six very replayable chapters featuring John ‘Poe’ Pope (Klemens Koehring) and Ellis Munro (Leah Cunard), both superbly possessing their roles, coming off a bit like this decade’s Mulder and Scully, but with a struggling radio show and much more supernatural goings on. Their relationship is a lot more complex (all together now: “it’s complicated!”) and the game uses that as both backdrop and foreground material for their escapades. All six chapters delve into their radio relationship as well as what happens off-air, with multiple choices that can lead to some, shall we say innnnntersting outcomes. Or, Death certainly doesn’t take a holiday here in some episodes, is all I’ll say.

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The Chair (And Other Tales Of Modern Terror)

(Or: Trick or Treat III, but I didn’t want the title to be too long.)

I: The Chair

Gossamer and Bugs

“What’s up. doc?”, indeed.

Yesterday afternoon, I was about to go downstairs to get my mail, when I opened the door, stepped halfway outside and immediately saw some monsters in the hall about 15 feet away. I calmly walked back inside, shut the door and shook my head, then got a bottle of cold water from the refrigerator and took a seat on the couch. The TV was on and it was the usual news of the day, all bad all the time, of late.  It was going to be a long wait before I went back outside again.

Okay, so it wasn’t ‘real’ monsters at all and no real monsters like you see in the movies actually exist no matter how good the film is. But there was a young guy sitting in a chair in that hallway getting his hair cut by another older guy who was standing up, and no, the guy doing the cutting didn’t have six foot long arms, either.

When I sat down, I shook my head again, then laughed for maybe a good two minutes. What came to mind at that point was this:

(Thanks, Edge of the Fringe!)

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Review: Diabolic (Switch)

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Not a game of the week by any means, but an itch will absolutely be scratched.

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Yes, it is.

In the middle of of downloading a lengthy Windows update a few days ago, I turned on my Switch to kill some time while waiting, and poked around at the weekly sale in the eShop. There was a lot of stuff there as usual, but I decided to spend about a buck fifty on a game called Diabolic (normally $4.99) from indie developer MyDreamForever and ported/published by Drageus Games. While I wasn’t expecting much and got what I paid for, the game still had a certain… let’s just say, charm in its simplicity that made it a pretty decent time killer. It’s not a perfect game by far, but that long Windows update download was forgotten for as long as I played.

Dirt simple, and light on exposition, Diabolic is sort of a half Diablo/half Gauntlet hybrid with none of the grit and longevity of either where you play a knight setting out slay the evil dragon boss at the end of the 10-level game while killing a load of enemies on the way to that confrontation. That’s pretty much it in the way of story save for some optional side quests that net you coins and extra items. Things are pretty basic here, but I rather liked the straightforwardness of the time-sink while it lasted. Sometimes, you just want something that doesn’t require a lot of thought or learning of arcane commands and this game nails its pure gameplay simplicity down pat.

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Dungeon of the Endless: Living Up To Its Name, Now On PS4 & Switch

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Sony is late in posting the game on PSN, so it’s Nintendo to the rescue. No worries, as the game should look the same across all systems,

Way back in 2014, I played and really enjoyed Amplitude Studios’ brilliant Dungeon of the Endless on PC, scoring it an A (95%) and going through it a few times, as it was yes, literally endless. I recall asking a PR person repping the title if it was ever coming to consoles and recall hearing it was coming to Xbox One at some point, which made me a touch sad that many PS4 and Nintendo only owners would miss this wonderfully tough hybrid of randomly generated dungeons, resource management and strategy. It was a game that felt fresh and was very well written, with plot and brief, sometimes humorous dialog shared by a number of diverse characters. Six years later, guess what’s on PS4 and Switch today and guess who got their freshly washed hands on a review code?

(Thanks, Playdigious!)

Amplitude, Sega and Playdigious have teamed up to bring the game to PlayStation 4 and Switch owners, and if the release is the same overall as the PC version, many hours will be spent getting that motley crew of survivors from a crashed spaceship through those randomly-generated challenging maps. Let me go download this and get to reporting back. I see there’s extra content included in the game, which makes that $15.99 price point very attractive indeed.

There’s also this:

(Thanks again, Playdigious!)

As usual, the PlayStation Store is late on posting a game until they want to, but Nintendo has it up and available to buy as we speak. If I had to guess, I’d say Sony will have it on their store maybe by 1pm or so. Don’t hold me to that, but it will launch today at some point on the store.

-GW