Busload of Horror IV: Laugh ‘Til It Hurts… Or Else

Okay, a bit late on this one, but I was busy chopping at my backlogs on assorted stuff and tackling a few fires in other spots. Anyway, here are a few more amusing horror-themed games from the vaults, although they’re not quite vintage having all arrived this year. One technically isn’t a “horror” game at all, but some of you will no doubt get a bit queasy if you think about it in a certain way. For example…

beeftacular_logo Beeftacular: Yuck. Retrific’s squishy, bloody little gem (currently available on Steam) made me stay away from meat for a week when I first played it thanks to… well, just look and see for yourself (IF YOU DARE):

Blech. Maybe it’s the thought of a chunk of raw beef cleansing a map of contaminated beef dipping into my subconsciousness combined with the not so wholesome meat industry pretending things are all fine and Grade A dandy when it’s not. But I couldn’t stomach this for more than an hour before I felt a bit off. Then again, the game’s manic pace and timed stages do get really hectic.

That said, yep, that level editor is mighty excellent, the music is great and if you’re a gamer with a meat fetish as well as a speed running maniac, you won’t need to ask “Where’s the Beef?!” at all. And nope, I never played Super Meat Boy until a few weeks ago – grinning meat is no turn on, either.

beeftacular-screenshot_10  Um, hey… anyone wanna go out for a nice juicy burger?😛

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Red Dead Redemption 2 Trailer: Tumbleweed Tease, But I’m Still A Betting Man

Beautiful, and had you inquired of me a few days ago, I’d have noted with a smile, exactly what I expected from Rockstar Games. Those with short attention spans whining all over the internet about this being more of a teaser than an actual full-on gameplay trailer packed with juicy plot spillage need to sloooowly slide away from the keyboards and step out for some air. It’s far too early to start dropping lengthy gameplay videos that will only be digested, incorrectly dissected and over-speculated on in every aspect by the usual suspects. My own preferences are to go in as cold as possible so the new game warms me up and is as spoiler-free as possible. Yeah, that’s how I roll and yes, it makes a game intensely more enjoyable when you don’t fire it up and know everything about what’s SUPPOSED to be a surprising *new* experience.

Where was I again? Oh, right? When has the company dumped out a long-form gameplay trailer for a game that’s about to over a year away? More importantly, when have they let you down with one of their major releases? Yeah, PC-only gamers will gripe about that question in regards to the first 2.5 Red Dead games (Revolver, Redemption, and Undead Nightmare). But that’s their own fault from suffering from system bias, I say.

That and, hell… if GTA V PC is any indication, you over-clockers and console blockers will get yours at some point, gloating about its superiority as soon as the system specs and first screenshots are revealed at the exact same “some point.”

So, get over it. Please.

Er, just not before us console owners loyal to the cause since the DMA Design days and prepping for a game destined to become an instant classic when it’s released for PS4 and Xbox One in 2017.

P.S.: Sneaky, Rockstar… SNEAKY. Getting Red Dead Revolver out on PSN almost a week ago and not telling me. Well, that goes on the want list, too. I just have the Xbox version in the game library at the moment, but hate setting up that system just for one game.

Mordheim: City of the Damned Lands on PS4, Xbox One


“Well, this one looks neat!” said the brain, both halves actually agreeing for a rare change. Focus Home Interactive’s busy year of interesting games I want to play continues with developer Rogue Factor‘s Mordheim: City of the Damned, a really nice-looking tactical RPG based on the classic Games Workshop out of print board game from 1999. Four separate campaigns (a full campaign for each of the four Warbands: The Human Mercenaries, the Sisters of Sigmar, the Skaven of Clan Eshin, and the Cult of the Possessed), online play if you want to compete with like-minded gamers, snazzy visuals, all that good stuff.

While not a “horror” game per se, I do love the visual style chosen quite a lot and hell, imagine wanting to whip up a Halloween outfit based on some of the wilder looking characters? Yep, that would be fun, right down to the people running away from you and into nearby trees or lampposts. Ouch.


RED DEAD REDEMPTION 2: Yes, It’s Worth Waiting That Year For


Woke up late with a screaming headache, saw this news and while not gone, my headache was screaming less louder than I was. Yep. Third game I need of 2017, inbound. Press release below:

Rockstar Games Announces Red Dead Redemption 2® Coming Fall 2017

Trailer coming Thursday October 20th

NEW YORK, NY, October 18, 2016 – Rockstar Games®, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that the highly anticipated Red Dead Redemption 2® will release worldwide in Fall 2017 for PlayStation®4 computer entertainment systems and for the Xbox One games and entertainment system.

Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.

With Red Dead Redemption 2, the team is working hard to push forward our vision for interactive entertainment in a truly living world,” said Sam Houser, Founder of Rockstar Games. “We hope to deliver players an epic experience that builds upon everything we’ve learned making games.”

Watch the Red Dead Redemption 2 trailer at 11:00 a.m. Eastern, Thursday October 20th at http://www.rockstargames.com.

This game is not yet rated by the ESRB.




A must for those who love cinematic game experiences, unique visuals and jigsaw-piecing together a compelling narrative that holds a few surprises and life-sized curve balls for its cast of characters. Short attention span types, those who think some/all games are “art” that require no commentary, and those who want everything explained at the finale need not apply, though.

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Platform: PC (also on PS4/Xbox One)
Developer: Variable State
Publisher: 505 Games
# of Players: 1
Release Date: 9/22/2016
MSRP: $9.99
ESRB Rating: M (Mature)
Official Site
Score: A- (90%) BUY IT!



Variable State’s first game, VIRGINIA, is more of a work of interactive fiction presented in the language of videogames, but it’s also an impressive debut that works brilliantly. The catch is, in hoping players “get” the tricky mix of disjointed narrative and timed exploration sequences, the developer has unintentionally created a game that’s too damned smart for much of today’s gamer audience that craves explanation and arbitrary rules of realism apply to everything they play who also refuse to open their minds to something different that’s actually worth playing and replaying.

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In a nutshell, the story is about an FBI agent sent on a missing child case with another agent who needs a close eye kept on as there’s an ongoing investigation into unorthodox methods being used. That both agents are female, minorities and have some usual human flaws seems to rankle a few skulls. But reversing the sexes of the agents wouldn’t make a dent in the plot, as anything presented could happen no matter the gender of the main character or agent under the magnifying glass. Continue reading

Review: Wheels of Aurelia

Bravo, Santa Ragione and Brava, Lella! This driving sim/adventure hybrid’s a definite Game of the Year contender that will make those who “get” it want to crack open a few books and do some heavy reading and/or thinking.

Platform: PC (also on Mac/Linux/PS4/Xbox One)
Developer: Santa Ragione
Publisher: Santa Ragione
Release Date: 9/20/2016
# of Players: 1
MSRP: $9.99
ESRB Rating: N/A
Official Site
Score: A (95%) BUY IT!


Calling Santa Ragione’s outstanding Wheels of Aurelia a simple “driving simulation” is REALLY selling it short. This brilliantly conceived hybrid game is more of a mature “choose your own path conversation-based adventure that just so happens to take place in a almost constantly moving car” with 16 possible outcomes and more than that many ways to reach them. From the beautiful stylized simplicity of the art, the great soundtrack (buy it!) that captures the spirit of late 70’s Italian radio tracks, and the mature script that may rankle a few overly sensitive types while striking others as flat out fantastic and thought-provoking.

Save for the ride you choose, the game’s opening is exactly the same each time. In 1978, Lella and Olga, two young Italian ladies who met the previous evening at a disco, set out on a road trip to France on the Via Aurelia along the western coast of Italy. Along the way, the pair talk about life, pick up a hitchhiker or two (or none – it’s up to you) and based on the path both the conversation and car takes, the game reaches a conclusion in all of 15 minutes or so. 16 endings at 15 minutes each ends up at 4 hours total playtime IF you’re silly enough to think you’ll see every conversation and character variant possible. The combination of period-era history, frankly spoken dialogue and some VERY interesting hitchhikers make this very replayable as well as a great exercise in storytelling.

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VIRGINIA Is For Lovers (Of Offbeat Interactive Adventure Games)

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Virginia is a first person interactive drama. It is the story of a recently graduated FBI agent and her partner as they seek to uncover the mystery surrounding the disappearance of a young boy.


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Coming September 22 for PC, PlayStation 4 and Xbox One from developer Variable State and publisher 505 Games, VIRGINIA is a visually stylized, dialog-free modern noir mystery/adventure game that pays homage to surreal entertainment such as Twin Peaks, The X-Files, and Fargo. There’s a great PC demo available now on Steam that leaves more questions swirling in the brain than it gives answers about what’s in store for players, but this is a good thing.

All I can say is it has something to do with a missing teenager, dreamlike transitions from place to place, a possible relationship between the two FBI agents working on the case together, and oh, yeah… a buffalo that pops up at the weirdest moments. Yeah. But it somehow works exceptionally well enough that I’d bet non-gaming mystery fans will want to sit next to someone playing as play brainiac buddy as things unfold.

Virginia 24

Okay, I’ll let you in on more precise details below the jump – I don’t want the suspense to kill you that much… Continue reading

SHINESS: The Lightning Kingdom Gallery


French developer Enigami has been hard at work on its Action/RPG SHINESS: The Lightning Kingdom for about three years now and with publisher Focus Home Interactive set to bring the game to eager PC, PS4 and Xbox One owners later this year, it’s time to take a look at it in one big video and image gallery. Here’s the most recent gameplay trailer, or more precisely, a story trailer presented at Gamescom 2016:


More action abounds in this earlier gameplay trailer:


But, wait… there’s more! Continue reading

Metal Gear Survive: A Hideous Nojima Game Coming in 2017

Once again, I fell asleep with my laptop on, a VERY bad thing to do. I popped up my fuzzy head to turn it off, but something told me to go poke at facebook and see what was up before I drifted back off to sleep. Oh… my. This is the second thing that caught my eye (ow!):

(thanks, IGN!) 

Oh. Hell. No. Nope. NEIN. Or in the immortal word of one very dead Sith lord:

(Thanks, CineWeekly!) 

Look. I’m not trying to say the game WILL be awful and YES, judging something by sight alone and not by playing it is ALWAYS 100% wrong. That said, Konami’s way off base treatment of Metal Gear series creator Hideo Kojima is the sole reason this video has so many dislikes on YouTube. Adding insult to injury, Kojima Productions’ versatile Fox Engine is being used to develop the new game. Yeah, it’s Konami’s property and I’m sure Kojima’s contract stated this somewhere in the fine print. But no Kojima involvement on a Metal Gear game is simply Konami pulling the wool over its own eyes and pretending we won’t notice.

(Thanks, Cinema Source!) 

Sorry, Konami. Even if this zombie-filled multiplayer mash-up is better than the Left 4 Dead games, it won’t win you back the respect of Metal Gear fans, people who love game history (making the beautiful, horrifyingly perfect P.T. vanish forever was one of the most spiteful business decisions next to whatever happened with Kojima) or anyone else who knows you’re trying very hard to show that you’re still relevant as an actual video game company.

Thanks for trying, though. PC, PS4, and Xbox One owners who don’t care and just want a(nother) good-looking shooteminnaface zombie game will eat this one up in 2017. The rest of us justifiable cranky souls will more than likely sit this dance out.

Monster Boy And The Cursed Kingdom Gamescom 2016 Trailer: The Boy’s A Beast (Well, A Few Of Them)

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Well, wow. The Game Atelier has been busy and quiet for a bit, but there’s the reason why above. Monster Boy And The Cursed Kingdom is looking even more phenomenal and according to publisher FDG Entertainment, will be coming to PS4 and Xbox One first, followed by PC and possibly, a Nintendo console (according to NintendoLife). No speculation here on that latter point, but at least two versions of this one will be played here at DAF HQ.