Earth Defense Forces 5 Presents: His and Her-strionics

 

Oh, these are hilarious. If you know someone who speaks Japanese, have them sit down and watch these crazy YouTube videos for Earth Defense Forces 5 and try to keep a straight face. Set for a summer 2017 launch exclusively on PS4, D3Publisher and busy developer Sandlot are making the biggest and most bizarre EDF game to date.If you don’t know anyone who speaks the language, the subtitled version of the first trailer is here.

Meanwhile, back at the ranch, the usual horde of giant ants and spiders are all in as they should be, but the skyscraper tall alien frogs and soldiers are a total freak-out that are going to make a tough game a heck of a lot tougher. I have questions for the dev team about this and many oher things, of course. But I prefer to just play the game and see how it turned out as that sort of time spent usually answers most questions in the most fun manner.

 

That said, the only truly pressing question I have as I write this is whether to import or wait for a localized version. I should hold off until a western publisher and date are revealed, but previous EDF games take so long to get localized that I may end up biting the bullet early. Hey, I need to practice for the actual invasion force coming soon and knowing the enemy is the best strategy, right? Right. I knew you’d see it my way.

-GW

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The Other 99 Returns: Killing Time Gets A Few Good Tweaks

 

It’s baaaaack… Thanks to input from its Early Access player base and critics, UK developer Burning Arrow has been hard at work fixing up its survival game The Other 99 with a number of big changes to the formula and a brand new opening that reveals a bit more about how your character ended up on that deadly island:

Corrections and improvements include :

– New Starting Area.

– Massively reworked Balancing.

– Better interaction for survival with the world (e.g. now you can drink water from rivers, etc..).

– Rework of the Survival Guide (Hunger & Thirst related).

– Overhauled the island with new props populating the environment.

– Rework of the combat.

Hmmm. It looks as if I’ll be diving back into this at some point soon, as those improvements were needed and publisher Deck 13 has been great at keeping me posted on these updates. My poor backlog is killing me, but this one is getting pushed up a few notches because it’s got some decent replay value going for it.

-GW

The Incredible Adventures of Van Helsing: Extended Edition, PS4 Bound Soon

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Finally! PS4 and PS4 Pro owners looking for another solid isometric action/RPG can put down Diablo III: Reaper of Souls for a spell and pick up NeoCore Games’ fast-paced, fun and often funny The Incredible Adventures of Van Helsing: Extended Edition on February 28 (March 1 in EU territories) for $14.99. This deal includes the first part of the trilogy and in addition to its single player campaign mode, you’ll get the ability to play co-op and PvP multiplayer modes. This is the second console port for the game, as the hatted monster slayer has previously appeared on the Xbox One. Yes, next week is incredibly busy for Playstation fans. But if you’re not grabbing the big AAA games dropping next week, a little Van Helsing is more than enough to keep you busy.

-GW

Alien: Covenant Does The #TBT Thing A Day Early


 

Well, well. Referencing that infamous dinner scene from the original ALIEN, this “Last Supper” prologue also manages to give an idea of how close to the vest Alien Covenant is going to be playing a few of its cards. Granted, I wasn’t expecting anything revolutionary with the upcoming film, so this clip does indeed hit the right notes. I liked what I saw, although that larger crew means a lot more victims which will hopefully not translate to the film feeling repetitive. Eh, I’m not really worried much, though.

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Oh, by the way, when you go to that site link above and register, make sure you mess with the MU/TH/UR 6000 computer interface for a bit of fun. Ask it some questions that are ALIEN-related, if you need a hint.

-GW

Berserk and the Band of the Hawk: Gatsu Get It If You’re A Fan

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Veteran developer Omega Force is well into being the reigning champ of turning its share of popular anime and game franchises into variations on its long running Musou/Warriors games and the latest, Berserk and the Band of the Hawk looks as if it might be one of the better conversions to date. We’ll see, of course. But the art is on point, the game isn’t shying away (much) from its mature content and as the trailer shows, it’s a guaranteed to be a hit on PS4, Vita and PC that fans of the manga and anime should check out.

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-GW

Berserk’s Back: Have You Got The Guts To Read It?

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Okay, I’ll admit it. I have almost NO experience with Berserk outside a poring over a few borrowed issues of the manga back in the 90’s and playing through three video games based on the manga and anime (Super Famicom, Dreamcast and PS2, FYI). That said, with Koei Tecmo set to release the gloriously violent Berserk and the Band of the Hawk on February 21, 2017, Dark Horse Comics has put out the word that Volume 38 of Berserk will be slicing its way to comic stores and online retailers July 5, 2017. Why post this so early? Well, I think I need to play catch up and I think that’s enough time to play catch up on the other 37 volumes, of course!


 

I’ve been following the game closely, but not reporting much on it or watching any videos other than trailers and official gameplay videos like the one aove because I want to go in as cold as possible and not have stuff spoiled by yakky streamers who got early access even if they love what’s coming. In any event, I need to co clear up some room on my calendar I guess. Slowly going Berserk is a lot better than the alternative, right?

– GW

Apocalypse Now: Well, in 2020 (but as a PC game)

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“The horror… the horror…”

So… this is indeed a thing you can put money towards… and it looks as if it’ll be worth it. Yes, I spit out my coffee when someone sent me this link. But after reading it and soon after, reading the entire Kickstarter page… I guess I’m in, as I’m watching the funding until the final 48-hour push before deciding whether to pledge. It’s NOT a shooter (good!), Coppola in indeed involved (better!) and with a three year production window, the team of industry vets isn’t rushing this to market (best!). granted, the planet still kind of needs to be here so those of us buying that ticket can actually enjoy the fruits of this labor. But we’ll deal with those D20’s as they’re rolled.

– GW

Diablo III 2.4.3 Update: Party Like It’s 1996 (Or, To Hell & Back, Grinning)


 

Well, oooh. I wasn’t expecting to be this surprised by an update, but yep, Blizzard did just what I was thinking they were going to do with a bit more throwback action, albeit it short-lived. The update also popped up on PSN (as the 1.15 patch), which is the version I played through last night and messed around with into this morning. Other than it not having the retro UI, it’s exactly the same content. I was more surprised that the team had not a lot of info from the original Diablo and had to piece things together using fan wikis, but hey – most fans are helpful when they’re not fighting with each other.

(Hey! Subscribe to my boring YouTube channel, already!)
 

The throwback maps made me grin like a loon as I took a newly created Monk through those hellish stages. I went through on Normal the first time, which is why The Butcher went down without killing my holy fist punching dame. Actually, in my original Diablo play back in ’96, I didn’t die against that brute until my second time through because I got overconfident, his room was on a new spot on the map with a dead end outside I got trapped in and the exploding barrels I hit took off a wee but too much health when he rushed up with that axe. Ow. Actually, I had a run later through the PlayStation version in 1998 where I got stuck dying on the 7th floor thanks to a lightning fast lightning magic blasting mob parked right at the stairway. I think I still have that save data on an old memory card here.


 

In any event, if you’ve a PC, PS4 or Xbox One, remember spending too much time in digital Hell and want a quick trip back to 20 years ago… yeah, go grab Diablo III: Reaper of Souls – Ultimate Evil Edition, but do it soon. The Darkening of Tristram event only lasts until the end of January and you might not want to miss the oddball gifts you get when completing the run.

-GW

ALIEN: Covenant Trailer: Eggs Over Uneasy

Officially, it’s this:

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Ridley Scott returns to the universe he created, with ALIEN: COVENANT, a new chapter in his groundbreaking ALIEN franchise. The crew of the colony ship Covenant, bound for a remote planet on the far side of the galaxy, discovers what they think is an uncharted paradise, but is actually a dark, dangerous world. When they uncover a threat beyond their imagination, they must attempt a harrowing escape.

In Theaters – May 19, 2017

Cast: Michael Fassbender, Katherine Waterston, Billy Crudup, Danny McBride, Demián Bichir, Carmen Ejogo, Amy Seimetz, Jussie Smollett, Callie Hernandez, Nathaniel Dean, Alexander England, Benjamin Rigby

Tonally, for me it’s this: I’m getting Prometheus repeat visual vibes from the gorgeous CG landscapes with that magnificently muted but sharp high-def color palette, a crew of clueless soon to be victims stuck on a planet poking around at stuff better left to robots to check out and some of the interesting casting choices made. Hopefully the film won’t suffer from the same stupidity of poorly written characters clogging up the story with 50’s era “B” flick shenanigans that took me completely out of Scott’s last attempt. Which means I’m not too sold on Danny McBride (although I love him in his comedic work dearly) the same way I wasn’t sold on Paul Reiser in Jim Cameron’s ALIENS until I saw the film in a theater when it first opened. We shall see.

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Other than this post, I’m not going to follow the film at all online other than to run any newer trailers Fox drops with as little commentary as possible. Weird, yes. But I like not having an entire film ruined for me by constant hunting for every bit of info which only leads to too much speculation and eventually disappointment when and if something major is or seems missing. Besides, aren’t new experiences SUPPOSED to be fun and/or surprising? This blasted modern culture of seeking out secrets and spilling them is nothing but a destroyer of otherwise interesting entertainment, I say.

Now go have yourself a Merry Little Christmas. I got one of my presents early. Thanks, Ridley!

-GW

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Diablo Turns 20: Blizzard, What Are You Up To?


 

Twenty years is a long time for any form of interactive entertainment to be around and still have an active fan base. Blizzard seems to know its classic PC game Diablo has a rather dedicated and somewhat vocal legion of players that have stayed with the franchise through three games, numerous patches and a few expansion packs. Granted, the love for the first two games meant Diablo III was going to be heavily criticized for both its long development time and any huge changes to what longtime fans expected. Let’s just say the fans didn’t disappoint in letting themselves be heard.


 

But of course, Diablo III was a mess at and post launch, but tons of patches, the removal of that horrid Auction House and surprisingly, mostly superb console ports that actually improved upon the foundation laid made it a far better game for everyone save last-gen system (PS3/Xbox 360) owners who didn’t get the great 2.4.0 update. I’d already sunk a few hundred hours into the PS3 version and planned to transfer my save files over to the PS4 when I finally made the move to that console. Of course, that didn’t happen thanks to Phill Katz stealing my PS3 after I sent it to him for repair. NO, I haven’t forgotten you, asshole.


 

So, yeah. I’ve had to restart from scratch with Diablo III: Reaper of Souls – Ultimate Evil Edition on the PS4 and so far, I’m quite pleased with my progress. I’m working on a Demon Hunter build and blazing through Adventure Mode after completing the Campaign once just to build up a ton of Paragon points so I’ll have a huge pool to use when creating other characters later. The 2.4.0 content surprised me with a dark and grim new map that added a few new enemy variants, crashing waves, rain and… freakin’ gigantic sea snakes popping up if you ran too close to the edge of some spots on the map.


 

Anyway, this post has no point other than me reminiscing and wondering just what the hell Blizzard is up to. Yes, I know about the Necromancer class coming as well as the upcoming “remake” of the first game using the DIII engine. But I’m hotly curious as to what else is planned. Other games get re-releases, HD upgrades or flat out remakes, so it only makes sense that this one would at some point soon. Unless Blizzard is just messing with us fans. Those old cinematics sure cleaned up well, huh?

-GW