EDF World Brothers 2: It’s Just Up The Block A Bit

Square Earth is Back! EARTH DEFENSE FORCE: WORLD BROTHERS 2 Set for September 26 Release Date
Back on the block!
Destroy a Horde of Voxel Space Monsters All Over Again When the Next Entry in the Pixelated Spin-off of the Hit Series from D3PUBLISHER Returns this Fall with Pre-orders Available Now on PlayStation
OAKLAND, CA – Feb. 29, 2024 – D3Publisher Inc., a leading Japanese games publisher, is excited to announce that EARTH DEFENSE FORCE: WORLD BROTHERS 2, the second installment in the voxel-spinoff of the popular third-person shooter series, EARTH DEFENSE FORCE, will release on Sept. 26, 2024, on PlayStation®4, PlayStation®5, for a MSRP of $49.99, €49.99, and £39.99 for the Standard Edition and $74.99, €74.99, and £64.99 for the Deluxe Edition. The title will also launch on the Nintendo Switch™ system at a MSRP of $39.99, €39.99, and £29.99 for the Standard Edition and $64.99, €64.99, £54.99 for the Deluxe Edition. EDF: WB2 is rated “T” for Teen by the ESRB, PEGI 16, and USK 16. Pre-orders for the title are live now for PlayStation users in North America and Europe, with Nintendo Switch pre-orders in North America and Europe coming soon. PlayStation Plus subscribers who pre-order will also receive a 10% discount and several additional characters as an additional reward. EDF: WB2 builds upon its predecessor by introducing elements from Earth Defense Force 6 including the Wing Diver Shooter class, more than 100 unique characters, and over 100 missions!
EDF: WB2 tells the story of what happened to the voxel (cube) Earth after the events of the first installment. Brothers from across the world reunite to face an unprecedented threat brought about by an all-new enemy that threatens to tear the Earth apart all over again. To restore peace to the voxel Earth, the EDF has been dispatched for an emergency mission the likes of which no one has ever seen before! Featuring a unique voxel art style, epic 4-player team battles, and filled with more love for the EDF series than ever before, players must stand together to save the world once more. EDF move out! 

Key Features: 
The Voxel World of Square Earth: Unlike the original EDF series, which is portrayed in a photorealistic style, EDF: WB2 uses bold voxel graphics for a distinct look. Get ready to blast hordes of monsters into pixel oblivion! 
Build Your Very Own EDF Squad: EDF members are struggling in isolated locations around the world. Rescue and assemble a unique Earth Defense Force team to save the cube Earth. Each mission is tackled by a 4-member team that players mix and match to maximize their abilities and lay waste to their enemies.
Legends Assemble: Classic soldiers, characters, and weapons from the first game, THE EARTH DEFENSE FORCE, up to Earth Defense Force 6, and various EDF series spin-offs return in voxelated form! Longtime fans of the series are in for a serious dose of nostalgia, while those who have never played an EDF game before can enjoy EDF: WB2  as an introduction to the series. 
Enemies of Generations Past Reborn: The invaders who attacked Earth and caused mass destruction countless times before are returning in full (voxelated) force. Many enemies, giant weapons, and huge monsters from past EDF games are back and bigger than ever! What hell-spawn will show up next?
Fully Voiced in Multiple Languages: Like its predecessor, EDF: WB2 features English, Japanese, Chinese, and Korean voiceovers, so an even greater audience can get in on the action!
For additional information on EDF: WB2, please visit the official website, follow the game on Twitter, and D3PUBLISHER Inc. to keep up with upcoming content and news.

Yes, it’s on the way in 2024, which means we get two Earth Defense Force titles this year, folks(https://fanboydestroy.com/2024/02/12/delay-of-game-edf6-becomes-a-summer-2024-baby/) Yep, It’s already been pre-ordered in this house (since last year!). Here’s a peek at the announcement trailer:

Looks fun, right? If the first game is any indication, this looks to be quite a bit of much needed goofiness in this year of seemingly non-stop bad news. Sandlot is on a roll with this series and I hope more will take the plunge into their voxel-packed world this September. Yes, it’s hip to be square again- just don’t fall off the edge of the planet (too much!)

-GW

Review: Sydney Hunter and The Curse of the Mayan (PS4/PS5)

“It belongs in a museum…”

From CollectorVision Games comes the latest in its series of the retro- inspired Sydney Hunter series, Sydney Hunter and the Curse of the Mayan, popping up on current generation consoles (it’s been on PC for a while as well. Let’s take a quick peek at the PS4/PS5 version.

Those were the days, I guess…

Players take on the role of supreme adventurer Sydney Hunter, a deft explorer who by sheer luck finds himself trapped inside a massive Mayan pyramid. He soon discovers that the “Feathered Serpent” Kukulkan has broken up the sacred Haab calendar into seven individual pieces and scattered them throughout the pyramid. With the support of the local Mayan population, Sydney Hunter must put the calendar back together and defeat Kukulkan to return peace and balance to the world. Two unique endings await players, depending on the decisions they make in the game.

That’s the plot in a nutshell, but the game goes straight for the retro gut with its 8-bit visuals, pinpoint precision platforming, excellent soundtrack and many hidden secrets right from the start. This challenging adventure/platformer may remind some players of games such as El Mulana 1 and 2, Montezuma’s Revenge, the Spelunky games and similar adventure titles. You know those easy to play, tough to master classics from the past that had a slight learning curve? Nope, this game gets straight to the backtracking, respawning enemies, tough boss fights and other trickiness after the first minute or so of gameplay, so buckle up. Early on, expect secrets galore to find as well as plenty of gold and treasure to farm dropping constantly as you make your way around with your trusty whip and other weapons acquired during your adventure. A hub world opens up once you play a bit longer, allowing for fast travel, and more collecting fun.

While I rather liked all the exploring and backtracking, even the easiest mode offers up a rather hefty level of challenge. The lack of a decent mini-map plus some iffy checkpoints keep things more flawed than they need to be (save every chance you get!). Overall, this is a rather nifty mix of challenge to check out, with a few warts in the way here and there. You rocking chair or recliner warriors can get the younger kids to play this (if you have them) so you can at least sit back and pontificate on the “good old days” while you watch them deal with the harder parts for you as you sip lemonade (or something like that). This one’s quite the throwback, but it’s a pretty darn good one. Recommended.

-GW

Some Things You Might Have Missed (Games Division, Part 1)

Question:

1: How many video games are released in an average year these days?

THOUSANDS.

You read that right, pals. There are games released on every platform pretty much every day of the week (which is what wish lists are for) and yes, it’s just overwhelming beyond belief when you realize some days all you want is for time to slow down just so you can play and complete more games (well, that’s just me). In any event, here’s a very short list of a few titles that kept or are still keeping me occupied in 2023:

Marvel’s Midnight Suns (PC, PS4/PS5, Xbox Series S/X)- This took a while to get to, but I’m glad I finally decided to take the plunge. Admittedly, the whole licensed costume hero genre has played itself out, but once in a while, some developer gets it right and in a surprisingly well-done manner. Firaxis Games (Civilization XI, among other great titles) made a fun turn-based tactical game that got somewhat ignored at retail, but is worth a look just for the things it does somewhat excellently. It’s not for everyone, but I’m betting that people that don’t normally play these types of games will be surprised when they try it and see how well it all works together.

Wanted: Dead (PC, PS4/PS5, Xbox Series S/X)- Basically, this is the Binary Domain of PS4/PS5 releases, and if you’re grinning at that reference, good. This somewhat gory M-rated squad-based action game from developer Soleil has its quirks (lots of them), but it’s also a chunk of awesome, surreal fun once you roll with it and just play what’s here. The game feels like one of those funky PS2 titles like X-Squad, or a team-based State of Emergency mixed with goofy but awesome PS1 games such as Crisis Beat or Crisis City where more modern-ish Unreal 4 rendering techniques outstrip the core gameplay, which has loads of complexity under the hood once you discover it. Controls can be a bit wonky and death comes almost too easily in spots, but I’m having a blast with this one so far. Granted, this more of a “cult classic”, but if you want a game that’s surprisingly deep and equally insane, here you go.

Don’t forget to tip your server…

That and the game may actually get you to gain a few extra pounds this holiday season:

Hungry like the wolf…

Frog Detective: The Entire Mystery (PC, Consoles!)

OK, so you’re a frog with a magnifying glass, a sticker covered notebook AND a 2nd best detective of questionable quality (but, somehow always able to solve every case you get for reasons). Anyway, this compilation of all three adventures makes for a great gift for kids as well as adults looking for a no-stress, non violent way to spend an hour or two (or longer if you get into part three’s scooter riding sections and lose track of time (oops).

For all its simplicity, this is one of the the purest and most enjoyable titles of the year in my book. (Just don’t tell Lobster Cop).

Undernauts: Labyrinth of Yomi (PC, PS4/PS5, Switch)

There’s no school like the old, OLD school…

Yes, it came out, what? Two years ago, but it’s never left my play stack in all that time. Developers Experience, Inc and Poppy Works have cooked up a hefty throwback to the classic Wizardry games with a 1979 Japan setting with a few twists to the formula that keep things fresh. While it can get incredibly tough at times, there’s always the feeling of “Just one more floor” as you navigate the labyrinth and all its various hazards. While I wish the character creation was a lot deeper, there are enough options to form the perfect party and the plot has more than enough twists and turns to keep you entertained. I’ve been taking my time with this because it’s so well made, yet so familiar…

Ever have one of THOSE days…

Sword of the Vagrant (PC/PS4/PS5/Xbox Series S/X, Switch)

Let’s give the lady a hand…

Sure, the PC version came out in 2017, but I’d never heard of this game until earlier this year when a friend suggested I give it a shot. Yup, it hits almost every mark right from the start and even at a discount, comes highly recommended. Taking cues from Vanillaware’s classics as well as other side-scrolling RPG’s. there’s a pick up and play sensibility at work here along with pretty hand-crafted visuals you can pore over in the included digital artbook before you even start the game. It’s not 100 percent flawless, but it’s pretty much all enjoyable.

“The hills are alive…

Alright, Let’s put a bow on this one and go post it. I’m going to go watch a movie and (of course) play a game after, but I’ll be back with another list shortly. It’s been a busy year and I may as well do this again (or more frequently).

-GW

Sega To Bring Phantasy Star Online 2 New Genesis to PS4 in August

From “Don’t hold your breath” to “Can’t wait ’til this launches”

File this news under “It’s About Time” if you’re so inclined, but yes, Playstation 4 owners will finally get to play the US version of Phantasy Star Online 2 New Genesis on August 31st, 2022. The free-to-play online action RPG game will be launching on PlayStation 4 along with an entire year of updates including the newest update, “Frozen Resolution”, which introduces the snowy Kvaris region and a flurry of new enemies, characters, combat and the new “Waker” class. As noted below, the game will also be cross-play between PC, PS4 and Xbox One versions.

PSO2:NGS at Anime Expo 2022

In honor of the upcoming launch, SEGA has commissioned one-of-a-kind art that will be displayed all weekend at Anime Expo 2022 in Los Angeles, from July 1-4. The gallery will also feature concept art, figurines, and additional artwork commemorating PSO2’s recent milestones. There will also be a SEGA photo booth that will transport Anime Expo attendees into the world of PSO2:NGS! Booth visitors will also receive codes to redeem in-game items like ARKS Expo shirts, a mag form, an emote, and a sticker. A limited selection of PSO2: NGS merchandise, including shirts and pins, will be available for purchase; these items are exclusive to Anime Expo and ARKS Expo in Japan.

Players can play nine years of content in Phantasy Star Online 2 and join the newest entry to the series, Phantasy Star Online 2 New Genesis.  Download and play Phantasy Star Online 2 New Genesis on PC and Xbox One for free today.

I hope they’re just here to sing and dance…
  • Free to play! (Some optional purchases may be made)
  • Huge wide-open battlefield environments! Explore a whole new world featuring broad, expansive playfields filled with ferocious enemies waiting for you and your team. Traverse wide-open environments, speed and soar across the giant landscape and skies with new special abilities. Transitioning into a new area is as simple as walking into it — no loading screens.
  • Enhanced character models! Create your identity with any character you can imagine in PSO2:NGS using the powerful creation engine. Adjust every imaginable characteristic to create your one-of-a-kind avatar.
  • Redesigned graphics engine! Witness lush environments, amazingly detailed player characters, and monstrous foes in razor-sharp resolution. Watch spectacular new lighting and particle effects as weapons clash with armor. See the world as you’ve never seen it before.
  • New multi-weapon system and abilities! Combine 2 types of weapons for smoother weapon switching. Battle at lightning speed using a variety of weapons and techniques.
  • Connects with PSO2! Move easily in-game between PSO2:NGS and PSO2.
  • Cross-platform! PC, Xbox One, and PlayStation 4 players can play together side by side.

About Phantasy Star Online 2 New Genesis

PHANTASY STAR ONLINE 2 NEW GENESIS is a new online action RPG game by SEGA. Set 1,000 years after the events of Phantasy Star Online 2, PSO2: NGS takes place on Halpha, a planet on which ARKS (soldiers of the Oracle colony fleet in the Phantasy Star Online 2 series) are locked in a battle for dominance against the mysterious DOLLS.

PSO2: NGS features new and improved action combat and character customization, allowing for more flexibility and expression than ever before. Choosing from four unique races and eight classes, players can join forces with other operatives to experience unforgettable battles and boss fights in brand new locales, with an emphasis on flowing, flashy mobility to conquer and explore sprawling open environments. Players will be able to do all of this with friends on both PC (Steam / Windows 10 / Epic Games Store) , Xbox One and PS4 thanks to cross-platform play.

The Global version of PHANTASY STAR ONLINE 2 NEW GENESIS includes fully localized text and character voices in English and will remain content current with the Japanese servers. Details can be found at https://ngs.pso2.com/.  For additional up-to-the-minute updates, players can follow @play_PSO2 on Twitter, @PSO2Official on Facebook and @play_pso2 on Instagram.

I think I know of a few folks who might want to play this…

-GW

Review: Nun Massacre (PS4/PS5)

As I pressed the Purchase button to get my copy of Nun Massacre ($5.99), I said aloud to no one in particular “I don’t know why I do this to myself”, something I tend to do whenever I buy a horror-themed game. Yes, games like this have me talking to myself frequently (and somewhat nervously). Indie developer Puppet Combo has been making short PS1-style horror games for PC gamers since 2013 and they’ve finally gotten two of them on home consoles (Murder House is the other one). Basically, this is a short, frequently scary and always tense blend of exploration, stealth and puzzle action where you’re trapped in a rundown school with a knife-wielding nun trying (and at many times, succeeding) to violently do you in. There’s a story here told through notes you’ll find all over the place. But you’ll probably be too freaked out to read through all of them, what with that nun popping up at the most inopportune moments. Just keep telling yourself “It’s only a game, It’s only a game…”

Or: Force of Habit, I suppose.

The game got a recent update a few days ago and is now a “definitive” version which adds some new game modes, rooms and new killers to avoid. But you’ll have to survive one play though to unlock some of those options, which will be a pretty harrowing experience. There are video settings to adjust (VCR, PSX, Black and White), the game has a “Nun Tracking” mode that adds VCR like tracking “noise” to the game when the Nun is in the area (a must on your first play) and the game even comically warns you to play only once a day and play as your life depends on it, which is worthy of a chuckle. I mean how scary can this game be, right?

RIGHT??

Next to Nun in the horror genre, ha-ha (STABBY, STAB, STAB!)

Yeah, WRONG. In other words, you’ll be inventing new swear words every few seconds as the tension steadily ratchets up. This is totally old school with NO mid-game or auto save system to fall back on and few choices except running and attempting to hide from that nun, which means if when you die you start over from the beginning each time. While intensely frustrating, you end up recalling where items are located and can survive a few minutes longer before your certain doom. The Nun’s location can indeed be randomized if you want to put yourself into cardiac arrest even faster, so try not to do that on the first run. Oh, there are deadly traps here as well, such as the razor wire you’ll blunder into at one point, which is straight out of Suspira and yes, that Nun pops up while you’re stuck and gets quite stabby.

Amusingly enough, there’s a way to play this as “None” Massacre (my title) where you can explore the game’s room without a nun attack. But I was so wound up by the main game that I didn’t trust this mode to not freak me out somehow, even with jump scares shut off. Turns out I was right (you’ll see). The overall length of this may turn off some players, at it’ll take maybe 30-45 minutes to get through one time, if you move quickly, don’t panic (too much) and use the items you find in the right spots. That said, the game is meant to scare the living hell out of you and I can see some players being turned off by this plus some of the intentional flaws here. By the way, that sound effect when you encounter the nun is like every scream in every horror flick ever made heard all at once, but played by a factory full of alarm clocks. Yikes and turn it down on the options screen before you fire this up or you’ll wake a few dogs in the neighborhood.

It took about two and a half hours to finish on my first time through, and that was with some dumb luck more than skill on my part. Yes, another few plays is required here to unlock more secrets, but not for a while in my case. I’m starting to see nuns when I sleep and they’re not waving around wooden rulers either. Highly recommended, but not at all for the faint of heart. I’m working up the nerve to play again, but I just may attempt to survive Murder House first (maybe).

-GW

Review: Gleylancer (PS4/PS5)

probably the sole good use of the word “Pow-Wow” these days.

While the SEGA logo is nowhere to be found (they only published the game way back in 1992), Advanced Busterhawk Gleylancer looks, feels and plays like it’s 1992 and that’s a great thing. Ever busy publisher Ratalaika Games and veteran developer Shinyuden go above and beyond the call here with a flawless English translation plus a slew of gameplay improvements that range from a horde of video customization options to some all-new game modes that make this an instant buy at its low $6.99 price point (the original Mega Drive version will set you back about $200, and yes it’s solely in Japanese).

The game is pretty story driven with a lengthy opening movie, but in s nutshell: The story follows Lucia, a 16-year-old star fighter pilot in the Earth Federation. A war breaks out between humans and an unknown alien race in the year 2025. Lucia’s father, Ken, a high-ranking admiral in the Federation Navy, is captured after his ship is warped out of the combat zone with 4 alien modules which have the ability of teleportation.  Lucia, heart-broken after hearing of her father’s disappearance, decides to hijack the prototype fighter CSH-01-XA “GleyLancer” with the help of her friend Teim and go after her father.

Like any decent classic shmup, a good player will complete the game in under an hour, but a smart player will deep dive this and go back for more and unlock every trophy. The fast but methodical gameplay is also customizable to the point of letting players cheat right off the bat if they so desire. There’s also a handy rewind function that’s excellently implemented and like the cheat mode, optional. The really amusing thing here is very likely, a good deal of modern gamers may not have heard of this until this release and may automatically snap it up for the quick trophies Ratalaika games are known for. My bet is they’ll be surprised at the challenge the game presents on its standard mode.

Just another day at the office…

I have no idea what Shinyuden has planned for the future, but there are a ton of other shooters for the Genesis out there that can use this sort of very proper localization. I can name way too many here, but let’s not go over the moon with wishful, wistful thinking just yet. Recommended!

-GW

VERTIGO As A Game Has My Head Spinning

So this one’s got me divided upstairs but here goes. Microids and veteran adventure game developer Pendulo Studios (Runaway, Yesterday Origins, Blacksad: Under the Skin…) are in the midst of making Alfred Hitchcock – Vertigo, which is set to launch at the end of the year on PC (Steam), PlayStation 5, PlayStation 4, Xbox Series X | S, Xbox One consoles and Nintendo Switch. Here’s the first teaser trailer below. No actual gameplay footage is shown, so I take it the developer is taking the whole “master of suspense” thing to a whole new level, ha and ha:


While the plot is completely different, the game will, according to the developer stay close to its source material:

Of course, Alfred Hitchcock’s movie was a major inspiration source, whether it’s about the game’s themes, its narration, or even the visual techniques we used that clearly mirror Hitchcock’s recurrent cinematographic techniques” explains Josué Monchan, Narrative Designer at Pendulo Studios. “Vertigo is not our only frame of reference. For instance, the fact that therapy is at the core of the narrative echoes Spellbound, and some characters resemble protagonists from Rebecca, Psycho, and many more.”

As for the story, Writer Ed Miller came out unscathed from his car crash down into Brody Canyon, California. Even though no one was found inside the car wreckage, Ed insists that he was traveling with his wife and daughter. Traumatized by this event, he begins to suffer from severe vertigo. As he starts therapy, he will try to uncover what really happened on that tragic day.

Game features

  • An exclusive, original story about obsession, memory, manipulation and madness, freely inspired by Alfred Hitchcock’s masterpiece, Vertigo
  • Live a powerful narrative experience paying tribute to the visual and storytelling techniques of the thriller genre
  • Investigate through the vision of three characters: everyone has a different story to tell
  • Explore several timelines to cross-check the events and separate reality from deceptive memories

Prepare yourself for a disturbing investigation inside the human mind: the truth is sometimes worse than madness…

Of course, as a longtime Hitchcock Hitchcock fan, I want this to work on every level. So I’ll wait for the final version to ship and not get all Psycho or go into a Frenzy over what little info we have so far. Fingers crossed. -GW

Review: Ord. (PS4)

From ever-busy publisher Ratalaika games and indie developer Mujo Games comes Ord.($4.99), a minimalist adventure game that tells its short stories three words at a time. Split into five tales with a bit of replay value in each (Quest, Dimensions, World, Foul Things and Heist), the game will also have you brain filling in most of its visuals. It’s also part memory test in that there’s a Groundhog Day-like loop to overcome where choosing certain answers won’t advance the story, but instead, send you back to choose differently.

zzzzzzzz

That said, there are no “wrong” answers here. In fact, choosing every option will lead to some surprises and abrupt (sometimes fatal) endings. The minimalist thing in taken to extremes here on both the visual and aural fronts. Other than the title screen, visuals are just text on a black background with some stylistic touches like thunder, lightning, rain, a bit of fog and yes, you’ll want to have a drink in the tavern just to see the blurred result. For me, the sole flaw here in there’s no story tracker, so on a replay, you may get temporarily stuck (a notepad will come in handy here). Playing the game through once won’t take long and those trophies drop pretty quickly once you get rolling.

Overall, Ord. is a pretty decent and nicely experimental bit of fun. Ratalaika’s been on a roll lately with more hits than misses of late. So I’ll have to get to covering more on their interesting titles from it’s rather intriguing lineup shortly.

-GW

Review: Cosmic Top Secret (PS4)

this one’s something else…

Indie publisher nakana io’s latest, Cosmic Top Secret ($9.99, multiplatform) just might be one of the best surprises of 2021.Part historical document, part adventure with a detour into a bit of mystery, the game tells the gripping tale of Trine Laier, or “T” as she goes by in the game as she tries to uncover just what her parents did during the Cold War. Fascinating and supremely surreal, the game is compelling from start to finish and would even make a pretty good true spy film, intentionally goggle-eyed protagonist and all. But don’t take my word for it- take a look at this gameplay:

There are puzzles to solve, loads of clues to gather and enough intrigue here to keep your brain and fingers busy. T navigates the environments by transforming into a paper ball and rolling about. You’ll also need to master a bit of jumping,. which comes in handy when you get stuck and later on you can transform into a plane, which has it’s own uses you’ll discover. The game also had you collect all sorts of specific secrets T needs to unlock other secrets, all while trying her best to get her dad to tell her about the past. Have another trailer, folks:

The visual style is both striking and genius, especially the more humorous aspects found in the work. Early on, you’re told how to skip text using a very lengthy explanation on the Cold War. The game helps out here by cutting off the lengthy text with something like a “Blah, blah, you can find this stuff on the internet” quote. Dossiers and a few machines are used to break codes but a few of the puzzles and some of the trickier movement areas may stump players temporarily. T can also toss grenades and later smoke bombs to find certain secrets, but that can be a bit imprecise until you nail that task perfectly. Also, that sequence with the angry buzzard in one level can be irksome if you roll off the path and fall a few times. Progress is auto-saved at certain points, but you’ll want to manually save from time to time (just in case…). Th game can be completed in around eight hours or so and it’s time well spent because you’ll come away quite impressed at what you learned. I know I certainly was.

Yes, indeed it is!

The really cool thing here is you don’t need a pricey console to play this on as the game is also available on Google Play and the App Store, so you can enjoy this on your even more overpriced phone or tablet, ha and ha. As a exercise in storytelling, the game excels on a few fronts and the overall experience is one that will stick with you for a while. Highly recommended, of course.

-GW

Review: Demon’s Tier (PS4/Vita)

dt PS4_01

Instructions for real life, as well.

DTPS4

Nostalgic is the good word here.

The latest pairing from COWCAT and Diabolical Mind, Demon’s Tier+ ($9.99, buy it!) is an excellent example of a really good game that got much better with a slew of quality of life improvements. While the game follows a clear Gauntlet meets Diablo style of play, a strict time limit and intense difficulty combined with randomly generated levels make for quite the thrilling, replayable ride.

This isn’t a simple “one and done” trophy hunt at all. Rather, the game is an equal to Diabolical Minds’ other retro-inspired pixel-packed releases, Riddled Corpses EX and Xenon Valkyrie+, two other solo or  two player co-op team-ups worth a look. It almost feels like the developer has captured a trio of long lost late 80’s arcade machines in these three titles, all of which demand practice and patience to master, just like the old days.

Story:

Thosgar, a hated king attracted by demonic rituals, turned into a dark and diabolical being… destroying almost all of humanity and flooding the world with monsters. This story became a legend and peace returned to the land.

A thousand years later, a mysterious pit appears in a village after a huge earthquake where an evil aura emanates from…

Will you be the hero to save this world?

Don’t you hate it when that happens? Well, good. Grab your PS4 controller or Vita, and let’s send those demons back to where they came from, pronto.

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