Well, wow. Rockstar’s remastered crime noir drama/action game L.A. Noire comes to consoles in pretty fine form and yes, it’s worth a buy. Granted, if you’re a more jaded “gamer” who thinks even looking at an HD version of an older game will somehow make you lose your street cred (*snicker!*), you kind of need a new hobby and should skip the rest of this review. The game has not only gotten more polished looks, its gameplay has been tweaked to use the PS4’s touch pad as an option for object manipulation when poking around crime scenes. There are still a few pesky quirks left over from the PS3 version, but despite those, this is one of those games that’s great to have back and it’ll be a new experience for those who missed out on it the first time.
As Cole Phelps, you’ll rise through the ranks of the LAPD in the post-WWII era from beat cop to nattily-dressed detective using wits and fists with the occasional firearm in your case solving. For the Grand Theft Auto fans out there who are new to this one, although some gameplay elements are very similar, this isn’t a re-skin at all. You get real cars from the period, approximately 90% of the city’s streets mapped out from that era and plenty of references you may need to look up or hey, go ask an older person about. It’s certainly a great way to introduce a grandparent to gaming. And yes, you can indeed play the game in glorious black and white if you like.
Oh, the puns one thinks up for these sorts of pieces. Okay, it’s a pretty lousy one (yes, I know), but that’s not going to stop you from popping open your wallet and sliding a pledge to one or all of these interesting looking games, right?
My Uncle Merlin: a Tale of Wizards in Space – Predrag Mladenovic’s and Pocket Mana’s upcoming adventure game with RPG elements has a nicely quirky art style and sense of humor to match the visual fun on display. Oh, and there’s a flying tower with a dragon that needs to be fed its fuel (which may or may not be people you meet during your travels). There’s a free demo available for Windows that you should check out for yourself, as there’s a nifty Monkey Island meets Discworld vibe going on here that’s worth a look. There’s a solid sense of humor here and that Checky Pointy amulet is somewhat of a bacon saver, ladies and gents. Two weeks to go on this campaign means you’ll want to get in fast and tell a few friends, too.
Short yet very replayble and guaranteed to make you think a bit about life on a few levels, George Batchelor’s brilliant Far From Noise is a compact indie game well worth a buy. If you love your games way on the weird side, this meaningful meditation will capture your attention and keep you on the edge of your seat. Given that in the game you’re trapped in a car perched precariously on the edge of a cliff and have nothing to do but wait as a bit of nature pops in for a visit, it’s one of those experiences where revealing too much spoils the fun.
Let’s just say this visually simple and mostly text-driven affair makes for a great bedtime tale where you encounter a talking deer that more or less helps you see things from a few perspectives. A bit of philosophy, some star gazing, a few guests and even the weather are your main companions as your character addresses his or her fears during a long night where it seems anything can happen. While seemingly simplistic, the visual style hides some nice effects and excellent use of controller vibration and the PS4’s color bar (which emulates the game’s day to night to day cycle as time passes).
“Wait. Accolade is still around?” That’s the first thing that popped into my head as I fired up Bubsy: The Woolies Strike Back on my PS4. About ten minutes in, the second thing I thought was that Accolade was not only alive and well, they’d somehow created some sort of time vortex where mid-level mascot character Bubsy came back to the gaming scene with newly polished visuals but the same old gameplay that’s guaranteed to frustrate some players while entertaining a handful of others.
In other words, veteran speedrunners or kids who like a challenge will very likely love this latest “2.5D” entry in the series. However, those who expect something along the lines of the superbly sublime retro-ness of Sonic Mania or Wonder Boy: The Dragon’s Trap may find this a tough ball of yarn to swallow. While it’s got its share of issues, it’s not a terrible game by any means. just one that needs some fixing up. Yep. it’s another one of those gems where patience is key, practice helps out a great deal, and it’s probably another case where a post-release patch or two will help things out greatly.
Yep. Looks as if I’ll be busy for a bit being a dick. That’s DETECTIVE, to you, pal. Watch that mouth or it’ll be missing a few teeth. Oh, wait. I’m talking to myself here. Aheh, sorry! Anyway, thanks much Carey at Rockstar Games for this treat. I’d been re-watching a ton of film noir over the last month in preparation for this updated version, so my mood is set for a grand time in this sprawling version of 1940’s Los Angeles.
L.A. Noire is out today for PS4, Xbox One and Nintendo Switch. Go get it. Edit: Yeah, the game was running in the background as I was typing, so I zipped back to it after posting this without completing it, heh. Oops. Well, I stand corrected and now I’ll go sit back down and complete another case. Back in a bit.
When Slayaway Camp popped up on PC last year, it caught a lot of people by surprise (just like any decent masked serial killer would, mind you). The winning combination of intentionally blocky visuals, Sokaban-style sliding puzzles and optional (but necessary) comic use of gore made the game as fun to play as it was to show off to skeptical friends who initially didn’t see the appeal in such a simple looking game as a horror experience. Well, guess what? It’s baaaaaack and ready for its console close-up, (stab, stab, stab).
Even if you hate horror-themed games, Slayaway Camp: Butcher’s Cut has a sneaky (but not subtle) way of luring you in because those sliding puzzles are really tempting to tackle and you’re hooked in (ouch!) before you know it. Don’t like violence against blocky, block-headed camp counselors and other serial victims? There’s a slider to turn off the pixel “gore” on the options screen. R to PG in a flash? Yep. Hell, there are sliders on that option screen for all sorts of oddball stuff, some of which you’ll see right away while others are intentionally vague. This is a game that aims to please and hits that eye with an arrow every single time (ow!).
Yep, this one’s a must-buy alright. I was actually a bit under the weather a few days back when code for this arrived and amusingly enough, a few hours spent dying and retrying in all three games in this set made me feel a whole lot better. That’s good old old school gaming for you, kids. Anyway, here’s the deal: three classic adventure games for a mere eight bucks is a no-brainer, especially if those three games happen to be Shadowgate, The Uninvited, and Deja Vu. Do yourselves a big, fat favor and stay away from walkthroughs, though. Trust me on this one – your brain probably needs the workout.
While fundamentally the same in terms of interface and straightforward pixel art visuals, each game has its certain charms and difficulty that make them quite enjoyable and yes, frustrating if you’re not into trial and error or frequent game saving. Shadowgate has elements of fantasy role-playing, The Uninvited is a straight-up horror/haunted house game, and Deja Vu is a thriller/crime drama. If you’re going in cold or haven’t played these since the Macintosh or NES days, expect your poor main character to die at the drop of a hat. A lot. Your characters in all three games are cursed with the weakest skulls, brittlest bones and other ailments that make them all too easy to fall victim to any hazard these games toss their way. Believe it or else, this is a good thing.
With all the ruckus on some sites over Red Dead Redemption 2 being Rockstar’s next big thing, I’m truly hoping no one sleeps on the still (and now more so than ever) stunning crime saga that is L.A. Noire. The game is getting a full on remaster for PS4 and Xbox One that’s going to land in stores November 14th along with this newly created Switch version that has console-specific functionality and yes, some pretty stunning visuals. I don’t yet own a Switch, so I’ll be aiming to grab the PS4 version when it launches. That said, this one’s definitely going on the long want list of Switch titles thanks to developers continuing to do some truly amazing work with the hardware.
This has definitely been a spectacular year for Nintendo’s new console and it’s clear that a lot of former naysayers are chomping on some fresh crow pie these days.
Good gravy, veteran developer CyberConnect2 is made of of some incredibly busy and possibly crazy (in the best possible manner) people. Those power-packed Naruto games they’ve been doing great work on have set and raised a few bars in the anime to games scene and now, it’s .hack//G.U. Last Recode getting a superb-looking and super-polished remaster, now available on PS4 and PC. I’ll need to grab this one when I have actual free time as I’ve been a big (but silent) fan of the .hack series since the PS2 days and while I was hoping the originals would get full remakes with new assets and features, this update of the second series will do more than nicely. So, yeah – go add this one to your want list as it sure is coming in hot and pack to the gills with new stuff.
While you’re waiting for this game’s Halloween release date to roll around, why not spend a little time treating yourself to a few tricks here: http://www.8bitaa.com/ where you’ll find a few fun mini-games that unlock demo versions of all three games in this upcoming set of classic adventure games. Hey, you know you want to and yep, it’ll keep you indoors and out of trouble. Your neighbors do NOT need their house TP’d again, so put that ladder back, pal.