Actual Usable Nintendo Switch News: Price/Launch Titles Reveal In January


Yay. Something worth running about Nintendo’s new console that’s NOT a rumor-filled rumor rolled in opinionated analysis! It’s also boring because it’s an untrimmed press release. But, hey. I want you to know what a chunk of my inbox looks like on the best of days. Dull.. but *EXCITING!*

REDMOND, Wash.–(BUSINESS WIRE)– In a presentation to financial analysts today in Tokyo, Nintendo Co., Ltd. president Tatsumi Kimishima announced that major details regarding the company’s new Nintendo Switch home gaming system will be shared at the Nintendo Switch Presentation 2017. This will be an event for invited media, financial analysts and trade partners in Tokyo that will be globally live streamed on Jan. 12, U.S. time. The presentation will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development.

The Nintendo Switch Presentation 2017 will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development. (Graphic: Business Wire)

Kimishima also announced that Nintendo Switch sampling events for invited media, partners, and consumers will take place in the U.S. and Europe after the presentation at later dates. There will be opportunities for the public to participate in other hands-on events around the same time, details of which will be announced later.

The exact time of the Nintendo Switch Presentation 2017 will be announced through Nintendo’s social media channels in the coming weeks. Last week, Nintendo Switch was first revealed in a video, available at

Source: Nintendo


Switch: Your New Nintendo Console, Folks


So, here we go. As someone who pre-ordered and owns a Wii U and was/is relatively pleased with the system (albeit less than thrilled it didn’t reach its full potential), this new system intrigues me significantly. Does that portability, HD screen and home/away play element kill off the 3DS’ market? Probably not (yet). 3DS games are faster to make from what I gather, but I’m gathering we’ll be hearing from all those developers who’ve been quietly working away on new and old IP exactly what’s coming. Not a fan of the “lifestyle” video with impossible stuff happening at all… but that’s PR doing its thing trying to make the Switch “cool” to those who buy into this sort of thing.


If that too brief The Legend of Zelda: Breath of the Wild footage is any indication of how upcoming titles will look, I’d say we’ll be seeing a few more beautiful games in less open worlds calling wallets out of pockets and purses an March 2017 rolls around. Here’s the Wii U version for comparison’s sake, if you need to do that. Both look spectacular, but you know how some folks are. Anyway, color me really intrigued and on that pre-order list.


Review: MeiQ: Labyrinth of Death

While it doesn’t reinvent the wheel, MeiQ has a few surprises for those thinking it’s just another fan service packed JRPG. Lengthy and packing in some cool ideas, it’s a solid genre entry worth picking up.

meiq_cg7 Platform: PlayStation Vita
Developer: Idea Factory/Compile Heart
Publisher: Idea Factory International
# of Players: 1
Release Date: 9/13/2016
MSRP: $39.99
ESRB Rating: T (Teen)
Official Site
Score: B (80%) BUY IT!

At first glance (and second… and third), MeiQ: Labyrinth of Death looks like many other fan-service JRPGs packed with gals bursting out of their too-skimpy outfits ripe for waifu fantasies from those eager fans into that sort of thing. Fortunately, a mighty good game lurks past that booby trap facade and this is one Labyrinth worth a full inspection and yes, another Iffy game you’ll want to have in your library. Once you get over the costume designs, there’s a long and challenging game here to conquer with a fine combat system, albeit one that doesn’t change all that much once you sink a few hours in.

The plot is pretty basic stuff with four towers that need to be conquered in order to beat the evil so-and so trying to rule and ruin the land. Adding mechs each gal can pilot to the mix is a great touch, as it allows for some interesting pairings as well as gives you a squishy backup plan should a mech fall in battle. That’s right, your gals and whatever skills they’ve learned are your last resource if their metallic rides go down in flames. Initially, it’s a lousy thing as the gals aren’t exactly powerful and it takes time to gain a full party anyway. But, after a chunk of time, they’ll improve and all gain some nice, useful skills that can do decent damage. You’ll still want those mechs in good shape, though.

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Earth Defense Force 5: If You Just Needed ONE Game in 2017…


Holy Crap. I’d been so busy last month with missing consoles and personal stuff that I very COMPLETELY forgot to pay closer attention to Tokyo Game Show (TGS). Well, thanks to me finally coming up for air and asking myself while playing EDF 4.1 on my PS4 last night “Hmm, I wonder if any EDF5 news was announced…” before I passed out for the duration. Yes, the PS4 has an auto shutdown, thank you very much.

Anyway, I woke up this morning with bugs on the brain, checked YouTube and… WOW:



Yeah, I need this. I decided to look up some actual hands-on play and… my eyes are around here somewhere, as is my jaw:



Good gravy on a stick. Give me this, Breath of the Wild, a ton of indies and I’m good for all of 2017.


The Silver Case Demo Hands-On: Dread, Delusion, And A Little Death

The Silver Case

With its October 7 release date right around the corner, Grasshopper Manufacture has released a new demo and trailer for the remastered version of The Silver Case, set to hit PC as a digital download on Playism, Steam, and the Humble Store for $19.99 (Standard Edition) or $29.99 (Deluxe Edition with a digital art book, soundtrack and comic). The new demo features two slices from the game starting with the harrowing opening chapter “lunatics”.

As I proudly still own the 1999 PlayStation import, seeing and playing this chapter all over again with enhanced visuals (and yes, in English) that still echo the original but with more detail brought a smile to my face despite the grin proceedings taking place. I won’t spoil a thing (you can and *SHOULD* give the demo a test drive) other than to say the mix of tried and true adventure gaming, unique interface and graphic novel meets cinematic presentation elements combined with a mature script will have you engrossed and enthused to play the final version. As with his other mature titles, Goichi Suda’s style is evident in the deadly manner in which some events play out, plenty of vernacular usage (hey, we’re all adults here, right?), and offbeat, welcome humor to break up the tension… or add it in cases where someone might not live.

tsc_lunatics For those of you craving physical product, you’d best move like a bullet. The fine folks at Limited Run Games are doing a fantastic (and yes, LIMITED) boxed retail version ($49.99) available for pre-order ONLY on their site until midnight, October 20. Yes, my eyeballs needed to be retrieved from under the couch after I saw this blissful box of beauty.

Inside are the following items:

  • DRM-free game disc with installer
  • Soundtrack CD
  • Artbook
  • 22-page manga
  • Two-piece manual set
  • Individually numbered box – numbers will be issued by order of purchase. The box is 7.75″ x 9.5″ x 1.75″ – the same box dimensions as many classic PC games from the 80s and 90s.
  • Game download on Steam


Of course, broke-ass me will have to settle for a standard digital code, but I can live with that. Getting to finally play this and fully grasp the plot is well worth the long wait. Or short wait, if you’re new to the game and are holding your breath for the next 48 hours. Also, if you’re only buying the game digitally and want to do a double-take of sorts, go with the Playism version, I say. That purchase gets you a DRM-Free download as well as a Steam key, meaning you can choose to get gifty with it if you like. Hopefully the game does well enough to get console ports down the road, as it’s quite a ride and deserves to be played by as many as possible.

As usual, we shall see.



TGS 2016: BERSERK + Musou Stars Make Up For An Ongoing Crappy Year


So. This week? LOUSY. I’m still trying to get my busted PlayStation 3 back from the jerk in Brooklyn who I sent it to for repair but neither did the work nor sent back the console, but can’t seem to get the legal wheels I set in motion to move faster after over four months. I finally went and bought my own new PS4 last week, but just found out it was shipped and allegedly arrived on the 12th, but was REFUSED, which is somewhat IMPOSSIBLE. I was here waiting for it all damn week and, hell, I don’t REFUSE any packages with my name on them. I suspect something fishy happened with the USPS driver and my purchase, as the standard procedure is to leave a slip in the mailbox if a recipient isn’t home. To me, REFUSED means someone figured out what was in the box and decided to give him or herself an early holiday gift at my expense.

I’ve contacted the seller to see if that return has indeed been returned and am waiting for a response. USPS is NO help at all, as all I got from them in an email saying the package was REFUSED and sent back, but I need to find out if it was received before proceeding further. If that PS4 is unaccounted for, I’ll be quite (well, even MORE) annoyed. Losing my old PS3 with ten years of save data is bad enough, considering I ended up having to replace that console with the same model, which wasn’t cheap. Losing $300 more on that new PS4 is going to make me want to kick something off the planet. Amusingly enough, I’d forgotten Tokyo Game Show is happening and Koei Tecmo gave my stressed out brain two games I really want to play… even though I currently have nothing to play them on.


Yeah, I hate people sometimes. Particularly the ones that cost me time and money on nonsense like this. FEH. Well… first world problems, I guess? Somebody have a good weekend out there, as I sure as hell won’t. I have NO idea with is up with me and tech and a few other things this year, but this song is now my life’s main title theme:


Free Stuff Friday: Assault Suits Leynos on Steam, Anyone?

LEYNOS logo 1024x416Hokay, Ember still isn’t up and running on Steam yet, so I’m going to plan B, thanks to the fine folks at Rising Star Games! BOOM! ONE lucky person with a Steam account will win ONE absolutely FREE code for the the hard as heck Assault Suits Leynos. Post here and I’ll pick a winner tomorrow at noon!

Rules and such below the jump.

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MeiQ: Labyrinth of Death Gallery


Be careful what you wish for, especially when you wish for something saucy like “anime gals in a DUNGEON… with mecha!, Mwa-ha-ha-haaaaa!” and you’re not very specific beyond that. *POOF* Your wish is Idea Factory International‘s command (*whipcrack!*) with the upcoming Vita game MeiQ: Labyrinth of Death, coming to PlayStation Vita September 13 (North America) and the 16th in Europe.



IF, Compile Heart, and Makaiichibankan’s deviously deep dungeon crawler looks to captivate and challenge JRPG fans with its cute cast and no doubt challenging turn-based combat that should please those who liked similar gal-centric JRPGs or even mixed party titles. Here’s a gallery full of game trailers and screens to ogle along with some info about what to expect continuing right below the jump.

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Review: Assault Suit Leynos (PS4)

LEYNOS logo 1024x416
Platform: PlayStation 4 (via PSN)

Developer: Dracue Software

Publisher: Rising Star Games

# of Players: 1

MSRP: $19.99

ESRB Rating: E10+ (Everyone 10+)

Official Site (JP)


As someone who fondly remembers Target Earth/Assault Suit Leynos on the Sega Genesis and Mega Drive, reading online about two years back that the game was being remade was quite a surprise. Dracue Software (Armored Hunter Gunhound EX) has brought the game back for the PS4 in fine form indeed, although Assault Suit Leynos isn’t without a few flaws. For fans of the classic or those gamers who want a taste of old-school gaming as an education in patience and learning how to play over more guided game experiences, this storied shooter will keep you busy from the beginning and coming back for more.

The game’s Arcade Mode expands the story of the original game, adding subtitled Japanese voice-overs and “cinematic” camera cuts to approaching danger to the mix. Even on the lowest difficulty setting, the game provides a hefty challenge. That Assault Suit is a heavy beast with an increasingly growing arsenal of weapons and while not the most nimble mech out there, it gets the job done. As in the original game, a regenerating life meter is your main buffer from an early demise, but it’s not any sort of invincibility guarantee. Enemies come at you pulling no punches in many forms from armor suited troops to gigantic spacecraft firing death from multiple weapons. The game’s levels vary in scale, but you’ll generally be attempting a few tasks from straight up blasting, escort missions, and yes, big boss battles. While unlimited continues make it possible to complete the game in a relatively short time, the true fans of this one KNOW this isn’t a game to play through ONCE and never touch again.

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Earth Defense Force 4.1 Stomping to Steam July 18

edf 4.1 header

EDF 4.1 h


Well, this wasn’t a total surprise, but it still make me do a little happy dance when it was confirmed. EARTH DEFENSE FORCE 4.1 The Shadow of New Despair July 18, on Steam. $49.99, but with a limited time 30% discount. Worth every penny even at full price. No mod support has been confirmed, but the game doesn’t need people messing with it creating content thanks to a few hundred hours worth of gameplay just in the challenge of clearing every difficulty level with every character AND getting all 800 randomly dropped weapons. PR on this has been quiet as a mouse, but I hope this gets kicked up a notch and made bigger news soon.