About geelw

Gamer, Writer, Artist, Idea Guy, Mild Curmudgeon With A Long List Of Hidden Talents

Deadly Premonition: The Board Game Update (Surprise Swery Edition)

Well, oops. I was wrong. But that’s okay this time.

 


 

It turns out Swery does indeed have a hand in this particular pie after all. Excellent. So far, Deadly Premonition: The Board Game is still in production, so we’ll have to find out later if it’ll be partially crowdfunded or a fully-funded Rising Star Games project (EDIT: see below!). Either way, much of the game’s fan base is very likely going to be pleased while the rest will need to go make some friends in the real world as opposed to living vicariously through others online unless this board game gets some sort of digital treatment.

More updates to come as news lands in the inbox.

-GW

Well, ooh – news has landed in the inbox, so here’s an update: THE GAME IS NOW LIVE ON KICKSTARTER!  Three bucks gets you a Steam code for the bizarre horror/mystery action/adventure adventure Deadly Premonition: The Director’s Cut, while $30 gets you the board game and that Steam Key mentioned above. The game will come in Standard and Special Edition versions and yes, stretch goals are in the works should the game push way past its initial funding goals.

Main art 1.png

Press release below the jump – the funding is already over the halfway point ($32K funded with a goal of $50K!)
Continue reading

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Loving The Alien: E.T. The Extra-Terrestrial

 

The best film directors are master manipulators who can magically transform an entire theater audience into a group of happy to sappy sapient lemmings or wide-eyed marionettes easily controlled from start to end credits. Their best films have the masses cheering the heroes, hissing at the bad ones, empathizing with the downtrodden and generally feeling whatever emotion a scene calls for. Yes, there are exceptions to this non-rule (too-likeable villains, swapping out all attempts at sympathy for more explosions and eyeball rolling plot twists you can see coming 20 minutes before they occur). But when you get right down to it, you know your cinematic needs are being taken care of when certain directors are at the helm.

Or, as an old friend once said:

(thanks, svofski!) 

In other words, this is a Spielberg film, folks.
Continue reading

Deadly Premonition Returns… Where You’d Least Expect It

Wait, what, Zach? Whoa. Countdown clock on the site says three days plus a few hours to go before the big reveal. Suspense mode activated. I’m gathering Access Games signed off on this, as there’s no doubt here that Swery isn’t involved with them or his most popular creation these days. But speculation is for those seeking hits and I’m just here for splits and wiggles. Or something like that.

Color me intrigued and wanting this as soon as it drops. Back in a bit with more on this one.

-GW

Feeding The Beast: What Do You Cook When Stuff Goes Downhill?

So, yeah. When the going gets tough, the tough get going. But the tough still have to eat, right? I think I may have mentioned this in a food-related post a while back, but learning to cook is not only a necessary life skill and quite the money-saving “hobby”, it’s also pretty therapeutic. Anyway, some stupidly lousy news hit earlier today and as I hadn’t yet thought of what to make for dinner, my brain went into emergency mode. Or, I decided to raid the fridge and one cabinet here and make something relatively fast because I tend to have a few gloomy to grumpy visitors when the Titanic goes into re-sink mode.

Anyway, my foraging (can you forage in your own apartment? I can!) found the following:

One 16 ounce package of #22 pasta shells
1 28 can of crushed tomatoes, tomato puree, or a jar of good quality pasta sauce (I flipped a coin and it was the sauce this time)
Half a container (about 4 ounces) of whipped cream cheese
About 1-1/2 cups of sliced white mushrooms
1 small block of part-skim mozzarella cheese (8 ounces)
1 8 ounce package of shredded whole milk mozzarella cheese.

You’ll also need an 8 x 12 or 9 x 12 baking dish or some other appropriately sized oven safe pan and about an hour of time, give or take.

Under normal circumstances most of those ingredients above would end up in a freshly made pizza like the one to the right. Yeah, I made that too a while back. (sings) I like thick crusts and I cannot lie!

But I was out of yeast and making a crust from scratch would have taken too long, anyway.

Speaking of anyway… Continue reading

Random Film of the Week: Corruption


 

As mad scientist flicks go, Corruption is something of a forgotten classic in its own crazy manner. You get the great Peter Cushing out of his usual period piece horrors playing a successful plastic surgeon in a more modern 60’s setting, some surprisingly shocking (by mid 60’s standards) content and a laser gone haywire in a finale that may elicit some chuckles from forward thinking Star Wars fans. If you’ve ever wanted to see Cushing go full-tilt, over the top into scenery chomping territory, this one won’t disappoint one bit. While there are some slow expository moments here, the overall film is an interesting slice of horror that while not wholly original, ends up being pretty memorable on a few fronts.

(Thanks, groovemaster!)
 

After the swingin’ credit sequence, we meet Cushing’s Sir John Rowan and his pretty younger fiancée Lynn (Sue Lloyd) at a pretty raucous party. While the good doctor struggles with the mingling, Lynn, who just so happens to be a model, is in the middle of an impromptu photo shoot when Rowan rushes up to stop the snapping away before his squeeze loses all her clothes. Before you can say “Watch out for that hot studio lamp!”, Rowan accidentally knocks said lamp over and it lands on poor Lynn, burning half her face. Ouch! Fortunately, she’s engaged to a very capable plastic surgeon, right? Unfortunately, conventional surgery won’t work this time, so Rowan decides to use Lynn as a guinea pig to try out a little something he’s been working on in secret.

If you’ve seen Georges Franju’s Les yeux sans visage (Eyes Without A Face), you can probably guess things up to a point, For everyone who hasn’t, Répétez après moi, s’il vous plaît:

“What could POSSIBLY go wrong?”(dot dot dot) Continue reading

Solo Rival Backpack: It’s In The Bag

Choosing a good laptop bag or backpack can be a tricky bit of business what with so many brands to choose from, assorted useful to not so useful features and price points that in some cases seem as if you’re paying for branding over quality. Having recently purchased a larger laptop, I’d initially automatically grabbed an relatively inexpensive bag off a certain popular online shopping site (almost) everyone uses worldwide. That turned out to be a good buy in terms of price, but a not so good of a purchase. While the bag looked good and was functional, it wasn’t as well-padded as I preferred and the shoulder strap wasn’t very well constructed. So, back it went and just as I resumed my hunt (upping what I wanted to spend to under $100), I got a nice note from Solo asking if I was interested in trying out one of their laptop backpacks.

Funny how that timing stuff works, isn’t it? Continue reading

ALIEN: Covenant – The Crossing: Coda Blue


 

Well, well, well. This is very interesting indeed. For one, it’s excellently shot and edited, albeit about a minute too short for my tastes. “Too short?” you’re thinking? “It’s supposed to be a SHORT!” you say. Well, okay, it goes like this: although it’s the perfect bridge between Prometheus and the upcoming ALIEN: Covenant, it feels as if it’s absolutely popping up on the AC Blu-Ray as a bonus. But curious me wants to know if MORE was shot because I have questions.

What would be cool is if future disc, streamed and cable versions of Prometheus add this onto the ending as a post-credit sequence just to give that film a bit more oomph. It certainly needed a kicker that was better than the ending it got in the theatrical cut. That said, I wonder if this gets shown in the theater before the big-deal feature? That would work as well for those new viewers who haven’t seen the previous film and want a brief wrap-up appetizer befre the main course.

Anyway, I can predict the future! Well, sort of. As in I know that HBO very likely has dibs on the first-run cable rights to this one. Easy-peasy reasony squeezy is this not at all shocking video:


 

So, I guess that’s going to end up on a disc as well (mark my words, I guess). Hmmm, okay… back to work. I’m a bit behind in stuff thanks to more stuff and wanted to watch the original ALIEN at some point today. But that’s not going to happen, so I did the next best thing and dug out my ancient Kenner ALIEN Movie Viewer for a quick fix.


 

Yep, it still works fine, noisy cranking reel action and all. The film strip in the cassette is a bit scratchy, but this kid’s edit still packs a punch. I still can’t fathom that Kenner toy line, though. A film you’d never take a child to gets merch no one probably bought for the kids they were marketed to. Still wish I bough more than one of those hideously stiff but super-detailed ALIEN figures, though. Mine and its box got mangled by my younger brother when I wasn’t around for a few years, grrrr!

Back in a bit.

-GW

The ‘Invisible Director’: Jonathan Demme

(Thanks, IIIkidAIII!)
 

Many will mention the frightening, eternally brilliant The Silence of the Lambs today as the late Jonathan Demme‘s best film and yes, you’ll hear about Melvin and Howard, Something Wild, Married to the Mob, Philadelphia, or even Rachael Got Married as other strong entries in his career. While I love all of these dearly, 1984’s Stop Making Sense is probably going to be my go-to Demme flick when I need a fix. Go track down a copy even if you’re not a Talking Heads fan because it may make you one. I saw this probably a dozen times upon its initial release and can still recall packed screenings where the energy in the theater was so powerful, some people got up and danced during a few of the songs.

(Thanks, droehntanne!)
 

In thinking about his body of work, I’ve probably always seen Demme as an ‘invisible’ director because his best stuff looked almost effortless in that way the camera caught perfect, natural or unnatural moments where everything was where it needed to be. Re-watching all the Hannibal Lecter-related films a little while ago showed me that of all the directors who’d made films with the character, it was in Demme’s where he (as well as the other characters) seemed the most human (especially Hannibal… in the most twisted manner, of course). Naturally, that’s also a result of great actors doing their thing. But you can watch much of Demme’s work and see moments where you’re being addressed by a character as if you’re in the same space they inhabit. In addition to movies and TV work, Demme also directed a number of music documentaries about Neil Young that are worth tracking down. In terms of his other music video work, this New Order classic still gives me a charge after all these years, so I’m sharing it for those that may have never seen it:

(Thanks, Rhino!)
 

Back in a bit – this sort of post is a bit draining to write, but it seems it’s going to be a thing as time passes.

-GW

Bevontule Update: Going Greenlight (With Some Help From You)

So, yep. Bevontule is still going strong as a work in progress and as you can see above, looking even better than before. Thanks to feedback on the multiple demo builds they’ve posted for about a year as well as a wealth of general improvements made over time, Multithreaded Games LLC (or the dynamic duo of Derek Bradley and Andy Fenton) is on target to make quite a memorable first game certain to garner a loyal fan base. Nitpick time! If you want to get really picky, calling it a “JRPG” is a *tiny* bit misleading. Both Derek and Andy hail from Portsmouth, Ohio here in the good ol’ U.S. of A. Still, as the game does take some of its inspiration from a few classic turn-based strategy JRPGs, I’ll gracefully let them slide on that. The new typeface, even more polished visuals and what’s so far tighter gameplay makes this one a game to keep an eye on and hope it gets enough attention to get ported to consoles at some point.

(Cue Derek and Andy screaming in unison and calling up a local hit man to get me for wishing port work on them before the PC version of game is actually completed… Heh, sorry, guys!)

What’s clear about the outstanding visuals (that draw distance is amazing, isn’t it?) is the boys know how to make the Unity engine sing. Of course, the usual “Unity sucks!” naysayers will never be convinced, but I think Multithreaded isn’t listening to those know-littles (none of whom knows how to make a game, I’d wager). One of the more amusing things about the game going Greenlight is the comments section on the Greenlight page.  It would seem (in proper internet commentary fashion) that SOME so-called gamers don’t even know the game has not one, not two, not three, not four… but FIVE different demo builds to try out, all from different periods in development and all worth a play. You’d think someone would go as far as to post those links in something like a blog post so people can take the older builds for a spin, but noooooo… (heh).

Oh, that video above is me sneaking up on some hapless cranky Steam user on the way home to NOT play a game, but negatively comment on games they’ll never play because they’d rather be THAT guy stinking up an otherwise decent community with stinky s#!tposting galore. What happens next? Well… you’ve got those links above, correct? Go find out, you (all those builds are FREE, by the way!). Bevontule isn’t due until sometime in 2018, so you have PLENTY of time to see what’s what. That said, go vote it up on Greenlight while you’re waiting, please.

 

-GW

Night Trap Returns! Be Afraid… Be Very Afraid (Or Not)


 

Night Trap tells the story of five teenage girls spending the weekend at the Martin home. As a member of the Special Control Attack Team, your job is to monitor the home and protect the girls using an intricate system of cameras and traps as it is being invaded by vampires.

 

I am laughing my fool head off writing this, but hey – a happy me is a good thing these days. Screaming Villains, based out of Newport Kentucky, is teaming up with Limited Run Games to bring the classic and at the time of its release 25 years ago, “controversial” Sega CD FMV (Full Motion Video) game Night Trap back as a remastered PS4 and Xbox One title. I’ll be a lazy git and let you read the Wikipedia page so you can see what the fuss was all about, but what was considered an MA-13 (or Mature) rated game back in 1992 is now a Teen-rated experience with not a thing altered. Digital Pictures created what was supposed to be (and is) a campy take on the horror genre, but for years the game has had a hilariously overblown reputation thanks to it being pulled from stores in some areas.


 

My own memories of it are the game being quite amusing but pretty difficult without a guide of some sort and not at all scary or bloody. The plot has you trying to save a bunch of cute 90’s gals at a slumber party from oddly dressed vampire creeps by setting traps inside the house and activating them before the girls are attacked. It’s all pretty corny, harmless “B” movie fluff that might surprise modern gamers when they see how goofy it all is. As in all that government fuss and bother did was make a so-so game a classic of sorts that still gets people talking. Amusingly enough, the game is about as scary as an empty plastic bottle on a windowsill.

For some reason, during the 90’s and into the early 2000’s a handful of gamers thought the 3DO and PC versions had bits of nudity or actual gore in them despite the fact that no such footage was shot. Coupled with the game’s rarity once pulled from shelves, helped drive prices up considerably. Working in an indie game shop for about five years, I fielded more than a few questions and kicked down as many of those rumors as I could, but you know how some people get when they really believe something that’s clearly untrue. Anyway, go download the super-cheeseball main theme and set your digital clocks for sometime soon, as the game is set for a mysterious “Spring 2017” release.

-GW