Warhammer 40K: Inquisitor – Martyr Campaign Intro Trailer: Meany, Miney, (Give Me) Mo’

Arpg1_nextmilestoneof.jpg.gif

 

 

Well, it may be short and tease-y for a campaign intro, but this is looking really interesting. Still, I’m holding out for the PS4 version thanks to hating upgrading my PC and knowing NeoCore can do wonders with the hardware. But, don’t let me stop you from wanting to take this for a spin now on Steam. Their two ports of The Incredible Adventures of Van Helsing came out pretty well on the system, so I’m going to go in with at least the mild expectation that this new open world game will be as good as or even better than their monster hunter’s digital exploits.

Having tried a small chunk of the Early Access version last year, I can very safely say this will be quite a tough game for those who come in cold and think it’ll be a total breeze. I’m gathering the difficulty will be a bit more balanced but not totally casual to the point where it’s a Diablo III cakewalk that lets you overpower your character if you desire and end up with an unstoppable master of doom in that chunky metal armor. Eh, we shall see. We shall see.

-GW

Advertisements

EDF 5 Truly Bugs Me (But That’s A Good Thing)

 

EDF_5Okay, at this point I’m hoping the planet doesn’t blow up just so I can get my grubby little paws on the three upcoming Earth Defense Force games coming from Japan where the earth is in danger of getting blown up after yet another massive alien invasion by what looks like everything great from a wide range of Japanese sci-fi flicks.

In addition to the absolutely insane-looking Earth Defense Force 5, Original developer Sandlot is teaming up with developers Clouds Inc. and Giga-Rensya for Earth Defense Force 4.1: Wing Diver The Shooter (set for a digital release on PSN) and veteran developer Yuke’s is handling the work on Earth Defense Force: Iron Rain, which is coming sometime in 2018.

Oh, here’s the same trailer but with English subtitles just because you might get why I’m so cuckoo about this long-running series:

 

 

For the record, the series has NOTHING to do with the old Super Nintendo shooter Super E.D.F., so that non-fact needs to disappear off the internet, stat. Anyway, EDF 5 is in Japan on 12/7 and I’m kind of in a mental bind trying to decide on whether or not to take the plunge and buy it soon or wait for the localized North American version. My Japanese is pretty terrible and even though I’ve played through previous games in the series and completed them, I kind of want to experience this entirely in English just so I don’t need to stop playing and look up a weapons guide or other gameplay tips.

earth-defense-forces-5-WD (Custom)

And nope, my decision isn’t at all bound by this gal and her seductive stretching (oh, Japan – you’re too much, but it’s all good):

 

 

Anyway, I’m leaning towards waiting it out, but man, is it going to be rough. I know of a few folks who will get the import, but I’ll avoid discussing anything with the because I want to go in totally cold and get my 100+ hours in and learn what’s what. Actually, I haven’t a clue as to who will be publishing this in North America, but a heads-up from a kindly PR person who wants to keep me calm might help out a little lot.

*Sigh* And so, the wait begins anew…

-GW

 

Review: 8-Bit Adventure Anthology – Volume 1 (PS4)

8-Bit AA logo

 

Yep, this one’s a must-buy alright. I was actually a bit under the weather a few days back when code for this arrived and amusingly enough, a few hours spent dying and retrying in all three games in this set made me feel a whole lot better. That’s good old old school gaming for you, kids. Anyway, here’s the deal: three classic adventure games for a mere eight bucks is a no-brainer, especially if those three games happen to be Shadowgate, The Uninvited, and Deja Vu. Do yourselves a big, fat favor and stay away from walkthroughs, though. Trust me on this one – your brain probably needs the workout.

While fundamentally the same in terms of interface and straightforward pixel art visuals, each game has its certain charms and difficulty that make them quite enjoyable and yes, frustrating if you’re not into trial and error or frequent game saving. Shadowgate has elements of fantasy role-playing, The Uninvited is a straight-up horror/haunted house game, and Deja Vu is a thriller/crime drama. If you’re going in cold or haven’t played these since the Macintosh or NES days, expect your poor main character to die at the drop of a hat. A lot. Your characters in all three games are cursed with the weakest skulls, brittlest bones and other ailments that make them all too easy to fall victim to any hazard these games toss their way. Believe it or else, this is a good thing.

Continue reading

L.A. Noire Switch Trailer: Portable Detective, About To Go On Patrol

 

With all the ruckus on some sites over Red Dead Redemption 2 being Rockstar’s next big thing, I’m truly hoping no one sleeps on the still (and now more so than ever) stunning crime saga that is L.A. Noire. The game is getting a full on remaster for PS4 and Xbox One that’s going to land in stores November 14th along with this newly created Switch version that has console-specific functionality and yes, some pretty stunning visuals. I don’t yet own a Switch, so I’ll be aiming to grab the PS4 version when it launches. That said, this one’s definitely going on the long want list of Switch titles thanks to developers continuing to do some truly amazing work with the hardware.

L.A. Noire Wide

This has definitely been a spectacular year for Nintendo’s new console and it’s clear that a lot of former naysayers are chomping on some fresh crow pie these days.

-GW

#TBT: Play A Little With The 8-Bit Adventure Anthology Website

Shadowgate skull

While you’re waiting for this game’s Halloween release date to roll around, why not spend a little time treating yourself to a few tricks here: http://www.8bitaa.com/ where you’ll find a few fun mini-games that unlock demo versions of all three games in this upcoming set of classic adventure games. Hey, you know you want to and yep, it’ll keep you indoors and out of trouble. Your neighbors do NOT need their house TP’d again, so put that ladder back, pal.

-GW

Review: ECHO (PS4)

ECHO_Keyart_Cube_LogoSneaking onto PC last month and out now on PS4, ECHO is one of the smartest games I’ve played this year. Developer Ultra Ultra has created an intentionally initially slow-burning hard sci-fi game that relies heavily on its innovative gameplay that’s bound to keep you on your toes. It’s also got spectacular visuals, brilliant sound design and a pair of excellent voice actors (Rose Leslie and Nick Boulton) bringing their characters to life in what’s basically one character talking to an AI interface as she tries to survive a gilded palace filled with replicas of herself trying to kill her. While it’s got its share of (primarily technical) flaws, it’s a worthy experience that shouldn’t be missed if you like your games to shake you up a bit early and often.

After a century in space asleep, a woman named En is awakened by her computer, London and informed that their ship has reached its destination. The pair has traveled all the way to a strange planet because En wants to bring back to life a friend whose remains are inside a cube-shaped device she wears on her back. The opening is a deliberately paced buildup as En lands on the planet and makes her way into The Palace, an endless ornately designed structure that’s the size of the entire planet. There’s a great deal of exposition during the game with much of of it establishing a backstory for En’s long journey as she explores her initially unlit surroundings. When she locates a spot to place that cube, The Palace reacts by coming to life and over time, producing many copies of En that eventually end up coming after her with murderous intent.

ECHO_Screenshot_Echoes

Continue reading

Wolfenstein II: The New Colossus: Less Is More Or Less Better For Overall Overkill

I’ve been pretty quiet on Wolfenstein II: The New Colossus for a good reason. I’m ignoring the off-balance people with zero (or less) sense of actual history (not to mention actual videogame history) hating on Machine Games and publisher Bethesda Softworks (it’s all white noise to me, pun mostly intended) while also not poking around the internet for every bit of information because I like my games relatively unspoiled. One of the problems with modern game “journalism” is the need (that’s not needed) to ruin a game too early because some can’t not reveal spoilers or keep an embargo correctly.

Me, I want to go in ice cold with the windows open (brrrrr!) and be thrilled and surprised at what’s been cooked up. Nope, I’m not going to tell you that you should go out and grab yourself a copy of the game and a console or high-end PC to play this on (although you probably should if you have that disposable income and want to support the developer and publisher in this crazy year of too many solid games and not enough time to play them all). As always, it’s your move, folks.

-GW

The New Mutants Trailer: Freaks & Geeks, The Remix

As I’m ancient enough have been around during the Chris Claremont/Bill Sienkiewicz run on The New Mutants (issues 18-31, 35-38), the upcoming film having a horror vibe (well, as seen in this trailer and you know how trailers are [if you know what’s good for you]) doesn’t surprise me at all. Bill’s groundbreaking artwork was at its best when things got seriously twisty and psychological and I do recall there was a definite like/hate thing going on among some comics fans of the period who wanted a more traditional art style. Me, I was all in from the first collaboration and stayed until a few issues after he left just to wrap up a few story points.

As usual, no big fat over-speculation here about the trailer other than to say (despite the rubbery membrane wall effect) it’s eye-catching (ow!) and has me intrigued enough to run it and yes, the casting looks quite like the characters I recall from way back when. Also as usual, the wait begins to see if the actual film is actually decent enough to drop ticket money on when it’s finally released or snapping up the inevitable Blu-Ray when that drops a few months later. We shall see, but signs are somewhat hopeful I’d say.

-GW

8-Bit Adventure Anthology (Volume One): The Throwback With Bounce Ability

8-Bit AA logo

 

Adventure game fans of old will really appreciate this one, a triple threat of classics set to be re-released by Absolution Games in the form of 8-Bit Adventure Anthology (Volume One), coming October 31 to Steam, PlayStation 4, and Xbox One. No fancy updated visuals here (other than what looks like sharper cover art) for the three titles included.

So, what’s in that set, you’re asking? Well, let’s WALK up to the DOOR and take a PEEK inside:

The 8-Bit Adventure Anthology (Volume One) includes these classic games:

Shadowgate™: The wind whistles through the silent halls as you step through the stone threshold. You’ve just entered Shadowgate, a once shining castle, now an evil, dark moldering ruin. Swallow your fear and take up your torch. You are the ‘Seed of Prophecy’ and in your hands lies the fate of the world itself.

The Uninvited™: The last thing you remember was a figure appearing in the middle of the road and the sound of your sister’s screams over the screeching tires. When you come to, you discover two horrifying things: your sister is missing and the mansion that now looms before you seems to be calling your name…

Déjà Vu™: It’s 1942 and you wake up in a seedy bathroom with no idea how you got here or, for that matter, who you are. You grab a .38 hanging on the door, stumble up the stairs and find some stiff slumped over a desk with three bullet holes in him. You check your gun. Three bullets are missing. This is gonna be a bad day.

Yep, I can hear your brains all clicking into place now (well, those of you who recall playing these on PC or the NES back in the day). How about some screenshots to get you grinning? Okay, LOOK:

Pricing hasn’t been set yet, but I’m betting a few of you will be ignoring those Trick or Treaters just so you can camp out at home with the lights down low as you click away at solving and surviving the mysteries and assorted deathtraps that await. Well, that’s my plan and I’m sticking to it. While it won’t be a HIT with the kids ringing my doorbell, I’ll feel better knowing I’m not responsible for any cavities in the not to distant future.

-GW

Star Wars: The Last Jedi Trailer – Rey of Hope? Maybe Nope?

SW_TLJ_MP

Yep, as Yoda would say, pretty good, it looks… but I won’t do any big speculation at all on this nifty trailer because it’s useless (at least as far as I see it). Trailers are made to missile guide viewers into overthinking stuff and too many fall into that trap and end up theorizing themselves into corners up until a movie lands in theaters. PROTIP: for a big, honkin’ tent pole film such as this, the less you flop around on the floor like Shemp about stuff you see (that very likely won’t be in the same order in the final cut or hell, not in the film at all) the more you’ll actually enjoy it.

Well, that’s MY personal train of thought about these trailers and it’s yet to fail me.

I guess I’ll confess (once again) that I’m not a “superfan” to the point that I’ll gargle out copious pages of notes based upon watching every second of a trailer every day for a week and end up being disappointed that my 1600 theories have all been proven wrong. On the other hand, I’m a “superfan” who wants to go in totally cold and get my fill based on NOT knowing or wanting to know any more than what I was teased with in that possibly not quite all true trailer. That poster is nice as well, but it’s kind of hard to mess up a Star Wars poster (much).

-GW