Sega To Bring Phantasy Star Online 2 New Genesis to PS4 in August

From “Don’t hold your breath” to “Can’t wait ’til this launches”

File this news under “It’s About Time” if you’re so inclined, but yes, Playstation 4 owners will finally get to play the US version of Phantasy Star Online 2 New Genesis on August 31st, 2022. The free-to-play online action RPG game will be launching on PlayStation 4 along with an entire year of updates including the newest update, “Frozen Resolution”, which introduces the snowy Kvaris region and a flurry of new enemies, characters, combat and the new “Waker” class. As noted below, the game will also be cross-play between PC, PS4 and Xbox One versions.

PSO2:NGS at Anime Expo 2022

In honor of the upcoming launch, SEGA has commissioned one-of-a-kind art that will be displayed all weekend at Anime Expo 2022 in Los Angeles, from July 1-4. The gallery will also feature concept art, figurines, and additional artwork commemorating PSO2’s recent milestones. There will also be a SEGA photo booth that will transport Anime Expo attendees into the world of PSO2:NGS! Booth visitors will also receive codes to redeem in-game items like ARKS Expo shirts, a mag form, an emote, and a sticker. A limited selection of PSO2: NGS merchandise, including shirts and pins, will be available for purchase; these items are exclusive to Anime Expo and ARKS Expo in Japan.

Players can play nine years of content in Phantasy Star Online 2 and join the newest entry to the series, Phantasy Star Online 2 New Genesis.  Download and play Phantasy Star Online 2 New Genesis on PC and Xbox One for free today.

I hope they’re just here to sing and dance…
  • Free to play! (Some optional purchases may be made)
  • Huge wide-open battlefield environments! Explore a whole new world featuring broad, expansive playfields filled with ferocious enemies waiting for you and your team. Traverse wide-open environments, speed and soar across the giant landscape and skies with new special abilities. Transitioning into a new area is as simple as walking into it — no loading screens.
  • Enhanced character models! Create your identity with any character you can imagine in PSO2:NGS using the powerful creation engine. Adjust every imaginable characteristic to create your one-of-a-kind avatar.
  • Redesigned graphics engine! Witness lush environments, amazingly detailed player characters, and monstrous foes in razor-sharp resolution. Watch spectacular new lighting and particle effects as weapons clash with armor. See the world as you’ve never seen it before.
  • New multi-weapon system and abilities! Combine 2 types of weapons for smoother weapon switching. Battle at lightning speed using a variety of weapons and techniques.
  • Connects with PSO2! Move easily in-game between PSO2:NGS and PSO2.
  • Cross-platform! PC, Xbox One, and PlayStation 4 players can play together side by side.

About Phantasy Star Online 2 New Genesis

PHANTASY STAR ONLINE 2 NEW GENESIS is a new online action RPG game by SEGA. Set 1,000 years after the events of Phantasy Star Online 2, PSO2: NGS takes place on Halpha, a planet on which ARKS (soldiers of the Oracle colony fleet in the Phantasy Star Online 2 series) are locked in a battle for dominance against the mysterious DOLLS.

PSO2: NGS features new and improved action combat and character customization, allowing for more flexibility and expression than ever before. Choosing from four unique races and eight classes, players can join forces with other operatives to experience unforgettable battles and boss fights in brand new locales, with an emphasis on flowing, flashy mobility to conquer and explore sprawling open environments. Players will be able to do all of this with friends on both PC (Steam / Windows 10 / Epic Games Store) , Xbox One and PS4 thanks to cross-platform play.

The Global version of PHANTASY STAR ONLINE 2 NEW GENESIS includes fully localized text and character voices in English and will remain content current with the Japanese servers. Details can be found at https://ngs.pso2.com/.  For additional up-to-the-minute updates, players can follow @play_PSO2 on Twitter, @PSO2Official on Facebook and @play_pso2 on Instagram.

I think I know of a few folks who might want to play this…

-GW

Dragon’s Dogma 2 In Development (And There Goes The Rest Of My Time In The Future)

Yep, played them all (took a few years total), Yes, I also have the PC version.

I was one of many who played the original PS3 version of Dragon’s Dogma while it was on its demo tour at a few comic book conventions and knew right away that Capcom was onto something special. In the final build, Exploring the open world of Gransys made for many hours of near constant amazement at every new encounter, how well connected the dungeons were to the overworld, the day/night cycle which put characters in constant danger if they traveled at night, and much more. The key here is not “better”, but “different” than the games it’s been compared to as the experience does have flaws, but does so much so well on a regular basis.

A bit of much more below:

The later Dark Arisen expansion added a supremely treacherous second map, Bitterblack Island, that was clearly created for expert players and clearly not for the faint of heart. Nearly every major enemy was set on “puree”, including some huge, almost unstoppable bosses that could, if you were under the suggested levels, take a few game days to dispatch. The lure of all those lovely gear drops here was worth a few trips into the dread, because players who managed to survive the first few rooms could return to the main game with some pretty awesome new gear. But enough of that for now- here’s the tenth anniversary video that ends with an announcement of current plans:

Guess who’s pre-ordering this? I usually avoid pre-ordering any games at all.

To Hideaki Itsuno and his team, One word comes to mind: RESPECT. I can only hope they give us the best of the original game and polish up a few of the quirks, like the somewhat suicidal Pawn AI, which would sometimes fling itself into harm’s way when it wasn’t pulling off some stellar support work. I may even start posting gameplay videos again, as I was making some lengthy ones back when the PS4 version dropped. Keep it offline, save for the Pawn loaning between users, or see if some sort of co-op mode can be implemented. I’ll shut up now, as I only play games and don’t make them. Anyway, between using the glorious RE Engine and what’s bound to be some spectacular design elements, I’ll be dreaming of even more mythical and mystical creatures for a while yet. Or just playing the original again (from the beginning, of course).

And it goes like this (sometimes).

-GW

Upcoming: “You’ll Hear The Drums & The Brush of Steel”

“There’s only ONE way to deal with tumbleweeds”

Well, that’s more than enough time to give the Blu-ray of Sergio Leone’s rather epic western Once Upon A Time In The West I just ordered a spin or three for Moon In Gemini. I may try another, as the subject this time is more than broad enough to perk my interest in contributing a few reviews. Better yet, I’d bet a few of you out there that blog a bit on film may want to get in on this as well. Side note: I’ve actually scribbled a few reviews in the past on certain films mentioned on Debbie’s site, so feel free to check out my takes on Outland, Battle Beyond The Stars, and Day of Anger, if you like.

-GW

A New Year, If You’ll Have It

Hi There.

I’m mostly back (mostly) and Happy 2022, folks – let’s have some brain clearing music for a spell:

Well, it works for me.

OK, moving on. There’s a weird bit of content coming, so bear with my probably slightly entertaining psychotic ramblings for a bit. Last year was a bit of a corker for me (and hell, just about everyone else!) but we’ll try to post more headed forward. I’ll poke around in my drafts and knock out some ancient stuff that I started last year while the old grey matter percolates some newer content (mostly). Alrighty then- I’m off to watch a few movies to subtract from my bucket list- it’s a dreary enough day today to warrant such behavior and I’m sure laying low like this is good for one’s mental health, right? Er. don’t answer that.

GW

Ghost Grab 3000 + Singled Out Coming to Switch in July

(Thanks, Matt Glanville!)

Here come two more fun little arcade style titles from Matt Glanville, the maker of Switch ‘N’ Shoot, a cool and challenging single button retro-inspired game you should also get, by the way. Ghost Grab 3000 is a game where you trap and zap ghosts while trying to avoid their shots and get that high score. Singled Out has you identifying and neutralizing Galactic Supercriminals with a sniper rifle and yes, there’s a family friendly mode where you can cage those goofy-looking space aliens instead. Both new games are now available for pre-order on the eShop with a limited 10% discount and a July 2nd street date for both, but if you already own Switch ‘N’ Shoot or any of Matt’s games on the eShop, that discount becomes 15% off.

singled-out-switch-screenshot02

Go get these, I say. I’m playing through both games as we speak and can report they’re both fun little games that play and feel like they’re been transported from the 80’s, but don’t try and look for a coin slot on your Switch.

-GW

That PS5 Reveal Made Me Hungry

(Thanks. PlayStation!)

So yeah. The PS4 looks like an overstuffed fancy sandwich on Wonder Bread, there’s no way to get around it. Well, it also looks like it can hold the Eye of Sauron when it’s standing upright, or it looks like a building in a big city (Dubal, as a friend suggested). No price was revealed for either the disc-based or digital-only model, but the disc-based model I’m looking as as we speak also looks like it’s about three months pregnant and showing. Fortunately, it can lie on its side. where it looks like an over-baked pastry still three months pregnant:

PS5 on side

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Arrow’s June Bugs Will Get You Hopping

Here’s a nice set of Arrow/Arrow Academy releases coming your way this month. Get ready to catch them all:

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New from Arrow Video US and Arrow Academy US:

DREAM DEMON [Blu-ray] (6/23)

THE MAD FOX [Blu-ray] (6/23)

 DJANGO [Limited Edition Blu-ray] & [Steelbook] (6/30)

-GW

Review: TT Isle of Man – Ride On the Edge 2 (Switch)

tt-isle-of-man-ride-on-the-edge-2-switch-description-charKT Racing has clearly put a Kylotonn of work into bringing TT Isle of Man – Ride On the Edge 2  ($59.99) to the Nintendo Switch and it’s truly an impressive effort on the hybrid console. The developer has recreated the recent PC and console experience perfectly in terms of complete content on the Switch with a few very obvious concessions to the lower-powered hardware. On Switch, there’s a tiny bit of texture draw-in plus some low resolution textures such as bike shadows, some of the signage, plus logos on your rider’s gear, which can all be a bit fuzzy in static shots. Despite these flaws and some long loading times, the game completely soars when in motion, particularly in docked mode. In handheld mode, the game is fine, but as a simulation that requires zen-like focus (there’s no in-race music for a reason!), every little detail needs to be seen at the best resolution available.

Where TT2 impresses constantly is in the excellent bike detail and its thrilling overall sense of speed thanks to excellent visual representation in the various camera modes and some tremendous sound design. The sheer intensity when you get to flying down a course and don’t go flying off your bike is nothing but a pure adrenaline rush, and the game will make you appreciate the art of the learning process. That said, it feels like a bit of understeer is in play on corners and you’ll crash a lot as a beginner and a great deal less (or not at all when you get better) as you get accustomed to the controls, which can by fully customized and come in a few styles from amateur to professional. Got a first or third party Switch compatible controller with a Rumble feature? DO please use that over the handheld’s Joy-Cons. The game goes from trickier to control and a bit too shaky to one where analog controls make things more manageable. The game is playable with Joy-Cons, mind you – it’s just more difficult if you stick to the standard control scheme and/or if you have the dreaded left Joy-Con drift issues some users have experienced with the handheld.

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HUNTDOWN: It’s Been A Long Time Coming, But It’s Been Worth The Wait

huntdown-switch-hero

Here comes trouble, and there goes your free time!

Way back in 2016, I saw a trailer for a wild little 2D game from an independent developer and I was pretty excited because it captured a few nostalgic vibes from both some older games and plenty of crazy action flicks:

(Thanks, Easy Trigger!)

Skip ahead to the next year, and the game went through some changes that made it look even better. I was able to sign up and test out an in-progress version on Steam, and it was pretty great even though some parts were in need of a little refining (as any work in progress would – a demo of a game is NOT a full game experience). Even with the parts that needed work, what was there was such a huge improvement that it was clearer this was going to be even more amazing when it was completed:

(Thanks, Coffee Stain!)

Now (well, tomorrow), the final game is ready for its closeup and wow, does it look too nuts or what? “Hold on to your butts!”, as the saying goes:

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BRIGANDINE: The Legend of Runersia Hands-On: Reign of Thrones

(Thanks. HappinetGameChannel!)

If the recent Switch demo of Matrix Software and publisher Happinet’s BRIGANDINE: The Legend of Runersia is any indication, this is going to a near-perfect entry in the genre for turn-based strategy fans who want a game with a ton of replay value. As noted in my previous look at the game, the developer really knows what they’re doing here. Everything here soars from gorgeous painterly art style, the optional step by step tutorial, the clear typeface and pretty solid English localization. Since many of us are still in stay at home zones, a game like this may make the month of June fly by because it’s got that “just one more mission” thing going for it.

Every element comes together in a game that’s clearly a labor of love for its developer and a return to the scene for a title that’s both accessible and daunting in its overall scope. While the demo had an introduction to a single character’s story and three “seasons” worth of play, the final game will contain six different characters all intent on gaining control of the land of Runersia for their own motives as the other five nations do their best to put an end to these efforts.

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