There’s A Vertigo Game Coming. With A Hitch.


Yep, that was me upon reading this email from earlier today. I’ll say no more other than I like some of what Microïds has done over the years and if they can do this right and pay homage to Hitchcock and one of his greatest films, I’ll be one of those championing the work. That said, I know a load of people will indeed be upset at this news and all I ask is for them is to be patient, go poke around at the company’s site and see that there’s probably no cause for alarm at this point.


Press release below the jump:

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EDF 5 + Starship Troopers = My Eyes Bouncing ‘Round The Room




While I still have NO idea who’s publishing Earth Defense Force 5 in the west and any news seems to be being kept way too quiet (grrr!), this trailer really set my “I need this NOW!” timer off. The funny thing is, I had NO interest in any other Starship Troopers films after Paul Verhoeven’s (it’s a great and intentionally ironic parody some still don’t fully grasp, by the way) and  even dismissed last year’s Starship Troopers: Red Planet (or Traitor of Mars) as looking too much like a game for my snooty cinematic tastes. Well, look who’s a crow-chomping clown who wants to see, er, find out more about this one?

Thanks, EDF! Now, about that US release date and publisher? Those giant bug-sized beans need to be spilled, and fast.


Switchy Business, Or: Blizzard, Just Do It.

So, yeah. A few days ago this happened on Twitter:

Naturally, a LOT of people jumped on this (including yours truly) and thought right off the bat that this cryptic tweet was not at all cryptic and meant we’d be seeing a Switch version of Diablo III at some point. Well, Blizzard says nope, it was all just a misinterpreted tweet. Boo. That said, I think they’re at the very least planning something and that tweet was a means of teasing and testing the waters as far as responses to a Nintendo version. While I despise speculation, I’m about to speculate on what’s up while adding a few thoughts on this matter.

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Red Dead Redemption 2 Gets (Re)Dated (and Fated)


Dear All,

We are excited to announce that Red Dead Redemption 2 will be released on October 26th 2018. We apologize to everyone disappointed by this delay. While we had hoped to have the game out sooner, we require a little extra time for polish.

We sincerely thank you for your patience and hope that when you get to play the game, you will agree the wait will have been worth it. In the meantime, please check out these screenshots from the game. We look forward to sharing a lot more information with you in the coming weeks.

With thanks,
Rockstar Games


Yes, moseying on is a good thing. Take your time, Rockstar. I know it’ll be worth the wait.


Yep, it’s now an October surprise for Rockstar Games’ upcoming western action/adventure Red Dead Redemption 2 and it’s fated to be a huge hit based on the interest in it worldwide. See what I did there? Good, because this news got me bouncing out of bed and somewhat cheerier than usual. Go check out these screenshots and feel free to go find your jaw on the floor if it tends to get too loose when viewing wondrous visuals such as these. I’m guessing there’s a new trailer coming as well and I can;t wait to check that out. And neither can you, I’d reckon.


Warhammer 40K: Inquisitor – Martyr Campaign Intro Trailer: Meany, Miney, (Give Me) Mo’




Well, it may be short and tease-y for a campaign intro, but this is looking really interesting. Still, I’m holding out for the PS4 version thanks to hating upgrading my PC and knowing NeoCore can do wonders with the hardware. But, don’t let me stop you from wanting to take this for a spin now on Steam. Their two ports of The Incredible Adventures of Van Helsing came out pretty well on the system, so I’m going to go in with at least the mild expectation that this new open world game will be as good as or even better than their monster hunter’s digital exploits.

Having tried a small chunk of the Early Access version last year, I can very safely say this will be quite a tough game for those who come in cold and think it’ll be a total breeze. I’m gathering the difficulty will be a bit more balanced but not totally casual to the point where it’s a Diablo III cakewalk that lets you overpower your character if you desire and end up with an unstoppable master of doom in that chunky metal armor. Eh, we shall see. We shall see.


EDF 5 Truly Bugs Me (But That’s A Good Thing)


EDF_5Okay, at this point I’m hoping the planet doesn’t blow up just so I can get my grubby little paws on the three upcoming Earth Defense Force games coming from Japan where the earth is in danger of getting blown up after yet another massive alien invasion by what looks like everything great from a wide range of Japanese sci-fi flicks.

In addition to the absolutely insane-looking Earth Defense Force 5, Original developer Sandlot is teaming up with developers Clouds Inc. and Giga-Rensya for Earth Defense Force 4.1: Wing Diver The Shooter (set for a digital release on PSN) and veteran developer Yuke’s is handling the work on Earth Defense Force: Iron Rain, which is coming sometime in 2018.

Oh, here’s the same trailer but with English subtitles just because you might get why I’m so cuckoo about this long-running series:



For the record, the series has NOTHING to do with the old Super Nintendo shooter Super E.D.F., so that non-fact needs to disappear off the internet, stat. Anyway, EDF 5 is in Japan on 12/7 and I’m kind of in a mental bind trying to decide on whether or not to take the plunge and buy it soon or wait for the localized North American version. My Japanese is pretty terrible and even though I’ve played through previous games in the series and completed them, I kind of want to experience this entirely in English just so I don’t need to stop playing and look up a weapons guide or other gameplay tips.

earth-defense-forces-5-WD (Custom)

And nope, my decision isn’t at all bound by this gal and her seductive stretching (oh, Japan – you’re too much, but it’s all good):



Anyway, I’m leaning towards waiting it out, but man, is it going to be rough. I know of a few folks who will get the import, but I’ll avoid discussing anything with the because I want to go in totally cold and get my 100+ hours in and learn what’s what. Actually, I haven’t a clue as to who will be publishing this in North America, but a heads-up from a kindly PR person who wants to keep me calm might help out a little lot.

*Sigh* And so, the wait begins anew…



Review: 8-Bit Adventure Anthology – Volume 1 (PS4)

8-Bit AA logo


Yep, this one’s a must-buy alright. I was actually a bit under the weather a few days back when code for this arrived and amusingly enough, a few hours spent dying and retrying in all three games in this set made me feel a whole lot better. That’s good old old school gaming for you, kids. Anyway, here’s the deal: three classic adventure games for a mere eight bucks is a no-brainer, especially if those three games happen to be Shadowgate, The Uninvited, and Deja Vu. Do yourselves a big, fat favor and stay away from walkthroughs, though. Trust me on this one – your brain probably needs the workout.

While fundamentally the same in terms of interface and straightforward pixel art visuals, each game has its certain charms and difficulty that make them quite enjoyable and yes, frustrating if you’re not into trial and error or frequent game saving. Shadowgate has elements of fantasy role-playing, The Uninvited is a straight-up horror/haunted house game, and Deja Vu is a thriller/crime drama. If you’re going in cold or haven’t played these since the Macintosh or NES days, expect your poor main character to die at the drop of a hat. A lot. Your characters in all three games are cursed with the weakest skulls, brittlest bones and other ailments that make them all too easy to fall victim to any hazard these games toss their way. Believe it or else, this is a good thing.

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L.A. Noire Switch Trailer: Portable Detective, About To Go On Patrol


With all the ruckus on some sites over Red Dead Redemption 2 being Rockstar’s next big thing, I’m truly hoping no one sleeps on the still (and now more so than ever) stunning crime saga that is L.A. Noire. The game is getting a full on remaster for PS4 and Xbox One that’s going to land in stores November 14th along with this newly created Switch version that has console-specific functionality and yes, some pretty stunning visuals. I don’t yet own a Switch, so I’ll be aiming to grab the PS4 version when it launches. That said, this one’s definitely going on the long want list of Switch titles thanks to developers continuing to do some truly amazing work with the hardware.

L.A. Noire Wide

This has definitely been a spectacular year for Nintendo’s new console and it’s clear that a lot of former naysayers are chomping on some fresh crow pie these days.


#TBT: Play A Little With The 8-Bit Adventure Anthology Website

Shadowgate skull

While you’re waiting for this game’s Halloween release date to roll around, why not spend a little time treating yourself to a few tricks here: where you’ll find a few fun mini-games that unlock demo versions of all three games in this upcoming set of classic adventure games. Hey, you know you want to and yep, it’ll keep you indoors and out of trouble. Your neighbors do NOT need their house TP’d again, so put that ladder back, pal.


Review: ECHO (PS4)

ECHO_Keyart_Cube_LogoSneaking onto PC last month and out now on PS4, ECHO is one of the smartest games I’ve played this year. Developer Ultra Ultra has created an intentionally initially slow-burning hard sci-fi game that relies heavily on its innovative gameplay that’s bound to keep you on your toes. It’s also got spectacular visuals, brilliant sound design and a pair of excellent voice actors (Rose Leslie and Nick Boulton) bringing their characters to life in what’s basically one character talking to an AI interface as she tries to survive a gilded palace filled with replicas of herself trying to kill her. While it’s got its share of (primarily technical) flaws, it’s a worthy experience that shouldn’t be missed if you like your games to shake you up a bit early and often.

After a century in space asleep, a woman named En is awakened by her computer, London and informed that their ship has reached its destination. The pair has traveled all the way to a strange planet because En wants to bring back to life a friend whose remains are inside a cube-shaped device she wears on her back. The opening is a deliberately paced buildup as En lands on the planet and makes her way into The Palace, an endless ornately designed structure that’s the size of the entire planet. There’s a great deal of exposition during the game with much of of it establishing a backstory for En’s long journey as she explores her initially unlit surroundings. When she locates a spot to place that cube, The Palace reacts by coming to life and over time, producing many copies of En that eventually end up coming after her with murderous intent.


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