Berserk and the Band of the Hawk: Gatsu Get It If You’re A Fan

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Veteran developer Omega Force is well into being the reigning champ of turning its share of popular anime and game franchises into variations on its long running Musou/Warriors games and the latest, Berserk and the Band of the Hawk looks as if it might be one of the better conversions to date. We’ll see, of course. But the art is on point, the game isn’t shying away (much) from its mature content and as the trailer shows, it’s a guaranteed to be a hit on PS4, Vita and PC that fans of the manga and anime should check out.

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-GW

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Switch-ing: With Reservations (And Some Ironing), Yes.

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Not surprisingly, actually getting out and about to lay eyes on and try out something for oneself is a hell of a lot better than sitting on one’s rump in front of a computing device babbling nonsense about what one thinks they know about something they haven’t touched yet. Be it food, books, movies, or in this case, Nintendo’s upcoming Switch game system, you really aren’t doing anything other than heavy guessing and heavier petting of your own negativity until you try the darn thing out.

Spending about three hours with the system and way too many games for one event revealed at its recent NYC showcase reveals it’s a solid bit of kit with a few big to little issues around things like software/peripheral pricing and a to be announced (imperfect) online service that sounds as if will need some major tweaking if it’s going to compete with the (less imperfect) services Sony and Microsoft offer for their game hardware.

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Let’s get the first point out of the way: that live press conference from Japan was somewhat awful if judged by western perspectives. The droning English narration, the greatness of Goichi Suda trying to work the room off-script and failing spectacularly as he revealed work not yet started on the return of Travis Touchdown, the too-sedate responses to every announcement – none of these made for good optics.

Couple that with too many YouTubers and a few games journalists putting out quickie bash pieces so quickly that by the time a bunch of post-conference trailers that weren’t shown dropped online, many complaints about the small software lineup were rendered invalid and worse, the short attention span theater antics didn’t take into consideration that early announcements change into more concrete plans that make better sense as launch windows open.

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But let’s talk games from this point onward until I get to the problem stuff I see that needs ironing out. Continue reading

Oh, Deer! In the Headlights, Sideways, Somewhat Allegorically

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Current mood:


 

Oh, Deer! is apt enough and more than fast enough for these testy times that I can recommend it even though I’ve yet to actually play it. Scoreless swerving past or through lines of poor digital deer is an odd metaphor for the daily careening many of us do while glued to a news source, real or “alternative facts” based, eyes wider than usual. While this may not seem all that deep, developer Necrosoft Games is proudly stating this is indeed a beta that will end up as a more fully polished product. Initially released as a 49-cent PlayStation Mobile game (I missed it on the Vita? Noooooo!), it got bumped up to subscription-only freebie beta build for Humble Monthly subscribers where it caught fire and careened into a game a lot of folks want to see get completed.

So, yeah. Get this if you’re cracking up or something. Amusingly priced at an apocalyptic $6.66, that entry fee also gets you whatever ends up being the final version of the game whenever the fine folks at Necrosoft get to completing it. Hey, the world may end before that happens or it may not. No matter what, you’ll be able to swerve past or slam sideways into all the deer you choose without guilt or incurring and insurance fee increases.

-GW

Berserk’s Back: Have You Got The Guts To Read It?

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Okay, I’ll admit it. I have almost NO experience with Berserk outside a poring over a few borrowed issues of the manga back in the 90’s and playing through three video games based on the manga and anime (Super Famicom, Dreamcast and PS2, FYI). That said, with Koei Tecmo set to release the gloriously violent Berserk and the Band of the Hawk on February 21, 2017, Dark Horse Comics has put out the word that Volume 38 of Berserk will be slicing its way to comic stores and online retailers July 5, 2017. Why post this so early? Well, I think I need to play catch up and I think that’s enough time to play catch up on the other 37 volumes, of course!


 

I’ve been following the game closely, but not reporting much on it or watching any videos other than trailers and official gameplay videos like the one aove because I want to go in as cold as possible and not have stuff spoiled by yakky streamers who got early access even if they love what’s coming. In any event, I need to co clear up some room on my calendar I guess. Slowly going Berserk is a lot better than the alternative, right?

– GW

Apocalypse Now: Well, in 2020 (but as a PC game)

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“The horror… the horror…”

So… this is indeed a thing you can put money towards… and it looks as if it’ll be worth it. Yes, I spit out my coffee when someone sent me this link. But after reading it and soon after, reading the entire Kickstarter page… I guess I’m in, as I’m watching the funding until the final 48-hour push before deciding whether to pledge. It’s NOT a shooter (good!), Coppola in indeed involved (better!) and with a three year production window, the team of industry vets isn’t rushing this to market (best!). granted, the planet still kind of needs to be here so those of us buying that ticket can actually enjoy the fruits of this labor. But we’ll deal with those D20’s as they’re rolled.

– GW

Swery 65: Back With White Owls, Disguises And Plenty Of Creative Spirit

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After splitting with Access Games, creator Hidetaka Swery Suehiro, SWERY 65 (or just Swery to fans and friends) didn’t exactly vanish from sight. While tweeting and traveling, he also managed to appear as a pin-up in a game developer calendar (sporting a great painted on tattoo), drink lots of coffee and keep fans entertained with plenty of thoughtful social media posts on a wide range of subjects.

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Well, the man is back to work with a new studio named White Owls Inc. and a few new projects in the works. Don’t expect a game to appear suddenly out of thin or thick air (he may look like a magician in that photo, but nope, he’s just Swery) and definitely don’t expect a followup to D4, as that IP is still in the hands of a different studio. While you’re waiting for what’s next (looks like a book project of some sort), feel free to peruse White Owl’s online shop and maybe buy something cool for yourself or someone else.

I have the feeling I should finally interview the man one day, but I’ll let him work because I’d rather enjoy what he creates over riddle him with my oddball queries. More likely than not, I’ll end up replaying Deadly Premonition: The Director’s Cut just because it’s still a kick in the head to discover something new I missed out on.

-GW

Time To Switch. But Not Tonight, I’m Pooped

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I just got back from the Nintendo Switch event here in NYC, but I’m wiped out from being awake since 4am. My hands-on will go up tomorrow, but I did like much of what I saw and played. Back in a bit, Zzzzzzzz…

– GW

Nintendo Switch: Waited, Dated – Sated? We Shall See


So, as you can probably guess from the general lack of Nintendo Switch posts until now, I’ve been wholly avoiding the nonsense rumors, speculation and generally pointless gossip about Nintendo’s new console until this official reveal event just so what remained of my sanity stayed intact. This quickie post will actually be a preview to my hands-on later in the week where I form actual news based on what I see and play during my three hour time slot on Saturday. Tonight’s event was what I’d call entertainingly sedated with some expected releases, a few surprises and at least one must-buy launch title that should have been a pack-in. EDIT Of course, with only an hour to show off stuff, the event seemed… lacking in thrills to some extent. However, post-show, a small flood of reveal trailers for other games have dropped online, making the Switch a lot more impressive.

March 3, 2017 is the official mostly worldwide street date for the console which will launch with a $299.99 price tag in North America. The package will include a system, dock, two Joy Con controllers, HDMI and charging cables plus an AC adapter. A new Pro Controller is a separate purchase (and yes, third party peripherals are coming from a few companies. More on those in a separate post). A full list of features is here. The Switch will also be the first Nintendo system to require a fee for online play (Wii U and 3DS are unaffected), but there will be a free trial period at launch with some features disabled and the full paid version with a few perks to follow later this year. There’s also going to me mobile device implementation so players can communicate far better than possible on Miiverse.

As for games, well… it was a mix of oddball new stuff, the return of a few classic characters, a few sequels and… not much else for the moment. Some 80 games were said to be in the works, but the event revealed a mere 15 including a number of works in progress and very brief non-gameplay teases, trailers for a few below the jump. Oh, by the way… the Switch seems to be region-free. Huzzah! But this doesn’t mean the Asian territory e-Shops will be accessible if you can’t read the languages on them. Continue reading

Gravity Cat: A Royal Wedding of Tech As Advertisment


 

Yep. Japan still has the coolest game promos. This one’s for Gravity Daze 2, aka Gravity Rush 2 here in the US, which is set to land on the PS4 on January 20. You don’t see TV ads this lengthy for games in North America at all outside of trade shows and media events. But I’d take a few of these fun promo clips any day over another garbage infomercial or medicine ad selling snake oil with deadly side effects followed by a legal ad asking if you’ve taken one of those drugs and suffered from side effects, ugh.

Anyway, the recent demo was great overall – check out my somewhat rushed play through below:


 

-GW

Husk: Shivercliff Is Calling This February


 

husk_logoHmmmm. UndeadScout’s upcoming horror game Husk just got a boot upwards on my play list because it seems it’s not going to be just another great-looking fright game in a roiling ocean of them. My eye has been on this one for a while, but I’ve been silent on it until more of what’s going on up in those hills was revealed (+25XP if you got the corny reference). In any event, the game is calling out to those horror fans who want a bit more meat on the bones, so do yourselves a favor and go check out the Steam store page and sure, go sign up on the official site for future updates. Hey, someone’s gotta go look for YOU after you go missing, right? Might as well be me or someone else you think you can trust. Yeah, I said *think*. It might be too scary to go get you if I’m not totally prepared.

Although, I do charge a nominal fee for rescue missions.

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Husk arrives on Steam February 3, 2017.

-GW

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