Review: Super Destronaut DX (PS4/Vita)

(Thanks, Ratalaika Games!)

SD_DXAmusingly enough, in the middle of all the stuff I’m working on, I got distracted by a code for Super Destronaut DX ($4.99, Cross-Buy) and made the “mistake” of downloading and playing it for a bit longer than expected. I use the word “mistake” in the jokiest of manners because the game is not only a ton of fun, it brings back memories of hitting the arcades on the weekends and dropping quarters into way too many now classic shooters and other games. It’s also a Trophy hunter’s dream game, as those rewards drop like rain during a sudden thunderstorm. Even if you’re not into collecting those invisible treats, they appear so frequently that you may think there’s some sort of crazy glitch taking place.

Once again, Ratalaika Games and Petite Games have whipped out a fun retro-inspired blast of greatness that’s seemingly simple on the surface, but packs in the fun for a low enough price point that it’s an instant recommend. As with Inksplosion (also $4.99 and Cross-Buy, so go get this one as well), the game’s not the longest out there on the surface. However, to this former arcade denizen, both of these titles replicate flawlessly the intensity and some of the challenge of those old arcade games (which by the way, were primarily really short experiences that were replayed in order to be mastered).

 

(yep, that’s me being lousy at this game. Hey, I’m old!)

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Review: Red Faction Guerrilla Re-Mars-tered (PS4)

RFRM_PS4While much of its color palette is about as utilitarian as the sledgehammer lead character Alec Mason swings around, Red Faction Guerrilla Re-Mars-tered ($29.99) still delivers the goods (and how!) when it comes to its core gameplay. Mars may be the big hot spot some look to as our future home (ha!), but in this game, it’s one of the worst places off earth. The game itself is quite solid overall thanks to recent patching that fixed a few flaws, but getting the hang of weapon switching in the heat of battle is still some tricky business.

Developer KAIKO took Volition’s 2009 PS3/Xbox 360/PC game and added some nice modern visual flourishes such as revamped textures, lighting, and shadow effects along with a (mostly) smoother 60fps frame rate. The game also packs in all the DLC, including a side story set years before the main game featuring a badass heroine who uses some cool alien weaponry, so this package is going to be a treat for those who want additional solo and online play modes to pad out an already lengthy game experience.

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Annnnd just when you make that last payment on your ride, here comes Mason to check up on that repair or replacement clause.

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Just Doing Some Moonlighter-ing

While I’ve been a bit (too) busy with some side projects but have done some (well a LOT of) gaming and yes, reviews are slowly but surely getting done. Oh, that’s 11 bit studios and Digital Sun’s really excellent Moonlighter above, which is one of the newer games on the playlist (reviews are embargoed until the 28th, but keep an eye peeled on this one). There are a bunch of other games I’ve played, but I’ll keep you all in suspense for a bit. Hokay, back to the stack of urgent stuff I need to complete over the weekend.

-GW

Review: Conan Exiles (PS4)

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Survival games come in a few flavors these days and Funcom’s mostly solid Conan Exiles ($49.99) has that interestingly coppery taste of blood, a bit of crunch from a handful of insects and a grassy finish, all wrapped in a hide of some sort that’s been smoked thoroughly. Or something like that. The game is a rough and tumble chunk of violent fun, complex crafting (that *really* needs streamlining), endless exploration and thankfully, offline play when those too packed servers are busy.

As with ARK: Survival Evolved, the massive open world sandbox element tosses you into things nearly naked and needing to gather resources quickly or die trying. Conan pops up at the beginning to free your user-created crucified character and wish you well before you’re left to your own devices. The game prompts you onward with small to large milestones and some fast level gains for small to large accomplishments. Drinking water, finding space for and creating that first shelter, crafting your first basic armor, figuring out the ridiculously complex cooking system and more all help you get a feel for the game right away. Or at least, you’ll realize that this is a game where you’ll need to pay constant attention to even the smallest thing lest you want to punt that Dual Shock 4 through your TV.

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Review: Dragon’s Crown Pro (PS4)

DCP_PS4An instant classic on both artistic and pure gameplay levels, Dragon’s Crown Pro ($49.99) has finally arrived on PS4 with buffed up 4K visuals and cross-platform play/save compatibility with the PS3 and Vita versions. It’s a game that also hopefully going to be one of those true evergreens that new players will want to add to their libraries because it offers enough replay value to keep you dialed in each time you pick up that controller.

The game’s original notoriety to some for its mildly bawdy artwork for some of the female characters (but you get a half naked muscular dwarf as a counter to that) ends up being much ado about nothing. If you’ve a working brain in your skull, you’ll know the difference between gorgeous stylized artwork and solid animation and somehow deeming the game “controversial” because one doesn’t appreciate the very intentionally over-exaggerated art. That and hell, it’s a Vanillaware game, so assorted forms of pulchritude are a necessary non-evil.

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“Waiter, there’s a fly in m… oh, never mind (ogle!)

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Review: Fox n Forests (PS4)

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If Bonus Level Entertainment’s excellent Fox n Forests was released on a cartridge for the Super Nintendo or Sega Genesis back in the mid-90’s before both consoles were phased out in favor of newer systems, it would probably be a Game of the Year contender. Hell, it would even be a fine enough essential 2D platformer/RPG hybrid on the Saturn or PlayStation. Well, it’s out today and it’s a total blast from the past with excellent visuals, music and sound effects, replay value galore, and the perfect length (for those who know, most platform games weren’t over five or six so hours). The crowdfunded game arrives today on PC (Windows, Linux, Mac) and consoles (PlayStation 4, Xbox One, Switch) and yes, is a must buy if you’re big on the retrogaming stuff (or just want a game that’s going to make you work hard in order to see everything).

It’s not a speedrunner at all (thankfully for us old and slow players!), so forget about direct comparisons to Sonic, Mario or other swifter mascot characters. The game combines its platforming with exploration elements out of the Legend of Zelda or Castlevania, but fans of classics such as the Wonder Boy games, Super Ghouls and Ghosts and Actraiser 2 will also see a few influences here. The Fox (i)n those Forests is named Rick and he’s conned into helping out the wise old sentient tree by a partridge named Patty he was planning to eat. Of course, that batty bird just so happens to own all the shops in the game, so guess who needs to spend his hard-earned gold coins at them?

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Moonlighter Trailer: Best of Show, Humor Award

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Okay, I don’t hand out awards at all. But if I did, this trailer for Moonlighter, the upcoming game from 11 bit studios and Digital Sun would take home a few trinkets and trophies. A direct poke in the eyeball to all those folks who get all frothy at the mouth over even the most subtle differences in cross platform games, here we see that yes, the perfectly solid pixel art in the game is exactly the same across anything it plays on. Lovely.

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Review: Rick and Morty: Virtual Rick-ality

Rick and Morty PS4Developer Owlchemy Labs really has a decent handle on this VR stuff, so Rick and Morty: Virtual Rick-ality ($29.99) is pretty much a no-brainer for fans of that popular show who just so happen to own a PlayStation 4 and PS VR setup. The game’s about as as insane as the show and the VR is pretty neat and designed to be a good deal less frantic on the eye holes (meaning those of you who get a bit woozy from VR can rejoice).

While I’m not as much into the show as some of its more avid fans, a well-made game will always catch my eye (ow), particularly one with the totally offbeat (and not for the young kiddies) humor the show excels at. So, yeah, if you’re new to the show, have wee ones and this game pops up as a request (because some kids can be cooler than their parents, or at least get away with watching cartoons out of their age range), you may want to play it for yourself and have your jaw hit your shoes a few times before you let those kids take it for a spin. Oh, you’ll very likely laugh your ass off in the process of checking this out. But that’s a good thing, correct?

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Moss Coming to PS4 as a Physical Edition in June

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Moss2DBlackNormally, if someone said “Hey! Look at that mouse!” I’d be up on a chair with a shoe ready to throw at the first thing that moved because I’d not want some rodent running up my pant leg followed by a ticked off cat like something out of a a Tom and Jerry cartoon. In the case of Polyarc’s lovely action/platform/puzzle game Moss, however, I’m all “D’awwww! SO CUTE!” and then some.

The critically acclaimed and formerly digital only PSN release is getting a retail version next month and it’s looking like one of those PS VR enabled games that’s going to be worth grabbing for your physical library.  Take a peek at the trailer below of Quill’s big virtual adventure and see for yourself, (squeak, squeak):

 

 

Yep, SOLD. June 12 is when this scampers into stores, so go do that pre-order thing or just pop on in to pick up your copy. Save the cheese, though. The person selling you the game might be lactose intolerant or might rather want a pricey Camembert and not the Velveeta chunk you were planning on bringing.

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-GW

TERA: Corsairs’ Stronghold Update Adds Pirates & Booty Galore (Arr!)

 

Okay, the game that got me to stop playing so much Diablo III is getting another big update. TERA isn’t quite perfect, but it’s often really gorgeous to look at and does do excellently at keeping me occupied in that theme park on steroids manner a good MMO does. The newest update is Corsairs’ Stronghold, a 20 vs 20 battleground map where you’ll need to fight with or against other players to secure or destroy an Archstone. I see that this map can be soloed, but I’m gathering that will be pretty darn tough to do if you’re trying to face off against 20 AI players (or even live ones) all by yourself.

Yes, a review is in process for this game, but I’m in the midst of figuring out the story content, which is tricky because the game allows you to play freely enough that you can miss a chunk of the plot by merely doing side missions and other diversions.  The nice thing is the game is free to play across all the systems it’s on, with the exception of those pesky keys required to unlock strongboxes. I didn’t realize this because in the beta. keys were rewarded for certain milestones. I haven’t spent a dime on the game at all, but at Level 65, I kind of have something like 1000 strongboxes (eep!) and am thinking hard about paying to unlock a few. My poor wallet is snapping at me every time I dawdle over that buy button on the store page, though.

 

 

So, we shall see what happens, I suppose. But know that my wallet has a mighty growl that can curl paint off a wall. In the meantime, did you know I’ve posted way too many videos about this game on my under-watched YouTube channel? I don’t do commentary at all, so fear not – you don’t have to hear my warbling and waxing poetic. Just pop by, watch a few and subscribe if you like what you see.

-GW