Book of Demons: A Fun Pain & Paper Game That Needs To Be Played

book-of-demons-switch-hero

Fire usually burns paper, so this big guy is in for a surprise… or maybe those three heroes are?

A few years ago, I got an email from Thing Trunk Studios about a game they were working on called Book of Demons, which at the time was still in progress as a PC title. I got to try it out in Early Access form and found it to be quite well done, an amusing, challenging and well-made take on Blizzard’s classic Diablo, but with a paper crafted pop-up book aesthetic. I really liked what I played, but was hoping it would eventually make its way to consoles.

Flash forward a few years and here it is courtesy the developer who have teamed up with publisher 505 Games:

Book of Demons takes place in Paperverse, a world that exists entirely inside a pop-up book. It’s a tale of good and evil about saving the world from the ultimate devilry. Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute part parody of hack & slash classics.

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I need to go get this, as my experience playing the in-development version showed that the developer has a really fun take on things and the rather interesting mix of customizable cards, fast-paced play and the ability to tailor the game for short to lengthy sessions makes it highly replayable. That’s the PS4 version in the trailer, but Xbox One and Switch versions are all available and of course, you can get it on PC as well. Go give it a look and see if it’s up your alley. Personally, I’ve liked the concept since a few years back – I just need to settle in and write up a full review of the game at some point.

-GW

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