Panzer Paladin: Tribute Games Has Been Busy, It Seems

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Whip it good, Squire!

Montreal-base indie developer Tribute Games has been a fan favorite for a few years (go sign up here and follow them, I say), with games such as Flinthook, Mercenary Kings Reloaded Edition, Ninja Senki DX, and Curses ‘N Chaos being games I’ve enjoyed in the past along with many others. I haven’t yet played Wizorb yet because it hasn’t come to consoles, my Steam library is so huge I’d probably forget that I bought it by the time I got to the backlog there, and I have no mobile device to play it on (gasp!).

Anyway, their in-progress game, Panzer Paladin is set for a release this coming Spring and is looking quite fantastic so far, so yes, lets take a look at some early gameplay here:

Lovely, huh?

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Zombie Army 4: Not For The Squeamish, This Squish, Squish

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The Dirty 1/3 of a Dozen…

Oh, this trailer is a total riot, though, zombie shark and all. If it were a movie, I’d go see it just because it’s about as perfect it gets in terms of the exploitation elements alone. The trailer reminded me of some of those old grindhouse movies whose trailers seemed endless and/or packed in so much mind-blowing content that you HAD to see the final results and nope, you weren’t disappointed at all.

Er, hold on to something – here we go:

Zombie sharks seem to be the least crazy thing here, right?

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We’re gonna need another boat to put all of this stuff in…

February 4, 2020 on PC as an Epic Store exclusive, or on consoles for PS4 and Xbox One. Go here if you’re going to pre-order.

-GW

 

Preview: The House In The Hollow (PC)

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Well, this looks innnntersting, department (Volume 1174): While it’s not complete yet, PSINE Studios in progress title The House In The Hollow caught my eye as a game to watch for 2020 or whenever it’s released. Take a gander at the trailer above and below and go wishlist this on Steam if it floats your boat. This looks right up my dark alley, as these days I’m older and slower (creak, groan), but still like adventure games as long as they don’t require lightning fast reflexes. The Unreal 4-powered visuals are the icing on the cake here, so it’s good to-see even with some early alpha testing, it looks really fantastic.

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I’ll flit back in at some point to post a follow up on this. I do like these sort of games, so let’s hope it all comes together and maybe gets some sort of console port in the future.

-GW

 

The Dark Crystal: Age of Resistance Tactics: That’s The Way To Get Me To Play

I don’t have Netflix these days (boo, but streaming is awful and spotty around here), so I haven’t seen the new show at all. But I was around when the original film was released, saw it a few times since and have a fondness for the material, so Enmasse’s and Bonus XP are cooking up a game I really want to play. There’s a neat PlayStation Blog post on the upcoming game to check out, and those screenshots are looking mighty nice. To he honest, I’d rather play this game than some sort of action/platform game or open-world experience, but I wouldn’t be averse to those if they were well made and did proper justice to the source material.

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February 4, 2020 isn’t so far away, that’s for sure. As a big and longtime turn-based tactics fan, I’m looking forward to this one. It’ll also be on other consoles as well as PC, so you’re covered on that front.

 

-GW

Chicken Police: “All The Animals Come Out At Night”, Indeed (1)

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It’s not Cluck Cargo, that’s for sure.

Okay, I want this because it’s perfect or I want it to be perfect and hey, a film noir-themed classic adventure game with an all animal cast seems to be a big thing again (as you’ll see in a few posts today). Here are the trailer and some nice screenshots for indie developer The Wild Gentlemen’s upcoming Chicken Police: Paint It Red, set to be published by Handy Games sometime is 2020 on PC, PS4. Xbox One and Switch. I want this in a physical edition at some point just to whip out and show people I wasn’t hallucinating if the game ever vanishes from digital stores.

Here’s the wonderfully amusing and quite eye-popping trailer, Game info and screenshots are below the jump. Tell me you’re not wanting to see more, even (or especially) if you’re not a gamer because you’re into noir and now suddenly wanting to see how this film noir-inspired adventure turns out (Yeah, I know male chickens are called roosters, but I’ll give it a pass this time):

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Kings of Lorn: The Fall of Ebris Gets A Wonderfully Depressing New Trailer

 

Geez. Take my time and money, already department, deluxe edition: Teamkill Media’s upcoming game, Kings of Lorn: The Fall of Ebris makes Demon’s Souls classic and mighty downbeat intro seem as if it’s unicorns and rainbows, but with a bit more winning on the part of of the lead here. I like it for that. That said, it’s hard to get a gauge on enemy difficulty in the newer game, as some enemies seem to go down too fast. Then again, this is likely the developer wisely hiding the challenge level until the masses get their hands around a controller when the PC version is released on November 22 2019.

This almost looks too frightening to finish (and no, that fantastically dour music isn’t helping one bit). If that’s going to be the aural force that’s coming, the already mind-blowing visuals will have some stiff competition as far as what’s going to keep me freaked out the most. I can’t wait, but I also want to see how the console versions stack up (PS4 is my preferred way to play, thank you).  Oh, here’s the earlier E3 trailer (in case you haven’t seen it yet). Go wishlist this now… or it’s coming to get you.

-GW

Diablo IV: Back To The Past For The Future’s Sake

While Blizzard is in a wee spot of trouble for a few things these days, if you can divorce yourself from those elements, Diablo IV is looking mighty incredible. The return to the bleak color palette of the first two entries in the series is a great decision as is the company deciding to release both the opening movie and a gameplay trailer that looks pretty spectacular. I’m concerned about a few things, though.

Only three classes (so far) is a throwback to the original game (an excellent touch), but I’m hoping more are added and not at a premium price point. Some fans are already too testy about microtransactions in games and game companies overcharging for content that should be part of the package, so I’m mot sure how Blizzard will respond to this. At least the game is wisely confirmed for PC and save for the Switch, consoles, so it’s a definite day one purchase for me. EDIT: Ah, I see from the official site that these are  “the first three” classes, which probably means more will be made available at some point, likely by some form of unlocking (payment?) or a completion reward for completing the game with one of the three starting characters.

With that out of the way, I can breathe easy that the game is in good hands as development continues. Multiplayer I can take or leave, but we’ll see how it turns out as things progress. The brief bits I saw certainly looked good, but I’m more of a solo player in games like this because I tend to take my time and not rush through dungeons.

-GW

Games I Need to Play 3: The Beast Inside

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I’ll admit at first I thought it was a game about the wonderfully awful movie The Beast Within until I saw screenshots.

Well, what have we here? A photo-realistic horror themed mystery/adventure game that’s got a strange, sort of time travel thing going for it along with some amazing visuals and a lot of falling off stuff, for good measure. Oh, and it’s coming to PS4 and Xbox One at some point, which is good, as I hate upgrading my PC so frequently to play these games. Here’s a gallery and one of many trailers. You can see more on the Steam page where yes, you can buy the game and/or try the demo out.

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Developer Illusion Ray Studio and publisher Movie Games have quite the pair of fitting names, no? I’ve downloaded the demo, but haven’t gotten to try it yet thanks to a review backlog I’m sifting through, but this one will get some playtime soon, as it certainly had my attention as soon as I heard of it and looked it up. Here’s a look at a trailer (it’s all gameplay footage, too):

Alright, then. I guess I’ll get to that demo sooner or later (well, before the game hits consoles, at least).

-GW

Werewolves and Vampires on Most Everything Incoming from Bigben Games

Well, this is a fine thing indeed. It’s soon to be raining werewolves, vampires and other creatures of the night thanks to Bigben Games and a few developers hard at work on a few titles. On the werewolf (there, wolf!) front, you’re getting this:

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“You better stay away from him – he’ll rip your lungs out, Jim!”

Werewolf: The Apocalypse – Earthblood is in development with Cyanide Studio at the helm, and while only this art below and the animated image on the official website have been shown, both it and that teaser trailer give off a nice vibe of what to expect. The developer has been pretty good at delivering solid gameplay that’s gotten better with each game they make, so I’ll definitely be keeping an eye peeled for screenshots and actual gamepay as this moves closer to completion, This one’s coming in Summer 2020 for PC, PS4 and Xbox One.

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As for those other creatures of the night…

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Zombie Army 4 Wants YOU (Or Else)

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Rebellion’s intense and gruesomely gory (and fun as hell) Zombie Army series (a mutated spin on its Sniper Elite series) is getting a fresh take and some icky, fitting enemies (the zombie shark demands attention!) in the Zombie Army 4: Dead War trailer below that’s definitely not for the squeamish. Me, I got a big grin on my face seeing what’s coming and yes, that game engine Rebellion has got me in awe of the zombie carnage on display. Uh, carnage to the zombies, that is. Nope, this game isn’t for the wee ones and sort of needs to be played at night with a good pair of headphones on for best results.

Some early alpha gameplay footage is below the jump, but yeah, it’s not for everyone. I also kind of doubled down and ran Rebellion’s older introduction to the franchise so you can see what to expect with the fourth entry. Hey, I was cleaning out my inbox as I’m almost out of space. I guess it’s a good thing I found that after all.

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