Hell to Pay 3: Sekiro: Shadows Die Twice Launch Trailer

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Shadows may Die Twice, but I’ll die quite a lot more playing this and be totally happy with that.

Confession: I’m notably terrible at FromSoftware’s Demon’s Souls/Dark Souls games and Bloodborne, but I keep playing them all because of my overall love for the developer’s work and generally very solid lineup since the King’s Field days and the fact that they make some really damn fine games that have been varied, fun to play and challenging. I fully expect to be even more terrible at their new game, Sekiro™: Shadows Die Twice, set for a PC, PS4 and Xbox One release on March 22, 2019.

This trailer is, to put it mildly, absolutely magnificent:

Granted, it’s a given that Activision and From have a guaranteed evergreen hit here that’s a gorgeous reminder the dev cut its teeth on some superb single player experiences way back in the 32-bit era. But this game also makes me wish someone would nudge the developer to get to work on Otogi and Otogi 2 remakes or remasters, as those were two very well-made original Xbox titles that deserve a new life on current-gen hardware or hardware yet to come. We shall see, of course, but hey – if we’re also getting Metal Wolf Chaos XD this year from Devolver Digital, anything is somewhat possible in the future.Micro

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Hey, pal… got a light?

-GW

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Hell to Pay 2: Diablo Makes a Comeback

Excellent. After years of requests for a legitimate re-release, Blizzard and gog.com have teamed up to get the classic PC game Diablo out exclusively on the popular DRM-free digital platform for a measly $10. That tenner it costs gets you the original 1996 version as well as a separate build updated to run on Windows 7, 8, and 10 that includes “a host of bug fixes and high-resolution support via aspect ratio-correct upscaling”. While Mac and Linux versions are currently not available, I’d imagine someone clever will figure out a way to get those up and running for those fans who may want them. At this point, you won’t get that much-requested Hellfire expansion in this deal and I’d gather that will never be a thing to buy as that content wasn’t created by Blizzard

Blizzard and gog.com will also be getting both Warcraft: Orcs & Humans and Warcraft 2 out as digital-only re-releases at some point in the near future. As for the still superb Diablo II? Well, there’s no news on an updated version at this time, but both can currently be purchased through Blizzard’s Battlenet online store. Personally, I’m hoping for this one to get the same treatment along with the Lord of Destruction expansion, as it’s pure hell trying to get them to run from the original discs without some mucking around with a bunch of config options. The last few times I played DII, I used the amazing Sven’s Glide Wrapper to make the game look better (as well as add a clock to the game screen so I could keep track of time, as DII is a total time-sink).

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There’s going to be a hot time in the old town tonight…

I still recall way back in 1996 when I walked into an Electronics Boutique to hunt down a few Sega Saturn games and saw a playable demo of Diablo with no one at the kiosk, stepping up to try the game and being floored by the dark tone and gloomy soundtrack. The game felt like a meaner, more complex version of Gauntlet that required a more methodical style of play and yep, I was hooked in. Even the less stellar PlayStation port was a thrill to play multiple times (and yes, I still have that here in the library). While Diablo II never got a console port, it sure would be very nice to see one appear for consoles in the not too distant future just so a bunch of us who want to check that off our wish lists can be giddy for a spell (even if there won’t be mods to mess with).

-GW

Earth Defense Force 5: Out Now, So Don’t Bug Me!

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It’s boom time for those pesky giant bugs and angry-ass aliens, finally!

 

 

Well, there goes the neighborhood as well as any free time I was thinking of dreaming about. Playing an Earth Defense Force game is a total commitment process if you’re a longtime fan. I actually didn’t import the Japanese version because I wanted to go in totally cold (other than watching a few gameplay videos to see how it ran and if some of the trademark wonkiness was still there), so I’d say after all this time, I’m ready to be overwhelmed by this latest alien invasion from developer Sandlot.

While this one’s a PS4 exclusive, I’d gather a PC version is in the works as Sandlot did a PC port of the last EDF game. Granted, the online mode was rife with cheaters and some players teaming up with them ended up with corrupted save files thanks to hacked weapons and other stuff that made for a less than stellar experience. Hopefully, PC fans will get this at some point, but me? I’ll be perfectly happy posting YouTube videos or doing a bit of rare live streaming just to show off my skills (or lack of them, as I’m betting myself a dollar I’ll be REALLY rusty at least for a quarter of Normal mode.

Back in a bit – I need to get a few other things posted today, so it’ll be sooner than later.

-GW

Review: Warhammer 40,000: Inquisitor – Martyr

Warhammer 40K IMNeocore Games’ mighty, meaty Warhammer 40,000: Inquisitor – Martyr ($59.99) should have come with an advisory that if you like the game, you’re going to have to be completely committed to long-hauling it from the get-go. It’s a demanding and addictive time chomping experience that kicks off with an about 45-minute set of tutorial missions that ease you into the swing of things before it rips away most of its training wheels and lets you carve your own route through its astounding wealth of randomly generated missions. There’s a nicely spread out story here that has your Inquisitor of choice attempting to solve the mystery surrounding an ancient warship packed full of heretics, mutants, xenos and Daemons of the Chaos Gods. Detective work isn’t your sole task, thankfully.  You’ll definitely get to do quite a load of daemon dispatching as you uncover assorted clues during your journey.

While you can indeed compare what’s here to Diablo III on a few fronts, the game feels like more of a throwback to Crusader: No Remorse, Origin Systems’ excellent PC (and later, console) classic from 1995. Partially destructible objects, alarms that summon packs of enemies and a few more familiar elements from that game appear here, but the game also has more than enough loot dropping, skills, upgrades and rewards to keep even the most jaded players quite busy. As with a few other games in my rather large backlog, I’ve held off doing a full review because the game really needed to be patched up so I could give a it a solid recommendation. The latest patch (1.0.5) now makes this one a greater (yet still flawed) game rather than a somewhat decent one that needed a lot more polish.

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Get ready to do a whole lot of this, plus a nice bit of detective work. it’s like CSI with demons and a hell of a lot more weapons.

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Fist of the North Star: Paradise Lost Launch Trailer: Sega, On a Roll With Everything

 

Fist_of_the_North_Star_Lost_Paradise_coverI don’t know about you, but I think Sega has been having a few really awesome years packed with mostly high-quality releases, HD upgrades (Bayonetta and Vanquish on PC are superb must-buys) and yep, even Sonic the Hedgehog blazing and bouncing back to his former 90’s glory. The latest big deal game, Fist of the North Star: Lost Paradise,  is from the studio that makes the stellar Yakuza series and uses that game’s versatile engine to great effect.

I finally got around to playing the demo and yes, am currently downloading the full game as we speak. I’m still plowing through the enormously entertaining and borderline brilliant Valkyria Chronicles 4 (I should have a review up by Friday or Saturday) and I still haven’t gotten to the Sega Ages stuff on the Switch yet.  Yeah, that will get sorted soon enough, but today, I’m going to be making some people dance for a bit (well, not quite like this, though):

 

 

 

Back in a bit.

-GW

Capsule Review: The Conjuring House (PC)

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Uh, mommy? Holy hell, The Conjuring House sure is scary when it needs to be (which is often). Developer RYM Games has a an almost killer game here that despite a few technical flaws (which are currently being addressed via patches that will hopefully improve the overall experience) is one near-total freakout of a game. Things get off to a scary start and the tension builds as the game follows the tried and true “Old Dark House filled with dreadful evil”  formula with some pretty hefty psychological horror and jump scares. Unlike some more popular horror titles, you’re unarmed and have to try and avoid or run from enemies whenever possible, the game has intentionally distant save points and yes, this leads to a few too many deaths whether or not you’re careless. On the other hand, when when things click, you’re playing half under whatever you were sitting on when you started with one eye opened because the other has shut itself closed.

Nevertheless, in its current form, some elements of the game aren’t quite as solid as they should be. Changing the default video settings immediately makes the game too dark to see and that default setting uses a post-processing effect that seems to add too much blur to the movement. Some well-done but lengthy cutscenes do a great job of storytelling, but can’t be skipped at all, so if you die  before one, you’ll need to watch the whole thing all over again. Add in those long treks and/or backtracking between those save points plus a single save slot and you get a recipe for frustration as well as fear of playing for some of the wrong reasons.

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Your brain will look and feel like this decrepit room right from the moment you gain control of your hapless non-hero.

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Earth Defense Force 5 US Trailer #1: A Bit of Wait Gain

(La la la, PlayStation!)

 

EDF_5 boxIt’s about time,  but there’s still no concrete release date for North America. To be fair, Sony has opened up pre-orders for the game’s standard digital and deluxe digital editions. But that 12/31/2018 release date is a bit questionable (games usually pop up on Tuesdays and I don’t think a New Year’s Day release date would be a thing). FYI, with no official launch date decided, pre-orders have to include a tentative date so potential buyers have a general idea of when a product will arrive as a download or at retail.  I hope this game rolls in before the end of the year, as it’s a bit crazy-cakes that a worldwide release wasn’t in the cards from day one.

That said, I’m also surprised I didn’t snap up the import version at this point, but that was a mix of finances not being where they needed to be and not wanting to go to the hassle of creating a Japanese PSN account to get DLC. Well, that and I thought the game would have been out already,  Ah well. I have plenty of games to wade through in the backlog, so at the end of the day, holding out for this one in English means I’m going to be going in totally cold and enjoying every minute.

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-GW

EDF 5 + Starship Troopers = My Eyes Bouncing ‘Round The Room

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While I still have NO idea who’s publishing Earth Defense Force 5 in the west and any news seems to be being kept way too quiet (grrr!), this trailer really set my “I need this NOW!” timer off. The funny thing is, I had NO interest in any other Starship Troopers films after Paul Verhoeven’s (it’s a great and intentionally ironic parody some still don’t fully grasp, by the way) and  even dismissed last year’s Starship Troopers: Red Planet (or Traitor of Mars) as looking too much like a game for my snooty cinematic tastes. Well, look who’s a crow-chomping clown who wants to see, er, find out more about this one?

Thanks, EDF! Now, about that US release date and publisher? Those giant bug-sized beans need to be spilled, and fast.

-GW

EDF 5 Truly Bugs Me (But That’s A Good Thing)

 

EDF_5Okay, at this point I’m hoping the planet doesn’t blow up just so I can get my grubby little paws on the three upcoming Earth Defense Force games coming from Japan where the earth is in danger of getting blown up after yet another massive alien invasion by what looks like everything great from a wide range of Japanese sci-fi flicks.

In addition to the absolutely insane-looking Earth Defense Force 5, Original developer Sandlot is teaming up with developers Clouds Inc. and Giga-Rensya for Earth Defense Force 4.1: Wing Diver The Shooter (set for a digital release on PSN) and veteran developer Yuke’s is handling the work on Earth Defense Force: Iron Rain, which is coming sometime in 2018.

Oh, here’s the same trailer but with English subtitles just because you might get why I’m so cuckoo about this long-running series:

 

 

For the record, the series has NOTHING to do with the old Super Nintendo shooter Super E.D.F., so that non-fact needs to disappear off the internet, stat. Anyway, EDF 5 is in Japan on 12/7 and I’m kind of in a mental bind trying to decide on whether or not to take the plunge and buy it soon or wait for the localized North American version. My Japanese is pretty terrible and even though I’ve played through previous games in the series and completed them, I kind of want to experience this entirely in English just so I don’t need to stop playing and look up a weapons guide or other gameplay tips.

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And nope, my decision isn’t at all bound by this gal and her seductive stretching (oh, Japan – you’re too much, but it’s all good):

 

 

Anyway, I’m leaning towards waiting it out, but man, is it going to be rough. I know of a few folks who will get the import, but I’ll avoid discussing anything with the because I want to go in totally cold and get my 100+ hours in and learn what’s what. Actually, I haven’t a clue as to who will be publishing this in North America, but a heads-up from a kindly PR person who wants to keep me calm might help out a little lot.

*Sigh* And so, the wait begins anew…

-GW

 

Review: L.A. Noire (PS4)

L.A. Noire PS4Well, wow. Rockstar’s remastered crime noir drama/action game L.A. Noire comes to consoles in pretty fine form and yes, it’s worth a buy. Granted, if you’re a more jaded “gamer” who thinks even looking at an HD version of an older game will somehow make you lose your street cred (*snicker!*), you kind of need a new hobby and should skip the rest of this review. The game has not only gotten more polished looks, its gameplay has been tweaked to use the PS4’s touch pad as an option for object manipulation when poking around crime scenes. There are still a few pesky quirks left over from the PS3 version, but despite those, this is one of those games that’s great to have back and it’ll be a new experience for those who missed out on it the first time.

As Cole Phelps, you’ll rise through the ranks of the LAPD in the post-WWII era from beat cop to nattily-dressed detective using wits and fists with the occasional firearm in your case solving. For the Grand Theft Auto fans out there who are new to this one, although some gameplay elements are very similar, this isn’t a re-skin at all. You get real cars from the period, approximately 90% of the city’s streets mapped out from that era and plenty of references you may need to look up or hey, go ask an older person about. It’s certainly a great way to introduce a grandparent to gaming. And yes, you can indeed play the game in glorious black and white if you like.

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