Maneater: Watch Out, Folks – It’ll Chew You Up This May

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“HEY YOU KIDS, GET OFFA MY LAWN!!

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Please don’t sing that “Baby Shark” song here.

Way back in 2006, developer Appaloosa Interactive and publisher Majesco released JAWS Unleashed, an officially licensed game that had players take on the role of the shark in an open-world adventure set 30 years after the original film. While it suffered from some camera issues and a few glitches, the game was quite a guilty pleasure many players liked for its shark-driven bloody violence and some pretty wry humor in all the M-rated mayhem caused.

Me, I have both the PlayStation 2 and Xbox versions of that older game here, plus an Xbox review build from Majesco that I got at a press event for the game, which was a ton of fun to play, warts and all. The Xbox versions are buried in a pile of games here, but I did locate a sealed PS2 version I should crack open at some point (I’d reviewed the Xbox version many moons ago on a new defunct website).

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I don’t think a bigger boat will help much, to be honest.

 

Flash forward to 2020, and developer Tripwire Interactive has what looks like a much meatier game called Maneater coming this May and man, does it bring back some good and gory memories.

Here’s a somewhat tongue in cheek trailer to ogle:

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Dawn of Fear: Some Residents Are Quite Evil Here

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I like the PlayStation Talents program, as it’s been bringing a few games to players from quite a few indie developers in Spain that might otherwise be ignored in a market crowded with new releases every week. Survival Horror fans have a new game to look at with Dawn of Fear, from indie team Brok3nsite. Take a look at this trailer and get the warn and fuzzy zombies coming after you feeling once more:

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DOOM Eternal: More Kicks To The Devil Butt, Guaranteed

 

I did love the DOOM revival from 2016 because the game managed to be as fun to play as it was funny when necessary. It also defined its lead as a total demon-slaying nightmare that, yes, even some of the demons feared and you weren’t just killing them for fun and games. All that slaughter was your job because some rather stupid smart people had messed around and screwed things up by letting those demons into onto Mars (science!) and you were the person chosen to clean up the mess with how shall we say, EXTREME prejudice.

DOOM Eternal looks as if it’s also packing the same zippy no-cover fast-kill action as the last game (which was a welcome return to form from the first two DOOM games from the ’90’s), but as with the revival, I prefer to go in as cold as possible and be thrilled over knowing whee every enemy and secret is out of the gate. Kids, this is how gaming never gets old for me. The less I know, the better the game gets. On that note, I’ll probably ignore watching important spoilers from this moment on, as that new trailer sure teases a whole lot, doesn’t it?

 

 

-GW

Zombie Army 4: Not For The Squeamish, This Squish, Squish

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The Dirty 1/3 of a Dozen…

Oh, this trailer is a total riot, though, zombie shark and all. If it were a movie, I’d go see it just because it’s about as perfect it gets in terms of the exploitation elements alone. The trailer reminded me of some of those old grindhouse movies whose trailers seemed endless and/or packed in so much mind-blowing content that you HAD to see the final results and nope, you weren’t disappointed at all.

Er, hold on to something – here we go:

Zombie sharks seem to be the least crazy thing here, right?

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We’re gonna need another boat to put all of this stuff in…

February 4, 2020 on PC as an Epic Store exclusive, or on consoles for PS4 and Xbox One. Go here if you’re going to pre-order.

-GW

 

Terminator: Resistance (Finally) Arrives on PS4 Digitally

 

This is actually pretty funny, as Terminator: Resistance has been out on PC for a few months and on PS4 in other territories as a physical release, so it’s like a time gate effect here in the US to see this trailer. Even funnier, I ended up playing about an hour of the PC version at a friend’s place not too long ago and can safely say publisher Reef Entertainment and veteran developer Teyon have really knocked it out of the park in terms of the overall atmosphere.

Translation, it really feels like it’s set in the Terminator universe ‘Future War’ setting and all, and the music is absolutely brilliant. It’s got a few pesky areas, but from my time spent with the PC version, I really liked what I played. Enough to order the game from a UK retailer where the PS4 physical version was cheaper that the digital one by almost half. Anyway, this will be a fun review when it arrives in a few days, that’s for sure.  Before you ask, PS4 games will run in any territory, but I may need to set up a UK account if there’s any downloadable content, but that’s not a big deal to do at all.

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Here’s when you say “Ladies first!” when asked to tackle a tough mission. You might get a kick to the head, though…

-GW

Blacksad: Under the Skin: “All the Animals Come Out At Night”, Indeed (2)

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Already out on Steam, Microids, Pendulo Studios and YS Interactive’s Blacksad: Under the Skin will release on December 10 on PlayStation 4, Xbox One and Nintendo Switch. Here’s a look at the launch trailer and some screens of this action/adventure game with an all-animal cast set in the 1950’s:

I’d posted about this one previously here, so this is a reminder to me to get to reviewing it soon as a console release. More on the plot and such below the jump.

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Capsule Reviews Are GO! (Part 3)

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Ever have one of THOSE days?

While I won’t be totally going this way in terms of reviewing bigger and longer titles, I’m finding it a nice challenge to play some of these shorter games and write less about them while trying to convey in a few sentences (well, two paragraphs) how well most of then do at delivering sometimes unique, sometimes similar gaming experiences to those that pick them up. Some of the games in this series might seem like just easy ways to earn fast trophies in a few minutes, but often there’s quite a bit of replay value under the hood or you get games that may SEEM simple on the surface unless you take a closer look and see what’s what. Granted, in some cases, a few things work better than others as you’ll see below:

Back in 1995 ps4Back In 1995 (PS4/PS Vita Cross-Buy, $9.99): Very much an intentional visual, aural, and gameplay throwback to the 32-bit era, indie developer Throw the Warped Code Out (Takaaki Ichijo) has recreated a game with both the look and feel of those old days of “tank” controls, fixed camera angles, and oddball “what the hell is that weird blocky thing coming at me?” monsters. While the game has flaws in storytelling and seems more meta exercise than “serious” horror game, the best thing to do here is take away more of the former meta feel than the latter serious horror thing and enjoy it for the nostalgia factor if you remember those not-too far away days. Ratalaika Games handled the console ports and publishing, but this one’s not your average easy Platinum, that’s for sure.

If you don’t remember or even like that era, expect some confusion and likely, frustration here. The game doesn’t break any new ground and isn’t supposed to, and I’ve the feeling that Ichijo was going more for evoking an particular atmosphere and sense of time more than making a game that would be “perfect” at the end of day.  It’s sort of like the scent of something familiar from the past one might recall when walking into a room, but it might end up not being a favorite scent when you stop and remember everything good and bad about it. I got it right away, so I’m scoring it accordingly with the big caveat that it’s not going to be everyone’s cup of tea.

Score: C+ (75%)

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Review: Remothered: Tortured Fathers (Switch)

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Rosemary needs a rear view mirror, good running shoes, and a portable air tank, too.

remothered switchWhile it’s been out a few months, I held off on my review of Remothered: Tortured Fathers on Nintendo’s console because it had some major issues and I decided to hold out for a patch, of which there have been two released. I’d initially played though the most of the unpatched version, but the game had some awful visual, gameplay and interface issues that made it quite a test of endurance, particularly in docked mode where visually, it was sub-par to the point of looking like an early PS2 port in some areas where detail took some major performance hits. It was still a scary as hell game experience, mind you. But things were definitely in need of fixing and nope, playing undocked didn’t help much either.

Fortunately, Darril Arts and Stormind Games got this some much-needed love on the patch front, as a number of visual and lighting improvements, UI tweaks, and more now make it a lot more palatable. There are still a few smaller issues, but the game is certainly now well worth your time if you’re re a fan of its uncompromising psychological horror. You play as Rosemary Reed, who’s investigating the mysterious disappearance of a young girl some years earlier. Initially, she makes her way into the gloomy Felton mansion, but after a brief time poking around, she’s kicked out when things aren’t as they seem on her front (no spoilers here, but watch the trailer). When she sneaks back inside, she continues her investigation and finds… well, let’s just say, a lot more horror that she’s anticipating, a whole lot more madness on display and plenty of “holy $#!+” surprises. Well, as if having a near naked, apron clad madman coming after her isn’t frightening and surprising enough.

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Review: Narcos: Rise of the Cartels (PS4)

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As long as the enemy doesn’t look up to read that word, he’ll be fine…

NARCOSIf you told me a game about a violent but long deceased Colombian drug lord could be a pretty well done turn-based strategy game in 2019, I’d have said that you were on something. I’m sure the late drug lord (in his previously bullet-free state) would also be smirking as well before setting you up for a nice tire necklace fitting for suggesting such a thing. Then again, publicity being what it is these days, he might be even crowdfunding his own game like this if he were still alive, now that I think about it. “¿Qué? Estás loco … pero eso me gusta.” or something like that (but with a lot more colorful and a lot less rusty use of the language).

So, here we have Narcos: Rise of the Cartels ($29.99), from Kuju Games and publisher Curve Digital, a game I knew I’d like as soon as I realized it was a much more polished version of the now forgotten Falling Skies: The Game, which itself borrows its best parts from the XCOM reboot from a few years ago. While it has that entry level thing going for it, the game checks a few boxes on its way to being a solid buy if you like the genre. The more gritty trash-filled and alien free realistically rendered maps help a lot here in delivering the goods, and while turn-based, the combat can often be tense, especially when surprise enemies appear and you’re outflanked.

Yes, the AI is sometimes careless, at least in that it has foes that may put themselves in harm’s way (I consider those cases where a you’d see a real life reckless thug [or reckless DEA agent on the flip side] let out a yell and bum rushes someone), but the game is quite addictive once you get the combat and tactical stuff down. For those who wanted a boring GTA clone, the game might be surprising to play with its M-rated language, blood. permadeath, and high body count, but it’s hard to guess other than to suggest those folks give this a try and see what happens.

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Games I Need to Play 4: Chernobylite


Well, well… I guess I really need to play this game, too. This, ladies and gentlemen, is Chernobylite, a 3D scanned “science-fiction survival horror experience” from developer The Farm 51, who deserves some sort of award for exposing themselves to the probably still very irradiated location of the Chernobyl Exclusion Zone, where some of the photo-realistic visuals and locations were derived from. I haven’t touched the Early Access build yet because I’m swamped with stuff to do and my backlog is somewhat long, but that sort of attention to detail makes me want to see what the heck this is all about from a few perspectives. If that trailer is doing its job on you, you can go pick up the Early Access version of the game either on Steam or gog.com.

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Just out for a little walk in the (radioactive) park…

I’ll shut up here and let you ogle more some screenshots and other media on the game’s official site, as I’m I’m the middle of a few reviews and today is extra busy for a Monday. This is also console bound at some point but as far as I can tell, it’s headed for PS4 and Xbox One only.

-GW