The Textorcist: Somewhat Devilish Bullet Hell Coming in 2019

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“Forget about the check – we’ll get hell to pay!” seems like a fitting caption for this image…

File this under “Now I think I’ve seen everything, I gotta play this one!”  division. Headup Games and developer Morbidware are currently hard at work on a crazy indie called The Textorcist: The Story of Ray Bibbia and yep, it’s looking like a hell of a game experience (pun absolutely intended). Check out the rather astoundingly cool trailer below:

(Thanks, Headup Games!)

I’ll admit to laughing so hard with the concept and execution above that it took me a few minutes to realize I’m going to be VERY bad at this game. Thank goodness for that casual mode noted at the end because it’ll at least let me see more of this one than if I tried to play it normally. Oh, I’ll post the hilarious press release below the jump so you can see what you’re in for when you pick this up nest year.

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Review: The Shapeshifting Detective (PS4)

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That’s the lovely and quirky Violet (Aislinn De’Ath). Is she the killer? Maybe? I dunno, but she’s certainly looking like she’s about to be one in this screenshot.

TSD_boxI consider publisher Wales Interactive as the new gatekeepers of the FMV (Full-Motion Video) flame these days simply because they’ve put out a number of memorable modern titles that bring this style of game to players in full HD glory. Yes, the Digital Pictures comeback (Night Trap, Double Switch) is a good thing for those who recall the 1990’s fondly through those older games. But Wales’ modern FMV output stands out with better production values, less gimmicky casting and some decent mature story lines as hooks that make them well worth a look.

Granted, there’s a fair bit of comic relief to be found in D’Avekki Studios The Shapeshifting Detective ($12.99), but it’s a case where if you’re into what’s on display, you’re chuckling with the game rather than at it. A murder most foul has been committed in the sleepy town of August and it’s up to you to help solve the crime. Well, it’s not you, but a character named Sam (which isn’t really his name) who can transform into other characters who’s tasked with discovering the culprit. The game works well on a few levels where thinking outside the box can net some interesting results that will change each time you play based on how you handle those transformations and who you interact with.

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Esmonde Cole is Zak, handsome man with a camera who knows how to use it to get what he wants. You’ll see he makes quite the suspect as well. Killer? Oh, we shall see…

 

Your initial suspects are three tarot card readers holed up in a fancy inn run by a strange woman who’s taking pills that cause partial memory loss. The list grows as the game progresses (a shady photog, the victim’s boyfriend, a potential victim and a few others you meet) and you’ll discover less than perfect alibis all around as well as a few revelations that both help and hinder your efforts.  The intentionally loopy nature of the gameplay will keep you guessing for a bit, but as you start piecing things together, you’ll be dialed in for the long haul each session.

 

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Gear.Club Unlimited 2 Hands-On: Eden’s Zippy Switch Racer’s a Winner

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GCU2_boxFor whatever reasons, games with licensed cars have been a bit (okay, REALLY) underrepresented on Nintendo’s home consoles for far too many years. The sole good game with licensed cars during the last generation was 2013’s Need For Speed Most Wanted U, a stellar conversion/update that got overall excellent reviews but didn’t sell as well as it should have. I won’t even mention that Fast & Furious game from the same year because it was memorable for all the wrong reasons.

With the Switch doing so exceptionally well since its launch as a home/away hybrid system, you’d think that at over 1230 or so games in we’d see more and better licensed racers filling up retail and the eShop, but nope. Other than the still delayed rally-focused V-Rally 4, and the upcoming truck sim Spintires: MudRunner – American Wilds, pickings are slim for those who want a more authentic racing experience with branded foreign and domestic cars.

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Only a tiny portion of the map is revealed here. All those other courses unlock as you go.

 

Thankfully, last year, veteran developer Eden Games stepped to the plate with Gear.Club Unlimited, an enhanced upgrade of their popular mobile game that removed the mobile-friendly microtransactions and added more cars and game modes. While well received by racing fans and some critics, there was some negativity about shorter than expected race sessions and some elements that seemed too close to the mobile game’s roots. Still, the game did well enough (and is still moving units at full price) that Eden set out to make a sequel that addressed the issues in the first game while adding improvements guaranteed to make the sequel even more impressive.

Let’s just say they have (and how):

 

 

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Iris.Fall Takes A Slight Release Date Spill

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December 7, 2018 is the new release date for indie developer NEXT Studio and publisher Zodiac Interactive’s Iris.Fall. While you’re waiting for this gorgeous and atmospheric puzzler, here’s a new trailer that’s still more of a tease but still manages to be too tantalizing:

While the delay is slightly disappointing, any time spent adding more polish to a game that already looks spectacular is more than welcome. Keep an eye peeled for this one next month.

-GW

Path of Exile (Finally) PS4-Bound

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Ever hold a secret in for so long that you forget about it until you find out it’s no longer a secret, yet you still clutch that secret in a death grip? Well, that’s me and this news item on Grinding Gear Games’ great Path of Exile popping up on PS4 before the end of the year.

Lovely trailer alert below:

https://www.youtube-nocookie.com/embed/gZD8HWCDV2U

Earlier this year I’d gotten a hint of a whisper of a whiff it was on the way, but at some point after the ecently released Xbox One version and I filed that tease away until an actual confirmation was announced. Excellent. Now, all I need to to is figure out what game to drop off my MMO list. I really have less time to play online stuff and am supposed to dislike these types of games (allegedly). But I find myself interested in a few and will try them out for a spell. PoE is a free to play (NOT pay to win) game that I messed around a bit with on Steam and liked a lot but had to stop playing because I got busy trying to put a dent in my backlog. Anyway, it looks as If I’ll need to hop into this in December and see how well the PS4 handles the game.

Path of Exile Key Features Include:

Download and play for free, but never pay-to-win
A dark and deep action RPG
Unlimited character combinations with the game’s gigantic skill tree
Combine skill gems to create unique combat strategies
Explore a dark and gritty world rendered from a fixed 3D perspective
Explore randomly generated levels for nearly infinite replayability
Craft weapons, magic items and even end-game maps to become more powerful
Cooperate or compete with thousands of other Exiles in a persistent online world
Ascend online ladders in every game mode

Back in a bit. I was awake all last night concerned about voting, but did it early, came back and passed out for a few hours (oops). Going to put on some coffee and try to work while NOT watching any election coverage so I don’t keel over from the stress.

-GW

Review: Western Digital 2TB Gaming Drive

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Okay, I paid good money for some fanfare music, but it hasn’t arrived yet. Eh, just read the article and have your wallet handy.

One of the more easily solved gamer issues is also something that still seems to stymie some gamers who should already know that a mere 1 terabyte of dedicated storage (which is actually less than 1TB thanks to mandatory system clutter) is far too small once one starts purchasing more content. Demos, DLC, system themes, video footage, screenshots and more all require precious space and yes, that 1TB is very rapidly filled (usually sooner than one thinks). Sure, you can delete content left and right when a new game drops, but this becomes problematic for a few reasons.

Western Digital’s Gaming Drive (available in 2TB ($79.99) and 4TB ($119.99) versions) is a solid, solidly built, supremely easy to use affordable solution to this problem and yes, makes for an excellent purchase for yourself and/or any PS4 gamer on your list.

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Shortest Trip to Earth: Early Access Sim’s a Tough, Tasty Nut to Crack Into

(Thanks, Iceberg Interactive!)

I tend to sway between not playing too many Early Access games and playing too many at once, but while a bit of a daft thing to do in practice, in theory, the best games rise above that “Oh, it’s ANOTHER incomplete beta” to “Hey, hey… this one’s pretty darn solid!” Into the latter category goes Shortest Trip to Earth, developer Interactive Fate and publisher Iceberg Interactive’s new game now available on Steam Early Access for $19.99. Described as “a roguelike spaceship simulator focused on exploration, ship management and tactical battles”, it’s indeed all that as well as providing a decent level of challenge, some unusual ship designs and what’s looking to be plenty of replay value.

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Pick one… and try not to break it this time, pal!

The opening tutorial is fairly simple as you learn the ins and outs of your starter ship. This isn’t an easy game if you attempt to play outside the tight rule set you’re given, so paying attention and following directions as closely as possible. From putting together the propulsion system, firing up the engines and right down to picking the proper crew members to man the weapons, pilot the ship and other tasks, the game packs in a ton of pre-exploration setup that’s going to appeal primarily to simulation fans. I guess you can call it a somewhat more fussy version of a Star Trek episode if you like. But I don’t think you’ll be Kirk-ing green skinned alien babes much here unless that situation pops up in one of the procedural maps.

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“Um… B-7…” HIT! Well, it’s a lot more complex than Battleship, so expect the enemies here to always fight the good fight.

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Mail Call: The Dogs of War and Other Scary Stuff

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Well, I thought I had a small buy very busy weekend of not much but That Western Game, but more diversions have arrived.

 

You have to love it when the weather is 100% dreary out with rain and wind keeping you indoors with some entertainment and MORE entertainment shows up. Thanks to Mastiff Games (Hi, Bill!, Hi Mika! Hi David!), I have a some stuff to tackle outside of playing cowboy. I took an hour or so off the big deal game to take both titles shown for a spin and one made me smile a lot and the other… well, let’s just say it made me creeped out enough to write up a review opening that’s going to raise an eyebrow or two (in a good way, I guess). Well, it’ll be partially funny with a chance of showers (at the very least).

Oh, and that old Silent Hill guide? That’s from the always amazing David Bruno who packed it along with the games shown. I’m going to do a Halloween play through of that classic I’ve gone through about a dozen times previously, but it’s been a while since my last run. The guide is kind of my safety net on one hand, but I also want to see if one particular puzzle is correct because I recall from my days in game retail that one guide has the incorrect solution to a puzzle that had dozens of customers calling up to say they were stuck on that one problem area (oops).

 

-GW

Red Dead Redemption II Says: Go West, or Just Stay In (and Still Go West)

RDR II out now

To quote the the late, great Tom Petty: “The waiting is the hardest part…”

“People call me lazy. I’m not lazy. Just don’t like working. There’s a difference”
-Uncle, That Western Game

So yeah, this is funny. I woke up late and had to run out for an appointment, but I’d put in a request for a review code of That Western Game before I rushed out. I also put in a request for a game that wasn’t That Western Game as well, shut down the laptop and scooted along on my merry way. On the way to that appointment, I ran into four people I knew in one way or another who either asked why I wasn’t home playing That Western Game or noting the sole reason they were outside NOT playing That Western Game was because they were also waiting for it to download or install an update or they were stocking up on supplies for the weekend plus so they could play That Western Game totally undisturbed.

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Review: Johnny Turbo’s Arcade: Heavy Burger (Nintendo Switch)

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Holy… wow. this game is too freakin’ incredible. BUY IT. Or at least hope that Mr. Turbo has plans to get in onto a platform you can play it on.

 

Ahem. Every so often a good, well-made game of any genre makes me want to wax poetic, so here you go, a rhyming (not “rappin'” as I can’t do that at all unless it’s leftovers that need storage in the fridge) review of quite a fine Switch game you need to buy (ASAP, as its really, really good). Yes, the (very) old Bad the Bard alter ego has resurfaced from the grave, so expect the following verse to be cringe-worthy at best. Very cringe-worthy, apologies in advance…

(Takes out invisible lute and busted Casio VL-10). Er, go watch this rather conveniently placed trailer while I warm up… I’ll be back below the jump.

 

(Thanks, Flying Tiger Entertainment!)

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