HUNTDOWN: It’s Been A Long Time Coming, But It’s Been Worth The Wait


Here comes trouble, and there goes your free time!

Way back in 2016, I saw a trailer for a wild little 2D game from an independent developer and I was pretty excited because it captured a few nostalgic vibes from both some older games and plenty of crazy action flicks:

(Thanks, Easy Trigger!)

Skip ahead to the next year, and the game went through some changes that made it look even better. I was able to sign up and test out an in-progress version on Steam, and it was pretty great even though some parts were in need of a little refining (as any work in progress would – a demo of a game is NOT a full game experience). Even with the parts that needed work, what was there was such a huge improvement that it was clearer this was going to be even more amazing when it was completed:

(Thanks, Coffee Stain!)

Now (well, tomorrow), the final game is ready for its closeup and wow, does it look too nuts or what? “Hold on to your butts!”, as the saying goes:

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Book of Demons: A Fun Pain & Paper Game That Needs To Be Played


Fire usually burns paper, so this big guy is in for a surprise… or maybe those three heroes are?

A few years ago, I got an email from Thing Trunk Studios about a game they were working on called Book of Demons, which at the time was still in progress as a PC title. I got to try it out in Early Access form and found it to be quite well done, an amusing, challenging and well-made take on Blizzard’s classic Diablo, but with a paper crafted pop-up book aesthetic. I really liked what I played, but was hoping it would eventually make its way to consoles.

Flash forward a few years and here it is courtesy the developer who have teamed up with publisher 505 Games:

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BioShock Infinte’s Elizabeth: Creating Much More Than Just A Pretty Face…

It takes a good deal of work to put together a video game and with being Women’s History Month, I’m gathering Irrational Games is trying to celebrate their version of the event in a bit more interesting manner by showing what it took to create Elizabeth in its upcoming game, BioShock Infinite. As you’ll see, it wasn’t an easy process at all, but the end results seem to be working for both male as well as female fans of the series. Of course, the final test of that comes when the game hits stores on March 26, 2013 for PC, PS3 and Xbox 360.

BioShock Infinite: Some Questions Answered And Mysteries Solved For Your Curiosity…


Will BioShock Infinite be as well-received as the original? Will we see so many ads for the game that 2K Games breaks some sort of record for spending on a single title? Will Ken Levine ever give a boring interview? All signs point to “yes” or “no”, as my crystal ball is busted and I’ve been called a False Shepard before. Eh, whatever – I’ll be playing this at some point and know I’m going to enjoy it no matter what the jaded flies on the wall say. As for ken and interviews, well… THIS one at BAFTA certainly isn’t dull at all:



Anyway, March 26 is rolling up REALLY quickly and I’m betting a few people call in dead from work just to spend some quality time buried in the story, characters and gameplay Irrational has cooked up…