Double Shot, No Chaser

Oh. I’m doing fine, (mostly), thanks.

So, I got my second vaccine dose last Thursday and feel pretty good overall, but I think I was a wee bit too tired the last few days. I actually slept most of Monday and part of Tuesday away, which was bad for a few reasons – I was so out of it that I missed the primary election (oops), which I thought wasn’t happening this week, but my sense of time has been off with all this self-quarantining stuff. Oh well. Been playing quite a few games of late, so expect some reviews. All I’ll say is Disco Elysium-The Final Cut may be one of the best-written and consistently surprising games I’ve ever played, but it needs a less expensive physical version and I don’t think I can do a game this great much justice in a brief post, but I’ll try.

-GW

Review: Ord. (PS4)

From ever-busy publisher Ratalaika games and indie developer Mujo Games comes Ord.($4.99), a minimalist adventure game that tells its short stories three words at a time. Split into five tales with a bit of replay value in each (Quest, Dimensions, World, Foul Things and Heist), the game will also have you brain filling in most of its visuals. It’s also part memory test in that there’s a Groundhog Day-like loop to overcome where choosing certain answers won’t advance the story, but instead, send you back to choose differently.

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That said, there are no “wrong” answers here. In fact, choosing every option will lead to some surprises and abrupt (sometimes fatal) endings. The minimalist thing in taken to extremes here on both the visual and aural fronts. Other than the title screen, visuals are just text on a black background with some stylistic touches like thunder, lightning, rain, a bit of fog and yes, you’ll want to have a drink in the tavern just to see the blurred result. For me, the sole flaw here in there’s no story tracker, so on a replay, you may get temporarily stuck (a notepad will come in handy here). Playing the game through once won’t take long and those trophies drop pretty quickly once you get rolling.

Overall, Ord. is a pretty decent and nicely experimental bit of fun. Ratalaika’s been on a roll lately with more hits than misses of late. So I’ll have to get to covering more on their interesting titles from it’s rather intriguing lineup shortly.

-GW

Review: Fall Guys: Ultimate Knockout (PS4)

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The Chaos Engine, or Circle of Life in action, if you will…

fall-guys-ultimate-knockout-boxartWell, this one’s a pleasant and goofy surprise. Sometimes the silliest and most simple games ideas just work and Mediatronic’s Fall Guys: Ultimate Knockout ($19.99 on Steam for PC, Free this month on PSN) reinforces this perfectly. The 60-person enter, one person wins element is pure battle royale insanity (a genre I usually avoid), it’s weaponless mix of puzzle, sporty and trap packed levels offer up some tough and hilarious navigational challenges and overall, it’s just about as good as it gets for a game of its type.

Sure, there are micro-transactions here, but they’re not at all necessary to jump in and start playing. You can get some cool cosmetics with currency earned from just playing the game, or you can pay real money for stuff if you’re in a hurry to look cooler as you fall or get knocked off assorted hazards multiple times. In other words, there are no performance-enhancing purchases here (so far and I hope there won’t be in the future). Besides, the developer and publisher need to make SOME money with this one, but it’s actually nice that PSN users at least get to more or less play free and not choose to pay… well, until they need some of the stupidly cute skins and outfits that pop up.

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It’s all fun and games, especially if someone gets cartoon hurt.

A constantly rotating set of 24 levels means you can’t predict what’s coming, but loads of dying and plenty of practice await. You just need to hope you can survive the chaos as it happens. Yes, there are some super-skilled players out there who can dive and dash through areas and as you play, some tasks get easier to plow through than others. But the lack of voice chat thankfully keeps one’s ears from burning off from what I’d imagine is some hefty amount of creative cursing taking place at some ignominious last second defeats. Although, yours truly actually screamed “Oh, Bugsnax!” at my TV after one terrible but funny loss because I’d exhausted every curse word I knew and that upcoming PS5 game’s name just popped into my head.

Then again, this is a game where you’ll watch someone winning a match and then lose it by accident when a platform vanishes suddenly, or they get beaned by a falling slice of parachuting fruit. Some players seemingly try to take out other players by lurking near an exit (grrrr!) and lunging at them or maybe hoping to be as threatening as a giant jellybean in a funky getup can. It’s all good though – sometimes you get the last laugh (well, until you lose in a future round) when the game decides to drop random survivors at the results screen to get the next stage kicking.

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Review: Demon’s Tier (PS4/Vita)

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Instructions for real life, as well.

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Nostalgic is the good word here.

The latest pairing from COWCAT and Diabolical Mind, Demon’s Tier+ ($9.99, buy it!) is an excellent example of a really good game that got much better with a slew of quality of life improvements. While the game follows a clear Gauntlet meets Diablo style of play, a strict time limit and intense difficulty combined with randomly generated levels make for quite the thrilling, replayable ride.

This isn’t a simple “one and done” trophy hunt at all. Rather, the game is an equal to Diabolical Minds’ other retro-inspired pixel-packed releases, Riddled Corpses EX and Xenon Valkyrie+, two other solo or  two player co-op team-ups worth a look. It almost feels like the developer has captured a trio of long lost late 80’s arcade machines in these three titles, all of which demand practice and patience to master, just like the old days.

Story:

Thosgar, a hated king attracted by demonic rituals, turned into a dark and diabolical being… destroying almost all of humanity and flooding the world with monsters. This story became a legend and peace returned to the land.

A thousand years later, a mysterious pit appears in a village after a huge earthquake where an evil aura emanates from…

Will you be the hero to save this world?

Don’t you hate it when that happens? Well, good. Grab your PS4 controller or Vita, and let’s send those demons back to where they came from, pronto.

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Presents of Mind II: Some Gifts Just Speak for Themselves

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Uh, would you like something to eat, game?

…And some gifts just sit right down on the nearest loveseat when they walk out of the box. Yikes. I saw this Death Stranding Collector’s Edition on sale at a local shop when I was poking around on ebay listing a few games I’m selling and yes, the price was right, so I bought one. The shop actually wasn’t the lowest priced one I saw, but Best Buy RAISED their crazy low price of $89.99 before I could buy it. I literally slept on the deal and thought about it, decided it was a go the next morning, but I was surprised to see them jack the price back up up to only $30 off the original 199.99 MSRP. Oh well. Adorama, you have my thanks for keeping your deal where even with tax, I made out all right and got free shipping in the process. Oh, and a LOT or air packing bags in the rather huge box, too.

I still need to find time to play this, but with a copy now on hand, it’ll happen sooner than later. Actually, I need to find a space for the box as it’s so huge, it takes up more room than I thought it would. At least Sony put the steelbook right on top so when the box in opened, it’s separate from the other goodies inside. Back in a bit – I need to go find out where I’m going to put this thing.

-GW

That PS5 Reveal Made Me Hungry

(Thanks. PlayStation!)

So yeah. The PS4 looks like an overstuffed fancy sandwich on Wonder Bread, there’s no way to get around it. Well, it also looks like it can hold the Eye of Sauron when it’s standing upright, or it looks like a building in a big city (Dubal, as a friend suggested). No price was revealed for either the disc-based or digital-only model, but the disc-based model I’m looking as as we speak also looks like it’s about three months pregnant and showing. Fortunately, it can lie on its side. where it looks like an over-baked pastry still three months pregnant:

PS5 on side

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Evan’s Remains: Logic Dictates This Will Be a Nifty Puzzle/Adventure

If you’re into some games that don’t rely on pure horsepower or an overdose of visual flashiness that shows off every graphical trick in the book, don’t let games like this get buried under big console announcements. Whitehorn Digital has what looks like a sleeper hit in Evan’s Remains, a game that’s also on PC, Xbox One, and Switch. I’m in the process of playing and so far, it’s quite a lovely experience with some stellar hand-drawn pixel art and a relaxing soundtrack. I won’t go into details about the story, as I’m not far along and there seems to be a few surprises I won’t spoil, but I’m truly enjoying the game so far. I’m going to shut up here and try to get more time in before the PS5 reveal, but yeah – go check this one out as soon as you can.

-GW

Pathfinder: Kingmaker on Consoles – Everything and The Kitchen Sink, Plus

((Thanks, Deep Silver!)

If you’re a PS$ or Xbox owner into deep and somewhat complex role-playing games with a bit of town building on the side, but haven’t yet tried Owlcat’s Pathfinder: Kingmaker in its PC form yet, well you’re in luck. Pathfinder: Kingmaker – Definitive Edition is coming from publisher Deep Silver on August 18, 2020. Packing in all six DLC and a new optional turn-based mode that makes the game feel more like the tabletop version, this looks like it’ll keep some of us indoors even longer (which might be a good thing). PC players on STEAM and GOG will be getting that turn-based update as well as a free download in case they want to give the game’s real-time pause-based play a rest for a spell.

A bit of brief official news below the jump. Read on.

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HUNTDOWN: It’s Been A Long Time Coming, But It’s Been Worth The Wait

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Here comes trouble, and there goes your free time!

Way back in 2016, I saw a trailer for a wild little 2D game from an independent developer and I was pretty excited because it captured a few nostalgic vibes from both some older games and plenty of crazy action flicks:

(Thanks, Easy Trigger!)

Skip ahead to the next year, and the game went through some changes that made it look even better. I was able to sign up and test out an in-progress version on Steam, and it was pretty great even though some parts were in need of a little refining (as any work in progress would – a demo of a game is NOT a full game experience). Even with the parts that needed work, what was there was such a huge improvement that it was clearer this was going to be even more amazing when it was completed:

(Thanks, Coffee Stain!)

Now (well, tomorrow), the final game is ready for its closeup and wow, does it look too nuts or what? “Hold on to your butts!”, as the saying goes:

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Book of Demons: A Fun Pain & Paper Game That Needs To Be Played

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Fire usually burns paper, so this big guy is in for a surprise… or maybe those three heroes are?

A few years ago, I got an email from Thing Trunk Studios about a game they were working on called Book of Demons, which at the time was still in progress as a PC title. I got to try it out in Early Access form and found it to be quite well done, an amusing, challenging and well-made take on Blizzard’s classic Diablo, but with a paper crafted pop-up book aesthetic. I really liked what I played, but was hoping it would eventually make its way to consoles.

Flash forward a few years and here it is courtesy the developer who have teamed up with publisher 505 Games:

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