Review: The Shapeshifting Detective (PS4)

TSD_03

That’s the lovely and quirky Violet (Aislinn De’Ath). Is she the killer? Maybe? I dunno, but she’s certainly looking like she’s about to be one in this screenshot.

TSD_boxI consider publisher Wales Interactive as the new gatekeepers of the FMV (Full-Motion Video) flame these days simply because they’ve put out a number of memorable modern titles that bring this style of game to players in full HD glory. Yes, the Digital Pictures comeback (Night Trap, Double Switch) is a good thing for those who recall the 1990’s fondly through those older games. But Wales’ modern FMV output stands out with better production values, less gimmicky casting and some decent mature story lines as hooks that make them well worth a look.

Granted, there’s a fair bit of comic relief to be found in D’Avekki Studios The Shapeshifting Detective ($12.99), but it’s a case where if you’re into what’s on display, you’re chuckling with the game rather than at it. A murder most foul has been committed in the sleepy town of August and it’s up to you to help solve the crime. Well, it’s not you, but a character named Sam (which isn’t really his name) who can transform into other characters who’s tasked with discovering the culprit. The game works well on a few levels where thinking outside the box can net some interesting results that will change each time you play based on how you handle those transformations and who you interact with.

TSD_04

Esmonde Cole is Zak, handsome man with a camera who knows how to use it to get what he wants. You’ll see he makes quite the suspect as well. Killer? Oh, we shall see…

 

Your initial suspects are three tarot card readers holed up in a fancy inn run by a strange woman who’s taking pills that cause partial memory loss. The list grows as the game progresses (a shady photog, the victim’s boyfriend, a potential victim and a few others you meet) and you’ll discover less than perfect alibis all around as well as a few revelations that both help and hinder your efforts.  The intentionally loopy nature of the gameplay will keep you guessing for a bit, but as you start piecing things together, you’ll be dialed in for the long haul each session.

 

Continue reading

Advertisements

Path of Exile (Finally) PS4-Bound

POE PS4

 

Ever hold a secret in for so long that you forget about it until you find out it’s no longer a secret, yet you still clutch that secret in a death grip? Well, that’s me and this news item on Grinding Gear Games’ great Path of Exile popping up on PS4 before the end of the year.

Lovely trailer alert below:

https://www.youtube-nocookie.com/embed/gZD8HWCDV2U

Earlier this year I’d gotten a hint of a whisper of a whiff it was on the way, but at some point after the ecently released Xbox One version and I filed that tease away until an actual confirmation was announced. Excellent. Now, all I need to to is figure out what game to drop off my MMO list. I really have less time to play online stuff and am supposed to dislike these types of games (allegedly). But I find myself interested in a few and will try them out for a spell. PoE is a free to play (NOT pay to win) game that I messed around a bit with on Steam and liked a lot but had to stop playing because I got busy trying to put a dent in my backlog. Anyway, it looks as If I’ll need to hop into this in December and see how well the PS4 handles the game.

Path of Exile Key Features Include:

Download and play for free, but never pay-to-win
A dark and deep action RPG
Unlimited character combinations with the game’s gigantic skill tree
Combine skill gems to create unique combat strategies
Explore a dark and gritty world rendered from a fixed 3D perspective
Explore randomly generated levels for nearly infinite replayability
Craft weapons, magic items and even end-game maps to become more powerful
Cooperate or compete with thousands of other Exiles in a persistent online world
Ascend online ladders in every game mode

Back in a bit. I was awake all last night concerned about voting, but did it early, came back and passed out for a few hours (oops). Going to put on some coffee and try to work while NOT watching any election coverage so I don’t keel over from the stress.

-GW

Review: Western Digital 2TB Gaming Drive

wdfWDGaming_Drive_img2.jpg.imgw.500.500

Okay, I paid good money for some fanfare music, but it hasn’t arrived yet. Eh, just read the article and have your wallet handy.

One of the more easily solved gamer issues is also something that still seems to stymie some gamers who should already know that a mere 1 terabyte of dedicated storage (which is actually less than 1TB thanks to mandatory system clutter) is far too small once one starts purchasing more content. Demos, DLC, system themes, video footage, screenshots and more all require precious space and yes, that 1TB is very rapidly filled (usually sooner than one thinks). Sure, you can delete content left and right when a new game drops, but this becomes problematic for a few reasons.

Western Digital’s Gaming Drive (available in 2TB ($79.99) and 4TB ($119.99) versions) is a solid, solidly built, supremely easy to use affordable solution to this problem and yes, makes for an excellent purchase for yourself and/or any PS4 gamer on your list.

Continue reading

Review: Home Sweet Home (PS4)

home sweet home(Soothing TV announcer voice, circa 1978):Constipated? 9 out of 10 doctors* recommend Home Sweet Home ($29.99) for fast relief. Easy to apply vie handy and discrete PSN download or in a GameStop exclusive retail version, this not at all soothing horror adventure game works within minutes so you can get back to doing the things you love. Remember – for fast relief, Just say Home Sweet Home…

Yes, that’s right. Provided you’re not a too-jaded horror game player who’s seen it all, this one will scare the living crap out of you. Well, given that poop isn’t supposed to be alive when it’s making a hasty retreat, that may be a good thing.  Here’s a funny for you: back about two years ago, I played the demo for this on PC and wrote about it, but kind of forgot all that because, hey, life happens. However, as soon as the game installed and I hit that start button, a sense of déjà vu followed by creeping dread washed over me. Eep. Yeah, this was not going to go well for my heart, folks.

Home Sweet Home_20180910124249

Oooh, choices!  Do I go left, do I go right, or do I go hide under a blanket after I turn the game off because I’m too freaked out to continue? *Sigh* ONWARD, as I have a review to write!

 

Anyway, to me, this game is SCARY, plus tax. How scary? Well, If Kriss Kross will make you Jump, you’re guaranteed to jump at least five times as much here if you’re easily frightened. You’re unarmed, many rooms are tight, detritus filled death traps where doors open to brick walls or other surprises of the surreal nature and worst of all, you’re often searching for clues to puzzles as the game’s box cutter wielding scary lady and a few other creeps do their level best to make you wet yourself. There’s nothing like being all stealthy and avoiding instant death for a few tense minutes, slipping between rooms and gathering clues to progress, only to finally unlock a door and jump out of your seat when something… nasty pops into view. And there’s a hell of a lot of nasty in this game.

Continue reading

Mail Call: The Dogs of War and Other Scary Stuff

GE DIGITAL CAMERA

Well, I thought I had a small buy very busy weekend of not much but That Western Game, but more diversions have arrived.

 

You have to love it when the weather is 100% dreary out with rain and wind keeping you indoors with some entertainment and MORE entertainment shows up. Thanks to Mastiff Games (Hi, Bill!, Hi Mika! Hi David!), I have a some stuff to tackle outside of playing cowboy. I took an hour or so off the big deal game to take both titles shown for a spin and one made me smile a lot and the other… well, let’s just say it made me creeped out enough to write up a review opening that’s going to raise an eyebrow or two (in a good way, I guess). Well, it’ll be partially funny with a chance of showers (at the very least).

Oh, and that old Silent Hill guide? That’s from the always amazing David Bruno who packed it along with the games shown. I’m going to do a Halloween play through of that classic I’ve gone through about a dozen times previously, but it’s been a while since my last run. The guide is kind of my safety net on one hand, but I also want to see if one particular puzzle is correct because I recall from my days in game retail that one guide has the incorrect solution to a puzzle that had dozens of customers calling up to say they were stuck on that one problem area (oops).

 

-GW

Red Dead Redemption II Says: Go West, or Just Stay In (and Still Go West)

RDR II out now

To quote the the late, great Tom Petty: “The waiting is the hardest part…”

“People call me lazy. I’m not lazy. Just don’t like working. There’s a difference”
-Uncle, That Western Game

So yeah, this is funny. I woke up late and had to run out for an appointment, but I’d put in a request for a review code of That Western Game before I rushed out. I also put in a request for a game that wasn’t That Western Game as well, shut down the laptop and scooted along on my merry way. On the way to that appointment, I ran into four people I knew in one way or another who either asked why I wasn’t home playing That Western Game or noting the sole reason they were outside NOT playing That Western Game was because they were also waiting for it to download or install an update or they were stocking up on supplies for the weekend plus so they could play That Western Game totally undisturbed.

Continue reading

Review: Ninjin: Clash of Carrots (Nintendo Switch)

ninjin switch cubeHa. less than thirty seconds into developer Pocket Trap’s excellent Ninjin: Clash of Carrots ($14.99) and I’m cackling like Renfield because while it’s being marketed as a “beat ’em up” style endless runner game, it’s more of an arcade shooter/brawler hybrid and a damn good one at that. Of course, you may need to adjust your brain past the clever marketing stuff and your play style from “runner-based slug-fest” to “arcade shmup/beat ’em up”, but trust me, it makes a pretty cool game all the more cooler once you do.

The story is pretty simple, but comic timing courtesy some well-placed jokes and visual gags at every opportunity keep things fresh and funny.  Your character of choice (Ninjin the rabbit or Akai the fox) is tasked with zipping through the game’s super-colorful levels collecting a village’s stolen carrots while taking down waves of enemies and a series of increasingly challenging sub-bosses and bosses. Yes, you can see it as a sort of brawler based on the many weapons and upgrades you’ll recover from downed baddies or in the two shops you’ll discover.  However, switch to playing this as a coin drop arcade shooter and you’ll see those items in a new light.

Ninjin 01

It’s either R(abbit)-Type in disguise, a more hallucinogenic Fantasy Zone, or some other old arcade shmup retooled for today’s gamers. At least that what I get from this auto-scrolling and shooting/slicing stuff.

 

Firstly, the constantly scrolling levels and enemy waves are pure shmup, as are things such as recognizing enemy patterns and the necessity of upgrading to better weapons as you go. Granted, the need to tap out moves constantly is more of an old school shmup and fighter/brawler thing , but you also get screen clearing moves, ranged weapons that feel lifted from shooters and an overall sense of fun that’s addictive enough to make one crave more when the experience is over. Yes, you have swords, spears, axes, meat (!) and other weapons to swing away at baddies with. But the non-stop pacing is made to keep you on your toes as enemy speed and ferocity varies from simple to nightmarish, fluctuating a few times as the game progresses.

Continue reading

Red Dead Redemption II Launch Trailer: Number One With a Bullet? We Shall See…

 

Compared to the previous longer looks at gameplay, this new trailer is almost too low-key, but I guess Rockstar doesn’t need to impress those craving this game with its overall impressive scope at this point. Okay, I’m keeping this post short because I’m holding my breath for a few reasons until the game ships out. Controversies aside, whenever a new game from Rockstar ships, there’s that mixture of fingers crossed that everything comes together and the hope that not a lot of patching will be necessary once the game finally drops. While you’re waiting, you may as well check out the list of weapons the game has here.

Pinball FX3 Gets Some Williams In Its Catalog

PBFX3_Williams

Lovely. Now, let’s take this pinball history back even further, I say. Lots of excellent tables deserve this treatment.

 

Nice. Here I was, wondering if I should buy up those import PS4 pinball collections that have gone out of print and *ding!* Zen Studios ends up with the Bally/Williams license. The developer has just published four tables available NOW on PC, (via Steam as well) Mac, PS4, Xbox One and Switch, with the classic 1992 table Fish Tales available for free across all platforms. I recall that one as being a high scorer with even beginners able to rack up tens of millions of points on three balls. The table also had flippers slightly smaller than standard ones, so it was actually easier to lose balls thanks to the super fast action.

 

Continue reading

Review: Warhammer 40,000: Inquisitor – Martyr

Warhammer 40K IMNeocore Games’ mighty, meaty Warhammer 40,000: Inquisitor – Martyr ($59.99) should have come with an advisory that if you like the game, you’re going to have to be completely committed to long-hauling it from the get-go. It’s a demanding and addictive time chomping experience that kicks off with an about 45-minute set of tutorial missions that ease you into the swing of things before it rips away most of its training wheels and lets you carve your own route through its astounding wealth of randomly generated missions. There’s a nicely spread out story here that has your Inquisitor of choice attempting to solve the mystery surrounding an ancient warship packed full of heretics, mutants, xenos and Daemons of the Chaos Gods. Detective work isn’t your sole task, thankfully.  You’ll definitely get to do quite a load of daemon dispatching as you uncover assorted clues during your journey.

While you can indeed compare what’s here to Diablo III on a few fronts, the game feels like more of a throwback to Crusader: No Remorse, Origin Systems’ excellent PC (and later, console) classic from 1995. Partially destructible objects, alarms that summon packs of enemies and a few more familiar elements from that game appear here, but the game also has more than enough loot dropping, skills, upgrades and rewards to keep even the most jaded players quite busy. As with a few other games in my rather large backlog, I’ve held off doing a full review because the game really needed to be patched up so I could give a it a solid recommendation. The latest patch (1.0.5) now makes this one a greater (yet still flawed) game rather than a somewhat decent one that needed a lot more polish.

Warhammer 40K IMa

Get ready to do a whole lot of this, plus a nice bit of detective work. it’s like CSI with demons and a hell of a lot more weapons.

Continue reading