Featherpunk Prime Hands-On: Plink Flamingoes Surprise With Skill

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SuperHatchGames_Logo1If you told me I’d be gushing endlessly over an old-school run ‘n gun with a modern look that just so happened to star a cybernetic FLAMINGO, I’d probably ask you what YOU were smoking. But, here I am extolling the joys of Featherpunk Prime, one hell of an indie action/platform shooter from two guys with a ton of talent.

Stephen Payne and Dan Jeffery make up Super Hatch games and their baby is headed to Steam and the Humble Store September 1st. BUY IT, I say. The game is a total blast to play, it looks phenomenal, packs in a great soundtrack from Wingcap Audio (buy it!) and from my brief stretch with a recent build, it just might be one of the better arcade-style shooters this year.

FeatherpunkPrime_CyberFlamingoOnce you get over the oddball choice of a lead character, dive in and see how tight the game is, any preconceived notions will be vaporized. The game’s gaudy neon color scheme, catchy music and excellent re-mappable controls suck you in and keep things bouncing along as the level of challenge blow you around in your seat.

The game is wonderfully balanced and (to me), plays like a Bizarro World version of Contra meets Midnight Resistance with a CYBER FLAMINGO as the hero. I’m sure a few Treasure games also influenced Super Hatch, but the important thing here is the game they’ve made manages to stand out on its own as original thanks to tat heroic metal bird and how the game makes you adore it so damn much. It’s not a “cute!” shooter at all, folks. But then animation on that metal bird is so damn priceless you’ll crack up at the genius absurdity of it all.

I’ll shut up here before this turns into a full-on review (that’s coming!). For now, head below the jump for more…
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Cathedral: Decemberborn’s 8-Bit Take, An Instant Classic In The Making

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In the works since 2014, Cathedral instantly evokes the look, sounds and gameplay of classic Nintendo Entertainment System games to the point that you’d almost think someone went and discovered a hitherto unseen prototype circa 1987 or so. That title screen below looks exactly as it should and I’m betting a nickel you’re all smiling as that music from the talented Aron Kramer plays out.


 

Helsingborg, Sweden-based Decemberborn Interactive (lead by Lead Programmer Eric Lavesson) has been hard at work making sure their baby arrives on Windows, Linux, and Mac OSX based computers in as perfect form as can be. But it’s also a hopeful note from this writer that the game reaches consoles at some point. More specifically, anything with the Nintendo brand stamped across it. That would probably big a huge honor for a team striving to recreate a classic style of game and doing such a stellar job at it. Oh, you’d love to see some GAMEPLAY? Okay, that’s covered:


 

Yeah, that hit the spot, huh? More below the jump, so… JUMP!
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Metal Gear Survive: A Hideous Nojima Game Coming in 2017

Once again, I fell asleep with my laptop on, a VERY bad thing to do. I popped up my fuzzy head to turn it off, but something told me to go poke at facebook and see what was up before I drifted back off to sleep. Oh… my. This is the second thing that caught my eye (ow!):


(thanks, IGN!) 

Oh. Hell. No. Nope. NEIN. Or in the immortal word of one very dead Sith lord:

(Thanks, CineWeekly!) 

Look. I’m not trying to say the game WILL be awful and YES, judging something by sight alone and not by playing it is ALWAYS 100% wrong. That said, Konami’s way off base treatment of Metal Gear series creator Hideo Kojima is the sole reason this video has so many dislikes on YouTube. Adding insult to injury, Kojima Productions’ versatile Fox Engine is being used to develop the new game. Yeah, it’s Konami’s property and I’m sure Kojima’s contract stated this somewhere in the fine print. But no Kojima involvement on a Metal Gear game is simply Konami pulling the wool over its own eyes and pretending we won’t notice.

(Thanks, Cinema Source!) 

Sorry, Konami. Even if this zombie-filled multiplayer mash-up is better than the Left 4 Dead games, it won’t win you back the respect of Metal Gear fans, people who love game history (making the beautiful, horrifyingly perfect P.T. vanish forever was one of the most spiteful business decisions next to whatever happened with Kojima) or anyone else who knows you’re trying very hard to show that you’re still relevant as an actual video game company.

Thanks for trying, though. PC, PS4, and Xbox One owners who don’t care and just want a(nother) good-looking shooteminnaface zombie game will eat this one up in 2017. The rest of us justifiable cranky souls will more than likely sit this dance out.

Axiom Verge Wii U: September 1 Is The Day It Comes “Home”

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Excellent. I’m literally buried in stuff to-day (one shelf of games fell over earlier!) but you all go and read THIS post by Tom Happ and then smile a lot if you haven’t seen or played Axiom Verge yet. Excellent. Back in a bit – I’m up to my nose hairs in work (and have a pile of games to get back up, to boot!)

-GW

Monster Boy And The Cursed Kingdom Gamescom 2016 Trailer: The Boy’s A Beast (Well, A Few Of Them)

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Well, wow. The Game Atelier has been busy and quiet for a bit, but there’s the reason why above. Monster Boy And The Cursed Kingdom is looking even more phenomenal and according to publisher FDG Entertainment, will be coming to PS4 and Xbox One first, followed by PC and possibly, a Nintendo console (according to NintendoLife). No speculation here on that latter point, but at least two versions of this one will be played here at DAF HQ.

-GW

FOX n FORESTS Funded (Almost!): Go Help Push This One Over The Edge!


 

FnF_SteamGreenlight_Icon512x512Look at him go! As a big ol’ nostalgic gamer, Bonus Level Entertainment’s absolutely gorgeous platformer FOX n FORESTSjumped out at me right away with those beautiful graphics and nostalgic soundtrack kicking the cobwebs off a few shelves in my brain. THIS, folks, is how you do 16-bit right. Make a game that looks and very hopefully plays as if it’s been made in the mid 90’s when developers were maxing out the Super Nintendo hardware and coming up with some technically incredible game experiences.

Anyway, the game is on Kickstarter and VERY close to it’s funding AND has very wisely been Greenlit on Steam. There are about 40 hours or so left and you KNOW you want this in your library, right? Yeah, you’re smiling and reaching for that wallet. Good.

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Go throw money at these guys, NOW.

PAC-MAN Championship Edition 2 Hands-On: PAC-ing Plenty of Heat, And Soon


 

Pac-Man CE2_game-boxBandai Namco has kept Pac-Man relevant for decades in all sorts of games, but that speedy yellow dot-gobbler is always best when things are simplest. PAC-MAN Championship Edition 2 does an excellent job at blending old and new gameplay elements that allow classic fans to dive in and play while giving newbies an actual fighting chance to keep up on the scoring front.

Some hands-on time at the company’s recent NYC event revealed a game that’s faster and more frantic than the first installment, adding new modes, fixing up a few things and overall, making for a guaranteed thrill ride experience that’s going to be hard to put down.

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Releasing digitally on Sept. 13th for $12.99 on PS4, Xbox One, and PC (via Steam), the game will “PAC”-in several modes for solo or competitive play, all featuring flashy, energetic visuals that riff on the classic arcade game flawlessly. During my ten minute session and plenty of minutes watching people dive in and play with the same “no way!” grins on their faces on a PS4 build, it was clear as a bell that the game would be a total smash when it drops next month. The non-stop action handles like a dream using the PS4 pad, so you don’t need to fret that the game needs an arcade stick. In fact, the game handles so well that I’d bet a nickel all those moms or dads who were PAC-MAN players that don’t play many modern games, but have a console or PC in the house for the kids just might get a bit scared their kids can now keep up with them in a competitive game.

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Time Attack and Adventure Mode offer up their own sets of challenges, and the while the very idea of tutorial stages to play a PAC-MAN game may seem horrifying to some stalwarts, what’s here works exceptionally well in getting everyone up to speed. New maze types and some massive boss battles in Adventure mode plus the crazy train Ghost Train stuff in the main mode will keep this one in play stacks even when the inevitable third installment arrives at some point. All I know is some of us will be taking a sick day or hoping for a rainy weekend after the game launches so we can have an excuse for staying home in our PJ’s grooving on a bit of CE2 action. Er, I’m speaking in CLEARLY hypothetical terms, of course.

All Things Must Past: A Towering Tribute on DVD

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Remember when Tower Records was THE place to hit regularly for everything from the latest music, to movies, books, and even clothes? I sure do. If you’re nodding and wistfully smiling, well… good. This documentary set for a 9/13 release should be on your must-watch list, then. Take a peek at that clip below and sure, hit up the MVD Shop if you want to pre-purchase it.


 

Review: Assault Suit Leynos (PS4)

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Platform: PlayStation 4 (via PSN)

Developer: Dracue Software

Publisher: Rising Star Games
# of Players: 1

MSRP: $19.99

ESRB Rating: E10+ (Everyone 10+)

Official Site (JP)


 

As someone who fondly remembers Target Earth/Assault Suit Leynos on the Sega Genesis and Mega Drive, reading online about two years back that the game was being remade was quite a surprise. Dracue Software (Armored Hunter Gunhound EX) has brought the game back for the PS4 in fine form indeed, although Assault Suit Leynos isn’t without a few flaws. For fans of the classic or those gamers who want a taste of old-school gaming as an education in patience and learning how to play over more guided game experiences, this storied shooter will keep you busy from the beginning and coming back for more.


 

The game’s Arcade Mode expands the story of the original game, adding subtitled Japanese voice-overs and “cinematic” camera cuts to approaching danger to the mix. Even on the lowest difficulty setting, the game provides a hefty challenge. That Assault Suit is a heavy beast with an increasingly growing arsenal of weapons and while not the most nimble mech out there, it gets the job done. As in the original game, a regenerating life meter is your main buffer from an early demise, but it’s not any sort of invincibility guarantee. Enemies come at you pulling no punches in many forms from armor suited troops to gigantic spacecraft firing death from multiple weapons. The game’s levels vary in scale, but you’ll generally be attempting a few tasks from straight up blasting, escort missions, and yes, big boss battles. While unlimited continues make it possible to complete the game in a relatively short time, the true fans of this one KNOW this isn’t a game to play through ONCE and never touch again.

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Retro-Bit Generations Just May Give That NES Mini A Run For Its Money

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Remember that big news about the Nintendo-produced NES Classic Edition coming in November? Well, say hello to some actual competition. Gaming accessory manufacturer/distributor/sourcing agent Innex Inc. is planning to distribute a rather and looking quite essential cool mini console of its own called Retro-Bit Generations this year for the same $59.99 price point as Nintendo’s system, but with a much larger on board games lineup (100 titles!), two controllers, and a VERY handy SD card slot.

INNEX logoCheck out the details below the jump. I’d never heard of Innex before today, but they just cracked my radar screen with this news. Click away here to check out their other Retro-Bit consoles. Thanks, Mika!

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