Skybound Games Has Me Talking to Myself (Again)

“And it goes like this.”

Me: Uh, hey, man.
Me: What?
Me: I need $200. Plus shipping, I think.
Me: For what?
Me: This (look down):

ULT-Collector-Composite-Text-FB_1500x1500

Me: HOLY $#!+!
Me: Well, SOLD, huh?
Me: Um, hold on a sec.
Me: Awwwww, come onnnn…
Me: Look, we made a deal, remember? We’ve no more room for those big collector’s editions. That, and we DO have a big backlog of other games…
Me: (pouts, gives me the sad puppy dog eyes)..
Me: Oh, that’s SO not going to work, pal. We’re also on a budget, remember?
Me: Well. you COULD sell off some of those older games you aren’t playing like you did that one time…
Me: Yeah, right. That was kind of an emergency and this, well… it’s really damn cool and all, but it’s not super-urgent.
Me: Booooooo!
Me: Okay, knock it off. I need to get a post up and get back to those other reviews in progress.
Me: Bill
Me: Oh, don’t get cranky with me, buddy…

Me: Grrrrrrrr! (thinks: https://www.youtube.com/watch?v=MQnToZYGAoY)

Me: Um, I know what you’re thinking, you know.
Me: Hmph. Well IF you did, then you’d also know that big ol’ box ends up costing not too much more than the regular editions IF you think about it…
Me: Be that as it may, the chances of me buying that set are like the chances Skybound will send me one to review.
Me: Well. it COULD happen!
Me: Yeah, sure. Well, I’ll let you go handle that and see what the results are. Good luck, pal.
Me: Well, first, let me go make some wall space for that bo setx…
Me: What?
Me: (pulls out big ACME rubber sledgehammer):Hey, you DID say we needed more wall space once, so I’m gonna go make some…
Me: Wait a minute!
Me: Too late! (swings hammer at wall, whereupon is bounces off and knocks me out cold.
Me: Well, that’ll learn ya. Again. Good thing that store only sells rubber hammers.

And so it goes…

-GW

 

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Funded, Plus: R-Type Final 2 Hits Its Target

There’s certainly a boom in things going BOOM, as the arcade shooter market has made quite a comeback over the years. In reality, it really never went away as plenty of smaller indie developed and fan-made games can be found as digital and physical retail titles with a little bit of online legwork. That said, R-Type holds its legendary status to this day simply because it’s pure brilliance from start to finish. Granzella’s strategy for a super-short Kickstarter for R-Type 2 Final has paid off big time with as of this writing, some 543K has been pledged to bring this final Final to life and with under four days ti go, you could say the sky’s the limit if that funding hits some of the stretch goals noted on the Kickstarter page.

Personally, I’m hoping the game gets up to that goal where Granzella can recreate levels from previous R-Type games just so this stage from R-Type Final gets redone in glorious HD. Hell, drop a bag of money on my head (ow) and I’ll throw it at Granzella just for this stage alone.

-GW

 

That Sega Genesis Mini? It Just Got A Lot Cooler

genny mini

Well, now. The final set of games coming to the Sega Genesis Mini have been revealed and guess what? It’s 42 titles and not the 40 initially noted. That final dozen include a few excellent surprises such as Tetris, the Sega-developed Japan-only rarity, and Darius, which never got a retail release.

Here’s the list of included titles:

Sonic The Hedgehog
Ecco the Dolphin
Castlevania: Bloodlines
Space Harrier 2
Shining Force
Dr. Robotnik’s Mean Bean Machine
ToeJam & Earl
Comix Zone
Altered Beast
Gunstar Heroes
Earthworm Jim
Sonic The Hedgehog 2
Castle of Illusion Starring Mickey Mouse
World of Illusion Starring Mickey Mouse and Donald Duck
Contra: Hard Corps
Thunder Force III
Super Fantasy Zone
Shinobi III: Return of the Ninja Master
Streets of Rage 2
Landstalker
Mega Man®: The Wily Wars
Street Fighter II®: Special Champion Edition
Ghouls ‘n Ghosts®
Alex Kidd in the Enchanted Castle
Beyond Oasis
Golden Axe
Phantasy Star IV: The End of the Millennium
Sonic The Hedgehog Spinball
Vectorman
Wonder Boy in Monster World
Tetris®
Darius
Road Rash II
Strider®
Virtua Fighter 2
Alisia Dragoon
Kid Chameleon
Monster World IV
Eternal Champions
Columns
Dynamite Headdy
Light Crusader

I’ll admit to being generally pleased with this lineup (let’s say about 85%) but there are a few odd omissions that leave me thinking that there will be some sort of second Genesis Mini or perhaps an update of some sort in the future. We shall see, I guess.

-GW

R-Type Final 2 Kickstarter: Welcome to the Buy-Do Empire!

R-TYPE_FINAL2_logo_blue

Well, It looks as if Granzella’s gambit is paying off so far. Only a day in and the R-Type Final 2 Kickstarter is over halfway to its initial target funding goal. That’s quite good news, folks. I’ll admit to being a tad skeptical about that seven-day time frame to put in a pledge, but I see that Granzella thought this through a bit and is relying on the most die-hard fans of the genre to pony up their pledges and get fellow shmup fanatics to hop on in and play in the same intergalactic pool.

Excellent. Yes, I’m going to pledge a few bucks myself before the campaign concludes. I just need to figure out what I can afford and what sort of extra I get for my pledge.

-GW

Sometimes, You Need That Head Room Cleared

Catching up to things these days is a, what did that guy in the elevator the other day say as he walked in talking to himself? Oh, right – a big grizzly bear bitch. I don’t like being so far behind schedule, but it’s the nature of this particular beast thanks to the health stuff doing it’s thing and being really good at shifting focus which should be elsewhere to that invisible clock ticking away and some too cool for school super-agent not coming to slide in and attempt to defuse the situation.

(Thanks, imz72)

Still, we press onward despite the tick-tock stuff because it’s what keeps the collective we going. “We” meaning those parts inside the skin shell that want to cooperate and get me perambulating around and motivated to do more, which some days is less than more, which ends up being just enough, but not quite. You know that feeling, right? Anyway, I was parked on the work surface yesterday and deciding how to proceed on a few reviews and such that are in progress when my brain decided to take over and have me go draw something, which in turn made me feel a lot better, despite the end result not being good or complete.

adjustments wip

“Gee, I’m a tree!” Oh, the pun society had disbarred me years ago, so I just do what I do, folks.

Well, it helped a bit in freeing up some clutter in the brain, which in turn has me a bit more motivated to get back to the needed grind, which isn’t really a grind because I do like what I do when it’s automatic and not baked in like a factory churning out Soylent Green or some other humdrum, generic content. Hey, I think I try to be somewhat original in what I do in terms of a few things. But yeah, I have to get faster like I was a few years back when content was flowing and my backlog was maybe a few weeks long. Anyway, I have a plan and the crankier parts of me aren’t going to like it, but it’s going into effect as we speak. So those parts are going to have to take their medicine and like it, or else.

vitameatavegamin-gif-1

Back in a bit. Or sooner. (*hic!*)

-GW

R-Type Final 2 Kickstarter: Live Worldwide Soon

R-TYPE_FINAL2_logo_blue

Urgent subspace communication received, despite the efforts of the Bydo Empire:

May 31, 2019 Granzella Inc.

Help Us Spread the Word:

“R-TYPE FINAL 2” Crowdfunding Campaign Launch

With the permission of IREM SOFTWARE ENGINEERING INC., Granzella is now developing the latest title of the side-scrolling shooter “R-Type” series to bring it out to the world.  However, we are just a small, powerless studio so we decided to launch a Kickstarter crowdfunding campaign to accomplish the project.

In order to make our crowdfunding campaign a success, we need your cooperation. Please lend us a helping hand to spread the word about the R-Type Final 2 as well as the Kickstarter campaign on your website and through social media.

Hmmm. It looks as if IREM and developer Granzella really need your help in stopping the Bydo Empire but good. Kicking off worldwide on June 3, the campaign is for PlayStation 4, Nintendo Switch, Xbox One, and Steam versions of the game. There will be a number of digital and physical options and backer rewards to choose from depending on the amount pledged.

The Kickstarter campaign starts at the same time around the world. The estimated launch times for each world time zones are as follows:

Japan Standard Time (JST) At Midnight on Tuesday, June 4 (at 24:00 on
Monday, June 3), 2019
Coordinated Universal Time (UTC) At 3 P. M. on Monday, June 3, 2019 Eastern Daylight Time (EDT) At 11 A. M. on Monday, June 3, 2019 Pacific Daylight Time(PDT) At 8 A. M. on Monday, June 3, 2019
* The campaign will last for about a week.
* The end date will be announced on the first day of the Kickstarter campaign.

UPDATE: We’ve just received images from the ongoing conflict along with a brief video that reveals only a hint of the struggle at hand.

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It looks like it’s time to suit up and prepare for takeoff, folks. Rewards await the brave souls who step up and strap in for the hard fight ahead. Expect an update once the campaign goes live, of course.

-GW

198X: Hit-Bit Looks to Score Big With Its Nostalgic Retro Game Hybrid

Headed to PC and PS4 on June 20, and with Xbox One and Switch versions set to follow, Stockholm-based Hit-Bit Studios’ 198X is an incredible looking game that mashes up five types of arcade games and bundles them up in a young person’s coming of age storyline. That trailer is pretty impressive and yes indeed, my old arcade denizen days kind of popped into my head while watching it. I’m going to keep an eye peeled for the PS4 version, as it’s the console of choice these days (the Switch is a close second), but I have the feeling that this is going to be one of those games that will do quite well on anything it appears on.

Here are a few more screens for you – go poke at the official website and keep an eye peeled for this modern time capsule on a platform near you soon.

-GW

Wizardry: Labyrinth of Lost Souls Headed to PC

Wizardry logo

It’s baaaaaaack (yes!)

Say, can we get a “Finally!” up in here? Anyway, according to the Wizardry Wikipedia page:

As of 2017, thirty-nine different spin-offs were released in Japan, with four of them also making their way to North America: Wizardry: Tale of the Forsaken Land, Wizardry: Labyrinth of Lost Souls, Wizardry Online and Wizrogue: Labyrinth of Wizardry

That’s a lot of Wizardry games and if you’re one of those Sir-Tech missing purists who hasn’t touched a game in the series since the still fantastic Wizardry 8, I can safely say you’re missing out on a few games that, while they may look different than what you’re used to, do an excellent job of capturing the spirit and gameplay.

of the series. Personally, I’m psyched for this news because when my first PS3 was stolen, I lost ten years of game saves including about 120 hours of Wizardry: Labyrinth of Lost Souls along with the accompanying DLC. Although I ended up replacing the console and repurchasing the game and DLC for it, I’d been hoping this entry would have eventually made it to other consoles at this point. But hey, a PC version will do just fine for me, especially with the updated features and a solid price point that also includes the DLC.

It’s trailer time, already? Well, okay, here you go:

Wizardry: Labyrinth of Lost Souls is scheduled to release on May 29, 2019 for Windows PC via Steam and the Humble Store by Humble Bundle for $14.99, €14.99, and £12.99, with a launch week discount of 10%. I’m gathering system requirements will be low enough that pretty much anyone who wants to play this can do so.

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-GW

May the 4th Needs a Fifth, I Think

Yeah, yeah. I kind of don’t like the over-celebrating thing when it comes to some stuff I appreciate, but that’s the way things are these days. Still, a little tribute is in order to a film that deserves it (well, in its original format), so here’s mine.

Perspective from an old fart who knows stuff: There was not a hint of internet nor the sort of over-speculation we suffer though today way back in 1976 when I was sitting in a movie theater and saw this teaser for the first time:

(Thanks, thecoolman!)

I vaguely recall being really curious about this upcoming film because it looked completely different than anything I could recall seeing (hey, I was only 12 at the time), yet it seemed really familiar in a few ways to stuff I’d seen on the local PBS station. At that point, I had zero idea of what a homage was or a way to grasp that George Lucas was borrowing from the past to create his own futuristic adventure (what was curiously, set in the distant past). Anyway, I noted the non-date and filed the film away in the memory banks as something to look forward to seeing. Those school friends I knew were either not interested at all or worse, had a low opinion of sci-fi films that extended to books and comics of the period. So only a rare few of the kids I knew even cared about this film before and to some extent, after it was released.

The most amusing modern thing in regards to this teaser is the Official Star Wars YT channel has an (intentionally?) embarrassing low quality teaser while other non-official sites have not only better quality ones, but one that’s been redone to include footage found in the actual release print. Granted, while MUCH prettier, I find that clip problematic because it’s redone history that erases the fact that the teaser was supposed to be cruder thanks to the film still being nowhere near completion a about a year out from its eventual release date. Sure, film fans didn’t know this and other that tiny bits (VERY tiny) of information dropped in a few sci-fi mags of the era. But that all changed as 1977 rolled around and more info as well as the successful Star Wars comic book appeared. I avoided the comic for a while, but eventually collected most of its run over time, enjoying a good deal of what I was reading (including stuff now FAR outside the current canon)

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ALIEN @ 40(-ish) Still Has It (…Mostly)

ALIEN 40

A bit late to the party, but I have my reasons…

So, I waited a few days to post this to more or less commemorate the day I went to see ALIEN some 40 years ago. I was 15, and I took the day off from school to hoof it down to Times Square just to see this on a larger screen than was available in the Bronx. Or, I probably went downtown because I didn’t wan to be caught walking into or out of a theater there showing it. Or both. Anyway, it happened and as with Star Wars before that, I’d say my cinematic life took an upswing thanks to some fine film-making that recalled things I’d seen in the past. Ridley Scott’s direction was impressive, the cast was great and what more can be said about the production design and art direction that combined a few distinct art styles you’d think wouldn’t mesh together at all into something so… beautiful to look at?

(Thanks, Moviepilot Trailers!)

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