LET IT DIE: A Valuable Lesson In Letting Go On A Few Fronts

Oh, it’s been nuts here of late, but I’m still alive. This year has been a busted Mr. Toad’s Wild Ride on crack (or maybe this), so my brain is in the process of processing a ton of stuff. Got a big backlog of stuff to get to, but I’ve managed to slide into a few new things to kick my creativity back into place. Or in English: LET IT DIE is helping out a lot. To wit:

“Violence is a very horrible thing. That’s what you’re learning now. Your body is learning it… You felt ill this afternoon because you’re getting better. You see, when we are healthy, we respond to the presence of the hateful with fear and nausea. You’re becoming healthy, that’s all. By this time tomorrow, you’ll be healthier still.”

Thank you, Dr. Branom! I’ll be back later with a cheerier post, folks.

-GW

New Death Stranding Trailer: The Good, The Mads, And The Ugly


 

So. I didn’t watch The Game Awards this year because these sorts of back-slapping shows are meaningless for the most part, but I did catch a few YouTube vids of cringe-worthy moments I won’t discuss here. That said, the best thing saw post-show on YouTube next to new Zelda footage was this bizarre update to Hideo Kojima’s new and still in development PS4 exclusive, Death Stranding. The first trailer was a total brain-masher that people spent too much time dissecting, so you know that second one above was even more disorienting.

If you didn’t catch it, the guy holding the odd baby looks a wee bit too much like director Guillermo del Toro and that’s definitely Mads Mikkelsen with the inky stuff on his face. I have no idea what this game is going to be about, but like a bunch of people in the same boat, I want it just to see how Kojima and his team can pull it all together into something somewhat cohesive yet still intentionally baffling. Okay, there’s really nothing “ugly” about this trailer at all – I just needed to get a catchy title and that popped into my head first.

-GW

A Little More Of The Last Guardian Is A Lot Of Awesome


 

Spoiler Alert: This is absolutely gorgeous. Oh, and yeah – you get too many hints on what to do early on. Ah well. December 6th is getting closer and I’m rethinking my non pre-order plans for a hot minute. Yeah, I may just go the digital route and not deal with a disc version. On the other hand, I like having something to hold onto, specifically in this case of The Last Guardian being Team ICO’s swan song. It’s one of the few games where I’m actually going in with expectations of a greatness and don’t intend to be disappointed unless everything collapses at whatever ending wraps this one up. We shall see, my friends… we shall see.

-GW

PSN Double Sale: Your Wallet Needed The Post-Turkey Day Exercise, Right?

psnbfGot a PS4, PS3, or Vita handy? Good. Click on that banner above or below (or both in separate tabs), do some self-gifting and thank me later for saving you a trip to the mall (or maul, given the usual antics on this crazy shopping day).

psnfsI think you can use only this one-time use code: D9NGJ7NF3L for an extra 10% off on Flash Sale buys, but see if it works if you combine purchases. You’re welcome, of course.

-GW

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Amnesia Collection On PS4: Twist Your Mind With Fear (More So Than Usual)

I kind of wish I had amnesia right about now, but it’s more important to stay frosty an alert out in the real world. That said, I still wish I had Amnesia, but this desire is actually in the form of Amnesia Collection on the PS4. It’s not on the PSN Store as I type this, but trust me, it’s going to be at some point today. If I’m in the mood to camp out under the covers later, perhaps a buy and play will be made. The first game and it’s shorter sequel, Justine, may have aged visually over the last five years, but my money says those old Lovecraftian shivers will still work perfectly.

-GW

The Last Guardian: Almost Here, With A Tear

 

At the very least, The Last Guardian will be remembered as Team ICO’s swan song, long in the making and very likely well worth that long wait. Interestingly enough, there’s an official soundtrack LP (yes, on vinyl!) by Takeshi Furukawa being put out by the fine folks at I Am 8-Bit that looks really lovely.

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As I no longer have a record player here, I’ll just settle for a copy of the game I expect to be readily available on its launch date. Hype on the game seems to have quieted down considerably over the years, but I’m expecting a post-review surge of purchases followed by the usual suspects returning the game because they don’t “get” it. Ah well… we shall see soon enough, right?

-GW

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The Elder Scrolls Online Goes Free Temporarily

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Well. As an Elder Scrolls purist, I’ve resisted the lure of paying for this online only experience for a few core reasons. But thanks to Bethsoft and Zenimax Online’s plans to reel more of us in, I’m going to finally put a few days in and see if I like what’s here. This free trial lasts until 11/20 and is open to PC, Mac and PS4 users. Even more tempting: until 11/29, the cost of the full game drops 67% to $9.89, so it seems this plan may work for both companies after all. Still, my backlog is massive and my time is limited, so I don’t expect to do much over this trial period other than create a character and kick a few tires. We shall see. You Xbox One users griping, fear not. Your very own free weekend is coming soon.

Another incentive to play if you’re over 18 and have a valid passport is this awesome contest with some great travel prizes. granted, you don’t have to play in order to enter. But I’m sure that gesture would be appreciated.

-GW

Busload of Horror VI: The Neverending Gory…

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I’d be lying if I said this series wasn’t fun to do, so I’m going to do something even more fun and continue delivering a busload of horror or horror related games on a weekly or bi-weekly basis based on my workload. This particular series will close for now on a few scary-ish notes starting with one of the best (and hardest) games I’ve played all year which just so happens to win the “Most Improved Via Patching” crown. Okay, I don’t have a crown for that. But you know what I’m talking about.

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SLAIN: Back from Hell: Brutally savaged upon its initial release by critics and gamers (many of the latter who never played the game, but merely hopped on the flaming hate wagon because that what the Internet does to people who need to feel as if they’re part of a “thing”), SLAIN seemed destined to die on the vine before it got a fair shake. Thankfully, developer Wolfbrew Games (Andrew Gilmour) picked himself up, shook off the ashes and like Dr. Frankenstein after a few fresh pots of coffee, a ton of classic metal music and a few too many monster movies, set to reviving his baby and making it a better experience overall. Did he succeed? Take a look for yourself:


 

Yep. It’s not only back, it’s brilliant, visually rich and chock full of so many tweaks that it’s definitely worth buying even if you have to pay someone with better reflexes to finish it for you. The game isn’t easy at all, but it’s hard to stop playing thanks to the visuals dropping in something fantastic to look at in every stage. The old school stuff (knockback deaths, enemies spawning at the wrong time, many deathtraps, cheap bosses) may tick off casual gamers or those who never “got Gud” at classic 8 and 16-bit games something fierce. But for those who like it rough, Slain says “Welcome home, now go die!” and you’ll keep coming back for more. Oh, and it’s on PS4 and Xbox One, so you have no excuse not to play this if you own either console.

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Busload of Horror V: Off The Top Of My Head…

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Well, a day left before jury duty (BOO! but civic duty is important, folks! That said, who the hell schedules jury duty on friggin’ Halloween?!) and me getting busy doing a ton of other stuff not site related, I’m moving a bunch of stuff into November once this court-ship pulls back into port and I’m a free man again. Anyway, let me wrap this horror game thing up with a bunch of randomness you’ll want to check out. Starting with a new game that’s a hilarious must of you like to laugh more than scream:

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Slayaway Camp: Well, wow. Blue Wizard Digital just dropped one of the most fun and surprisingly funny puzzle games this year and yes, if you’re at all a horror fan, you either need to play it or haunt someone who has a Steam account until they buy it so you can watch them play. The game has you playing a number of different horror movie killers taking out teens in a series of increasingly tricky sliding puzzles. Complete an entire movie’s worth of scenes to unlock more in the game’s Video Store.

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Just check the video below for the gory truth about how awesome this is:

 

 

The blocky graphic style makes those kills go down easy, the music is straight up fantastic, the selection of playable baddies will get genre fans grinning, and there are some pretty sweet bonuses to unlock. Oh, and you NEED to check out the options screen just for the different visual tweaks, some of which make zero sense and parody more graphically intensive titles with way too many options. Clearly, Blue Wizard’s love for 80’s slasher flicks is making a ton of people more than happy, so why not join the happy crowd, I say? Hey, if you don’t… Skullface himself may come a-knockin’ at your door…

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Busload of Horror IV: Laugh ‘Til It Hurts… Or Else

Okay, a bit late on this one, but I was busy chopping at my backlogs on assorted stuff and tackling a few fires in other spots. Anyway, here are a few more amusing horror-themed games from the vaults, although they’re not quite vintage having all arrived this year. One technically isn’t a “horror” game at all, but some of you will no doubt get a bit queasy if you think about it in a certain way. For example…

beeftacular_logo Beeftacular: Yuck. Retrific’s squishy, bloody little gem (currently available on Steam) made me stay away from meat for a week when I first played it thanks to… well, just look and see for yourself (IF YOU DARE):

Blech. Maybe it’s the thought of a chunk of raw beef cleansing a map of contaminated beef dipping into my subconsciousness combined with the not so wholesome meat industry pretending things are all fine and Grade A dandy when it’s not. But I couldn’t stomach this for more than an hour before I felt a bit off. Then again, the game’s manic pace and timed stages do get really hectic.

That said, yep, that level editor is mighty excellent, the music is great and if you’re a gamer with a meat fetish as well as a speed running maniac, you won’t need to ask “Where’s the Beef?!” at all. And nope, I never played Super Meat Boy until a few weeks ago – grinning meat is no turn on, either.

beeftacular-screenshot_10  Um, hey… anyone wanna go out for a nice juicy burger?😛

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