Just Doing Some Moonlighter-ing

While I’ve been a bit (too) busy with some side projects but have done some (well a LOT of) gaming and yes, reviews are slowly but surely getting done. Oh, that’s 11 bit studios and Digital Sun’s really excellent Moonlighter above, which is one of the newer games on the playlist (reviews are embargoed until the 28th, but keep an eye peeled on this one). There are a bunch of other games I’ve played, but I’ll keep you all in suspense for a bit. Hokay, back to the stack of urgent stuff I need to complete over the weekend.

-GW

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Review: Fox n Forests (PS4)

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If Bonus Level Entertainment’s excellent Fox n Forests was released on a cartridge for the Super Nintendo or Sega Genesis back in the mid-90’s before both consoles were phased out in favor of newer systems, it would probably be a Game of the Year contender. Hell, it would even be a fine enough essential 2D platformer/RPG hybrid on the Saturn or PlayStation. Well, it’s out today and it’s a total blast from the past with excellent visuals, music and sound effects, replay value galore, and the perfect length (for those who know, most platform games weren’t over five or six so hours). The crowdfunded game arrives today on PC (Windows, Linux, Mac) and consoles (PlayStation 4, Xbox One, Switch) and yes, is a must buy if you’re big on the retrogaming stuff (or just want a game that’s going to make you work hard in order to see everything).

It’s not a speedrunner at all (thankfully for us old and slow players!), so forget about direct comparisons to Sonic, Mario or other swifter mascot characters. The game combines its platforming with exploration elements out of the Legend of Zelda or Castlevania, but fans of classics such as the Wonder Boy games, Super Ghouls and Ghosts and Actraiser 2 will also see a few influences here. The Fox (i)n those Forests is named Rick and he’s conned into helping out the wise old sentient tree by a partridge named Patty he was planning to eat. Of course, that batty bird just so happens to own all the shops in the game, so guess who needs to spend his hard-earned gold coins at them?

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Moonlighter Trailer: Best of Show, Humor Award

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Okay, I don’t hand out awards at all. But if I did, this trailer for Moonlighter, the upcoming game from 11 bit studios and Digital Sun would take home a few trinkets and trophies. A direct poke in the eyeball to all those folks who get all frothy at the mouth over even the most subtle differences in cross platform games, here we see that yes, the perfectly solid pixel art in the game is exactly the same across anything it plays on. Lovely.

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Review: Rick and Morty: Virtual Rick-ality

Rick and Morty PS4Developer Owlchemy Labs really has a decent handle on this VR stuff, so Rick and Morty: Virtual Rick-ality ($29.99) is pretty much a no-brainer for fans of that popular show who just so happen to own a PlayStation 4 and PS VR setup. The game’s about as as insane as the show and the VR is pretty neat and designed to be a good deal less frantic on the eye holes (meaning those of you who get a bit woozy from VR can rejoice).

While I’m not as much into the show as some of its more avid fans, a well-made game will always catch my eye (ow), particularly one with the totally offbeat (and not for the young kiddies) humor the show excels at. So, yeah, if you’re new to the show, have wee ones and this game pops up as a request (because some kids can be cooler than their parents, or at least get away with watching cartoons out of their age range), you may want to play it for yourself and have your jaw hit your shoes a few times before you let those kids take it for a spin. Oh, you’ll very likely laugh your ass off in the process of checking this out. But that’s a good thing, correct?

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Coffee Crisis on Steam: A Guaranteed Caffeine Hit

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Before you ask, YES, they still make games for the Sega Genesis. Well, small indie studios do. MegaCat Studios, for example. They put out a fun and funky Sega Genesis game called Coffee Crisis that got enough notice as a cartridge game that it was eventually ported to PC and can now be yours on Steam for less than the price of a can of coffee, or a few small coffees if you need a gauge of some sort.

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As for what the game is about, go pour yourself a cuppa joe (I’ll wait) and click, then read what’s below the jump.

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Moss Coming to PS4 as a Physical Edition in June

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Moss2DBlackNormally, if someone said “Hey! Look at that mouse!” I’d be up on a chair with a shoe ready to throw at the first thing that moved because I’d not want some rodent running up my pant leg followed by a ticked off cat like something out of a a Tom and Jerry cartoon. In the case of Polyarc’s lovely action/platform/puzzle game Moss, however, I’m all “D’awwww! SO CUTE!” and then some.

The critically acclaimed and formerly digital only PSN release is getting a retail version next month and it’s looking like one of those PS VR enabled games that’s going to be worth grabbing for your physical library.  Take a peek at the trailer below of Quill’s big virtual adventure and see for yourself, (squeak, squeak):

 

 

Yep, SOLD. June 12 is when this scampers into stores, so go do that pre-order thing or just pop on in to pick up your copy. Save the cheese, though. The person selling you the game might be lactose intolerant or might rather want a pricey Camembert and not the Velveeta chunk you were planning on bringing.

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-GW

FUNDED! It’s A Good Life, Indeed

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Well, this is fine news indeed. I’d bet a penny that SWERY and Yukio Futasagi are very likely doing this routine to celebrate:

(Thanks, laughland!)

Actually, as the note the team sent out yesterday says, the really hard work is just beginning. Me, I’m happy to have contributed my paltry amount to the cause and will now wait patiently for the game to be completed. I’m not going to be one of those folks bugging, nagging, and pestering the folks working on this game at all because I respect game developers quite a great deal, particularly those that do work as interesting, intriguing and surprising as these two gentlemen have previously.

-GW

Trailblazers – The Future Comes At You Fast on PC, PS4, & Xbox One

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Futuristic racers are starting to repopulate the gaming landscape once again as a welcome subgenre, but developer Supergonk’s Trailblazers has a few fun things going for it that may set it ahead of the pack. Take a little F-Zero, a dash of WipEout, a splash of Splatoon and shake well, then release onto PC, PS4 (May 8) and Xbox One (May 9). The game’s got a more colorful look all over the place (it’s nice to see some of these newer games not go the industrial drab route) and those rides rock a solid retro sci-fi design with appropriately quirky drivers to boot.

 

 

Painting the track as you blaze along allows your tide to gain a speed boost when you drive on your own color. Naturally, you can paint over your opponent’s color (and yes, they can paint over yours), but you’ll very likely be doing your best to win at all costs when you’ve got friends over elbowing each other in the ribs because your couch is too small. Family friendly seems the way this one’s going (a great thing) and the game is set to pack in 10 tracks set over 3 wolds, couch co-op play (split screen is in!) and yes, online modes are also on board.

 

 

While it indeed looks like Supergonk and Publisher Rising Star do indeed have a solid hit here, that’s actually up to you folks to hop in and take this one for a spin. Go on, kick those tires and do the test drive thing. You know you want to. Heck, I certainly want to zip around a funky, colorful race course laying down bright colors and hoping for a supreme booth that blasts me past the opposition to a clean finish. Or a not so clean one – a win is a win (as long as you’re not cheating, right?).

-GW

The Good Life: Holy Cats (and Dogs), We Need this Game!

The Good Life Demo

Click that banner and the demo is all yours!


If I had a few hundred thousand dollars lying around (I just checked under the mattress and sadly, I don’t), I’d be the first one to up my pledge to The Good Life, the new PC and PS4 game co-developed by SWERY (Deadly Premonition) and Yukio Futatsugi (Panzer Dragoon, Phantom Dust), along with their development teams at White Owls and G-rounding. The Kickstarter has less than three days to go and it’s about $122,000 short of its goal. There’s an excellent short Protptype Demo you can and should try if you’re curious, and while it’s merely an unfinished slice of a game still in the development, you’ll really get the sense that something unique and intriguing is shaping up over in Osaka.

 

 

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Review: Devious Dungeon (PS4/Vita)

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Devious Dungeon PS4_VitaSometimes a review writes itself before you even get a chance to take a single note. That can be both good and not so good, but let’s see where this automatic type-fest leads now, shall we? Devious Dungeon ($7.99, Cross-Buy) is great fun because of its solid combination of easy to grasp gameplay, crafty, challenging randomized levels, and single-minded enemies set on “kill”.  There’s a very reliable straightforwardness to the game in that, as a port of a mobile game from a few years ago, it’s not focusing on gimmicks and boxing you in with arcane rules and overly complex gameplay. This is more or less, side-scrolling dungeon 101 and because it works so well, that’s all it needs to be.

There’s no character creator here – you’re just a musclebound chap sent in to clear out an ever-changing dungeon other adventures have fallen prey to. You start out with an old sworn and crappy armor and yep, killing monsters nets you gold and experience. The gold is for buying better gear, the experience levels you up. You’ll also need to find a key to unlock the sealed doorway somewhere on a level. Sometimes you’ll find the door before you find the key, sometimes it’s the other way around. Either way, death lurks everywhere thanks to monsters, traps and other hazards. Combat is simple, but you’ll need to time your attacks carefully lest a foe or foes do you in with their own well-timed hits. Ranged weapons or spells are especially painful, by the way.

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