Deadly Premonition: The Board Game Update (Surprise Swery Edition)

Well, oops. I was wrong. But that’s okay this time.

 


 

It turns out Swery does indeed have a hand in this particular pie after all. Excellent. So far, Deadly Premonition: The Board Game is still in production, so we’ll have to find out later if it’ll be partially crowdfunded or a fully-funded Rising Star Games project (EDIT: see below!). Either way, much of the game’s fan base is very likely going to be pleased while the rest will need to go make some friends in the real world as opposed to living vicariously through others online unless this board game gets some sort of digital treatment.

More updates to come as news lands in the inbox.

-GW

Well, ooh – news has landed in the inbox, so here’s an update: THE GAME IS NOW LIVE ON KICKSTARTER!  Three bucks gets you a Steam code for the bizarre horror/mystery action/adventure adventure Deadly Premonition: The Director’s Cut, while $30 gets you the board game and that Steam Key mentioned above. The game will come in Standard and Special Edition versions and yes, stretch goals are in the works should the game push way past its initial funding goals.

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Press release below the jump – the funding is already over the halfway point ($32K funded with a goal of $50K!)
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Deadly Premonition Returns… Where You’d Least Expect It

Wait, what, Zach? Whoa. Countdown clock on the site says three days plus a few hours to go before the big reveal. Suspense mode activated. I’m gathering Access Games signed off on this, as there’s no doubt here that Swery isn’t involved with them or his most popular creation these days. But speculation is for those seeking hits and I’m just here for splits and wiggles. Or something like that.

Color me intrigued and wanting this as soon as it drops. Back in a bit with more on this one.

-GW

Random Film of the Week: Corruption


 

As mad scientist flicks go, Corruption is something of a forgotten classic in its own crazy manner. You get the great Peter Cushing out of his usual period piece horrors playing a successful plastic surgeon in a more modern 60’s setting, some surprisingly shocking (by mid 60’s standards) content and a laser gone haywire in a finale that may elicit some chuckles from forward thinking Star Wars fans. If you’ve ever wanted to see Cushing go full-tilt, over the top into scenery chomping territory, this one won’t disappoint one bit. While there are some slow expository moments here, the overall film is an interesting slice of horror that while not wholly original, ends up being pretty memorable on a few fronts.

(Thanks, groovemaster!)
 

After the swingin’ credit sequence, we meet Cushing’s Sir John Rowan and his pretty younger fiancée Lynn (Sue Lloyd) at a pretty raucous party. While the good doctor struggles with the mingling, Lynn, who just so happens to be a model, is in the middle of an impromptu photo shoot when Rowan rushes up to stop the snapping away before his squeeze loses all her clothes. Before you can say “Watch out for that hot studio lamp!”, Rowan accidentally knocks said lamp over and it lands on poor Lynn, burning half her face. Ouch! Fortunately, she’s engaged to a very capable plastic surgeon, right? Unfortunately, conventional surgery won’t work this time, so Rowan decides to use Lynn as a guinea pig to try out a little something he’s been working on in secret.

If you’ve seen Georges Franju’s Les yeux sans visage (Eyes Without A Face), you can probably guess things up to a point, For everyone who hasn’t, Répétez après moi, s’il vous plaît:

“What could POSSIBLY go wrong?”(dot dot dot) Continue reading

Night Trap Returns! Be Afraid… Be Very Afraid (Or Not)


 

Night Trap tells the story of five teenage girls spending the weekend at the Martin home. As a member of the Special Control Attack Team, your job is to monitor the home and protect the girls using an intricate system of cameras and traps as it is being invaded by vampires.

 

I am laughing my fool head off writing this, but hey – a happy me is a good thing these days. Screaming Villains, based out of Newport Kentucky, is teaming up with Limited Run Games to bring the classic and at the time of its release 25 years ago, “controversial” Sega CD FMV (Full Motion Video) game Night Trap back as a remastered PS4 and Xbox One title. I’ll be a lazy git and let you read the Wikipedia page so you can see what the fuss was all about, but what was considered an MA-13 (or Mature) rated game back in 1992 is now a Teen-rated experience with not a thing altered. Digital Pictures created what was supposed to be (and is) a campy take on the horror genre, but for years the game has had a hilariously overblown reputation thanks to it being pulled from stores in some areas.


 

My own memories of it are the game being quite amusing but pretty difficult without a guide of some sort and not at all scary or bloody. The plot has you trying to save a bunch of cute 90’s gals at a slumber party from oddly dressed vampire creeps by setting traps inside the house and activating them before the girls are attacked. It’s all pretty corny, harmless “B” movie fluff that might surprise modern gamers when they see how goofy it all is. As in all that government fuss and bother did was make a so-so game a classic of sorts that still gets people talking. Amusingly enough, the game is about as scary as an empty plastic bottle on a windowsill.

For some reason, during the 90’s and into the early 2000’s a handful of gamers thought the 3DO and PC versions had bits of nudity or actual gore in them despite the fact that no such footage was shot. Coupled with the game’s rarity once pulled from shelves, helped drive prices up considerably. Working in an indie game shop for about five years, I fielded more than a few questions and kicked down as many of those rumors as I could, but you know how some people get when they really believe something that’s clearly untrue. Anyway, go download the super-cheeseball main theme and set your digital clocks for sometime soon, as the game is set for a mysterious “Spring 2017” release.

-GW

IT Teaser Trailer: What? That? Oh, Right.

Okay… it’s confession time, again. CLOWNS DO NOT SCARE ME. At all. There, I said it. Hey, I grew up going to circuses on class trips (the animal waste smell was worse than the greasepaint talent, folks), watching Bozo the freakin’ Clown on TV, so clowns make me laugh. Even Killer Klowns From Outer Space. Okay, serial killers in real life who’ve dressed as clowns? Yeah, but that’s different. Hell, I’ve even painted an evil clown for a magazine cover back in the day and my sleep has been secure. Well, up to the point a bunch of orange clowns slipped into seats of power with plans to turn the rivers and skies blacker than the unclean resources they claim are otherwise. But, I digress. I do like the look of this from the trailer, haven’t reread the book in over 15 years or longer and thought Tim Curry looked great as Pennywise because his makeup gave him a light bulb shaped noggin that reminded me of Greedy Killerwatt. Yes, I am as old as dirt.

Anyway, we’ll soon see how Pennywise it was to remake this Stephen King classic, but as he’s given it his blessing, it certainly looks to be some sort of more definitive version than that old TV movie was. I predict a huge horror hit because humans are scared of the strangest stuff that’s not at all real while strangely doing scary stuff to each other straight out of a horror flick on a daily basis. Go figure.

-GW

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The Other 99 Returns: Killing Time Gets A Few Good Tweaks

 

It’s baaaaack… Thanks to input from its Early Access player base and critics, UK developer Burning Arrow has been hard at work fixing up its survival game The Other 99 with a number of big changes to the formula and a brand new opening that reveals a bit more about how your character ended up on that deadly island:

Corrections and improvements include :

– New Starting Area.

– Massively reworked Balancing.

– Better interaction for survival with the world (e.g. now you can drink water from rivers, etc..).

– Rework of the Survival Guide (Hunger & Thirst related).

– Overhauled the island with new props populating the environment.

– Rework of the combat.

Hmmm. It looks as if I’ll be diving back into this at some point soon, as those improvements were needed and publisher Deck 13 has been great at keeping me posted on these updates. My poor backlog is killing me, but this one is getting pushed up a few notches because it’s got some decent replay value going for it.

-GW

Apocalypse Now: Well, in 2020 (but as a PC game)

apocalypse-wow
 

“The horror… the horror…”

So… this is indeed a thing you can put money towards… and it looks as if it’ll be worth it. Yes, I spit out my coffee when someone sent me this link. But after reading it and soon after, reading the entire Kickstarter page… I guess I’m in, as I’m watching the funding until the final 48-hour push before deciding whether to pledge. It’s NOT a shooter (good!), Coppola in indeed involved (better!) and with a three year production window, the team of industry vets isn’t rushing this to market (best!). granted, the planet still kind of needs to be here so those of us buying that ticket can actually enjoy the fruits of this labor. But we’ll deal with those D20’s as they’re rolled.

– GW

Husk: Shivercliff Is Calling This February


 

husk_logoHmmmm. UndeadScout’s upcoming horror game Husk just got a boot upwards on my play list because it seems it’s not going to be just another great-looking fright game in a roiling ocean of them. My eye has been on this one for a while, but I’ve been silent on it until more of what’s going on up in those hills was revealed (+25XP if you got the corny reference). In any event, the game is calling out to those horror fans who want a bit more meat on the bones, so do yourselves a favor and go check out the Steam store page and sure, go sign up on the official site for future updates. Hey, someone’s gotta go look for YOU after you go missing, right? Might as well be me or someone else you think you can trust. Yeah, I said *think*. It might be too scary to go get you if I’m not totally prepared.

Although, I do charge a nominal fee for rescue missions.

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Husk arrives on Steam February 3, 2017.

-GW

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Happy New Year (Take 2)

(Thanks, TroniCPol!)

Hey, my mood lightened! Ha. Anyway, I was trying to think of an appropriate New Year’s thing to post when it hit me that I hadn’t played the late Kenji Eno’s very offbeat D2 in about four years. It works as a perfectly bleak yet eventually hopeful holiday horror game experience for the period between Christmas and New Year’s Day. Thanks to just being too busy to unearth one of my Dreamcasts, make sure the battery is working so that I could start playing about nine hours before midnight so the end credit sequence ends with the onscreen game clock counting down to the New Year and getting a cheery message for all that effort, I haven’t gone near this gem. But that’s going to change.

Anyway, backlog or not I’ll finally replay this classic at some point this year just to see if I can speed through it a bit faster. Much of the game’s length is due to extended stretches of cinematic sequences that can’t be skipped, so it’s a pay attention game almost all the way through, lousy US dubbing and all.

Ah well. Anyway, Happy New Year, people – 2017 is going to be innnnnnteresting.

-GW

Happy Almost New Year (Burying The Hatchet With Haste Edition)


 

This year has been significantly… bumpy (to put it mildly). Here’s hoping 2017 gets off to a better start, although it’s going to be rough seas ahead in some important areas. I’m expecting mistakes to be made with either no or poor to unacceptable excuses made for each error that erases something that was just fine before the hammer fell on its foot hard. And that’s just here on the getting stuff done front, ha and ha-ha.

Or, to get real, let’s use Psycho II (a far better film than some give it little to no credit for) as a perfect analogy of just how crappy this year has been on some key fronts. That murderous old lady is 2016 and NormanBates is 2017. It’s your move, Norm:

(Thanks, IntgrScienceFilms3!)
 

Okay, let me shut up and go try to be a bit more productive. If I don’t post anything else today, Have a Happy New Year celebration, be safe and better yet, be prepared for the coming storm or at least, be ye not wholly surprised when wolfy promising yields rather sheepish results.

-GW