Switchy Business, Or: Blizzard, Just Do It.

So, yeah. A few days ago this happened on Twitter:

Naturally, a LOT of people jumped on this (including yours truly) and thought right off the bat that this cryptic tweet was not at all cryptic and meant we’d be seeing a Switch version of Diablo III at some point. Well, Blizzard says nope, it was all just a misinterpreted tweet. Boo. That said, I think they’re at the very least planning something and that tweet was a means of teasing and testing the waters as far as responses to a Nintendo version. While I despise speculation, I’m about to speculate on what’s up while adding a few thoughts on this matter.

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Review: Aperion Cyberstorm (Nintendo Wii U)

Aperion Cyberstorm 03

Aperion Cyberstorm TSblockYes, I know this one’s out for the Switch and STEAM, but for those of you who still only own a Wii U, you’ll be very pleased to know Aperion Cyberstorm is also available on your console of choice, it’s pretty darn good and definitely a game you’ll want to check out if you love arcade-style dual-stick action.

Featuring a solo campaign and some fun couch co-op and great versus multiplayer modes, this is a fantastic little twin-stick shooter that makes for plenty of nostalgic blasting action in campaign mode and plenty of mayhem as a “grab up to four other friends and have a total blast” manner in the mutiplayer modes. Indie developer aPriori Digital has made a very challenging and really solid experience that’s going to make quite a few Wii U owners very happy to see there are still signs of life left in the system.

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Capsule Reviews, The Third: Some RPGs

Let’s see now. I’m trying to shoehorn a load of stuff into my schedule this year, so I’ve taken to compiling certain games and films into shorter, easier to digest capsule reviews that don’t drag on like my longer boring full meal posts. Don’t worry, those longer reviews aren’t gone at all. I’m just saving up my currently lower than usual energy stores for those more epic length posts. Anyway, let’s get cracking:




One More Dungeon (PC/PS4/PS3/Vita/Switch/Xbox One) – Not quite a RPG and more of a cross between a first-person shooter and a perma-death packed randomly generated roguelike, OMD’s in your face pixel art will seem garish to some players, but I liked it quite a lot. The game is a challenging bit of fun that will kill your character off constantly, but somehow keeps you coming back for more. Points earned via playing can be used to unlock assorted modifiers that make playing somewhat easier or a great deal harder, so how tough things get is eventually your call.

There’s a sanity level to consider and the game’s overall vibe reminded me a tiny bit of Eldritch, another retro-style FPS, although that game had a more Lovecraftian vibe going for it. OMD’s low price point and speedy gameplay keep it fun going even if you end up buying the farm a wee bit too much. This is one of those games that you’ll go back to a over and over, provided you like what you see and/or it grows on you. Developer Stately Snail and Ratalaika Games (who handled the port) deserve a tip of the cap for this one.

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Capsule Reviews, Too: Things That Go Boom (And Quite Frequently, At That)

2017 was an incredibly busy year and that doesn’t include me being laid up in the hospital for almost a month and missing out on a load of fun stuff. Anyway, I’m compiling a short list of recommends here if you’re doing some post-holiday gifting for yourself or someone else. Most of what’s here will be indie/small studio focused thanks to too a few of these games getting (intentionally?) overlooked by bigger sites because they’re not going to get a ton of clicks or some other such nonsense.



JYDGE PS4 JYDGE (PS4) – I’m surprised that this excellent kinda sorta follow up to Neon Chrome didn’t come to Vita as well, but given Sony’s rapidly losing interest in their HD handheld in terms of first party support, I guess it’s no surprise at all (except that Neon Chrome isn’t a first party game). Still, if you like your top-down action games tough and pretty darn fun, going to town with this one for a spell will bring a big grin to your grill.

You are the law in this fun, violent riff on Judge Dredd meets Robocop with a slick neon-lit coating straight out of Blade Runner or some other futuristic flick. Fast-paced and highly replayable missions await if you’re a fan of top-down shooters that aren’t easy and demand precision over panic. There’s a great arcade-like vibe here that has you unlocking weapon and armor upgrades and hopping back in to press forward or go back and try to beat tight times for taking out assorted baddies as quickly as possible while avoiding civilian casualties (an instant mission failure, as it should be in a game such as this). There’s even a solid co-op mode if you want to team up with a friend and Jydge the hell out of some well-armed creeps who’ll get what they deserve but good.

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Holiday Gift Guide 1: Let’s Get Physical!

It’s been quite interesting living in an all-too digital world and seeing how gifting has changed for many folks who go that route with nearly every purchase. Me? I like giving and receiving actual product for the most part unless it’s a case where the only way to get something is via a code voucher of some sort. That said, I feel kind of bad for kids raised in this era where some parents or other tech-savvy adults seem to hate on the very idea of handing a kid something nicely wrapped that’s NOT another gift card that devalues over time if not used up for a place they’ll never visit in person. So, in the interest of getting you out of the house and offline for oh, maybe an hour or two, I’m tossing a few suggestions your way (which are also available in digital form if you like).

Lego Worlds PS4_NALEGO Worlds (PC/PS4/Xbox One/Switch)- Ever-busy developer TT Games pulls out all the stops in this great sandbox game that’s packed with content and a ton of freedom once you get past the tutorial and early story missions. This is one of those great family games that’s so much fun to play you’ll want to sneak in some time alone once that kid is asleep.

On the other hand, you’d very likely want to play this with your kid or at least have a second controller handy as the game supports up to 2 players in either online or offline modes. Hours will zip by when this is on, but at least you won’t need to worry about stepping on loose LEGO pieces or having the family pet making them disappear after they smack part of what you’ve built under the sofa.


Crash Bandicoot PS4_NACrash Bandicoot N. Sane Game & Sock Bundle Pack (PS4)- Can’t decide on getting games or socks for the holidays? Got a relative who auto-buys you socks because he or she has zero clue about games? Why not get BOTH with this bundle of completely remastered PS1 classics that include the first three games in the series lovingly reworked by Vicarious Visions with tons of new HD specific features?

Between the redone visuals, the ability to play as Coco Bandicoot in all three games and a bunch of great stuff only those true masters of unlocking will get to see (yes, the games are as challenging as ever)l you get SOCKS you’ll probably actually wear at some point. But don’t try and stuff those stockings on the box with the game, as that would make for weird gift to receive and probably stretch out one of those socks in the process.

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Review: Symphony of Eternity (3DS)

SOEtitleFor the record, I was so tempted to write this review in 6-point type just to vent a little at Kemco and World Wide Software for this port of their otherwise decent mobile game, Symphony of Eternity. But I kind of like having regular readers so that plan died a merciful death and you get something a lot more readable. Anyway, the game, taken on its merits is a fine and dandy revisit to the nostalgic days of 8-bit console RPGs and there’s a decent amount of content for that low price point of $7.99 (yes, it’s worth a buy).

The big caveat is the playing the game on either the standard 3DS or worse, a 2DS will subject your eyeballs to some pretty darn tiny visuals on the main screen and a tinier map on the second screen. Worse, the game uses a few different camera positions and only one allows you to see what you’ve paid for with a full screen. Amusingly enough, that viewpoint is a standard overworld view… but you actually only use that map for getting from one point to another as the game has no overworld combat. Every fight takes place in dungeons of assorted size where that larger screen would have been very welcome, thank you much.


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Symphony of Eternity VS My Old Eyes

SoE_Nintendo.PNGGrrr. I like a few of Kemco’s old-school style JRPGs, but I avoid the mobile versions because I hate playing games on a phone and having ads pop up every five minutes because I’m a complete cheapskate who doesn’t like buying additional content if a game says it’s free to play or has a budget price point.

Amusingly enough, I’ve picked up a few of their PSP, Vita and Nintendo 3DS releases over the years and for the most part, like what I’ve played. That said, their latest Nintendo 3DS/2DS game, Symphony of Eternity, ($7.99, Nintendo eShop) is making me go cuckoo because while I like it so far, warts and all… it’s hard to see the darn game thanks to a kooky design choice.

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Gurumin 3D: Priced, Themed – Now It Just Needs A Hot Date

gurumin-logoMore happy news for you 3DS owners out there: Mastiff has announced a release date, price point and bonus downloadable themes for Gurumin 3D. You may commence with the happy dancing if you so desire:

During PAX West we let press in on a couple of exclusive secrets that we are now ready to share with you. First, the price. We are happy to let you know that Gurumin 3D will be released on the Nintendo 3DS eShop for the shortcake-sweet price of $14.99. And second, at launch we will also be releasing multiple themes to decorate your 3DS with. One of these themes will be free with purchase! We’re still undecided which theme we’re including, but rest assured you’ll be getting one theme for free ninety-nine! ;D

As for those themes, I like this one the best:


But Mastiff wants to hear from YOU about which of these others you prefer, preferably on their Facebook and Twitter pages:


What? Did you say you wanted a handy video screenshot/art gallery combo? Okay. Here you go:

I think that’s it… well, that actual release date is still incoming, so that will be the next big news on the plate to watch for.



Axiom Verge Wii U: September 1 Is The Day It Comes “Home”


Excellent. I’m literally buried in stuff to-day (one shelf of games fell over earlier!) but you all go and read THIS post by Tom Happ and then smile a lot if you haven’t seen or played Axiom Verge yet. Excellent. Back in a bit – I’m up to my nose hairs in work (and have a pile of games to get back up, to boot!)


Gurumin: A Monstrous Adventure 3D: Join Thursday’s Twitter Chat!


Hey! Got some burning questions about the Nintendo 3DS version of Gurumin: A Monstrous Adventure, coming soon to the handheld? Well, join the Gurumin 3D Live Twitter Chat this Thursday (3-5pm Pacific Time, or 6-8pm here in NYC) on the game’s Twitter page! If you’re asking “What’s Gurumin?”, well, thank me now for removing that stone off your head and getting you into the daylight!

Here you go:


While you’re cooking up those tasty questions for tomorrow, check out this blog post on the Gurumin Rocks site to find out a few cool nuggets on how the game’s battle system evolved during development. I’ll be sitting on this session at some point, but don’t mind me – I’ll just be taking a break from a really insane backlog, chilling with a cold drink watching the questions roll in.


And if you need to get Gurumin and don’t own a 3DS, you’re still in luck! If you own a PSP, Vita, or PS TV, or have an active Steam account, well… you know what to do, right?