I don’t know about you, but I think Sega has been having a few really awesome years packed with mostly high-quality releases, HD upgrades (Bayonetta and Vanquish on PC are superb must-buys) and yep, even Sonic the Hedgehog blazing and bouncing back to his former 90’s glory. The latest big deal game, Fist of the North Star: Lost Paradise, is from the studio that makes the stellar Yakuza series and uses that game’s versatile engine to great effect.
I finally got around to playing the demo and yes, am currently downloading the full game as we speak. I’m still plowing through the enormously entertaining and borderline brilliant Valkyria Chronicles 4 (I should have a review up by Friday or Saturday) and I still haven’t gotten to the Sega Ages stuff on the Switch yet. Yeah, that will get sorted soon enough, but today, I’m going to be making some people dance for a bit (well, not quite like this, though):
Back in a bit.
-GW




I clearly wasn’t ready for Dario Argento’s
I’ve been a big fan of Atlus’ Shin Megami Tensei games for a while now (okay, close to 25 years – yes, I’m old) but I’d say one of my favorite portable entries in the series was Shin Megami Tensei Strange Journey, released back on the Nintendo DS in 2010. Like the other SMT games, the first person dungeon crawling (like some of Atlus’ early Persona games, was inspired by Sir-Tech’s classic Wizardry series), the mix of sci-fi, horror, and mature dialog all made for a pretty compelling experience. Remade and expanded for the 3DS, 


Developer 