Review: Achtung! Cthulhu Tactics (Nintendo Switch)

Cthulhu SwitchYeah, there’s a review hidden in here somewhere, but first, a lengthy foreword of sorts before the main event. I blame American International Pictures for my unapologetic appreciation for H.P. Lovecraft’s fiction, but I’ll also blame a particular English class teacher way back in my high school days who assigned the class to write a book report on anything they’d recently read and liked, no matter the medium.

We had to each bring our book of choice in so he could approve it and (eek) everyone had to go up to the front of the class and explain why we chose that particular read, which was mind you, quite a challenge for some of the more socially awkward students (*cough*, ahem!). Of course, one smart-ass decided to be funny and bring in Clifford, the Big Red Dog as his choice and was surprised as hell when his choice was approved… with the caveat that it had to be twice the length of the 500 words the other students were assigned as well as “the BEST damn book report on Clifford, ever!” (eek). So much for that dude trying to get off easy, right?

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Not quite what one thinks of when “Eldritch” is the subject, but it kind of works.

Me? I ended up picking Lovecraft’s “The Colour Out of Space” from a collection of his works thanks to seeing the so-so 1965 film “Die, Monster, Die!” on TV a few times and later finding out via either Famous Monsters of Filmland , The Monster Times, or some other sci-fi/horror flick-related magazine that the film’s story was very loosely based on that well-aged 1927 short story.  I distinctly recall after struggling through my intro speech in front of the class, I ended up getting a note to see the teacher after class (Yipes!). But all he did was complement me on my “mature” selection and note that I’d maybe find out later in life that ol’ H.P. was a tad controversial for a few reasons I didn’t know at the time. Personally, I didn’t care because I wanted to explore the story in question more than I wanted to stumble over info later that would maybe make me not like what I’d read way back when I was in those formative years.

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The Horror of Too Many Scary Games (is a Good Thing to Have), Part 2

You’re either back for more… or you fell asleep reading that first part and just woke up in time for part two. Well, here you go, then. Some of today’s entries are coming out after October, but that doesn’t mean they’re any less frightening. Anyway, here are six more games to look forward to (unless you’re too freaked out to want to try some of the scarier ones, mua-ha-ha-haaaa!):

 

 
Home Sweet Home (PS4/PSVR/Xbox One) – If the trailer is any indication, this could be one of the downright scariest stealth/horror games of the year. I missed out on the PC version of this truly scary-looking Thai horror game from Bangkok-based indie dev Yggdrazil Group Co.,Ltd, but my pals at Mastiff Games seem voraciously intent on putting me under the couch with this upcoming PS4 and Xbox One port. The PS4 version will support VR as an option (I’ll take my scares flat, thank you much) and if you prefer your games on a disc, this one’s going to be a GameStop exclusive in addition to a standard digital download on PSN and Xbox Live. I may have to shell out for the disc version, as this one certainly looks scary enough to be a keeper. That and I want to have the option of maybe loaning that disc to a friend or two who hate horror games but are slowly coming around. Then again, I have the feeling that this might be one of those games that sends them back down the ladder to being too skittish to fire it up.

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