Review: Mario & Sonic at the Olympic Games Tokyo 2020 (Switch)

 

mario and sonicSega, on a roll, II: While its appeal might seem to be more towards super-fans and younger gamers, Mario & Sonic at the Olympic Games Tokyo 2020 ($59.99) is quite a fun game overall for all ages. That said, you’d better have a few Switch controllers in tip-top shape and prepare to do a bit of of a workout with your fingers in some of the trickier events. 24 zippy mini-games are here with bright and colorful visuals and a soundtrack that’s suitably Olympic-sounding.

Nostalgic fans who may be a bit older or keen on old-school visuals will very likely love the retro 2D goodness found in the time traveling (via oddball game console trap) Tokyo 1964 storyline and its additional 10 events. The nice thing is the game lets you play through its story modes in order and also lets you have at it in any mini-games here if you just want to grab a few friends and family members (up to 8) and play together. Online play and cloud saves are of course, all aboard if you want to play with a few folks online. That said, it’s good to see the game supports couch play (something more games need).

While it’s kid-friendly, and only supports the less fancier means of control (well, Joy-Cons, motion controls, and some first and third-party game pads), the game doesn’t skimp on the challenge for new players in some events where every bit of precision counts. The 2D retro mode’s games are far easier, bit everything here is well done any guaranteed to get you grinning. You can stay on the couch, too in either mode, but prepare to work those controllers in some events where a bit of precise button pressing, some rapid jamming and other moves need to be pulled off. Notably, there are no voices for the characters outside some generic grunts, but there’s enough of a plot that ties things together if you’re into it and prefer not to skip through short cut scenes and dialog segments.

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Featuring… a cast of DOZENS!

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Review: SEGA AGES Puyo Puyo (Switch)

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I’m set to be sorry, heh.

Puyo Puyo SwitchWhile it’s a tad barebones when stacked up (heh) against its other ports, the M2 version of SEGA’s classic Puyo Puyo is a pretty addictive gem. I had to put off my review thanks to a friend who wanted to school me being a bit ill, but man, I walked right into her trap because even though she was still a bit under the weather when I dropped by to see if she was up for a surprise gaming visit, I was a smoked duck almost as soon as she started playing, drawing a few hearty laughs out of her husband, who refused to play with a “Well, she’s pretty good, even though she’s sick” mantra he fell back on almost every time I lost a round. No, he’s not a big gamer, but he does know from about 20 years of wedded bliss she’s a total monster at games like this.

Yes, there are the much beefier Puyo Puyo Tetris and more recently, the online-centric (and less beefy) Puyo Puyo Champions to scream at (she has both). But this one’s special to her because it was an arcade staple of her growing up in Japan. Well, there was also the hefty bragging from her and a few humorous warnings not to play her by the hubby every so often.  Those alone were reason enough to get a review code. Well, I also was curious see to how good (or badly) I was going to get beaten. Let’s just say I wasn’t disappointed by the near total routing I received. Or, I was, but too bruised up to say much in my defense, heh. Ow.

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A Little Mario and Sonic Reminder Tease

So, it’s rare that I write about sports-themed games, so this one’s special on a few fronts. Now, I can’t say a thing until the embargo lifts, but I will reveal some facts about this Switch exclusive.

Ready? GO!

Mario & Sonic at the Olympic Games Tokyo 2020 will take to the starting blocks exclusively for the Nintendo Switch on November 5 in the Americas for $59.99 USD and November 8 in Europe with commensurate pricing. For more information, including where you can pre-order the game, be sure to visit the official website, and watch our latest trailer.

Uh, that’s all I got. No, seriously. The reviews are under embargo, so I can’t report anything until then Switch fans, sorry. That trailer and retro mode are nice additions, right?

retro sports

-GW

Sega Genesis Mini: It’s 199X All Over Again

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Yeah, I got one last week.

So yeah, I picked up a Sega Genesis Mini from Amazon last week and it’s quite a good purchase overall. While there are a few clunkers in the bunch (did we really need a Virtua Fighter 2 that’s NOT the arcade version here? Plus some games om the Mini would have been better served with their appropriate sequels on board), the content is pretty solid and developer/port house M2 has done a very stellar job in converting the games to HD in this collection of 42 mostly excellent titles. While I’m exceptionally pleased, I also want a Mega Drive Mini here at some point for some of its cooler Japanese imports and shooters, some of which can be enjoyed in English (if they were localized for other territories outside that country).

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Review: SEGA AGES Space Harrier (Switch)

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Welcome to the Fantasy Zone. GET READY!

Hell, even if I were to think I was born ready for it, back in 1985 seeing and playing Sega’s Space Harrier for the first time in an arcade was a total and unexpected blast. Granted, it wasn’t my first psuedo-3D sprite-based shooter (Willams’ still phenomenal BLASTER was an instant fave for me two years earlier), but Yu Suzuki’s even more instant classic made for a more lasting impression thanks to its more superbly detailed visuals, rock-solid 60fps gameplay and yes, a somewhat crushing difficulty level for beginners. Watching someone play any of the three cabinet version was thrilling enough. But as a player, if you lucked out and got one of the sit-down versions with that big flight stick and body-shaking tilt feature, it was pure gaming bliss that left you maybe a bit wobbly after a few too many replays. Ah, memories!

Still, Suzuki’s game was perhaps too well made, just like his other supremely reliable arcade hits some take for granted these days. This is a game that is flawless in execution, but might be seen by the more jaded gamers out there as “repetitive” because they don’t see the beauty past the lightning fast speed and brilliant use of color. Ever busy developer M2 has done another outstanding job in porting the game to Switch for the ongoing SEGA AGES project ($7.99 per title) in both its original form with a new stage select, optional visual filter and control additions and a new version of the game called KOMAINU Barrier Attack that adds infinite continues and two small stone lion statues to aid Harrier in his quest.

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Screenshots really don’t do this game any justice. Some heads will roll for that.

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That Sega Genesis Mini? It Just Got A Lot Cooler

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Well, now. The final set of games coming to the Sega Genesis Mini have been revealed and guess what? It’s 42 titles and not the 40 initially noted. That final dozen include a few excellent surprises such as Tetris, the Sega-developed Japan-only rarity, and Darius, which never got a retail release.

Here’s the list of included titles:

Sonic The Hedgehog
Ecco the Dolphin
Castlevania: Bloodlines
Space Harrier 2
Shining Force
Dr. Robotnik’s Mean Bean Machine
ToeJam & Earl
Comix Zone
Altered Beast
Gunstar Heroes
Earthworm Jim
Sonic The Hedgehog 2
Castle of Illusion Starring Mickey Mouse
World of Illusion Starring Mickey Mouse and Donald Duck
Contra: Hard Corps
Thunder Force III
Super Fantasy Zone
Shinobi III: Return of the Ninja Master
Streets of Rage 2
Landstalker
Mega Man®: The Wily Wars
Street Fighter II®: Special Champion Edition
Ghouls ‘n Ghosts®
Alex Kidd in the Enchanted Castle
Beyond Oasis
Golden Axe
Phantasy Star IV: The End of the Millennium
Sonic The Hedgehog Spinball
Vectorman
Wonder Boy in Monster World
Tetris®
Darius
Road Rash II
Strider®
Virtua Fighter 2
Alisia Dragoon
Kid Chameleon
Monster World IV
Eternal Champions
Columns
Dynamite Headdy
Light Crusader

I’ll admit to being generally pleased with this lineup (let’s say about 85%) but there are a few odd omissions that leave me thinking that there will be some sort of second Genesis Mini or perhaps an update of some sort in the future. We shall see, I guess.

-GW

Sega Genesis Mini: Finally, It’s Worth Going Back to the Past

genny mini

Welcome back, buddy. Well, soon…

Hey, Sega.

qualitymarkWe have some history together, so I’ll be totally honest here and admit that some of the stuff you’ve done over the years in the post-16 bit era has royally worked a nerve or three. Too many years of seeing and occasionally playing those AT Games systems of often questionable quality that had me hanging on to a couple of your older, better made handheld and home console systems because they simply worked better even after almost two decades of use? Yeah, those are a reminder of the days when stuff was reliable and worked every time it was switched on.

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Derp. Someone forgot to switch his camera out of portrait mode. Eh, consider this a filter like some people use to make their faces all smooth like a plastic doll, OK?

These days, my old Sega Genesis and Japanese Mega Drive still work fine, but of late, they’ve been pouting in a corner because I’ve been all excited about Sega getting fully on board the retro mini console scene with their upcoming Sega Genesis Mini. Set to launch on September 19, 2019 for $79.99, the Mini will pack in a whopping 40 titles that will thankfully, not all be the same games found on those PC and console versions many Sega fans own (and a few of us own those collections on multiple consoles).

Sega of America has wisely put together a neat FAQ that should help you and your wallet see that money will be well spent, so peek below the jump and get ready to watch that credit or debit card pop right out of wherever you keep it.

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System Shock! Piko Interactive Brings It With a Great Retro Games Selection

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Whoa. Good thing I’ve kept that old SNES and a bunch of controllers here.

 
They say time travel doesn’t exist, but seeing this rather cool selection of a dozen upcoming games from publisher Piko Interactive (all available for pre-order NOW) makes me think otherwise. My brain is still doing back flips reading the press release and dang it, although I have every console listed and yep, want each and every game on this list, I wish I still had my Atari Jaguar here for Impossamole and Head Over Heels (as well as the other Jag games I still own sitting in the library).

Anyway, the press release with pre-order links is below the jump, so get to the reading more part and yeah, go broke going for broke, those of you who are thrilled over these new but old soon to be quite collectibles.

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SEGA AGES Phantasy Star: Pretty Much, Perfection

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And quite well, in this case (Ha and ha-ha).

As soon as I heard that Phantasy Star was making a return as a digital exclusive on the Nintendo eShop, there went that not needing to ask for a review code stuff. Yeah, I  immediately bought it outright (it’s a mere $7.99) because back on the Sega Master System, it was the first JRPG I played and it’s been a game I’ve gone back to a few times, the last being om the Game Boy Advance where we got three of the first four games squeezed onto a single cart (to mixed results). Yes, I still have that one in the library, but I’m not even going to bother comparing it to what’s here (just yet) because once you fall down the Phantasy Star rabbit hole (Rappy hole?), you’re not coming up for air anytime soon.

 

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Fist of the North Star: Paradise Lost Launch Trailer: Sega, On a Roll With Everything

 

Fist_of_the_North_Star_Lost_Paradise_coverI don’t know about you, but I think Sega has been having a few really awesome years packed with mostly high-quality releases, HD upgrades (Bayonetta and Vanquish on PC are superb must-buys) and yep, even Sonic the Hedgehog blazing and bouncing back to his former 90’s glory. The latest big deal game, Fist of the North Star: Lost Paradise,  is from the studio that makes the stellar Yakuza series and uses that game’s versatile engine to great effect.

I finally got around to playing the demo and yes, am currently downloading the full game as we speak. I’m still plowing through the enormously entertaining and borderline brilliant Valkyria Chronicles 4 (I should have a review up by Friday or Saturday) and I still haven’t gotten to the Sega Ages stuff on the Switch yet.  Yeah, that will get sorted soon enough, but today, I’m going to be making some people dance for a bit (well, not quite like this, though):

 

 

 

Back in a bit.

-GW