Mail Call, Yesterday Edition

Mail Call Sunday

So, I’m in the process of writing up a certain review when I take a minute to check one of my inboxes which kindly notes that a DVD I finally got around to ordering has arrived (and rather quickly, at that). On Sunday.  As it was about 2:24am Monday (“Sleep?” What’s this “sleep” you speak of, mortals?), my eyebrow went up and yes, I got my keys, put some pants on (TMI: I tend to dress like a video game mascot character from the 90’s when at home) and hoofed it downstairs to check my mail with the first thought being the mailbox would be empty and somehow USPS and/or Amazon mucked up the delivery date. Wrong, and well, wow for the post office for delivering regular mail on a day when it usually doesn’t.

Um, go write a letter or postcard or something today and mail it, I guess. USPS kinda needs people to be less reliant on tech and more reliant on good old fashioned handwritten surprises via the post. Either than or they go under and we end up going broke because it’ll cost a mint to ship via other services angling to take their place and doing a worse job in the process. Anyway, back to the backlog, ladies and germs!

-GW

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Review: Detention (PS4)

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Detention BlockWhile thematically similar to The Coma: Recut from Devespresso Games, Red Candle Games‘ excellent Detention ($12.99 on PSN) manages to add a more psychological as well as historical tone to its scary elements. Set in a 1960’s era Taiwan during the horrfic period of martial law known as The White Terror, the game works extremely well as a short but solid game experience that gets as much mileage from its frightening imagery as it does with its somewhat timely political allegory

This isn’t a “survival horror” game in the zombie-packed Resident Evil vein and while it has a more similar vibe to the early, more thoughtful (but weirder) Silent Hill games, there are no weapons to wield here or a need to stock up on healing items for your trip through this virtual hell-space. This one’s a pure side-scrolling horror adventure game where you’ll need to avoid or appease the freakish ghosts you’ll encounter as you try and escape from the nightmare that Greenwood High has become.

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The Evil Within 2: Perfect For Your Fright-day the 13th

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Confession time, again: other than dabbling with a friend’s copy for about 20 minutes or so back when it was launched, I didn’t play the original The Evil Within. Between my ridiculous backlog and other busyness, I never got around to getting to that game and its assorted freakish frights. Well, here we are some time later and guess what? The Evil Within 2 didn’t wait for me to even think about playing the first game before it popped up to say “Hi!” and it looks as if I might need grab this at some point or it’ll come to get me. Help!

Of course, if I don’t get the game, no one will notice, right (he said, looking around and then checking all the closets and under furniture for something that might come get him at some point)?. And here I was, saving up my pennies for Wolfenstein: The New Colossus (which has “Timeliest Game of the Year!” flashing over it in bright neon lights for some reason). Oh, Bethesda, you keep it up with this stuff and I’ll need to start carving holes in my schedule like a pumpkin. Still, I wouldn’t have it any other way (and neither should you).

-GW

Blu-Ray Review: Don’t Torture A Duckling

DTAD_AV099Toss the name Lucio Fulci into a decent horror film conversation and it’s quite possible it may turn into some sort of cranky debate about a few of his more outrageous films that feature copious amounts of gore and violence (often against female characters). There’s an excellent video essay by Kat Ellinger called Hell Is Already In Us included on the fantastic Arrow Video restoration of Fulci’s Don’t Torture A Duckling that drives home the point that the director was merely holding up a mirror to some of society’s madness and letting his camera do the dirty work. While not as relentless as his later work, what’s here is a pretty effective blend of thriller and pointed social commentary that’s still got a mean bite all these years later.

Considered by the director to be one of his personal favorites, Duckling’s blend of Italian countryside setting, shocking (off-screen) child murders and handful of suspects where everyone has either a direct motive or abnormal/amoral proclivities that can be seen as motives makes for a pretty unsettling experience. Adding to the film’s grim tone, Fulci also skewers his faith but good here with some knife-twisting fierceness and a killer finale that’s either going to make you cringe or crack up laughing (or preferably, both). This is a film that’s tough to watch, but extremely well made and even thought provoking in its own manner.

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Review: The Coma: Recut (PS4)

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The Coma Recut PS4Ah, high school days. The loads of homework, Salisbury “steak” and canned veggies for lunch, getting shoved into lockers by bullies, and that curvy teacher you’ve got a secret crush on transforming into a hideous axe-wielding demon-thing who will try really hard to chop you to pieces after hours…

Wait, what?

Okay, that last bit is why you’ll be way up too late on a school (or work) night and all bleary-eyed and freaked out in the morning if you’re playing The Coma: Recut. This remastered version of the Korean survival-horror cult classic, The Coma: Cutting Class manages to be pretty scary stuff from developer Devespresso Games and publisher Digerati. If you’re a fan of games such as Clock Tower (both the Super Famicom original and its first sequel on the original PlayStation), this one’s well worth snapping up.

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Home Sweet Home Will Scare The Leftover Turkey Right Out of You

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Eeek. I made it about ten minutes into the demo for Thailand-based developer YGGGAME’s upcoming horror game Home Sweet Home before tapping out for the first time, too scared out of my skull to move another inch. Of course, I wisely (or not so wisely) went back and restarted, determined to push on through my nearly squeezing my poor mouse to death. Let’s just say you’re all very fortunate I’m not some YouTube streamer with a loyal or any following, as the assorted sounds I was making were often creepier than the demo, which is absolutely nightmarish and so far, very well done.

I’ll let the official site’s version of the story lull you into its spell here:

Tim’s life has drastically changed since his wife disappeared mysteriously. One night, after suffering from sorrow for a long time, he woke up in an unknown place instead of his house. While trying to escape from this place, he was hunted by a rancorous female spirit. Can he survive? Is this place actually his house? Does it relate to the disappearance of his wife? Some dark sinister secret is hidden inside this house, and it won’t be a place of happiness as it used to be any longer.

What actually happens in the demo is you wake up with a hangover in a messy, unfamiliar bedroom you don’t recall (was that your wife’s voice telling you to get up?) and when you open the door, the stack of furniture in front of it is the first fright because it’s unexpected and wait? Was someone trying to keep you IN that room? Fortunately, there’s a flashlight under the table you’re crawling under that comes in very handy. A walk through a few filthy hallways and rooms leads to a simple puzzle where you need to find a key to get out of a suddenly locked room… but after that, it’s a descent into almost peeing yourself.

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Amnesia Collection On PS4: Twist Your Mind With Fear (More So Than Usual)

I kind of wish I had amnesia right about now, but it’s more important to stay frosty an alert out in the real world. That said, I still wish I had Amnesia, but this desire is actually in the form of Amnesia Collection on the PS4. It’s not on the PSN Store as I type this, but trust me, it’s going to be at some point today. If I’m in the mood to camp out under the covers later, perhaps a buy and play will be made. The first game and it’s shorter sequel, Justine, may have aged visually over the last five years, but my money says those old Lovecraftian shivers will still work perfectly.

-GW

Shadows On The Grave: Corben’s Still Got Those Horror Chops

shadows-on-the-grave-dhRichard Corben’s artwork has always been brilliant, freakish and frightening on a few levels, but his horror work over the last few years has been a perfect blend of caricature and crazed creativity. I rather loved Rat God, his violently hilarious and uniquely stylized love letter to Lovecraft that was one of Dark Horse Comics best mini-series of 2015. Okay, Bunn and Cook’s absolutely brilliant (and I would watch the hell out of a good TV or movie adaptation) Harrow County is flat out scarier. But Corben’s style of stylistic horror is second to none in my book.

shadows-1sotg30532Shadows On The Grave #1 is the first issue in a beautiful new miniseries comprised of short stories with Corben going all out in both black and white and grey-toned art that’s simultaneously lovely, twisted and somehow realistic through all the bigfoot layers. There’s his reliable work with the human and unhuman form that makes poring over each panel a joy (yes, even the disturbing stuff is worth a look in all its glory) and his writing is just fun and tight what with all the tonal shifting going on. The man is a master of adding humor to tense situations as his characters get put through their paces by fate and other means, but I shall wisely leave the actual reading of the book to each and every one of you interested.

Issue 1 lands at your favorite comic emporium December 14 ($3.99), Issue 2 is arriving in January, and let’s see now… #3 should be next March. Yep, get this is you’re into the Creepy stuff. You see what I did there? Did you? Yeah, go get that as well.

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Busload of Horror VI: The Neverending Gory…

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I’d be lying if I said this series wasn’t fun to do, so I’m going to do something even more fun and continue delivering a busload of horror or horror related games on a weekly or bi-weekly basis based on my workload. This particular series will close for now on a few scary-ish notes starting with one of the best (and hardest) games I’ve played all year which just so happens to win the “Most Improved Via Patching” crown. Okay, I don’t have a crown for that. But you know what I’m talking about.

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SLAIN: Back from Hell: Brutally savaged upon its initial release by critics and gamers (many of the latter who never played the game, but merely hopped on the flaming hate wagon because that what the Internet does to people who need to feel as if they’re part of a “thing”), SLAIN seemed destined to die on the vine before it got a fair shake. Thankfully, developer Wolfbrew Games (Andrew Gilmour) picked himself up, shook off the ashes and like Dr. Frankenstein after a few fresh pots of coffee, a ton of classic metal music and a few too many monster movies, set to reviving his baby and making it a better experience overall. Did he succeed? Take a look for yourself:


 

Yep. It’s not only back, it’s brilliant, visually rich and chock full of so many tweaks that it’s definitely worth buying even if you have to pay someone with better reflexes to finish it for you. The game isn’t easy at all, but it’s hard to stop playing thanks to the visuals dropping in something fantastic to look at in every stage. The old school stuff (knockback deaths, enemies spawning at the wrong time, many deathtraps, cheap bosses) may tick off casual gamers or those who never “got Gud” at classic 8 and 16-bit games something fierce. But for those who like it rough, Slain says “Welcome home, now go die!” and you’ll keep coming back for more. Oh, and it’s on PS4 and Xbox One, so you have no excuse not to play this if you own either console.

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Busload of Horror V: Off The Top Of My Head…

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Well, a day left before jury duty (BOO! but civic duty is important, folks! That said, who the hell schedules jury duty on friggin’ Halloween?!) and me getting busy doing a ton of other stuff not site related, I’m moving a bunch of stuff into November once this court-ship pulls back into port and I’m a free man again. Anyway, let me wrap this horror game thing up with a bunch of randomness you’ll want to check out. Starting with a new game that’s a hilarious must of you like to laugh more than scream:

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Slayaway Camp: Well, wow. Blue Wizard Digital just dropped one of the most fun and surprisingly funny puzzle games this year and yes, if you’re at all a horror fan, you either need to play it or haunt someone who has a Steam account until they buy it so you can watch them play. The game has you playing a number of different horror movie killers taking out teens in a series of increasingly tricky sliding puzzles. Complete an entire movie’s worth of scenes to unlock more in the game’s Video Store.

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Just check the video below for the gory truth about how awesome this is:

 

 

The blocky graphic style makes those kills go down easy, the music is straight up fantastic, the selection of playable baddies will get genre fans grinning, and there are some pretty sweet bonuses to unlock. Oh, and you NEED to check out the options screen just for the different visual tweaks, some of which make zero sense and parody more graphically intensive titles with way too many options. Clearly, Blue Wizard’s love for 80’s slasher flicks is making a ton of people more than happy, so why not join the happy crowd, I say? Hey, if you don’t… Skullface himself may come a-knockin’ at your door…

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