EDF World Brothers 2: It’s Just Up The Block A Bit

Square Earth is Back! EARTH DEFENSE FORCE: WORLD BROTHERS 2 Set for September 26 Release Date
Back on the block!
Destroy a Horde of Voxel Space Monsters All Over Again When the Next Entry in the Pixelated Spin-off of the Hit Series from D3PUBLISHER Returns this Fall with Pre-orders Available Now on PlayStation
OAKLAND, CA – Feb. 29, 2024 – D3Publisher Inc., a leading Japanese games publisher, is excited to announce that EARTH DEFENSE FORCE: WORLD BROTHERS 2, the second installment in the voxel-spinoff of the popular third-person shooter series, EARTH DEFENSE FORCE, will release on Sept. 26, 2024, on PlayStation®4, PlayStation®5, for a MSRP of $49.99, €49.99, and £39.99 for the Standard Edition and $74.99, €74.99, and £64.99 for the Deluxe Edition. The title will also launch on the Nintendo Switch™ system at a MSRP of $39.99, €39.99, and £29.99 for the Standard Edition and $64.99, €64.99, £54.99 for the Deluxe Edition. EDF: WB2 is rated “T” for Teen by the ESRB, PEGI 16, and USK 16. Pre-orders for the title are live now for PlayStation users in North America and Europe, with Nintendo Switch pre-orders in North America and Europe coming soon. PlayStation Plus subscribers who pre-order will also receive a 10% discount and several additional characters as an additional reward. EDF: WB2 builds upon its predecessor by introducing elements from Earth Defense Force 6 including the Wing Diver Shooter class, more than 100 unique characters, and over 100 missions!
EDF: WB2 tells the story of what happened to the voxel (cube) Earth after the events of the first installment. Brothers from across the world reunite to face an unprecedented threat brought about by an all-new enemy that threatens to tear the Earth apart all over again. To restore peace to the voxel Earth, the EDF has been dispatched for an emergency mission the likes of which no one has ever seen before! Featuring a unique voxel art style, epic 4-player team battles, and filled with more love for the EDF series than ever before, players must stand together to save the world once more. EDF move out! 

Key Features: 
The Voxel World of Square Earth: Unlike the original EDF series, which is portrayed in a photorealistic style, EDF: WB2 uses bold voxel graphics for a distinct look. Get ready to blast hordes of monsters into pixel oblivion! 
Build Your Very Own EDF Squad: EDF members are struggling in isolated locations around the world. Rescue and assemble a unique Earth Defense Force team to save the cube Earth. Each mission is tackled by a 4-member team that players mix and match to maximize their abilities and lay waste to their enemies.
Legends Assemble: Classic soldiers, characters, and weapons from the first game, THE EARTH DEFENSE FORCE, up to Earth Defense Force 6, and various EDF series spin-offs return in voxelated form! Longtime fans of the series are in for a serious dose of nostalgia, while those who have never played an EDF game before can enjoy EDF: WB2  as an introduction to the series. 
Enemies of Generations Past Reborn: The invaders who attacked Earth and caused mass destruction countless times before are returning in full (voxelated) force. Many enemies, giant weapons, and huge monsters from past EDF games are back and bigger than ever! What hell-spawn will show up next?
Fully Voiced in Multiple Languages: Like its predecessor, EDF: WB2 features English, Japanese, Chinese, and Korean voiceovers, so an even greater audience can get in on the action!
For additional information on EDF: WB2, please visit the official website, follow the game on Twitter, and D3PUBLISHER Inc. to keep up with upcoming content and news.

Yes, it’s on the way in 2024, which means we get two Earth Defense Force titles this year, folks(https://fanboydestroy.com/2024/02/12/delay-of-game-edf6-becomes-a-summer-2024-baby/) Yep, It’s already been pre-ordered in this house (since last year!). Here’s a peek at the announcement trailer:

Looks fun, right? If the first game is any indication, this looks to be quite a bit of much needed goofiness in this year of seemingly non-stop bad news. Sandlot is on a roll with this series and I hope more will take the plunge into their voxel-packed world this September. Yes, it’s hip to be square again- just don’t fall off the edge of the planet (too much!)

-GW

Go For Broke! Everyone’s Having Year-End Sales (No Sleigh Needed)

(Thanks, BadfishKoo!)

Short and to the point because I’m buried in stuff and you have mass quantities to consume, or something. Here are a few big sales you might be interested in because some neighbor kid made me laugh today when she asked her Tired Mom in the elevator today why people need to shop when “Santa is supposed to bring everything!”. 

Uh, about that…

“Well, this is going to be good,” I thought with a mild chuckle bubbling up. Sales first., story and cookies later.

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Keys To Victory: Come With Me If You Want To Win…

Hey! Don’t Be A:

 

Common Sense Rule #1: HAVE A VALID E-MAIL ADDRESS! I contact code and other contest winners via the info WordPress gives me (as in your email address and other IP contact info), so if I send you a reply and get back a response like THIS:

Delivery to the following recipient failed permanently:

(insert invalid email here!)

Technical details of permanent failure:
Google tried to deliver your message, but it was rejected by the server for the recipient domain (insert ISP here!).com by (insert more IP info here!).

The error that the other server returned was:
554 delivery error: dd This user doesn’t have a (insert .com account here!) (insert non-account email here!) [0] – (insert more IP info.com here!)

Um… I can’t do anything but pass your code onto someone else. Now, tonight’s giveaway ran FINE, except I posted the wrong response to the wrong person who was the third response to the post. Oops. Anyway, I sent out an email offering up another game of three from the long list of codes I have, but you see what I got in return. Hey, kids – If you want a prize, I need to know where it goes and NO ONE else needs to know your email address. Get it? Got it? GOOD. Now, go fix that stuff and I’ll see you folks tomorrow for another giveaway. I still have no clue, but I think it’ll be a simulation game of some sort (city or military), as I have a bunch of those codes here and haven’t had time to get back into the genre at all…

This has been a public service announcement. “And now you know… and knowing is half the battle!”

Three Things Learned At The Sweet Suite…

Sweet Suite 2014
STT_starter pack
1. Red velvet cupcakes are fantastic (Yeah, I’ve never had ANYTHING red velvet before, so shoot me. Or not.) – Thanks Activision! Skylanders Trap Team is fantastic too. You parents with kids and gamers already hooked in? have your money ready to fly out of that wallet this October.

lemonhead martini2. Lemonhead Martinis? They actually DO exist (well, as of yesterday) and need to become a summer “thing”. Like NOW. Thanks Ferrara Pan! Oh, and someone really smart at that company needs to post that recipe ASAP along with a kid-friendly lemonade version (because we adults shouldn’t have ALL the fun with Lemonheads, right?). And I don’t usually like martinis! I only had ONE, by the way, ladies and gents – I’m not a total booze-hound (although here comes another alcohol-related note):

ZIPZ (1)3. Wine by the glass in a retail form that won’t bust your wallet wide open? Yeah, that also exists (in at least 39 states, 33 where this can be shipped to). These made me laugh way too much when I saw them (and that was long before I had that Lemonhead Martini). And yeah, someone tell this guy he should probably learn to appreciate a good Merlot. Thank you, ZIPZ! Yes, I’m in one of those 33 states, so I’m happier now that anytime I want a few glasses of quality wine, I don’t have to buy an entire bottle. Wait, am I supposed to be writing ALL about toys and other fun stuff I saw last evening here? Don’t worry, that’s all coming in another post!

Drakengard 3 Launch Trailer: I Thought Gals Liked Dragons? Hmmm, I Guess Not In This Game…

 
It’s finally here in North America and looking more polished than its PlayStation 2 prequels, Drakengard 3 ups the action while going tonally sideways. Granted, the game still has the gloomy, doom-y feeling of the first two entries, but there’s more in the way of light comic relief as well as a decidedly more manga/anime edge to the character art. If you like what you see, zip on down to your favorite game emporium, slap $49.99 down on the counter (plus tax where applicable) and both you and your PS3 will be happy campers. If you’re eager to play but lazier or just prefer digital games, clickety-click on your PlayStation Network account and get this as a download on the PlayStation Store or the Square Enix Online Store for the same price. In an interesting twist, the physical game gets a standard retail packaging, but if you’re a digital-only drone, you can get a Digital Collector’s Edition exclusively on the PlayStation Store for $64.99. How that all works baffles me, but hey – it’s the future, so stuff is SUPPOSED to be baffling. I think.

 
Oh, and speaking of baffling… you get an interview with the game’s director, Taro Yoko, but he’s a puppet here. Don’t ask… just enjoy!

Child of Light Out Is Out Today (So You’re NOT Reading This Post, Right?)

 
Nope, I wasn’t lucky enough to grab a Child of Light review code from whomever handles this stuff over at Ubisoft, but I don’t mind paying the $15 to play this game at all. My platform of choice will be the Wii U, as it’s a system that needs more love and it’s great that Ubisoft decided to bring this game to the console, although it’s no surprise given their support for it since its launch.

 
As you can see, reviews are indeed in from those who DID get codes early and yes, the game comes highly recommended. I’ll probably get to playing this early next week, as I’m working on a few things and my poor backlog is indeed killing me these days. I guess I can train a monkey or goat to play games and write about them, but that would cut into my budget something fierce (and the food? Yikes, I’d go broke with a pet here in NYC)…

PlayStation Plus Brings May Showers Of FREE Games!

 
Yeah, the pay for online multiplayer access thing is still here and silly, but PlayStation Plus is still the best deals in console gaming in terms of what you’re getting otherwise for that $50 a year. Next month’s pile of stuff you’ll need a working time machine to play is quite awesome (as you’ll see above) and overall, you make that cost back each month and then some if you also own a Vita in addition to your PS3 and/or PS4. I keep wondering what will happen when Sony runs out of stuff to give away, but given the large library of old first and third party titles people are clamoring for from the PS1 and PS2 era plus the amount of indie titles currently on PSN, I’m gathering this won’t be an issue they’ll need to deal with for quite some time…

Child of Light Making of Part 3: Same As It Ever Was, No Matter What You Play It On…

 
Ubisoft is really pushing these making of videos to show that Child of Light will be the same gorgeous visual experience across every platform. Given that all the consoles it runs on support HD resolution (and of course, PC as a given run at higher resolutions anyway), it’s clear that the game will be a feast for the eyes no matter what it’s played on. I’m now leaning towards the Wii U version as noted before just because it’s the easiest console for me to update from a wi-fi spot and get games for as well. Decision made! Now, it’s just less than a week of waiting to go…

Child of Light On Wii U: Same Game, Different Console (Get It And/Or Get Over It!)…

 
*Sigh* Ah, the internet… home to fools with busted soapboxes and lousy opinions, all in the name of… something. Anyway, YES, the Wii U version of Child of Light is going to look exactly the same as the other versions, yeesh. That UbiArt Framework and the lovely hand-drawn art in the game will run on any modern console as well as anything next-gen and any decent PC. But try telling that to the trolls out there and all you get is under-bridge bile drippings from people who haven’t touched Nintendo’s console and don’t intend to.

 
Frankly speaking, screw those dolts, I say. As a multi-system owner and longtime gamer, I’m still trying to decide which system to get this one for, but I’ll play and review it on the Wii U if I have to just to have another game for that system that needs to get MORE of them this year. Anyway, April 30th is the big day and hopefully, this version won’t get slapped with a last-minute delay or anything else that will get the skeptics babbling from their stinky toll-haunts under every local bridge. I don’t normally wast my space on people like this, but after overhearing some inane anti-Wii U drivel today, I had to put my foot down before I put it up someone’s read end.

 
That and the last living thing I actually kicked was a REALLY slow pigeon a bunch of years ago. Hey, I was in a hurry, it was in front of me trundling along like an over-sized inchworm with wings and it wasn’t a “kick” at all… it was more of a foot-lift and bird shift to my right as I zipped past.

Child of Light Making of #2: Music and Sounds Get The High Note This Update…

 
Equally as important as the plot and lovely visuals are the music and sound effects in Ubisoft’s upcoming soon to be classic Child of Light, and as you can see above, all those pieces are indeed falling exactly where they need to. It’s clear that this project will be one for the ages as well as a great first game made with UbiArt Framework (which needs to get into the hands of a few other developers just so we can see how different art styles hold up to the new tech). April 30th is when this one comes out for PC and consoles, so keep an eye peeled, I say…