Review: Pac-Man and the Ghostly Adventures 2

Pac-Man and the Ghostly Adventures 2 PS3 CAPlatform: PlayStation 3

Developer: Monkey Bar Games

Publisher: Bandai Namco Games

# of Players: 1

ESRB Rating: E10+ (Everyone 10+)

Official Site

Score: B (80%)

Pac-Man atGA2 banner If you’re one of those gamers who demands innovation in your sequels, Pac-Man and the Ghostly Adventures 2 isn’t going to be that game you’ll reach for in your library when you want to play something drastically different from the original. On the other hand, if you’re a kid (or have a kid) who’s a fan of the show or like me, someone who appreciates a solid entry in what could be a yearly or so series that’s fun where it needs to be, then this sequel gets the job done as it should. Of course, there’s room for improvement if this would-be franchise want to have a wider appeal outside the ages 5-8 set (don’t let that E10+ rating fool you one bit), but I’ll touch on what I think is required below…

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Pac-Man and the Ghostly Adventures 2: More Of Lots And More Of That Lots…

Pac-Man and the Ghostly Adventures 2 producer extraordinaire Kunito Kimori has a great sense of humor and clearly enjoys his work. As he showed off a few levels of the upcoming game at a recent Bandai Namco event, he pointed out fun additions to the gameplay that weren’t in the original, checking with a glance between playing to see if I was grinning as much as he was. He needn’t have worried, as between the on-rails sky surfing shooting section and the intentionally silly boss battle between a skyscraper-sized Pac and an equally large missile shooting metal meanie, I was more than happy to see everyone’s favorite dot-munching pal back in action… Continue reading

Tech Review: PDP Afterglow Prismatic Wireless Gaming Headset

PDP Afterglow Prismatic Black Box The fine folks at Performance Designed Products (or PDP for short) have taken their Afterglow Wireless Headset, significantly improved its looks and fit, added in a few features and overall, have made a superior product in the Afterglow Prismatic Wireless Gaming Headset.

Featuring a sturdy redesign and the ability to connect (via an included cable) to any device with a standard headphone jack (as well as any TV or video game console with the proper audio out) plus a wireless dongle that allows it to be used for PC, PS3/PS4, Xbox 360 and Xbox One, the Prismatic is a great and very affordable ($99.99) first model, replacement for that standard company headset or any model headphones that aren’t quite as flexible as what PDP has crafted… Continue reading

Next Car Game Update: Some Truly Smashing Alpha Gameplay…

Of course, I knew the team at Bugbear was going to be going all out with this new demolition racer and for pre-alpha footage, this is really impressive. Yes, that car is purposely indestructible and YES, it’s that way to show off the game’s physics and all those lovely bits flying around when stuff is struck. Anyway, the game’s Kickstarter has 16 days to go and still needs a lot of pledges to make that $350,000 target, so if you’ve got a few spare bucks you need to unload and want to support a fine developer who loves making crazy racing experiences, give a little and get a lot back, I say. Hell, I want this to succeed only so the team can maybe make another Glimmerati game for a few platforms…

Bugbear Dips Into Its Vaults And Brings Back Some Crashing Memories…

So, the fine folks at Bugbear Entertainment are running a Kickstarter campaign for its tentatively titled Next Car Game and like some other creators out there, has reached into its vaults and unearthed an ancient prototype of some interest to people like me who LOVE to see works in progress no matter how ancient and half-playable. Some of you will recognize this build as what eventually ended up as the fun demolition derby racer FlatOut, still one of the more thrilling physics experiments to dive back into if you still have a copy in your own game library.

Granted, this download will ONLY confuse people who think it’s what or close to what the new game will look like while people like me who absolutely groove on early builds from any era will be getting all giddy and grinny as we play through the bits that can be played with a nostalgic glow around our heads. But it’s all good in the end, as Bugbear is just sharing their love of making racing games that’s been a core part of their history since they got started. Here’s some early fun with car damage testing from the new game:

I guess it’s good I’m walking distance from home, as I’m not getting into a car after watching that! Anyway, go check out that free old demo build above and absolutely toss them a few dollars if you want to see what and how that much newer game they’re working on will get you glued to a monitor (and hopefully one day, new console!)…

Review: Pac-Man and the Ghostly Adventures

Pac-Man_GA _PS3Platform: PlayStation 3 (also on Xbox 360, Wii U, PC, 3DS)

Developer: Monkey Bar Games/Namco Bandai Games

Publisher: Namco Bandai Games America

# of Players: 1-4

ESRB Rating: E10+ (Everyone 10+)

Official Site

Score: B (80%)

Has there been a year since Pac-Man was introduced that the character hasn’t been in a game or other must-have product? The dot-munching ghost chomper has been on the video game scene in plenty of 2D and 3D adventures from arcade games to platformers, kart racers and even an adventure game or two. His longevity has been pretty much secured thanks to Namco (and now Namco Bandai) shaking thing up every so often with a reinvention or classic reissue and the latest new game on the scene is Pac-Man and the Ghostly Adventures, a kid-friendly game based on the fun new Disney XD animated show. While some of the more stubborn fans of the arcade classic might give this one an automatic sneer because it’s not their favorite way of playing Pac-Man (in which case, they can go dive into the stellar multi-platform Pac-Man Championship Edition DX+), the game is actually quite a lot of fun with only a few quirks… Continue reading

Bugbear Wants Their Next Car Game to Be Your New Car Game…

… even after you’ve gone and smashed that car into scrap metal. That’s right, folks – check out that video above and if you’re felling all warm and fuzzy inside about what you see, you know what to do. Get in on that pre-order action over at the official site, and bring along a few friends while you’re at it as hey, if you want to smash into someone with that virtual ride, it may as well be someone you know, correct? Oh, and “Next Car Game” is a tentative title – you can’t get more generic than that, so let’s hope Bugbear is saving up that title reveal and makes it a great one.

Bugbear Entertainment Has Been Some Busy Bees. You’ll Want A Seat Belt For This One.


I’ve had a mad crush (pun intended) on Bugbear Entertainment and their games since I first got a debug demo for FlatOut on the original Xbox many years back and played it to death. I have almost all their other racers (yes, even Glimmerati for the Nokia N-Gage, which needs to remade for other platforms so more people can see how fun it is) and in general, all you need is one go at any of their games to see that these guys love making arcade style racing games that aren’t supercar showcases at all. They’re still around and have made some fine racers, but some were better than others and while each game was well worth playing, I felt it would be a nice thing to see the developer go back to its roots and do something that was fun and chaotic with a hefty amount of car damage making it a guaranteed smash with fans of this type of game. Hey, car puns are too easy to write – I’m holding back here just so I don’t go overboard, folks…
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Disney Infinity Announce Trailer: Kids… Take Your Toys Outside, But Stay Home!


OK, I’m sure Disney won’t be marketing their upcoming (and fun looking) multi-platform game this way and I’m sure those parents who prefer their kids get some actual exercise in a real theme or other park will be rolling their eyeballs as the wallet comes out later this year, but that’s how it goes. New cool tech means old school parental units wondering what the fuss is about. Granted, the game is mixing up the figure collecting fun of Activision’s billion-dollar grossing Skylanders franchise with the ability to create and share game worlds with other players, so there’s more to this than meets the eye. Still, I’m wondering why Disney didn’t ring up Square Enix so both companies could rake in probably half that billion Activision is making furniture out of with a Kingdom Hearts: Infinity game. Hmmmm… I wonder if either company is hiring? I’m an idea guy first and foremost and I’d bet a whole dollar that I’ve got a few good ones rattling around upstairs some folks can make a mint off of…