EDF World Brothers 2: It’s Just Up The Block A Bit

Square Earth is Back! EARTH DEFENSE FORCE: WORLD BROTHERS 2 Set for September 26 Release Date
Back on the block!
Destroy a Horde of Voxel Space Monsters All Over Again When the Next Entry in the Pixelated Spin-off of the Hit Series from D3PUBLISHER Returns this Fall with Pre-orders Available Now on PlayStation
OAKLAND, CA – Feb. 29, 2024 – D3Publisher Inc., a leading Japanese games publisher, is excited to announce that EARTH DEFENSE FORCE: WORLD BROTHERS 2, the second installment in the voxel-spinoff of the popular third-person shooter series, EARTH DEFENSE FORCE, will release on Sept. 26, 2024, on PlayStation®4, PlayStation®5, for a MSRP of $49.99, €49.99, and £39.99 for the Standard Edition and $74.99, €74.99, and £64.99 for the Deluxe Edition. The title will also launch on the Nintendo Switch™ system at a MSRP of $39.99, €39.99, and £29.99 for the Standard Edition and $64.99, €64.99, £54.99 for the Deluxe Edition. EDF: WB2 is rated “T” for Teen by the ESRB, PEGI 16, and USK 16. Pre-orders for the title are live now for PlayStation users in North America and Europe, with Nintendo Switch pre-orders in North America and Europe coming soon. PlayStation Plus subscribers who pre-order will also receive a 10% discount and several additional characters as an additional reward. EDF: WB2 builds upon its predecessor by introducing elements from Earth Defense Force 6 including the Wing Diver Shooter class, more than 100 unique characters, and over 100 missions!
EDF: WB2 tells the story of what happened to the voxel (cube) Earth after the events of the first installment. Brothers from across the world reunite to face an unprecedented threat brought about by an all-new enemy that threatens to tear the Earth apart all over again. To restore peace to the voxel Earth, the EDF has been dispatched for an emergency mission the likes of which no one has ever seen before! Featuring a unique voxel art style, epic 4-player team battles, and filled with more love for the EDF series than ever before, players must stand together to save the world once more. EDF move out! 

Key Features: 
The Voxel World of Square Earth: Unlike the original EDF series, which is portrayed in a photorealistic style, EDF: WB2 uses bold voxel graphics for a distinct look. Get ready to blast hordes of monsters into pixel oblivion! 
Build Your Very Own EDF Squad: EDF members are struggling in isolated locations around the world. Rescue and assemble a unique Earth Defense Force team to save the cube Earth. Each mission is tackled by a 4-member team that players mix and match to maximize their abilities and lay waste to their enemies.
Legends Assemble: Classic soldiers, characters, and weapons from the first game, THE EARTH DEFENSE FORCE, up to Earth Defense Force 6, and various EDF series spin-offs return in voxelated form! Longtime fans of the series are in for a serious dose of nostalgia, while those who have never played an EDF game before can enjoy EDF: WB2  as an introduction to the series. 
Enemies of Generations Past Reborn: The invaders who attacked Earth and caused mass destruction countless times before are returning in full (voxelated) force. Many enemies, giant weapons, and huge monsters from past EDF games are back and bigger than ever! What hell-spawn will show up next?
Fully Voiced in Multiple Languages: Like its predecessor, EDF: WB2 features English, Japanese, Chinese, and Korean voiceovers, so an even greater audience can get in on the action!
For additional information on EDF: WB2, please visit the official website, follow the game on Twitter, and D3PUBLISHER Inc. to keep up with upcoming content and news.

Yes, it’s on the way in 2024, which means we get two Earth Defense Force titles this year, folks(https://fanboydestroy.com/2024/02/12/delay-of-game-edf6-becomes-a-summer-2024-baby/) Yep, It’s already been pre-ordered in this house (since last year!). Here’s a peek at the announcement trailer:

Looks fun, right? If the first game is any indication, this looks to be quite a bit of much needed goofiness in this year of seemingly non-stop bad news. Sandlot is on a roll with this series and I hope more will take the plunge into their voxel-packed world this September. Yes, it’s hip to be square again- just don’t fall off the edge of the planet (too much!)

-GW

Review: Sydney Hunter and The Curse of the Mayan (PS4/PS5)

“It belongs in a museum…”

From CollectorVision Games comes the latest in its series of the retro- inspired Sydney Hunter series, Sydney Hunter and the Curse of the Mayan, popping up on current generation consoles (it’s been on PC for a while as well. Let’s take a quick peek at the PS4/PS5 version.

Those were the days, I guess…

Players take on the role of supreme adventurer Sydney Hunter, a deft explorer who by sheer luck finds himself trapped inside a massive Mayan pyramid. He soon discovers that the “Feathered Serpent” Kukulkan has broken up the sacred Haab calendar into seven individual pieces and scattered them throughout the pyramid. With the support of the local Mayan population, Sydney Hunter must put the calendar back together and defeat Kukulkan to return peace and balance to the world. Two unique endings await players, depending on the decisions they make in the game.

That’s the plot in a nutshell, but the game goes straight for the retro gut with its 8-bit visuals, pinpoint precision platforming, excellent soundtrack and many hidden secrets right from the start. This challenging adventure/platformer may remind some players of games such as El Mulana 1 and 2, Montezuma’s Revenge, the Spelunky games and similar adventure titles. You know those easy to play, tough to master classics from the past that had a slight learning curve? Nope, this game gets straight to the backtracking, respawning enemies, tough boss fights and other trickiness after the first minute or so of gameplay, so buckle up. Early on, expect secrets galore to find as well as plenty of gold and treasure to farm dropping constantly as you make your way around with your trusty whip and other weapons acquired during your adventure. A hub world opens up once you play a bit longer, allowing for fast travel, and more collecting fun.

While I rather liked all the exploring and backtracking, even the easiest mode offers up a rather hefty level of challenge. The lack of a decent mini-map plus some iffy checkpoints keep things more flawed than they need to be (save every chance you get!). Overall, this is a rather nifty mix of challenge to check out, with a few warts in the way here and there. You rocking chair or recliner warriors can get the younger kids to play this (if you have them) so you can at least sit back and pontificate on the “good old days” while you watch them deal with the harder parts for you as you sip lemonade (or something like that). This one’s quite the throwback, but it’s a pretty darn good one. Recommended.

-GW