This is actually pretty funny, as Terminator: Resistance has been out on PC for a few months and on PS4 in other territories as a physical release, so it’s like a time gate effect here in the US to see this trailer. Even funnier, I ended up playing about an hour of the PC version at a friend’s place not too long ago and can safely say publisher Reef Entertainment and veteran developer Teyon have really knocked it out of the park in terms of the overall atmosphere.
Translation, it really feels like it’s set in the Terminator universe ‘Future War’ setting and all, and the music is absolutely brilliant. It’s got a few pesky areas, but from my time spent with the PC version, I really liked what I played. Enough to order the game from a UK retailer where the PS4 physical version was cheaper that the digital one by almost half. Anyway, this will be a fun review when it arrives in a few days, that’s for sure. Before you ask, PS4 games will run in any territory, but I may need to set up a UK account if there’s any downloadable content, but that’s not a big deal to do at all.
Here’s when you say “Ladies first!” when asked to tackle a tough mission. You might get a kick to the head, though…
In 2019, Ubisoft released Starlink: Battle for Atlas (PS4, Xbox One and Switch. with PC coming later), which was designed to bring the “Toys to Life” sub-genre started in games like the old PS1 import ZXE-D: Legend of Plasmatlite (I have a complete box set here with un-assembled robots. I really need to photograph it one day!) and the Skylanders series raring back to life. While it was a really good game, there seemed to be an assumption that players needed to start collecting a bunch of pricey toys in order to play and yep, the game didn’t move units as it should have.
Given that Ubisoft Toronto explicitly made the game to be played as either a physical disc or game card as well as in digital formats, it seems gamers failed to notice this and retailers who thought this would be the next big thing were stuck with who knows how many thousands of copies. You could say it was Disney Infinity all over again, but Ubisoft only released six Starship Packs, four Weapon Packs, and four Pilot Packs outside of the Starter Packs and killed support for the toy line in Spring 2019. Those packs, by the way? They cost more than the game does if you ever need to get them new.
Yes, I’m thrilled even though I played this on the PS3. Here’s the trailer (and yes. this will be played again on PC):
Wizardry: Labyrinth of Lost Souls is coming to Windows PC on January 15, 2020 via Steam and the Humble Store by Humble Bundle for $14.99, €14.99, and £12.99 with a 10% launch week discount! Go get it, I say.
Well, this looks innnntersting, department (Volume 1174): While it’s not complete yet, PSINE Studios in progress title The House In The Hollow caught my eye as a game to watch for 2020 or whenever it’s released. Take a gander at the trailer above and below and go wishlist this on Steam if it floats your boat. This looks right up my dark alley, as these days I’m older and slower (creak, groan), but still like adventure games as long as they don’t require lightning fast reflexes. The Unreal 4-powered visuals are the icing on the cake here, so it’s good to-see even with some early alpha testing, it looks really fantastic.
This slideshow requires JavaScript.
I’ll flit back in at some point to post a follow up on this. I do like these sort of games, so let’s hope it all comes together and maybe gets some sort of console port in the future.
I did a double take at first because I hadn’t seen the trailer when I found this out and thought for a second this was a new game with both characters in it. Nope, but it’s still thrilling news here for PS4 fans who didn’t pick these games up when they came to PC or when they debuted earlier on certain consoles. To be frank (Hi, frank!), I know I’m going to prefer the new console versions over playing on PC if the frame rate is stable and I don’t need to sit there and tweak settings to get something acceptable. That said, I may need a PS4Pro at this point just for the performance upgrade alone, *sigh*.
Ah well, we’ll see what happens with that particular wallet fight. In the meantime, PlatinumGames, you keep on what you’re doing – I’ll see you in February.
I don’t have Netflix these days (boo, but streaming is awful and spotty around here), so I haven’t seen the new show at all. But I was around when the original film was released, saw it a few times since and have a fondness for the material, so Enmasse’s and Bonus XP are cooking up a game I really want to play. There’s a neat PlayStation Blog post on the upcoming game to check out, and those screenshots are looking mighty nice. To he honest, I’d rather play this game than some sort of action/platform game or open-world experience, but I wouldn’t be averse to those if they were well made and did proper justice to the source material.
This slideshow requires JavaScript.
February 4, 2020 isn’t so far away, that’s for sure. As a big and longtime turn-based tactics fan, I’m looking forward to this one. It’ll also be on other consoles as well as PC, so you’re covered on that front.
Got five bucks and about an hour to spare? Frog Detective 2: The Case of the Invisible Wizard(also available here) will have you letting out a few much needed laughs as you solve the aforementioned case but good. It’s the first game I’ve played from Worm Club (@gracebruxner and @thomasbowker) and it won’t be the last, as I see Grace has an itch.io page and this is a good thing. Anyway, the game is short and simple, charming and droll, two tastes that taste great together, as it were. Oh, and it has LOBSTER COP in it, but don’t tell the Detective this, as he’s the real star. Don’t tell him that either (he’ll figure it out, as he’s a detective).
Out for a Sunday drive, blinking is very optional.
In the options menu of WRC 8, ($59.99) there’s a race card screen that tracks your driving in the game, noting everything you do without any judgement. So far, on my time with the game I’ve ran my cars into stuff 3,302 3,477 times (and counting) between small dings to major collisions that had me completely wrecking out of a few races, but this is a good thing (not for my poor garage, though).
The game is quite a massive effort from KT Racing and it’s their best racer to date as well as the sole officially licensed WRC game on the market. The assorted cars, courses and sounds are pretty lifelike and the rides all handle differently under a range of conditions once you get a grip on the controls. But practicing makes the game even better and finding the perfect settings for each car and course is key to getting the most out of the overall experience.
If you’re going too fast, that simple turn up ahead is a bear, but there’s no bear at the end of that turn, fortunately.
Codemasters’ DiRT franchise might be better looking (the terrain deformation adds to the realism) and better known to some, but the outside a PC mod, the more authentic to the WRC season licenses, courses, drivers, and cars here will be the way to go for fans who enjoy the sport and want the deepest dive into it. Thankfully, those options also include a number of tweaks to make the experience a good deal more flexible to new players. Granted, like the two DiRT Rally games, this is the sort of simulation that’s going to be daunting to novices no matter how many assists they turn on. But that sticking to the real deal thing is for me, what makes a good rally game and WRC 8 makes for the most the best WRC experience since the five great WRC titles by the late Evolution Studios way back on the PlayStation 2. That said, one has to give the still mighty Richard Burns Rally it’s own pedestal for what it brought to the virtual rally game.
Even when set to the easiest mode and with every assist on, the game still requires near flawless or even perfect mastering of its courses and weather conditions. New players to this on Easy can indeed make it around the special stage or a few rallies with some effort. but it’s a literal learning curve taking in the pace notes and reading the track ahead while not hitting something because you’re trying to do it while driving a car at high speed with a co-driver notes near-constant directions at you. Still, the game’s Season and Practice modes will be your friend for a while as you settle in. There are the much harder Weekly challenges to do, but you’ll want some mileage under your belt, as these are pretty difficult events.
“Wait, there’s a Frog Detective 1?” He thought, as the press release hopped out of his inbox with a loud croak, knocking over a cup full of pencils of assorted size in the process. “Huh, so there is… interesting” he noted, looking at the Steam page, a grin spreading across his face. Those pencils were a bit annoyed, as they had been napping, but oddly enough, now that they were laid out, they dozed right off without a second thought.
“Well, that’s cool because I think I need to play it as well”, he said out loud (but quietly enough to not disturb the pencils). The frog was gone, but he was probably in the living room, as the TV was now on and there was the sound of channels being changed.
Already out on Steam, Microids, Pendulo Studios and YS Interactive’s Blacksad: Under the Skin will release on December 10 on PlayStation 4, Xbox One and Nintendo Switch. Here’s a look at the launch trailer and some screens of this action/adventure game with an all-animal cast set in the 1950’s:
I’d posted about this one previously here, so this is a reminder to me to get to reviewing it soon as a console release. More on the plot and such below the jump.