Review: Bayonetta and Vanquish 10th Anniversary (PS4)

BV 02

Just make sure you stick the landing, Miss B.

BVYou’re not buying that excellent Bayonetta/Vanquish 10th Anniversary Bundle ($39.99) from Sega strictly for the plots of both games, that’s for sure. Both titles hold up mostly excellently in terms of visuals and controls, but the writing is more of an excuse for some lengthy and visually lovely in-game cinemas that pad out both run times. Granted, both games are made to be highly replayed, especially Vanquish, which seems short at about six hours, but there’s a lot more to it once you mess with the difficulty and as with Bayonetta, play through like the bad-asses both characters are. If you’re into both games, they’re far from “one and done” experiences.

 

 

The two stories here actually enhance how wonderfully crazy and brilliant the gameplay is for both titles, especially when you go from hanging onto every word in cut scenes and free yourself from simple button-mashing to pulling of perfectly timed strikes of all sorts in the flagrantly sexy Bayonetta to taking down enemies and bosses with the fast slide and shoot moves from Vanquish. That said, the latter’s plot about Russian-led forces commandeering a huge US-built microwave-powered space cannon to decimate California and threaten to do the same to New York might be something a few players might find blows their minds a bit. Bayonetta’s still phenomenal opening just throws you into battle as it plays out, then teaches you the ropes before the real challenge begins. Trying to explain the plot here? Good luck – just enjoy the cut scenes instead and kill a lot of enemies and bosses when they’re done.

BV 04

“I thought you just used microwaves for Hot Pockets and cold coffee!”

Both games allow for unskilled players to get in their kills although the latter game is more punishing if you try and flail through it and refuse to pick up on all it’s trying to teach you. Then again, it may take a bit of getting used to the controls in both titles for some who’ve not yet played both games – your mileage will vary based on how adept you are at picking things up and dealing with the forced camera angles in Bayonetta. Vanquish has a bit more freedom in its camera, but on the harder modes (there are four difficulty settings), speedy, precise play becomes a must. Continue reading

Advertisement

Bayonetta and Vanquish Come to PS4? Sign Me Up!

I did a double take at first because I hadn’t seen the trailer when I found this out and thought for a second this was a new game with both characters in it. Nope, but it’s still thrilling news here for PS4 fans who didn’t pick these games up when they came to PC or when they debuted earlier on certain consoles. To be frank (Hi, frank!), I know I’m going to prefer the new console versions over playing on PC if the frame rate is stable and I don’t need to sit there and tweak settings to get something acceptable. That said, I may need a PS4Pro at this point just for the performance upgrade alone, *sigh*.

Ah well, we’ll see what happens with that particular wallet fight. In the meantime, PlatinumGames, you keep on what you’re doing – I’ll see you in February.

bv_ps4_en

Talk about a certified Platinum hit…

-GW

Sega Rolls Out Vanquish Demo for PS3, Xbox 360


Sega has finally unleashed the incredible Vanquish demo onto PSN and Xbox LIVE to-day, so you know what you need to do, right? If you're a supported of the retail rinse cycle, GameStop is offering up a nifty pre-order bonus in the form of an exclusive Tri-Weapons Pack, so you also know what needs to be done there as well (right?). Hell, based on the screen shots alone, methinks Sega and Platinum Games will go platinum on this one, folks…

Read more »

Gallery: Vanquish



Sega and PlatinumGames are going to turn your living room into a futuristic battlefield with Vanquish, set to explode onto the PS3 and Xbox 360 on October 19. This third-person sci-fi shooter mixes highly dynamic, lightning-paced combat with cover-based shooting mechanics. Here's a look at a bunch of amazing screens (love those powerslides the main character can pull off!):

Read more »