IndieGala Every Monday Bundle: Sentimental, Strategic, Puzzling, Violent


 

IndieGala EMB 10052015Six indie games for $1.89 and this time all of them look worth diving into. No backlog hoarding in this week’s set thanks to the brevity of the paradoxically languidly paced Home is Where One Starts clocking in at under an hour. It’s a sweetly sentimental short game about making memories, something some see as just posting pictures of food, babies and whatever animal of the day video hits their inbox. This short interactive tale might make a few of those folks dwell longer in their own memory well if they give it a go.


 

The other interesting game here on a more cerebral level would be The Logomancer, a game made in RPG Maker with a “combat” system that’s a lot more interesting than your garden variety JRPG-inspired (yet completely original) indie. Conflict negotiation and talking one’s way out of trouble is the order of the day for your party members, and those stylized visuals only add to the game’s uniqueness. A nicely done original soundtrack rounds out the fun here.

The other games are a formerly mobile gone PC puzzle game called One More Line, the two Braveland turn-based strategy RPGs, and finally, the hyper-violent but ridiculously funny Mayhem Triple (which may have you seeing angry alien cartoon rabbits falling from the sky when you’re in dreamland later tonight). Ah, variety… I guess. Anyway, under two bucks gets you some cool indies you’ll enjoy. All you need after that is time to play them.

Indivisible: Lab Zero’s Beautiful ARPG Makes My Monday

Lab Zero logo 

In case you were wondering what Lab Zero (the team behind Skullgirls) has been up to, well click on over to the Indivisible game site and check out their incredible looking and still in early development stages Action/RPG that just so happens to also be an Indiegogo campaign you can participate in. The currently PC, PlayStation 4 and Xbox One only game set to be published by 505 Games once it’s all completed sure looks like a winner in the early video below. If you want a bit more incentive to whip out that wallet, there’s a free downloadable prototype demo you should try out as soon as possible.


 

In addition to the gorgeous artwork, animation and fun gameplay reminiscent of titles such as Prince of Persia, Valkyire Profile, Metroid and other influences, gamers who love great music can expect a solid soundtrack from renowned composer/producer Hiroki Kikuta (Secret of Mana, Koudelka, and Sōkaigi among other works). That prototype certainly brightened up my Monday considerably and it looks as if the game’s seemingly somewhat hefty (but reasonable considering it’s coming to PC, consoles, Mac and Linux) funding goal of $1.5 million won’t be a pipe dream for the dev team or publisher.

Indivisible DLPnow 

Anyway, go give that demo a try and if you find your boat floated, let your fingers do the walking and drop a pledge into that fun(d) bucket.

Review: Persona 4: Dancing All Night

P4_DAN_coverPlatform: PlayStation Vita

Developer: Atlus

Publisher: Atlus USA

# of Players: 1

ESRB Rating: T (Teen)

Official Site

MSRP: $39.99 (Standard Edition), $79.99 (Disco Fever Edition)

Score: B(80%)
 

Kanamin (24) 

Sure, the premise is supremely goofy and practically guaranteed to make some of the more obstinate old-school fans of the long running Shin Megami Tensei and Persona franchises get a bit cringe-y. But Persona 4: Dancing All Night manages to shake off most any negative vibes thanks to it not only being a pretty decent rhythm game, but a really well-made spin-off to the Persona 4: Golden (that’s also gotten a pretty darn good 2D fighter with an even better follow up). Keeping the surviving characters and situations from P4 intact and working them into the game’s plot was an inspired touch that’s hopefully going to sell those gamers who are only buying this for music and gameplay into picking up P4:G at some point if they’ve yet to.

On the other hand, if you go into P4: DAN with skeptical intent, don’t expect to be knocked off your feet by the game’s premise, how some characters act and the overall gameplay that may not be your cup of tea. Fully enjoying this one means throwing caution to the wind, diving in feet or face first and letting the music and atmosphere wash over you like a sudden summer rain shower. Continue reading

Albino Lullaby: Horror Minus Most Of The Expected Is Still Somewhat Frightening

Albino Lullaby logo 

Ape Law’s oddball psychological horror game Albino Lullaby has no blood and gore splattering anything and not a single jump scare to rattle your cage as you explore its bizarre, stylized maps. What it does deliver is a downright creepy vibe, some room-twisting shenanigans and those weird creatures called “Grandchildren” that may or may not freak you out whenever you encounter them. Okay, they will freak you out if the sight of what looks like a man-sized finger with the face of what looks like a zombie version of one of Team 17’s Worms games is something you find scary. And yep, you can even buy stuff with those faces on it that include throw pillows and a travel coffee mug.

AB_WelcomeHomeChild 

Currently available on Steam, this episodic first person adventure released back in September is timed perfectly for the season, what with the weather getting chillier and Halloween haunting just around the corner. Playing as an accident victim who wakes up in a very weird town, part of the game is discovering where you are and how the hell you’re going to get out. The game’s bold use of Unreal 4 in such a stylized manner has the surreal, gaudy Victorian meets scratchy modernist environment look like a bad dream come to life. Continue reading

Summon Night 5: The PSP Takes Another Deep Breath Thanks To Gaijinworks

SN5-Cover-medIf you thought the PSP was deader than well, the Vita (ha and ha-ha, but *sob!* for Sony not knowing how to promote its otherwise fine handheld), consider yourself about to be surprised. Gaijinworks continues to kick out the quality and somewhat obscure games with Summon Night 5, a tactical RPG headed to PSN as a digital release for both the PSP and Vita and to a lucky handful of gamers who pre-ordered the limited release physical version.


 

As with Class of Heroes 2, those lucky folks with the physical version coming also get the digital version of the game as a bonus because Gaijinworks knows some of them won’t ever even crack the shrink wrap on their coveted LE and a few will even go right to eBay and resell their “prize” for boo-koo bucks to the highest bidder. Damn dirty capitalism has its upsides to those who know how to take advantage of it, I suppose. As Gaijinworks doesn’t do review codes (as far as I know), I’ll be ponying up some actual hard-earned loot to play this just like everyone else interested in it.

sn5_crosses 

Me, I just want to finally play an actual Summon Night game in English. I missed the two Game Boy Advance spin-offs from a while back because they got a limited release and now fetch a pretty penny for complete copies. Nope, knowledge of the other four previous Summon Knight games (nor the upcoming sixth one headed to PS4 and Vita in Japan) is necessary in order to fully enjoy what’s here. But one would hope that gamers who don’t know a lick of Japanese can some day get their paws on some sort of collection. Of course that won’t happen unless Gaijinworks has a metric ton of money lying around and time to do all that porting and localizing.

Kromaia Ω: Kraken Empire Sets Its Sights On The PS4

Kromaia Omega logo

Kromaia PS4Indie developer Kraken Empire‘s formerly PC-only open space shooter, Kromaia, is getting a makeover for the PS4 this fall in the form of Kromaia Ω (Omega). The visually stunning sleeper from last year was one of those games that was well worth tracking down just to get one’s mind blown by the visual style and surprising depth for an arcade-style game.

The game will get both a retail and digital release, which is a bit surprising on the surface. But it seems that the big push to digital-only that’s been going on for a while isn’t the best thing for some niche titles like this that deserve a wider audience, some of whom prefer the choice of how they get their games. Rising Star Games deserves huge thanks for thinking of consumers this way,although it would be even more awesome to see all of their PC games get this console retail/digital treatment a some point. Continue reading

Attack on Titan & Arslan: The Warriors of Legend: Omega Force Still Has Some Chops


 

I’ve been a fan of Omega Force’s work since Dynasty Warriors and Destrega on the original PlayStation shook up the fighting game genre. Of course, like many fans, Dynasty Warriors 2 was the game that made me really fall for the developer. While that series has seen quite a few entries and spin-offs into other series, it’s been their work on licensed and original games using that familiar engine that have really been the ones to watch. Between the Dynasty Warriors Gundam games, Fist of the North Star, Hyrule Warriors and now the one-two punch coming to consoles soon in the form of Attack on Titan and Arslan: The Warriors of Legend, it’s been fun to see Omega Force take on popular anime and game characters as they bring their Musou engine into new territory.


 

It’s too bad a great little sleeper like Trinity: Souls of Zill O’ll on the PS3 never got the attention it deserved. That game is worth tracking down thanks to it being more of an action/RPG than a straight up Dynasty Warriors clone. A bit tougher to track down but worth it Warriors: Legends of Troy. While it’s not an Omega Force game (Koei Canada did the programming job), it takes elements of the Musou games, adds some M-rated gore (in a nod to Zach Snyder’s version of 300) and makes for a nice and lengthy diversion once you’re hooked in. Another sleeper (but one that hasn’t been forgotten) is Bladestorm: The Hundred Years’ War, which earlier this year got a PS4 and Xbox One update/sequel called Bladestorm: Nightmare.

Both Attack on Titan and Arslan: The Warriors of Legend are coming to PS4, PS3,and PlayStation Vita with North American release dates for AoT to be announced as they get closer to completion. Arslan lands in Japan October 1st for PS3 and PS4, and it seems that Europe and North America will get these two plus an Xbox One version at some point.

Some Batman Day Stuff To Drive You Batty

batman day 2015

So, it’s Batman Day tomorrow and yes, a few (well, more than a few) sites are having some nice sales on some fun to funky items. I’ll give a shout out to a handful below:

Mezco Batman Day Sale

MezcoToyz is offering up an awesome deal of mystery randomness with its 1-day ONLY Batman themed Mystery Box. $19.39 (yes, the year Bats first appeared in comics)nets you a box that will contain assorted Batman and DC Comics related merchandise. You may get something common,but you may also snag something super-rare and guaranteed to have the Joker pop by with a can of Smilex gas while you’re sleeping. Hey, he collects toys too… at your expense, of course! This sale runs from 12:01 AM on September 26th to 12:01 AM on September 27th and yes, supplies are LIMITED. Oh, and if you’ll be in NYC for the event, make sure to visit Mezco at New York Comic Con (booth 1754).

BatmanCover LEGO Batman 3 Complete Bundle

If you prefer something a bit more interactive, Bundle Stars has you covered with two cool Bat-bundles of PC games with the Caped Crusaders and friends. Ten bucks nets you the first three Batman: Arkham games along with three huge DLC packs or Lego Batman 3: Beyond Gotham plus SEVEN nice DLC packs.

Meanwhile, the PlayStation Store, Sony is running a Batman Day sale on a slew of Barman titles for the PS3, PS4 and Vita. Boogie on over to that link above and let your wallet fly around the room for a minute before you wring it out until it’s all dried up and you’re buried in more than enough Bat-games to keep you occupied and out of trouble for quite some time. Or IN trouble because you’ve stopped going to work and have taken to wearing a cape, boots and utility belt you’ve designed on those trips to the bathroom. Remember to duck when you throw that homemade Batarang for the first time, as it’ll swing back and crack you upside the head before you can react.

I suppose you can do some reading as well, but I’ll let you poke around online for assorted sales. I do know DC Comics is doing something fun (as always) I haven’t read a decent Batman comic in ages, so I’m kind of need to do some poking around myself. Hmmm… it looks as if I’ll be hitting up the library here tomorrow or a nearby comic shop for a few freebies.

Tales of Zestiria Hands-On: Old Reliable And The New(ish) Platform

Tales of Zestiria logosmallblk
 

ToZ_03

In the case of and for Namco’s long-running Tales franchise, familiarity certainly doesn’t breed any contempt at all. Some hands on time recently with the PlayStation 4 version of Tales of Zestiria reveals producer Hideo Baba and the development team at tri-Crescendo in fine form with a game that’s a throwback to Tales of Phantasia and its more epic medieval fantasy approach in terms of character design and settings. There are also some changes to the combat system and even better, battles now play out on maps without those brief transitions from previous games in the series. Continue reading

System Shock (Finally) Now On GOG.com: That Showdown With SHODAN, Now Enhanced

SS_Enhanced 

File this one under “it’s about time!” and then go buy it, NOW. Thanks to Night Dive Studios, the classic System Shock has finally made it to gog.com as System Shock Enhanced Edition, which features not only a version of the game for higher resolution monitors, but also adds mouselook functionality, remappable keys and a few other tweaks. You’ll also get the original game as a bonus if you want to play it as originally intended. Those new bits do make the game a lot more fun if you’re a newer player looking for a more modern control scheme.

Even better, the game is on sale for a limited time for $5.99, 40% off the $9.99 price point. For those new to the experience, System Shock is a hybrid of first-person shooting, role-playing, sci-fi and horror elements as well as (still) one of the best games ever made (well, at least I think so). Yeah, yeah. Some of you out here think six bucks for a game is way too much. But given the reputation of this classic plus the fact that it’s quite replayable (don’t use a walk-through and it has even more replay value), I’d bet some of the more skeptical out there will find this gem right up there with their own favorites.