System Shock: Night Dive Studios Shows How EVERY Game Needs to Be Crowdfunded


 

In dropping an amazing early demo for its System Shock remake on Kickstarter, you can very safely say Night Dive Studios also just dropped the mic on how every videogame developer from this point onward NEEDS to introduce their product should they take the crowdfunding route. Giving potential backers a taste of what’s to come at no cost save for the time it takes to download and play that sample makes a hell of a lot more sense than automatically thinking gamers love gambling blindly on an IP’s popularity, names of famous creators, insane stretch goals and other promises that have popped up with a bunch of other past to current games. As a few high to lower profile games that didn’t meet expectations or that failed to materialize post-campaign have shown, gamers feel the burn from these bad apples and take their anger out on whatever pops up next as a big deal project.

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Yes, some of those games got backer-only demos for certain mid-to high tier contributors (boo!). But to me, the idea of paying to play a demo build is a bit lame, no matter how great the pedigree of the team making a game. Although I’ve played some decent ones, Early Access games fall under the same category because there are some that have died on the vine after that demo drops and gets paid for. Granted, crowdfunding sites aren’t “stores” at all and your pledge is just that until the project meets or exceeds its goal and your money is gently lifted from your bank account. Anyway, if you remember System Shock and want to check it out even if you have no plans to fnd this remake, hit up the Kickstarter page and go get that demo on Steam, through the Humble Store or DRM-free over at gog.com.

System Shock 3: It’s About Time For A New Shodan

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Well, this is a nice surprise for a Monday (or any day, for that matter): OtherSide Entertainment is currently working on two projects I just found out about and am terminally thrilled to see come to life. System Shock 3 and Underworld Ascendant, two games that NEED to be completed before the world goes belly up. The great thing is both projects are being worked on by teams that worked on the original games and a whole lot of other classics for PC and console, meaning the dedication to quality is there and will make for two spectacular titles well worth the wait. At least to my nostalgic eyeballs and ears. Also, you can help directly fund Ultima Ascendant if you like by clicking on that link above. If you remember the first two titles well enough (warts and all), reading the game page should make your wallet magically appear in your hand before you get past 1/8 of what’s there.

More on both of these when info pops into the inbox.

System Shock (Finally) Now On GOG.com: That Showdown With SHODAN, Now Enhanced

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File this one under “it’s about time!” and then go buy it, NOW. Thanks to Night Dive Studios, the classic System Shock has finally made it to gog.com as System Shock Enhanced Edition, which features not only a version of the game for higher resolution monitors, but also adds mouselook functionality, remappable keys and a few other tweaks. You’ll also get the original game as a bonus if you want to play it as originally intended. Those new bits do make the game a lot more fun if you’re a newer player looking for a more modern control scheme.

Even better, the game is on sale for a limited time for $5.99, 40% off the $9.99 price point. For those new to the experience, System Shock is a hybrid of first-person shooting, role-playing, sci-fi and horror elements as well as (still) one of the best games ever made (well, at least I think so). Yeah, yeah. Some of you out here think six bucks for a game is way too much. But given the reputation of this classic plus the fact that it’s quite replayable (don’t use a walk-through and it has even more replay value), I’d bet some of the more skeptical out there will find this gem right up there with their own favorites.

Video Game Appreciation 101: System Shock! Into The Bins And Crates of Doom (Part 1)…

After a bit of survey-taking earlier Saturday, I decided on a whim to do a bit of cleaning as well as move some stuff around mostly to see just how many systems and such I have packed into the home office. All I’ll say is it’s definitely not a small amount. Anyway, below the jump are a few items from the collection. Nothing super-rare or anything like that, but a random selection of consoles, controllers and other gaming-related ephemera I’ve stocked up over the ages.

To the left, by the way, is my current “Systems Precarious” setup (code name: “Jenga!”): an Xbox (which plays imports and debug code), A Sanyo TRY-1 3DO (well, OK, it’s a bit rare in the US), A boring US PS2 with a HDD that’s faulty), a now non-working Xbox 360 (it died not too long after my Dragon’s Dogma review and I need to get another one) and a Japanese PS2. OK, usually it’s four consoles and not five, but I was playing The Earth Defense Forces 2 the other day just to get prepared for the copy of EDF 3 Portable I have coming in about two weeks. The PS3 and games for it in the living room, by the way (and thanks for asking). You can’t stack anything on top of it, as it’s an “ancient” launch model that’s still kicking. I think I need one of those “extreme” makeovers, gaming edition, as it’s a pretty dopey way to set stuff up.

OK, enough stalling from me – onto the downloading of blurry images and light descriptions…

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