Random Film of the Week: Doctor X (DVD)

Doctor X_02

For all that trouble setting their private and expensive game show up, no one could guess what was behind Curtain #1.

Dr. XLet’s just say that as a kid of, oh, seven or eight years old back in the 70’s, I had no idea (not a clue!) what I was watching when the local public TV station ran Doctor X so very many years ago. I do recall not knowing what was going on for a bit and some parts were wacky, but yes indeed, I did perk up when the “Synthetic Flesh” scene kicked in. Hell, I was a Frankenstein fan by then, even if my exposure was courtesy Universal Pictures and James Whale and not Mary Shelley until I read the book years later.

When I revisited the good Dr. Jerry Xavier (Lionel Atwill), and the film as I got older into my teens, elements started to click and it was all “Oh, that’s what that means!” on more elements I didn’t understand previouslyWhich of course means that as a grumpier and older old man these days, I’m all over this freak-fest like I’ve run into an old friend I haven’t seen in a while. This one’s pretty funny, pretty grim and completely bonkers. Oh, by the way, Doctor X sounds better and scarier than Doctor Jerry. That and if it were called Dr. J, there’s that slim chance a slimmer handful of folks might get fooled into thinking it’s a sports biopic (heh).

Doctor X_01

Jacket jealousy here, as Fay’s got the stripes. but Tracy’s got the tweed and they both win the fashion lottery.

It’s also a great pre-code film, what with its discussion of a few hot topics those who think “well, those old movies were DULL!” might find they’re a bit incorrect about if they ever get off that dead horse they always jump on and see a few of these films. Now a little murder? Hey, that’s fine and dandy in a film about a mysterious killer. Toss in elements like that mysterious killer who happens to cannibalize corpses, a bit of prostitution and rape as story elements, plus a few old guys sitting around talking about their fetishes (hey, that may be the most creepy thing about this to some!), and more atmosphere that you can shake a few sticks at, and you get a true classic.

Continue reading

Review: The Monster of Piedras Blancas

MFPB_04

“Oh, crap. I forgot to put on my silky underthings BEFORE I got into the costume. Er, they prevent chafing, you know, right…”

MFPB_MP2On one hand, Irvin Berwick’s 1959 flick The Monster of Piedras Blancas is a pedestrian and very slow-burning “B” horror film with some neat noir-like shots, light early gore, and a great creature costume cobbled from a few sources that looks quite spectacular when it’s finally revealed. On the other hand, it’s still a pedestrian and very slow-burning film that drags out its plot a wee bit too long.

Its big monster reveal comes so late in the film and manages to come off as somewhat disappointing because you still see less of that really cool-looking monster than you’d like, but at least you get some action on-screen when it happens. It’s far from a “bad” film, it’s just a bit dull in its presentation of an otherwise great-looking man in a suit. The again, with a budget under $30,000, you can see where the money went thanks to the suit that man is in being so well-conceived.

MoPB_06

“I will roar from the highest rooftop that I DID NOT DO IT!”

Granted, the film teases the titular creature right at the very beginning as a claw reaches for a beat-up metal bowl and afterward, some kids are sent packing off the beach by a lighthouse keeper named Sturges (John Harmon) with a secret. He’s the one keeping the creature well-fed and of course, he’s got a tasty and somewhat gorgeous daughter, Lucille (Jeanne Carmen) he’s kept out of the loop for years (ten years of boarding school, eep!). Naturally, she’s all grown up now and she and her curves caught the eye of Fred (Don Sullivan) a visiting biology student who’s not at all after her for her shapely figure and hey, this is 1959 we’re taking about and that stuff didn’t happen in movies like this (he said, sarcastically). Sturges is not a fan of Biology students who want to date his shapely daughter, it would seem.

Continue reading

Review: Remothered: Tortured Fathers (Switch)

Switch_Remothered_05

Rosemary needs a rear view mirror, good running shoes, and a portable air tank, too.

remothered switchWhile it’s been out a few months, I held off on my review of Remothered: Tortured Fathers on Nintendo’s console because it had some major issues and I decided to hold out for a patch, of which there have been two released. I’d initially played though the most of the unpatched version, but the game had some awful visual, gameplay and interface issues that made it quite a test of endurance, particularly in docked mode where visually, it was sub-par to the point of looking like an early PS2 port in some areas where detail took some major performance hits. It was still a scary as hell game experience, mind you. But things were definitely in need of fixing and nope, playing undocked didn’t help much either.

Fortunately, Darril Arts and Stormind Games got this some much-needed love on the patch front, as a number of visual and lighting improvements, UI tweaks, and more now make it a lot more palatable. There are still a few smaller issues, but the game is certainly now well worth your time if you’re re a fan of its uncompromising psychological horror. You play as Rosemary Reed, who’s investigating the mysterious disappearance of a young girl some years earlier. Initially, she makes her way into the gloomy Felton mansion, but after a brief time poking around, she’s kicked out when things aren’t as they seem on her front (no spoilers here, but watch the trailer). When she sneaks back inside, she continues her investigation and finds… well, let’s just say, a lot more horror that she’s anticipating, a whole lot more madness on display and plenty of “holy $#!+” surprises. Well, as if having a near naked, apron clad madman coming after her isn’t frightening and surprising enough.

Continue reading

Kings of Lorn: The Fall of Ebris Gets A Wonderfully Depressing New Trailer

 

Geez. Take my time and money, already department, deluxe edition: Teamkill Media’s upcoming game, Kings of Lorn: The Fall of Ebris makes Demon’s Souls classic and mighty downbeat intro seem as if it’s unicorns and rainbows, but with a bit more winning on the part of of the lead here. I like it for that. That said, it’s hard to get a gauge on enemy difficulty in the newer game, as some enemies seem to go down too fast. Then again, this is likely the developer wisely hiding the challenge level until the masses get their hands around a controller when the PC version is released on November 22 2019.

This almost looks too frightening to finish (and no, that fantastically dour music isn’t helping one bit). If that’s going to be the aural force that’s coming, the already mind-blowing visuals will have some stiff competition as far as what’s going to keep me freaked out the most. I can’t wait, but I also want to see how the console versions stack up (PS4 is my preferred way to play, thank you).  Oh, here’s the earlier E3 trailer (in case you haven’t seen it yet). Go wishlist this now… or it’s coming to get you.

-GW

MARS: PDP Brings Lightgun Arcade Fun Back For PS4 And Xbox One Players

VOTD_art

Talk about a vacation from hell…

I’m smiling too much while playing a detective on holiday (and on a few replays, a cheery British gal pyromaniac) aboard a huge cruise liner that’s suddenly become filled with zombies. A few comically big-headed biters go down with ease, M-rated blood splashing and splattering when they’re hit, but I’m soon jumping out of my skin when I spend too long on a large pack of undead that suddenly appear to my left (oops), and I get waylaid by some swarming in from the right (double oops, and GAME OVER). Ah well. A few shots to the menu later, I’m trying again and yes, having a blast. Yeah, some pleasure cruise vacation this is turning out to be, huh?

The game is called:

voyage-of-the-dead_logo_600pxIt’s an Unreal engine-based rail shooter downloadable PS4 or Xbox One title from developer Gaming Corps Studios, one of three games currently available for PDP’s new MARS LIGHTCON (lightgun) peripheral and IR STATION camera setup ($99.99, game included).  The wireless LIGHTCON is sturdily built and came with 2 AA batteries installed that gave it a nice heft, but it’s light enough to be comfortable for long play sessions. It’s not cheap feeling at all, mind you, but something that’s very well-made and made to work precisely for the games that come out for it. I did replace the alkaline batteries with rechargeable ones because that’s how I roll these days.

Oddly, you need to have a wired or wireless controller handy to initialize or pause the games and definitely a wireless one if you happen to have an external hard drive plugged into a USB like I do. The IR STATION requires one port, your main controller another if it’s not wireless. PDP also sent over a nice controller charger set (I’ll review that in a separate article), but the PS4 has always suffered from a lack of USB ports. Personally, I think the console should have shipped with an extra side port and/or one on the rear because of peripherals like this and the fact that heavy users like myself need a larger storage.

mars lightcon

The Orangesicle color scheme is familiar, but the tech is modern.

Back to the game, it’s quite fun overall and offers up enough zombie types to keep things interesting (aliens, voodoo, and magic using undead pop in as the missions go on). The PS4 version generally runs smoothly, but there are a few areas with hiccups in the frame rate, and some scene transitions aren’t as smooth as they could be. That said, it’s got a certain charm and makes a good first impression.

The game also packs in eight characters to play as (some unlocked via mini-games), a single-player mode, a versus mode, six mini-games for up to four players (I’m especially fond of the quirky pinball , UFO, and “golf” games here). Overall, it’s worth a look if you like all things zombie-related. While it’s not rated for kids, given that there are a great deal of wee ones that find zombies awesome and kind of hilarious, if you’ve got them (kids, not zombies!) and you’re OK with the gory stuff, they might find this pretty cool.

While the campy voice acting gets repetitive, the audio design and soundtrack are quite excellent overall. You can expect about 2 hours or so in Story mode (well, experts will probably blow through in less time and nope, I’m no expert). unlocking everything in every mode depends on a player’s dedication to seeing it all as soon as possible or on their own time. While you need to restart the game each time (like most arcade games, there’s no save system in place), the game does track all your stats so you can see that progression if you’re curious.

Continue reading

Friday the 13th: Killer Puzzle Gets Some Fun, Free Updates

F13_header

Get this… OR ELSE.

Well, eight episodes of the game have been FREE for a while now on STEAM, but having a subscription to developer Blue Wizard Games’ email newsletter was pretty rewarding today, as there’s some nice content they’ve added to the game as well as a couple of fun freebies for email subscribers.

In addition to getting Episode 9 and the Baghead Jason DLC skin for free, the email also included a package of neat HD Blue Wizard Digital desktop wallpapers, Slayaway Camp toy paper-craft templates, and the official theme songs (MP3) for both Slayaway Camp and Friday the 13th: Killer Puzzle (woo-hoo!). Very cool, Blue Wizard, very cool, indeed.

Here’s a little teaser for the game. It’s kind of cute, really hilarious and yes, you can choose to play without the blood (but why would you?):

Even better, if you have a STEAM account, there’s a sale on the developer’s other titles, so yes, you can try a few of their games for a lot mess money. Sounds like a deal to me.

-GW

 

November’s PS Plus Duo is Scary Good Stuff

 

Nice. I actually haven’t played either of these other than a demo of one a while back, so this will be a good pair of bonuses to have added to thee library. Now, all I need to do is find the time and clear out my external HDD, as it’s about filled with a ton of old games and videos. Eh, I’ll probably get a larger drive at some point, but I’ve always thought the the PS4 could have used more USB ports.

-GW

FAITH: The Unholy Trinity – A Reflex Test For The Senses

FAITH header

Creepy is coming a third time (and to consoles at some point, too).

I was jumping under the furniture a while back when I first played indie developer Airdorf Games’ Faith, a very frightening game that blended old-school visuals and the sheer shock of horror and jump scares plus some clever use of synthesized voices, all in the service of terrifying the player. Let’s just say it worked, as I’ve had the second game here for a while on my laptop, but haven’t touched it since I downloaded it. My excuse of having too many games to play in my backlog keeps me hiding from that sequel, but it’s now the case where there’s a third game in the series coming soon that’s probably goijg to get me to play all three in one shot.

Or, say hell-o to FAITH: The Unholy Trinity, coming to PC and eventually, consoles:

As you can see, it’s pretty unsettling stuff when you get hit with the blending of old and new here. There’s a nice layer of crazy here when the game comes at you and you don’t know what to expect next, but this is good in a game that’s a mix of horror, adventure and a few abstract elements that will have you hooked in and trying to run away simultaneously. Go wishlist this this one if you’re into the horror stuff – it should run on most Windows 7 and up (64-bit) PC’s with zero issues. I’m going to hold my breath until I turn blue that this is coming to consoles sooner than later (starts holding breath).

Faith 01

Appropriately Halloween color scheme? CHECK.

-GW

Games I Need to Play 3: The Beast Inside

the beast inside header

I’ll admit at first I thought it was a game about the wonderfully awful movie The Beast Within until I saw screenshots.

Well, what have we here? A photo-realistic horror themed mystery/adventure game that’s got a strange, sort of time travel thing going for it along with some amazing visuals and a lot of falling off stuff, for good measure. Oh, and it’s coming to PS4 and Xbox One at some point, which is good, as I hate upgrading my PC so frequently to play these games. Here’s a gallery and one of many trailers. You can see more on the Steam page where yes, you can buy the game and/or try the demo out.

This slideshow requires JavaScript.

Developer Illusion Ray Studio and publisher Movie Games have quite the pair of fitting names, no? I’ve downloaded the demo, but haven’t gotten to try it yet thanks to a review backlog I’m sifting through, but this one will get some playtime soon, as it certainly had my attention as soon as I heard of it and looked it up. Here’s a look at a trailer (it’s all gameplay footage, too):

Alright, then. I guess I’ll get to that demo sooner or later (well, before the game hits consoles, at least).

-GW

Werewolves and Vampires on Most Everything Incoming from Bigben Games

Well, this is a fine thing indeed. It’s soon to be raining werewolves, vampires and other creatures of the night thanks to Bigben Games and a few developers hard at work on a few titles. On the werewolf (there, wolf!) front, you’re getting this:

werewolf title

“You better stay away from him – he’ll rip your lungs out, Jim!”

Werewolf: The Apocalypse – Earthblood is in development with Cyanide Studio at the helm, and while only this art below and the animated image on the official website have been shown, both it and that teaser trailer give off a nice vibe of what to expect. The developer has been pretty good at delivering solid gameplay that’s gotten better with each game they make, so I’ll definitely be keeping an eye peeled for screenshots and actual gamepay as this moves closer to completion, This one’s coming in Summer 2020 for PC, PS4 and Xbox One.

This slideshow requires JavaScript.

As for those other creatures of the night…

Continue reading