Operencia: The Stolen Sun: Getting Hungary For More of This Classic RPG

Operencia

I’m a little late to the party, but great games still need love…

Hungary-based Zen Studios, known for years worldwide for its solid Pinball FX series, is taking a little detour and it really looks as if you need to come along. The place they’re going may be temporarily sun-less, but it’s still quite stunning.  Operencia: The Stolen Sun is out now on the Epic Games Store and Xbox One family of consoles and is coming on March 31, 2020 for Steam, GOG, PS4, and Switch and I’m betting it’ll be a welcome surprise to those who think the developer is all about recreating and enhancing some excellent classic to their own newer modern digital pinball tables.

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Review: 3000th Duel (Switch)

Switch_3000thDuel_04

Well, that’s true in real life, as well…

3000thWhat’s in a name? Well, If you take things way too literally, Neopopcorn sounds like a really bad time at the movies if you choose to munch on what’s in that box as a substitute for the real thing (well, minus the nasty, salty fake “butter” glopped on top these days) and 3000th Duel sounds like a straight to cable flick you’d accidentally find on a random channel at about 3 am or so. Fortunately, neither of these are true and you have some shopping to do on Steam or the eShop now.

Got a PC or Nintendo Switch? Go get this game, pronto. Indie developer Neopopcorn’s mostly excellent 3000th Duel ($14.99) is a nice surprise overall and well worth a few plays because you can tailor your hero’s skills to your liking through a deep series of upgrades and multiple weapon choices. The game is more or less, a side-scrolling Dark Souls-like or similar challenge where the smallest foes initially take off large chunks of your character’s health, and bosses? Well, you’re going to be enrolling your hero into a health plan and double dipping on a life insurance policy here until you upgrade weapons and skills.

 

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OVERPASS: Console Release Bumped To March, PC Still Landing Feb. 27

 

According to publisher Nacon North America, all three console versions of Zordix Racing’s hardcore off-road simulation driving experience OVERPASS have been moved to March 17th, 2020, but PC fans using the Epic Store get their ride sooner on February 27, 2020. This is actually good news for Nintendo Switch owners, as it’s now launching at the same time as Xbox One and PS4 versions and in reality, some PC games are released before their console counterpoints anyway, so the delay here isn’t that unreasonable in my book.

Overpass 2

Go ahead, play the theme from Rocky

 

Here’s a short video of Zordix Racing’s Head of Production. Joakim Eriksson taking the game for a little spin to wrap things up (it’s educational!):

 

 

Yep, the good times are going to roll soon – I can’t wait.

-GW

TT Isle of Man 2 Hands-On: Lightning, Unbottled

TT2_01

Let the good times roll, indeed.

KT Racing has done quite a lot of work on TT Isle of Man: Ride on the Edge 2 and it’s simultaneously quite a thrill and terrifyingly good so far. Major fixes to bike handling. road surfaces, lighting, weather effects and more all add an even more realistic feel than the first game, and the greatly improved Career Mode and an all-new open world area to practice (or just take relaxing rides) in make this a pretty superior sequel.  Taking a build of the PC version out for a spin, many of the changes were amazing right from the start. Bikes all felt much better and the the ground effects were excellent overall (as in you don’t automatically go flying off your ride of choice at a jump or bump in the road). You can still wreck at high speeds, but it feels is if it’s your own fault for misjudging your speed, deliberately slamming into things, or not paying attention to the road surface.

Overall control is much more responsive as turning the bike is a lot more intuitive. In fact, the new handling model in third person views requires you to pay attention to both the driver’s positioning and the beautifully rendered road ahead of you. In first person, the game has a view where braking lifts the rider up in a realistic manner, as well as a nice optional helmet camera that adds to the immersion factor. The game is easier to get into, but NOT easy, as zen-like concentration and learning each course in the only way to master the tracks here. If your bike is wobbling and weaving from your own handling mistakes, expect to wreck, as the game demands perfection, practice, and patience.

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Deliver Us The Moon: Because It’s There, Right?

Deliver Us the Moon

That’s going to be a hefty Amazon bill, but shipping might be free, at least if you use Prime.

I’ve yet to play KeokeN Interactive’s fantastic-looking Deliver Us The Moon, but it’s a title I’ve been following since about a year back when I stumbled upon it as a PC game. Now coming to consoles in April (PS4 and Xbox One) and Summer 2020 on Switch courtesy of publisher Wired Productions, this epic adventure game looks like the it’s right up my alley.

Well it’s also the closest I’ll get to leaving the planet anytime soon and going to the Moon, but one would guess at this point that any space travel is going to fall outside of the very, very wealthy or those interested in mostly scientific pursuits, as space isn’t for totally clueless people because of too many variables (such as “Hey! Let’s play in the airlock!”) preventing them from a successful trip there and back.

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Survey Says (Ding!): Gothic Remake Is a Go, Won’t Be Ready in 2020

Gothic PT

The people’s choice, indeed.

Well, 43,111 people participated in a little extensive survey THQ was taking and the verdict is in: We’re getting a Gothic remake at some point, just not this year. PC and next-gen consoles are the targets here, so it seems at least the game will have a very similar visual fidelity across anything it’s eventually released on.

If you have Google Drive, you can see and download the results of the survey here in PDF form (it’s a whopping 21 pages):

https://drive.google.com/file/d/1uNuvngHrTZ3AVpNEdoXS-E8rKlwVdhlX/view

Here’s the press release as well, below the jump.

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Let’s Go Gothic For A Bit, Shall We?

GOTHIC demo

Hmmmm. But I give it a thumbs up, with reservations…

 

 

I still have my boxed copies of Gothic and Gothic II here and got the non-Piranha Bytes developed Gothic 3 on a disc with two other games, so this news of a playable teaser got me thrilled the series is in a comeback mode of sorts. THQ released a demo of what their team in Barcelona is working on a few months ago and is very wisely asking for user feedback and whether they should continue with the project. In a nutshell, it’s a big YES from me despite some huge problems from the start, and yes, I have some notes to offer as a fan. Constructive criticism time:

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TT Isle of Man 2: Make or Brake Time

Keyvisual_FinalI haven’t played a TT Isle of Man game since two solid games way back on the PlayStation 2, so I’m sure I’ll wreck quite a lot while I try KT Racing’s new PS4 game TT Isle of Man 2 and guess what? I’m okay with that. I’m gathering from the videos I’ve seen that it’s not going to be a simple “jam down the pedal and go” kind of game some may want or think is coming, and to me it’s clear KT has been refining a bunch of elements over the last installment they did that should appeal to fans of the sport while getting novice players to want to go riding like the wind. Here’s a look at a few game footage trailers and a brief interview:

 

 

Both of these classic bikes are available as pre-order content across all systems by the way:

pre-order TT

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Preview: Aluna: Sentinel of the Shards

Aluna Sentinel of the Shards Key art

Well, I just discovered two things buried in my ever-packed email inbox: Ember (reviewed here in its PC incarnation) is on Switch and I need to get this at some point because it’s a good game worth a few replays. That and developer N-Fusion has teamed up with another indie developer, NY and LA-based Digiart Interactive to bring the comic-based game Aluna Sentinel of the Shards to PC and console players. It’s set for release this year on PC and consoles, but I’m just getting to seeing the news and yes, I’m sharing.

Aluna-on-all-4-platform-boxes-2

Soon to be everywhere you get your games (and thankfully in a physical release as well as digital)

Here’s the trailer in case you haven’t seen it yet:

 

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Pathfinder Finds Its Path With 30 Days Remaining

PF_GIF

Kind of like bowling, isn’t it?

Geez, You take a few days away from things to get a clearer head and all manner of interesting stuff happens. Owlcat Games’ Kickstarter for Pathfinder: Wrath of the Righteous not only made its target on $300,000 in a single day, the game is still raking in a load of money, with as of this writing, over $860,000 being raised and a few nifty stretch goals added with 30 days to go. Wow. Here’s some rather nice title music from the developer to celebrate and yes, they’re still taking pledges and adding some mice stretch goals.

There was a developer live stream a few days back that I missed, but here it is if you want to check it out:

 

 

So far, the game is looking pretty well-packed with things to do and see, so kudos to the team at Owlcat for all their hard work so far.

-GW