Wales Interactive’s Don’t Knock Twice is an “all-in” game if ever there was one. While it can indeed be played without the PSVR headset and during the sunnier daytime hours, the game works best when you wall yourself (Amontillado or not) up all alone in the dark (heh) completely wrapped up in those goofy goggles and a decent set of headphones. Being afraid of the dark and having the additional fear of things that go bump in the night also go a long way in making this mild experience in terror a bit scarier.
On the other hand, if you’re one of those really jaded people who think all horror games need to be gory undead shooting galleries or have stuff jumping out at you every ten seconds, you may not totally grasp what the fuss is all about when the game finally ends somewhere about an hour to hour and a half later. Is the game perfect? Nope. Does it do what it intends to do? Yep. If you let yourself become immersed in the mood it aims for, it’ll get under your skin and make you a bit jumpy for a tiny slice of time. You’re not going to use the (overused) word “innovative” here at all to describe this one. You’re getting a short and creepy horror experience that’s not going to wear out its welcome when all is said and done.

A gentle “Fore.” with a sly smile is what you may find yourself whispering with a grin on occasion while playing 
Yes, I know this one’s out for the 

Okay, confession time (again), For the record, I really don’t care for most professional or what’s positioned as “professional” sports these days. Now, I’m not completely against your own sports or sports entertainment choices, mind you (if you love what you watch, I’m not stopping you at all). I actually used to be a lot more physically active and have played a bunch of team sports over the years and yes indeed, even had a few favorite pro teams for a number of decades. That said, as I’ve grown older I’ve found myself not caring about overblown, over-hyped event sports as bread and circus spectaculars in the grand scheme of things partly because it only takes a few crazed fans acting up to kill interest in what should be a less mentally stressful entertainment experience.

While I suspect the “melancholic exploration adventure/arcade-style twitch shooter” isn’t going to be the next big thing anytime soon, if you want a game that fits that bill exactly, you’ll really want to snap up developer YCJY’s 
I could be a really sneaky bum of a guy and start this short review with the following blurb-friendly pull quote: “
You’ve two choices to deal with as soon as you fire up 
There are two important things to realize straightaway about King Art Games’ 
Talk about oddball (and pain-free) coincidences. I was doing a bit of rearranging of the game library and a my copy of 