Review: Black Mirror (PS4)

BM_squareThere are two important things to realize straightaway about King Art Games’ Black Mirror. First of all, nope – it’s NOT related to the popular streamed show at all. This is a remake of a PC game that was initially released in 2003 that later got two sequels, all before that Netflix show was a whisper in someone’s mind. The second thing is, those who’ve played the original will likely appreciate this game a good deal more than those going in cold (or thinking of that show) because even with two patches, it’s got a few issues that still render the experience somewhat imperfect. We’ll get to those below, but let’s take a trip in time to a gloomy Scottish castle and its gloomier inhabitants circa 1926.

David Gordon rolls into the moors armed with a cryptic letter and plenty of questions upon learning his father has died rather horribly somewhere in the vicinity. The game actually opens with the events that lead to the fiery demise which seems to be suicidal yet somewhat supernatural. David soon finds that although he’s heir to the castle, there may be some who don’t want him around or perhaps want him to stay, but more or less permanently no longer among the living. Cue up the spooky music and sense of impending dread, ladies and germs. The end results are a pretty decent take on the horror/adventure game with a few modern touches, not all of which work as well as they need to.

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