Operencia: The Stolen Sun: Getting Hungary For More of This Classic RPG

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I’m a little late to the party, but great games still need love…

Hungary-based Zen Studios, known for years worldwide for its solid Pinball FX series, is taking a little detour and it really looks as if you need to come along. The place they’re going may be temporarily sun-less, but it’s still quite stunning.  Operencia: The Stolen Sun is out now on the Epic Games Store and Xbox One family of consoles and is coming on March 31, 2020 for Steam, GOG, PS4, and Switch and I’m betting it’ll be a welcome surprise to those who think the developer is all about recreating and enhancing some excellent classic to their own newer modern digital pinball tables.

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Review: 3000th Duel (Switch)

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Well, that’s true in real life, as well…

3000thWhat’s in a name? Well, If you take things way too literally, Neopopcorn sounds like a really bad time at the movies if you choose to munch on what’s in that box as a substitute for the real thing (well, minus the nasty, salty fake “butter” glopped on top these days) and 3000th Duel sounds like a straight to cable flick you’d accidentally find on a random channel at about 3 am or so. Fortunately, neither of these are true and you have some shopping to do on Steam or the eShop now.

Got a PC or Nintendo Switch? Go get this game, pronto. Indie developer Neopopcorn’s mostly excellent 3000th Duel ($14.99) is a nice surprise overall and well worth a few plays because you can tailor your hero’s skills to your liking through a deep series of upgrades and multiple weapon choices. The game is more or less, a side-scrolling Dark Souls-like or similar challenge where the smallest foes initially take off large chunks of your character’s health, and bosses? Well, you’re going to be enrolling your hero into a health plan and double dipping on a life insurance policy here until you upgrade weapons and skills.

 

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OVERPASS: Console Release Bumped To March, PC Still Landing Feb. 27

 

According to publisher Nacon North America, all three console versions of Zordix Racing’s hardcore off-road simulation driving experience OVERPASS have been moved to March 17th, 2020, but PC fans using the Epic Store get their ride sooner on February 27, 2020. This is actually good news for Nintendo Switch owners, as it’s now launching at the same time as Xbox One and PS4 versions and in reality, some PC games are released before their console counterpoints anyway, so the delay here isn’t that unreasonable in my book.

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Go ahead, play the theme from Rocky

 

Here’s a short video of Zordix Racing’s Head of Production. Joakim Eriksson taking the game for a little spin to wrap things up (it’s educational!):

 

 

Yep, the good times are going to roll soon – I can’t wait.

-GW

TT Isle of Man 2 Hands-On: Lightning, Unbottled

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Let the good times roll, indeed.

KT Racing has done quite a lot of work on TT Isle of Man: Ride on the Edge 2 and it’s simultaneously quite a thrill and terrifyingly good so far. Major fixes to bike handling. road surfaces, lighting, weather effects and more all add an even more realistic feel than the first game, and the greatly improved Career Mode and an all-new open world area to practice (or just take relaxing rides) in make this a pretty superior sequel.  Taking a build of the PC version out for a spin, many of the changes were amazing right from the start. Bikes all felt much better and the the ground effects were excellent overall (as in you don’t automatically go flying off your ride of choice at a jump or bump in the road). You can still wreck at high speeds, but it feels is if it’s your own fault for misjudging your speed, deliberately slamming into things, or not paying attention to the road surface.

Overall control is much more responsive as turning the bike is a lot more intuitive. In fact, the new handling model in third person views requires you to pay attention to both the driver’s positioning and the beautifully rendered road ahead of you. In first person, the game has a view where braking lifts the rider up in a realistic manner, as well as a nice optional helmet camera that adds to the immersion factor. The game is easier to get into, but NOT easy, as zen-like concentration and learning each course in the only way to master the tracks here. If your bike is wobbling and weaving from your own handling mistakes, expect to wreck, as the game demands perfection, practice, and patience.

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Deliver Us The Moon: Because It’s There, Right?

Deliver Us the Moon

That’s going to be a hefty Amazon bill, but shipping might be free, at least if you use Prime.

I’ve yet to play KeokeN Interactive’s fantastic-looking Deliver Us The Moon, but it’s a title I’ve been following since about a year back when I stumbled upon it as a PC game. Now coming to consoles in April (PS4 and Xbox One) and Summer 2020 on Switch courtesy of publisher Wired Productions, this epic adventure game looks like the it’s right up my alley.

Well it’s also the closest I’ll get to leaving the planet anytime soon and going to the Moon, but one would guess at this point that any space travel is going to fall outside of the very, very wealthy or those interested in mostly scientific pursuits, as space isn’t for totally clueless people because of too many variables (such as “Hey! Let’s play in the airlock!”) preventing them from a successful trip there and back.

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Persona 5 Royal/Persona 5 Scramble: Catching Up With a Beast Is Tough

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The gang’s all here, and then some…

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I need more time!

At my ancient age, a new Persona game is something I look forward to with both a sense of awe and dread. Awe because the very expansive Megami Tensei and Shin Megami Tensei titles and their assorted spin-offs on a few platforms are one of the best and has been for decades, and dread because well, there’s so much to do in each game that it’s easy to lose track of time when playing them. The series is well known for some intensively lengthy games even back on the Famicom and Super Famicom systems up to today on the PS4, especially if you’re playing more than one game for just journalistic purposes. Heck, it took me almost three months to play Persona 4 way back on the PS2 and I’m here to report that I’ve been taking my time with the brilliant Persona 5 because of so many other games in my backlog to cover.

Well, that and the game is pretty and spectacularly dense in terms of depth and story and well, I bought it somewhat late (I think it was early last year when I made the plunge for a retail PS4 version). Even if I were to concentrate solely on the game, that’s about 60 or so hours without any shortcuts and that’s probably the basic story elements and a bit of leveling up for good measure.

 

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TT Isle of Man 2: Make or Brake Time

Keyvisual_FinalI haven’t played a TT Isle of Man game since two solid games way back on the PlayStation 2, so I’m sure I’ll wreck quite a lot while I try KT Racing’s new PS4 game TT Isle of Man 2 and guess what? I’m okay with that. I’m gathering from the videos I’ve seen that it’s not going to be a simple “jam down the pedal and go” kind of game some may want or think is coming, and to me it’s clear KT has been refining a bunch of elements over the last installment they did that should appeal to fans of the sport while getting novice players to want to go riding like the wind. Here’s a look at a few game footage trailers and a brief interview:

 

 

Both of these classic bikes are available as pre-order content across all systems by the way:

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Preview: Aluna: Sentinel of the Shards

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Well, I just discovered two things buried in my ever-packed email inbox: Ember (reviewed here in its PC incarnation) is on Switch and I need to get this at some point because it’s a good game worth a few replays. That and developer N-Fusion has teamed up with another indie developer, NY and LA-based Digiart Interactive to bring the comic-based game Aluna Sentinel of the Shards to PC and console players. It’s set for release this year on PC and consoles, but I’m just getting to seeing the news and yes, I’m sharing.

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Soon to be everywhere you get your games (and thankfully in a physical release as well as digital)

Here’s the trailer in case you haven’t seen it yet:

 

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SALES: Spike Chunsoft Wants You To Switch It Up

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Well, this is good news if you own a Nintendo Switch and want a few good deals on some mighty fine games particularly video novel adventure games and a really solid tower defense title. Developer/publisher Spike Chunsoft is running a sale on a small collection of digital-only games from now until February 10, 2020. Check out the list below the jump.

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Overpass Hands-On: A Scoop Of (Extremely) Rocky Road, Please

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(sings): “Bumpy roads, take me home…”

 

Bigben Games wants to be your racing simulation racing studio of choice (WRC 8 was a pretty excellent sim on PS4 and my favorite console racer last year), and its upcoming off-road title developed by Zordix Racing in Sweden, Overpass (set for release on March 12, 2020 and March 17 for Switch) is certainly shaping up to be a really solid game experience. I got an hour or so of playtime with the PC version and can report that it’s going to fascinate some and frustrate others, but this is actually a really good thing. If you’re more used to arcade-style racers where all you do is floor the accelerator and powerslide to the fastest victory you can manage, well, here comes a game that’s a test of skill where learning the literal ups and downs of the tracks becomes part of the game and speed needs careful mastering and consideration.

 

 

Does anyone remember Spintires? If so, imagine that with faster off-road racers in mind and the needs to both master a track’s hazards and nail in a quick time despite those hazards. Overpass does this somewhat magnificently, with analog triggers and a thrilling use of controller feedback where you’ll feel the road beneath your ride of choice and need to navigate through the environment unless you want more free badly done rolls than you can find at an Olive Garden.

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