Sega Genesis Mini: Finally, It’s Worth Going Back to the Past

genny mini

Welcome back, buddy. Well, soon…

Hey, Sega.

qualitymarkWe have some history together, so I’ll be totally honest here and admit that some of the stuff you’ve done over the years in the post-16 bit era has royally worked a nerve or three. Too many years of seeing and occasionally playing those AT Games systems of often questionable quality that had me hanging on to a couple of your older, better made handheld and home console systems because they simply worked better even after almost two decades of use? Yeah, those are a reminder of the days when stuff was reliable and worked every time it was switched on.

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Derp. Someone forgot to switch his camera out of portrait mode. Eh, consider this a filter like some people use to make their faces all smooth like a plastic doll, OK?

These days, my old Sega Genesis and Japanese Mega Drive still work fine, but of late, they’ve been pouting in a corner because I’ve been all excited about Sega getting fully on board the retro mini console scene with their upcoming Sega Genesis Mini. Set to launch on September 19, 2019 for $79.99, the Mini will pack in a whopping 40 titles that will thankfully, not all be the same games found on those PC and console versions many Sega fans own (and a few of us own those collections on multiple consoles).

Sega of America has wisely put together a neat FAQ that should help you and your wallet see that money will be well spent, so peek below the jump and get ready to watch that credit or debit card pop right out of wherever you keep it.

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Capcom Home Arcade: Someone’s Dream Collection, With Caveats


(thanks, Official Capcom UK!)

Hmmm. I kind of have no idea how to feel about this other than agree that yes indeed, those gorgeous Sanwa sticks and buttons and what is looking like rather sturdy construction will insure that the Capcom Home Arcade will indeed find a niche in the homes of collectors and Capcom and/or arcade enthusiasts who’ve always wanted such a product. On the other hand, that price point more or less assures that this one will be out of reach for those gamers who may want this set of classics sans the fancy design as a far less expensive physical console disc or game card or as a basic digital download.

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Oh, it’s an exercise in ego, but it’s kinda cool to look at, that’s for damn sure.

Granted, perfect arcade ports (or hopefully flawless ports) do exist for folks running emulators on all sorts of devices, so the lure of an arcade setup going for less than an arcade machine is going to be a big draw. But I can’t see Capcom committing to this as the sole way to play these games as while it’s probably going to sell out as a collectible (and yep, make a load of cash for eBay sellers who snap up as many as they can charge up on a few credit cards so they can resell them at a massive markup), it’s just not a very good idea to make these titles exclusive to this device. Yeah, some folks say *any* publicity is good publicity, but I disagree when much of that noise is of the negative variety that may eventually hurt any traction this item needs to be a success outside the collectible marketplace.

As usual, we shall see what happens as that October release date approaches, but if some of the brutally salty responses to that UK trailer are any indication, I’m betting that we get some sort of compromise where anyone who wants to play this collection gets to on their console of choice. Well, hopefully that’s one outcome that should please the gaming masses to some extent. Yeah, I’d want one if I could afford it and yep, we also got some of those licensed Marvel titles to make an appearance in the near future (he said, remembering how hilariously fun The Punisher was back in the day).

-GW

Hell to Pay 2: Diablo Makes a Comeback

Excellent. After years of requests for a legitimate re-release, Blizzard and gog.com have teamed up to get the classic PC game Diablo out exclusively on the popular DRM-free digital platform for a measly $10. That tenner it costs gets you the original 1996 version as well as a separate build updated to run on Windows 7, 8, and 10 that includes “a host of bug fixes and high-resolution support via aspect ratio-correct upscaling”. While Mac and Linux versions are currently not available, I’d imagine someone clever will figure out a way to get those up and running for those fans who may want them. At this point, you won’t get that much-requested Hellfire expansion in this deal and I’d gather that will never be a thing to buy as that content wasn’t created by Blizzard

Blizzard and gog.com will also be getting both Warcraft: Orcs & Humans and Warcraft 2 out as digital-only re-releases at some point in the near future. As for the still superb Diablo II? Well, there’s no news on an updated version at this time, but both can currently be purchased through Blizzard’s Battlenet online store. Personally, I’m hoping for this one to get the same treatment along with the Lord of Destruction expansion, as it’s pure hell trying to get them to run from the original discs without some mucking around with a bunch of config options. The last few times I played DII, I used the amazing Sven’s Glide Wrapper to make the game look better (as well as add a clock to the game screen so I could keep track of time, as DII is a total time-sink).

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There’s going to be a hot time in the old town tonight…

I still recall way back in 1996 when I walked into an Electronics Boutique to hunt down a few Sega Saturn games and saw a playable demo of Diablo with no one at the kiosk, stepping up to try the game and being floored by the dark tone and gloomy soundtrack. The game felt like a meaner, more complex version of Gauntlet that required a more methodical style of play and yep, I was hooked in. Even the less stellar PlayStation port was a thrill to play multiple times (and yes, I still have that here in the library). While Diablo II never got a console port, it sure would be very nice to see one appear for consoles in the not too distant future just so a bunch of us who want to check that off our wish lists can be giddy for a spell (even if there won’t be mods to mess with).

-GW

Beamdog and Skybound To Bring D&D Classics to Consoles This Year

This somewhat astounding news popped up a few days back, but I’ve been a bit busy and just got around to picking my jaw up from the floor after it bounced under the bed. I really need to vacuum more under there, yuck. Say, did you know that Baldur’s Gate was in the works for the original PlayStation? Well, go peek at this for proof and get ready for a nicer thrill coming your way soon.

A little press release action is below the jump, but here’s a peek at the PC version trailer to one of those upcoming D&D classics for your perusal:

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Vixen 357: Super Fighter Team Surprises Yet Again

vx-productWell, this came out of left field, folks. Super Fighter Team is localizing and publishing developer Masaya’s 1992 turn-based strategy/RPG Vixen 357 for the Sega Genesis/Mega Drive.I actually have the import Japanese version here, but other than about an hour of messing around with it many years ago, I haven’t really dove into the game because my Japanese is quite terrible and usually involves a lot of looking stuff up and figuring things out as I go. Well, it looks as if sometime later this year I’ll be able to fully enjoy this somewhat unknown tactical gem thanks to SFT’s Brandon Cobb, who I should probably interview again at some point on they hows and whys of this latest production.

Pre-orders for the game will run you $63 in the US and $70 everywhere else and yes, that cost includes shipping. Oh, and the game cartridge, manual and a sturdy cardstock box. Yes, I did place a pre-order and if you’re interested, so should you, as this one’s guaranteed to sell fast. I can think of a few folks who’ll also be on this newest SFT release in a heartbeat, so I’m hoping we’re all happy campers in front of out respective TV’s when this sly Vixen finally ships out sometime this year.

-GW

Intellivision Amico: Tommy’s Gunning For Supreme Nostalgia

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(Thanks, Intellivision!)

 

So, the Intellivision is making a comeback with a new console called Amico that will not only be relatively inexpensive (between $149 – $179 US), its games will run between $3 and $8, and will be exclusive to the platform along with what looks like a slew of new and remastered titles planned. Key to this project is the direct involvement of the multi-talented Tommy Tallarico along with a host of other industry heavy hitters.

Amico

While it’s a prelim, if the final design sticks close to this, I think it’ll look awesome near any TV set. I’d add in another USB port or two, but that’s because I just like ports everywhere.

I have to truthfully say this is the first time I’m actually excited about a pre-1980 games console making a comeback because the people behind it believe in it and it shows. That and, with a two-year stretch between now and the launch date, it’s bound to draw plenty of attention from classic game fans and modern gamers alike as more news drops over time on the launch lineup and future titles. Hey,maybe we’ll even see the return of TV PIXX as an online experience?  Er, okaaaaaay…. perhaps not, then.

Yep, a little game history goes a long way when the right folks are behind and in front of the scenes.

Go, Tommy, Go!

-GW

Review: Nitro Ball (Nintendo Switch)

Nitro BallFlying Tiger Entertainment has been dropping some awesome Data East arcade hits from the 80’s and 90’s across a few platforms, but thanks to my rather hilariously large backlog, I’m just getting around to playing my first title in the Johnny Turbo’s Arcade series: Nitro Ball ($7.99). This one’s a 1992 oldie that’s an instant classic in the form of a killer mash-up of Smash TV and a crazy pinball game without the flippers full of super busy rapid fire action that’s packing a heap of period pop culture references doctored up a bit but still very recognizable if you know your classic 80’s flicks pretty well.

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I’d make a “Gun Ball Rally” joke here, but almost no one would get it.

I very vaguely recall this machine from my arcade crawling days, so getting the chance to see and play it again got me grinning immediately despite a wee bit too many deaths that followed. Things are quite chaotic right from the start and like any great arcade game, you’ll likely spend the first few minutes learning the ropes and figuring out how to stay alive in order to make it to the next part of a map.  While it’s only got five stages (Strange Football, Combat Field, Ghost Town, Aliens World, Space Station), as you’d expect if you’re an educated fan of these types of games, it’s all about the replay value and the many laughs you’ll have while blasting through those maps multiple times. The difficulty ramps up in spots as enemy goons swarm in from all sides and yes, sub-bosses and bosses can be cheap (hey, they’re just doing their jobs!). But overall, I’d call the game pretty balanced.

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Review: 8-Bit Adventure Anthology – Volume 1 (PS4)

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Yep, this one’s a must-buy alright. I was actually a bit under the weather a few days back when code for this arrived and amusingly enough, a few hours spent dying and retrying in all three games in this set made me feel a whole lot better. That’s good old old school gaming for you, kids. Anyway, here’s the deal: three classic adventure games for a mere eight bucks is a no-brainer, especially if those three games happen to be Shadowgate, The Uninvited, and Deja Vu. Do yourselves a big, fat favor and stay away from walkthroughs, though. Trust me on this one – your brain probably needs the workout.

While fundamentally the same in terms of interface and straightforward pixel art visuals, each game has its certain charms and difficulty that make them quite enjoyable and yes, frustrating if you’re not into trial and error or frequent game saving. Shadowgate has elements of fantasy role-playing, The Uninvited is a straight-up horror/haunted house game, and Deja Vu is a thriller/crime drama. If you’re going in cold or haven’t played these since the Macintosh or NES days, expect your poor main character to die at the drop of a hat. A lot. Your characters in all three games are cursed with the weakest skulls, brittlest bones and other ailments that make them all too easy to fall victim to any hazard these games toss their way. Believe it or else, this is a good thing.

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#TBT: Play A Little With The 8-Bit Adventure Anthology Website

Shadowgate skull

While you’re waiting for this game’s Halloween release date to roll around, why not spend a little time treating yourself to a few tricks here: http://www.8bitaa.com/ where you’ll find a few fun mini-games that unlock demo versions of all three games in this upcoming set of classic adventure games. Hey, you know you want to and yep, it’ll keep you indoors and out of trouble. Your neighbors do NOT need their house TP’d again, so put that ladder back, pal.

-GW

Mega Cat Studios Keeps The Classic Game Flame Burning Bright

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Well, wow. “Meow You’re Playing With Power!” Thanks to PA-based Mega Cat Studios, collectors and gamers who own a Nintendo Entertainment System or equivalent now have three NEW games to snap up this Halloween (or heck, anytime they want provided they’re in stock). Here’s what’s new and ready to ship:

Creeping It Reel is an NES chiptune album with NES rendered, officially licensed Dancing Pumpkin Man dance moves and a fully playable pachinko game full of treats.

 

 

Creepy Brawlers marries monster movies & boxing to the NES.  An achievement system, counter attacks and enemy evolutions to keep the scares high and health bars low. This one’s also available in a Limited Edition if you like your games extra collectible.

 

Justice Duel is a four player couch co-op action game with a full featured single player campaign, mech-eagles in top hats and an array of weapons. As with Creepy Brawlers, you can also nab a Limited Edition if you’re into adding variants to your library.
I haven’t unearthed my NES in a long time, but it’s very likely going to get dug up and placed near the TV soon. Thankfully, I have a CRT in the living room so I don’t need to worry about fiddling with assorted connection methods for my HD set. Hey, some games were made to be played in true nostalgic fashion, I say.
-GW