Review: Cosmic Top Secret (PS4)

this one’s something else…

Indie publisher nakana io’s latest, Cosmic Top Secret ($9.99, multiplatform) just might be one of the best surprises of 2021.Part historical document, part adventure with a detour into a bit of mystery, the game tells the gripping tale of Trine Laier, or “T” as she goes by in the game as she tries to uncover just what her parents did during the Cold War. Fascinating and supremely surreal, the game is compelling from start to finish and would even make a pretty good true spy film, intentionally goggle-eyed protagonist and all. But don’t take my word for it- take a look at this gameplay:

There are puzzles to solve, loads of clues to gather and enough intrigue here to keep your brain and fingers busy. T navigates the environments by transforming into a paper ball and rolling about. You’ll also need to master a bit of jumping,. which comes in handy when you get stuck and later on you can transform into a plane, which has it’s own uses you’ll discover. The game also had you collect all sorts of specific secrets T needs to unlock other secrets, all while trying her best to get her dad to tell her about the past. Have another trailer, folks:

The visual style is both striking and genius, especially the more humorous aspects found in the work. Early on, you’re told how to skip text using a very lengthy explanation on the Cold War. The game helps out here by cutting off the lengthy text with something like a “Blah, blah, you can find this stuff on the internet” quote. Dossiers and a few machines are used to break codes but a few of the puzzles and some of the trickier movement areas may stump players temporarily. T can also toss grenades and later smoke bombs to find certain secrets, but that can be a bit imprecise until you nail that task perfectly. Also, that sequence with the angry buzzard in one level can be irksome if you roll off the path and fall a few times. Progress is auto-saved at certain points, but you’ll want to manually save from time to time (just in case…). Th game can be completed in around eight hours or so and it’s time well spent because you’ll come away quite impressed at what you learned. I know I certainly was.

Yes, indeed it is!

The really cool thing here is you don’t need a pricey console to play this on as the game is also available on Google Play and the App Store, so you can enjoy this on your even more overpriced phone or tablet, ha and ha. As a exercise in storytelling, the game excels on a few fronts and the overall experience is one that will stick with you for a while. Highly recommended, of course.

-GW

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Soul Searching: Going Native (With Dragons on the Side)

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Make mine a double, please…

In the load of stuff I need to get to in this current crazy time, review code for a little game called Soul Searching popped up in the inbox a while back and you can say I’m intrigued by the project enough to move things around and play for a bit. I’ll get to the main story mode later in this post, but let’s talk minigames for a bit. There are seven ‘Short Stories’ as the game calls them, and they can be accessed from the menu and played in any order you like. but the game will run them consecutively if you start from the first one and complete each minigame.

Publisher nakana.io has released a few unique titles so far where its different developers’ personalities are on full display in each work, so there’s a lot going on in each game, from the art styles to the approaches to gameplay. Soul Searching is brim full of weirdness as the simple pixel-heavy art in the main game gives way to some rather intense slices of mind from its developer in minigames that feature assorted visual styles ranging from simple childlike scrawls to vector graphics and crude polygonal characters. In those brief segments, you almost get a sense that indie developer Kayabros (Talha Kaya) is working through some of life’s problems and you’re along for the ride for better or worse.

(Thanks, Nakana Games!)

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GET! nakana.io Has Freebie Games For Switch Owners

But you need to act fast. Go here for details: http://nakana.io/offer

Hello,

you can get our 3 currently released games on Nintendo Switch for free (EQQO, Lydia and Soul Searching) if you already have or now purchase one of them or one of two other games from our friends QubicGames (Blazing Beaks or Mana Spark). This offer is valid until 30 May, end of the day!

After playing, please share your impressions about our titles on our Discord and Twitter!

We’re also hosting a giveaway there to win Switch keys for our upcoming game Infini 🙂

-GW

Review: Lydia (Switch)

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Lydia_SwitchA short, haunting and intense game about an unhappy childhood leading to destructive teen years and an adult redemption of sorts, indie developer Platonic Partnership’s striking Lydia ($4.00) isn’t either a happy-filled “fun” experience or a game that’s easily forgotten once played. It’s a slice of life story where a little girl goes through a troubles with her alcoholic and otherwise less than perfect parents and as she grows into her teens, things go from bad to worse as a key event takes place that changes a few lives forever.

There’s a use of time as a storytelling element along with the stylized visuals that may go over some heads, bit it’s a simple thing, really. As the game covers snippets of Lydia’s troubled life through adulthood and the ending is a conclusion that’s somewhat of a direct one, it’s a case of seeing her world through her eyes. Her visions go from childlike in her younger years to to more or less her view of reality as seen by someone who’s not an artist, but more a realist in how she deals with a particular and sad issue many go through. The level of humanity here is somewhat intense, as the game’s not shy at using raw language throughout as we see Lydia’s plight unfold in dreams and the real world. Adults can be more monstrous that an imagined creature in a closet.

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INFINI: Pardonnez mon français, mais ce jeu est bizarre (et doit être joué!)

Barnaque_LOGO-Nouveau2017MiniWell, to be honest, my French is perfectly awful, but Montreal-based art team/development studio Barnaque has me completely intrigued with its new title, so It’s making me feel inspired enough to drag out the Google Translate language mangler thing. INFINI, set to release on PC for Steam and itch.io March 4, and on Switch a bit later this year. Here’s a video and screenshots along with a description of the game from the developers, David Martin and Émeric Morin:

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