Review: Rolling Gunner (Switch)

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RGboxHoly hell, mebius.’ Rolling Gunner ($19.99, buy it!) is completely NUTS, but in the best possible manner. Its very high level of accessibility and four difficulty modes mean you don’t even need to love or be somewhat decent at arcade shooters in order to get the most enjoyment from it.

In fact, the game is programmed to teach you how to play and as a friend who popped by to borrow some movies who also ended watching me play noted, “It’s really hypnotic to watch all that craziness!”, which had me cracking up as I completed the game (on Novice mode with a somewhat low 17,419,459 points) and restarted it as I handed him a controller and let him have a crack at the Training mode. Let’s just say he rather liked the chaos even that short stages offered, but he doesn’t yet own a Switch. Which is okay for now (his kid wants one for his birthday coming up in July, though, so I’m compiling a list of games for his dad).

Anyway, there’s a story here about a big corporation discovering a new element at the bottom of the sea, that element used to create a few initially helpful items and as usual, those items being used for some not so helpful things. Yadda, yadda, yadda, it’s now March 18, 2061 and you’re tasked with rolling out in one of three trusty STORK class warships to destroy the enemy fortress and a few thousand enemy ships, tanks and other robotic doom-throwers along the way. The game of course, notes the following in its helpful digital manual: “This story is fictional. The people, groups, and names that appear are fictional, and have no basis in reality.”

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198X: Hit-Bit Looks to Score Big With Its Nostalgic Retro Game Hybrid

Headed to PC and PS4 on June 20, and with Xbox One and Switch versions set to follow, Stockholm-based Hit-Bit Studios’ 198X is an incredible looking game that mashes up five types of arcade games and bundles them up in a young person’s coming of age storyline. That trailer is pretty impressive and yes indeed, my old arcade denizen days kind of popped into my head while watching it. I’m going to keep an eye peeled for the PS4 version, as it’s the console of choice these days (the Switch is a close second), but I have the feeling that this is going to be one of those games that will do quite well on anything it appears on.

Here are a few more screens for you – go poke at the official website and keep an eye peeled for this modern time capsule on a platform near you soon.

-GW

Review: Earth Defense Force 5 (PS4)

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Well, that took a while, didn’t it?

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There guys are new and quite a pain in the butt to fight. You’ll see (and how!)…

For me, an Earth Defense Force game is a particularly tricky review because despite the many similarities in each entry, the series has actually evolved over 16 years (yes, evolved!) into a game where you can choose a single character and dive in deep to uncover their rather massive set of weapons as you play through the different difficulties. While on the surface, Earth Defense Force 5 is a thrilling yet simplistic chunk of game to sink into, there’s a nice level of complexity in regards to how to approach missions in either single player, co-op, or online modes that makes if a fresh experience through multiple replays.

For many players, the easy to use all-rounder Ranger will be their initial pick, but I strongly suggest using Wing Diver for her air superiority and ability to snag more pickups than any other class. Or, you can play as each hero in any order, learning their unique skills (the Fencer and Air Raider require a bit of patience to master) as you challenge those aliens out to overrun the planet for the umpteenth time. It’s your call, and with 110 missions to tackle (not including DLC content), this isn’t a short game by any means.

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Going in solo? Expect to learn a lot about how your chosen class plays and put it into practice, or you’ll be in for a world of hurt.

It’s also the first EDF game with a proper (albeit awkward) tutorial for all four classes. It’s unskippable on your first play with any character even if you’re an EDF veteran, but it’s nice to see developer Sandlot make the game a lot more welcoming to new EDF recruits. For those new players, I’d recommend playing through each character’s tutorial just to see which one fits your play style and mess with “farming” a few missions to increase your arsenal. Of course, you can swap between characters between missions if you like, or stick with one for the entire campaign. Couch co-op play is supported via split screen in case you have an extra controller and a pal willing to dive in and get some bug and ‘bot blasting on.

Here’s a look at the Wing Diver intro level (all the EDF 5 videos in this review save for the official trailer are of me playing and there are quite a lot more of them on my YouTube channel, if you’re interested).

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Capsule Reviews: Ratalaika Ravings (1 of 2)

I’m at that point in my gaming life where I’m really appreciating all the shorter indie games I get codes for simply because most of these titles are a blast to play and have a bit of replay value in cases where you’re hooked in and don’t mind having at it a few more times with a game you’ve enjoyed. Anyway, the fine folks at Ratalaika Games have been really great at dropping some fine budget titles that range from great to surprisingly good, so here are a few you may want to take for a spin:

metagal-squareboxart-01-ps4METAGAL ($4.99, PS4/PS Vita – Cross-Buy, Nintendo Switch, Xbox One): Or, MEGA MA’AM, if you like. Indie developer RETRORevolution’s cool little game is a nicely crafted mash note to Capcom’s classic hard as nails franchise, and while it’s not in the same class as as that long-running series, it makes a good enough impression that I’d love to see some sort of followup down the road.

The game has fun with its references and that titular character has a few amusing lines that keep the experience light and airy through the mildly to major challenges you’ll face. Character design and the overall artwork are stellar stuff, recalling the 16-bit MM titles, while level design is a bit of hit and miss. Well, you’ll be missing a few jumps here and there and taking hits thanks to faith-leaping and some enemy placement that assures you take those hits and like them (slap!), but that’s par for the course in the platforming game, folks.

As with a MM game, you can choose to play in a linear fashion or hop around, taking on the eight stages as you see fit. Sounds and music are also appropriately retro, so expect to get a grin going throughout this one every time you fire it up. I’ll gripe here about not being able to shoot up while climbing and the too easy to nab Trophies, but overall this one is a nicely priced budget gem that deserves a Buster Shot recommendation when all’s said and done.

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(sings) “What goes up, must come down…”

Score: C+ (75%)

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Earth Defense Force: Iron Rain – 13 Days ‘Til The Worldwide Airdrop

This latest trailer for EDFIR is pretty goofball stuff, but definitely enjoy it for what it is. Of course, you can check out a more “serious” trailer and a nice set of screenshots on the PlayStation Store page (and pre-order the Standard or Ultimate digital edition of game if you like). Everything is shaping up to be the most epic entry in the long-running series to date and yes, that worldwide release insures EDF fans everywhere can play together or alone and not feel left out of the action.

Oh, for the record, I’m finally finishing up my Earth Defense Force 5 review (yeah, it took a while thanks to the ridiculous amount of content in the game, but that’s show biz, folks!) and should have it up over the weekend. Pop back in and see if it’s a total blast of a game more folks need to jump on (spoiler: it most certainly is).

-GW

System Shock! Piko Interactive Brings It With a Great Retro Games Selection

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Whoa. Good thing I’ve kept that old SNES and a bunch of controllers here.

 
They say time travel doesn’t exist, but seeing this rather cool selection of a dozen upcoming games from publisher Piko Interactive (all available for pre-order NOW) makes me think otherwise. My brain is still doing back flips reading the press release and dang it, although I have every console listed and yep, want each and every game on this list, I wish I still had my Atari Jaguar here for Impossamole and Head Over Heels (as well as the other Jag games I still own sitting in the library).

Anyway, the press release with pre-order links is below the jump, so get to the reading more part and yeah, go broke going for broke, those of you who are thrilled over these new but old soon to be quite collectibles.

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Lost Ember: Making Mooneyes at This Great-Looking Game

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I’d been quietly following Mooneye Studios upcoming Lost Ember for a few years with the hope that the dev team would be taking their time to make an already gorgeous  game even more so. So this new trailer and actual launch date are making me really happy:

Lovely, isn’t it? Well, that July 19 release date for PC, PS4 and Xbox One is indeed a good thing, and with a Switch version also in the works, it’s safe to say about the only folks who might be a tad perturbed will be Mac and Linux die-hards who have to be a bit less grumpy unless their wants are taken care of. Anything is possible, so who knows what will happen in the future, I say. Go stick this one on your watch and wish lists, folks.

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A wolf whistle to the art team for such spectacular environments might not be a bad thing here.

– GW

Earth Defense Force Iron Rain Update: Getting Antsy (With Purpose)

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And you thought your last picnic got out of hand when the ants started trundling towards that basket…

D3 Publisher in Japan has been running a series of informative live play videos of the upcoming Earth Defense Force Iron Rain on its YouTube channel, and while all the dialog is in Japanese, once the gameplay kicks in after some lengthy chatter, all four episodes are quite fun to watch. While there seem to be no plans to do a western version of these videos, I’d be first in line to volunteer for a series here provided I get to wear an ant mask or some sort of other disguise. That or, I’d at least want to do an interview with some of the dev team at YUKE’s behind the game and/or some of the folks at Sandlot just to give readers an idea of what goes into making the EDF games so insanely fun when all is said and done.

 

 

Given that this is the first game in the series to get a simultaneous worldwide release and it’s a PS4 exclusive, there’s a lot (ant) riding on it being a smash out of the gate or at least becoming a game with long (spider) legs as well as an “evergreen” game that sells well on a regular basis. The best thing about every game in the series is fans of all skill levels truly get their money’s worth if they want to see everything thanks to the tremendous amount of weapons and gear for each character. “Bang for the buck” really holds true for this series and that’s a great thing to see as a hallmark for this somewhat niche franchise that really deserves a larger player base.

Remember:

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-GW

Earth Defense Force: Iron Rain Trailer 3 – April Showers, Ant-Ride Powers

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Well, I knew way back when it was announced that Earth Defense Force: Iron Rain (set for a worldwide April 11, 2019 release as a PS4 exclusive) was going to be a big departure from the Sandlot-developed games, but that new Ant riding class? Nice… and kind of really weird at the same time. Anyway, veteran developer YUKE’S is on the case with some gorgeous Unreal 4-powered visuals, character customization for a player’s chosen class and a few other features geared to a wider audience that may want all the series hard-core bug, beast and ‘bot battles with a more serious story. In other words, it looks as if the campy dialog is possibly getting put to the side for this new game. Even if this isn’t completely the case, this interview over on the official PlayStation blog with series producer Nobuyuki Okajima makes for an interesting read.

 

 

Oddly enough, while the Sandlot-developed games are well known known for their intense action and incessantly, intentionally inane dialog (delivered via some oddball voice acting), the games are all fiercely difficult as the missions throw hundreds of enemies at you and ask you to take care of the swarms as you see fit. There’s also a deadly serious undertone to the games as the Earth always seems to be at the end of its rope and your character(s) are the sole means of stopping the aliens from exterminating what’s left of humanity. Seriously, if it weren’t for the dopey commentary in the last few EDF games, you’d have a really dire story line where millions are annihilated around the world every few years and you and what’s left of the EDF are the world’s last best hope every single time.

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Vixen 357: Super Fighter Team Surprises Yet Again

vx-productWell, this came out of left field, folks. Super Fighter Team is localizing and publishing developer Masaya’s 1992 turn-based strategy/RPG Vixen 357 for the Sega Genesis/Mega Drive.I actually have the import Japanese version here, but other than about an hour of messing around with it many years ago, I haven’t really dove into the game because my Japanese is quite terrible and usually involves a lot of looking stuff up and figuring things out as I go. Well, it looks as if sometime later this year I’ll be able to fully enjoy this somewhat unknown tactical gem thanks to SFT’s Brandon Cobb, who I should probably interview again at some point on they hows and whys of this latest production.

Pre-orders for the game will run you $63 in the US and $70 everywhere else and yes, that cost includes shipping. Oh, and the game cartridge, manual and a sturdy cardstock box. Yes, I did place a pre-order and if you’re interested, so should you, as this one’s guaranteed to sell fast. I can think of a few folks who’ll also be on this newest SFT release in a heartbeat, so I’m hoping we’re all happy campers in front of out respective TV’s when this sly Vixen finally ships out sometime this year.

-GW