Mega Cat Studios Keeps The Classic Game Flame Burning Bright

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Well, wow. “Meow You’re Playing With Power!” Thanks to PA-based Mega Cat Studios, collectors and gamers who own a Nintendo Entertainment System or equivalent now have three NEW games to snap up this Halloween (or heck, anytime they want provided they’re in stock). Here’s what’s new and ready to ship:

Creeping It Reel is an NES chiptune album with NES rendered, officially licensed Dancing Pumpkin Man dance moves and a fully playable pachinko game full of treats.

 

 

Creepy Brawlers marries monster movies & boxing to the NES.  An achievement system, counter attacks and enemy evolutions to keep the scares high and health bars low. This one’s also available in a Limited Edition if you like your games extra collectible.

 

Justice Duel is a four player couch co-op action game with a full featured single player campaign, mech-eagles in top hats and an array of weapons. As with Creepy Brawlers, you can also nab a Limited Edition if you’re into adding variants to your library.
I haven’t unearthed my NES in a long time, but it’s very likely going to get dug up and placed near the TV soon. Thankfully, I have a CRT in the living room so I don’t need to worry about fiddling with assorted connection methods for my HD set. Hey, some games were made to be played in true nostalgic fashion, I say.
-GW
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If You Want That NES Classic, Just Remember This One Handy Trick…


 

While these two absolutely hilarious spec ads by director Ryan Prows aren’t official Nintendo issue, I’d be more than happy to see them pop up on TV during Adult Swim or some other not-quite for the kiddies channel that the 18-35+ crowd checks out from time to time. Yeah, yeah, they’re kind of “fan-made” in their own way. But there’s a great enough difference in the means to an end between a spec ad and a game project that it’s easy to make the distinction between an IP being reworked into a free game and an example of a director putting out work that can get him more work and not necessarily at Nintendo.


 

So yeah, I heard through the grapevine that some retailers are restocking those NES Classic Minis one more time before Christmas. Feel free to take emergency measures as seen in these vids as a means to your own end of obtaining one, I say. Who knows? With luck (and a few onions or fresh mint depending on your own naughty or nice quotient), you just may walk away with your prize after all.

-GW

#TBT: NES Classic Edition Headed to Retail 11/11

NES Classic Edition
 

Well, Nintendo can REALLY keep a secret, huh? Between the current Pokémon GO madness, blowing fans away with The Legend of Zelda: Breath of the Wild at E3, STILL keeping the specs and images of its upcoming NX system offline other than a few patents found online for what looks like a pretty interesting new device, and now THIS. Holiday Gift Guide 2016 alert, that’s for sure.

What, you don’t have a facebook account? Yeah, yeah, I know, I know. Fear not, I got your back. The full press release is right below the jump, if you feel like feeling old and reading a lot like you used to.

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Zelda: Sword of Moria Hands-On: The Missing Link Is Coming Along Quite Nicely


 

Packing an encyclopedic knowledge of the land of Hyrule and a passion for sharing it freely with others can be a bad thing if you’re wearing a baggy Tingle costume in public while ranting on a street corner to passersby giving you a wide berth. If that’s you, well… here comes the banana truck right… about… now. On the other hand, if you’re a more creative person like Jessica “Allaweh” Brown, you get cracking on a fan-made game that adds to the Legend of Zelda lore and feels quite like a professionally made product for classic game console. Zelda: Sword of Moria is set two years after the events in Zelda II: The Adventure of Link, but plays much closer to the original game than its sequel. Brown has been releasing updated demo builds as she tinkers away on her project and once completed, the game will be free to anyone to play.

The game will require the Zelda Classic Launcher to run and should work fine on pretty much any PC. Once you’re all set to play, that recently created intro sequence kicks in and it’s off to the races. Sword of Moria actually begins with Link not having a sword (or any weapon at all) and a slight bit of hoofing it around to a new town to get his hands on one. This lets you see Brown’s nice level layouts as well as the tried and true Zelda gameplay where you’re unarmed for a short bit as you learn some navigation basics and see a few enemies you’ll want to avoid. Once that sword is acquired, get set to chop bushes and cut grass for Rupees and hearts as well as some enemies that previously had you scampering away before they drew a bead on poor Link.

Sword of Moria Calta CanyonThe demo features an open world like the classic first game, but Brown’s braininess about Hyrule has allowed her to fill in some geographic gaps in the world map, making for a sensible and surprising journey while it lasts. In this latest demo build (2.0), you’ll be able to explore, fight off monsters, solve puzzles and find treasure in the Town of Saria, Northern Death Mountain, Calta Canyon and Eastern Calatia. Two smaller dungeons and one Major dungeon plus a few villages are also open for exploration. As this is an unfinished game, there are a small handful of areas that shouldn’t be ventured into lest you accidentally get Link bumped off. But the bulk of the demo looks and feels as if it’s a professionally made first-party game circa 1987 or so.

There’s still a good deal of work to go, but from the time spent with Zelda: Sword of Moira, it’s clear that this is going to be one of those great fan-made games that’s not just another remake or not quite “right” pseudo-sequel that goes off a few rails at different points. Her sticking to lore and dedication to making a game as close to feeling like the original and sequel make Ms. Brown someone to watch. And with work on a few sites, a regular podcast, YouTube and Twitch channel, she won’t mind you watching her, by the way.

DuckTales Remastered Now Available: It’s Time to get Quackin’!

OK, it’s finally here and it’s a really rainy day outside (well, at least it is here, bleh!). So… you know what to do, folks. PROTIP: Play on Easy first. This way, you get to learn the levels and be prepared, as the game gets pretty darn old-school tough on the harder difficulties. That’s not my review, though – that will go up around the weekend. Shutting up now, as I have some piles of gold to collect for my bank vault/swimming pool…

DuckTales Remastered: Himalayas, Here We Come (Woo-Ooo!)…

Capcom shows off their upcoming revisit to the retro days reboot with this nice long look at the redesigned Himalayas stage. By the way, no stupidly cute cartoon bunnies were hurt in this video, the already angry goats got what they deserved and that big and annoying Yeti boss? Well, he was trying to make duck cutlets out of Uncle Scrooge, so he had to go down hard. MORAL: Don’t mess with a rich canard and his fancy cane bouncing skills, folks. All that swimming around in that huge money pool bank vault of his has given him some MEGA strength in that feathered old body. Tough bird, indeed…

DuckTales Remastered Duckumentary: WayForward Gets Me Looking Backward…

OK, now I need to unearth my NES and that copy of DuckTales I have buried in a bin somewhere so I can do some comparing. I’d been meaning to do so for a while, but I keep putting it off for assorted reasons. This “duckumentary” did help me decide to finally get off my butt and sit back on my butt once I find everything, so that’s a good thing, right? Alright, I’m not THAT lazy, people! I walked over a mile today already!

E3 2013: Capcom @ E3: Hurricane Kick, Nostalgia Punch!

It might seem like a small lineup to some, but it’s definitely coming on strong and packing a wallop for other, more longtime Capcom fans. I don’t even LIKE Super Smash Bros. (so sue me), but seeing Mega Man in there at the end and hearing those old 8-bit sound effects bought a big grin to my face. All I know is that shiny new HD version of the character had better be in a new game at some point next year that’s a mix of classic and current gameplay. Something like a Mega Man Legends Remix HD would be a REAL surprise if it could be made so, that’s all I’m saying… get to it already, guys.

As for Dungeons & Dragons: Chronicles of Mystara? It’s going to be awesome, although I need to wait a few more days until my Steam review code can be activated, as Steam hasn’t actually uploaded the game yet (boo!). Oh well – I’m too busy to get hooked on something new this week, so this is probably a good thing I’m NOT playing right now…

E3 2013: DuckTales Remastered: Launchpad Lands in the Amazon and Transylvania…

Woo-ooooo! Yeah, I played the Transylvania demo level already at the Capcom event last month (it’s quite amazing how WayForward recaptured the feeling of the original and has enhanced it even more), but seeing it once more makes me smile. That Amazon level looks as tough as ever, but with some nice twists. I’m allowing this happy-happy joy-joy stuff take over instead of the news that all my (and your) emails and other online conversations have been (and are) pored over by the federales for security reasons. Bleh. Well, I should be a LOT more annoyed, but I guess I’ll leave that to the bloggers who do better at focusing on politics. Me, I just want to toss them all onto a slow boat to the sun, Wooo-oooooo!

DuckTales Hands-On: Woo-oo! WayForward Remakes (and Creates) A Classic…

Ever since it was revealed a few months back, I knew WayForward Technologies and Capcom had their DuckTales reboot all buttoned up like Scrooge McDuck’s custom-made spats, but after getting some hands-on time with the first level of the game, I can safely report that any adult who played this as a kid on the NES will feel as if they’ve lost a good 20 or so years when they get to play this one. The game brings the classic into 2013 with all-new HD visuals, excellent voice acting from members of the original cartoon’s cast and a fantastically redone score that takes those familiar tunes you remember and makes them even more memorable.

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