Review: The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A–M)

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Get it from Amazon, or get it from the author himself with a some cool freebies (US buyers only on those), but just get it period if you’re an SNES fan.

Once again, I have the pleasure to plunge into another hefty, well-written tome by Brett Weiss and once again, it’s a must buy. Published by Schiffer Books, The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M)  is a solid 416 pages packed with Weiss’ personable personal reminiscences, recollections and remembrances (okay, they’re kind of the same thing, but I’m feeling a bit florid in my hyperbole today) on over 350 games for Nintendo’s stellar 16-bit console that, along with the Sega Genesis and other competitors, battled back and forth during the 1990’s for those hard-earned gamer dollars. Despite strong competition, until the Sony PlayStation’s dominance of the console space starting in 1994-95, the SNES ended up with a seven-year lifespan (the last officially licensed game was Frogger in 1998) and more than enough stellar titles to write a book about. Well, Weiss has written two SNES books (the second volume will be out at some point and I can’t wait to pore through that).

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There are also brief reviews from Weiss on the games he’s played along with other reviews and impressions ranging from short to lengthy and comedic to tragic from dozens of contributors that add interesting and sometimes multiple takes on certain key to not-so-key titles in the library.  I did a very short gargle-blab on one of my favorite games on the console, ALIEN³ that should have been longer in retrospect, but I think I wrote that close to the time (unbeknownst to me, surprise!)  I was about to be hospitalized for about a month, so I was a bit off my game.

A fine foreword by Bill Loguidice kicks off the book and there’s a nice page on the “console wars” that’s a miniature crash course in some of the frenzy of the era with game companies going all out to try and outdo each other with varying results. An interesting piece on emulation closes the volume with writer Alex McCumbers making the case for it in a clear and concise manner. But you’re buying this because you want to check out some titles you never knew existed, knew about but never saw (Hagane WAS available at retail – I got my copy at an Electronics Boutique thanks to the kid holding onto it putting it back and getting a cheaper used game instead) or just want to check out the assorted impressions Weiss rolls out in his amiable style. Recommended.

 

-GW

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