Review: Broken Sword 5: The Serpent’s Curse (Nintendo Switch)

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No it’s not Last Embrace: The Game, but a worthy adventure finally hitting the Switch.

Switch owning adventure game fans, take note: George Stobbard and Nico Collard are back in action for the first time on that console in Revolution’s excellent Broken Sword 5: The Serpent’s Curse. In terms of performance, the games looks and plays like the PC and other console versions and the added behind the scenes features split up into extra content are nice additions to an overall solid package that makes for a fine purchase. What starts as a murder in an art gallery switches into George and Nico getting involved in a bit of globe-hopping world-saving thanks to… oh, you’ll see. The game’s got a corker of a plot that takes time to kick in, but it’s got enough twists and turns to keep you playing until the wee hours.

Sticking to the familiar point and click style with inventory-based puzzles and snappy, often humorous dialog, this is a game to savor as it teases the brain with its ever expanding mysteries.Both leads are really great at figuring out (well, with assistance from you) how to cope with everything from trapping a cockroach in a matchbook to having to deal with a few near-death experiences where it seems almost unlikely they’d make it out alive. While somewhat lighthearted in tone throughout, things do get much serious as the threat evolves from what seems like a simple art theft gone wrong to all figurative (or is it literal?) hell breaking loose.

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The Horror of Too Many Scary Games (is a Good Thing to Have), Part 2

You’re either back for more… or you fell asleep reading that first part and just woke up in time for part two. Well, here you go, then. Some of today’s entries are coming out after October, but that doesn’t mean they’re any less frightening. Anyway, here are six more games to look forward to (unless you’re too freaked out to want to try some of the scarier ones, mua-ha-ha-haaaa!):

 

 
Home Sweet Home (PS4/PSVR/Xbox One) – If the trailer is any indication, this could be one of the downright scariest stealth/horror games of the year. I missed out on the PC version of this truly scary-looking Thai horror game from Bangkok-based indie dev Yggdrazil Group Co.,Ltd, but my pals at Mastiff Games seem voraciously intent on putting me under the couch with this upcoming PS4 and Xbox One port. The PS4 version will support VR as an option (I’ll take my scares flat, thank you much) and if you prefer your games on a disc, this one’s going to be a GameStop exclusive in addition to a standard digital download on PSN and Xbox Live. I may have to shell out for the disc version, as this one certainly looks scary enough to be a keeper. That and I want to have the option of maybe loaning that disc to a friend or two who hate horror games but are slowly coming around. Then again, I have the feeling that this might be one of those games that sends them back down the ladder to being too skittish to fire it up.

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That PlayStation Classic? A Great Idea With Some Interesting Caveats

So, I waited a day plus for the internet to do its usual barfing and bellyaching over Sony’s upcoming PlayStation Classic (and yes, some people actually really love the concept and were neither barking nor bellyaching,  but breaking out the hugs and searching out pre-order news) and while I’m all for the thing doing well, there are a few potential bumps in the road that may keep it from being an instant purchase. Of course, I’m kidding myself a bit here, as it’s practically guaranteed the Classic will sell to many Sony diehards who want either a perfect gift for themselves or the kids.

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Well, this brings back memories. Er, memories that I still own three original PlayStations, so the Classic being 45% smaller means I can squeeze one into the vaults at some point.

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Sega Genesis Classics Switch Bound This Winter

Sega Genesis Classics Switch

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Oh, yeah. It’s SO on this Winter on the Switch.

Hot on the heels of the SEGA AGES™ titles announced last week and set to launch during the Tokyo Game Show, SEGA continues a winter of bringing great classics to the portable Switch. Retro fans can now finally play the Genesis Classics collection on their way to school or work, in their lunch break or basically anywhere on the go! SEGA Genesis Classics has over 50 retro favorites to experience across every genre: arcade action, shooters, beat’em ups, puzzlers and hidden gems, with a raft of modern features. Exclusively for the Nintendo Switch players can now compete in same-screen local coop mode and use each Joy-Con individually if desired. Familiar features like online multiplayer, achievements, mirror modes, rewind and save states are all part of the collection for everyone to revisit and enjoy.

The physical edition of SEGA Genesis Classics is now available for pre-order from U.S. retailers. Details of the digital pre-order will soon be announced.

On one hand this was wonderfully inevitable, but on the other, it’s a case where some stubborn Sega or Nintendo-only diehards will need to pipe down and accept what’s going to be a superb deal when all is said and done. Remember, Sega games new and old have popped up on Nintendo’s systems for quite some time after the company got out of the console business.

I’m guessing that “winter” release timeline means before the end of the year, but I’ll err on the side of “sometime between December and next March” just to be on the safe side. Between this and the upcoming Sega Ages collection, it’s certainly going to a great time for Sega and its legion of loyal fans. Yep, I have this set already on other consoles and PC but it’s still a triple or quadruple dip so that nostalgia thing spreads like fresh butter on hot toast.

-GW

Blu-Ray Review: Deep Red

Deep Red ArrowI clearly wasn’t ready for Dario Argento’s Deep Red way back when I saw it on a somewhat beat-up rented VHS tape back around 1990 or ’91. While the 1975 film had some primo scares (such as that freaky clockwork dummy scene and the genuinely gory brilliance in its stylized murders), the story seemed to be a bit chopped up to the point of distracting me a wee bit too much. Hey, I often tend to pay attention to the plot more than the violence in most horror films, so sue me. Flash forward to Arrow’s 2016 UK restoration (finally getting a North American release) which adds back in scenes that were cut and makes one of Argento’s best early films even better. Granted, it’s not going to be for everyone (yes, it’s quite violent), but as with many gialli, you more or less know what you’re getting and you’re going to get it but good (and in both eyes, at that).

David Hemmings plays Marcus Daly, a British jazz pianist who ends up being the target of a killer after he sees said killer killing the hell out of some hapless victim. During the initial police investigation, Daly’s photo is snapped by snippy, snoopy reporter Gianna Brezzi (Daria Nicolodi), who inadvertently puts Marcus in grave danger after posting his handsome mug in the newspaper. As in his earlier The Bird With The Crystal Plumage and The Cat O’ Nine Tails, you get leading men who get in well over their heads once they try to do a bit of extracurricular detective work and yes indeed, Daly gets put through the wringer but good. This is also another Argento film where a woman saves the lead from certain death, with Nicolodi’s Brezzi making a strong impression as a gal who’s no screaming wallflower at all.

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Onimisha: Warlords to Return in 2019

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He’s baaaaaack (finally!)

When I was working in an indie game shop many moons ago, I can recall Onimusha: Warlords being a constant seller for the PS2 and later, Xbox. The game eventually game spawned three sequels on Sony’s console and a few interesting spinoffs (a fighting game and a strategy/RPG). It took 17 years, but the first game is finally getting a nicely priced ($19.99) HD upgrade for consoles and PC with a January release date. Even better, North American gamers get a physical as well as digital release on consoles. Excellent.

Some details and more screens below the jump. check out the trailer (ah, memories!)

(Thanks, Capcom USA!)

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Shenmue I & II: It’s Back, and a Must-Buy

 

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“Hey, man… wake up! We’re finally out again on consoles (except the Switch) and PC!”

Speaking of backs: With my poor back giving me some trouble these past few days (ow), updates have been tricky to do, but I’m grinning and grimacing through the pain just to let you all know (well, those who haven’t snapped it up yet on PS4, Xbox One, or PC) that Shenmue I & II is out for $29.99 (physical or digital). Cue the parade sound effects!  I actually only got around to ordering a copy yesterday thanks to thinking it was shipping next week (oops), but it’ll arrive tomorrow, so I’m not too far out of the loop. I’d normally say that I can finally sock away my Dreamcast and original Xbox, but I still use them for other games because I am quite the nostalgic old coot. Anyway, let me get back to trying to give myself a back massage with a bunch of rolling pins (okay, not really, but it may come to that) and let you all go about your day.

Back (ow) in a bit.

(Thanks, SegaAmerica!)

Review: Mary Skelter: Nightmares (PC)

Mary Skelter Nightmares PC

GhostLight’s wonderful port of Mary Skelter: Nightmares brings the game to PC in a flawless translation of the Vita version and yes, it’s absolutely worth a buy.  Seeing and playing it on a larger screen reveals sharper enemy and background art, but you won’t be fiddling with anything other than resolution and window size settings if you really need to. In fact, the rather low system requirements makes this one of the more accessible modern dungeon crawlers out there. Even if you’re not into the anime art style and overall offbeat tone here, the game excels on the gameplay front in capturing the spirit of the classic Wizardry games.

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Nope, this isn’t your Granny’s version of Snow White or any of the other gals from those old fairy tales. These girls can take care of themselves pretty well.

That’s not to say at all that the game is an entry level experience. There’s a decent enough difficulty curve and a combination of expansive maps, deadly traps and powerful bosses that will keep you on your toes. The main story involves a living tower-like dungeon called Jail looming over a city in Tokyo it has buried underground and the attempts of a squad of lovely anime ladies and one guy tasked with climbing that tower with intent on defeating the Marchen (monsters) and Nightmares (bosses) that inhabit it. The team’s main purpose is to enter the Jail’s oddball dungeons and defeat the Nightmares, which will grow the tower and allow it to reach the planet’s surface, allowing the citizens of the underground Liberated Zone their true freedom. There’s a bit more (well, a good deal more) to the story, but letting it unfold while playing is the best means of experiencing it.

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Review: Dead Cells (PS4)

Dead_Cells_PS4Bordeaux, France based developer Motion Twin’s absolutely superb Dead Cells ($24.99) is exactly the sort of game that belongs on a disc in a case with a manual you can whip out and peruse as you play. I’m tossing this out there because the game truly feels like one of those instant classics you want to come home from a long workday and unwind with. As in walking through your front door, kicking off your shoes, tossing your bag onto a chair and going through the whole ritual of opening a game case, popping that disc into your system (or game card if you’re a Switch owner) and settling in for a solid play session.  The game blends its influences marvelously and (as much as I despise the term) is indeed one of the finest “Metroidvania” style games to date. Actually, the developer calls it a “RogueVania” which is a bit better, but whatever – this one’s a must buy no matter what you prefer calling it.

(Thanks, PlayStation!)

In a nutshell, you’re playing a rather dead but reanimated (and excellently animated) immortal character who needs to survive a treacherous trip through a sprawling series of randomly laid out themed levels. Before you get all twisted out of shape thinking of games that get this randomization wrong, this is one case where the dev team nails it. When you die (and you will die early and often), the game sends you back to the beginning of the map you bought the farm on and upon restarting, you’ll notice the layout has changed but you’ll face off against the same enemies while retaining learned skills.  It’s a dash of what you’re expecting (Castlevania, Metroid, Demon’s Souls, assorted roguelikes and roguelites) with some nicely implemented dark comic touches that add some great humor to the game. No checkpoints means you’ll need to learn to survive by playing and replaying sections in order to die less (or not at all). But each death ends up meaningful for a few reasons you’ll eventually discover.

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Review: Bleed Complete Bundle (PS4)

Bleed Complete Edition PS4Hoo Boy. If they were a pair of cartridge games back in the mid-1990’s for the SNES, Genesis or any other console of that era, I’d bet we’d see Bleed Complete Edition ($27.99) pop up on a few action game of the year charts back to back. That said, both games can absolutely compete with today’s high action games thanks to tried and true great gamplay. Both titles are gloriously over the top, non-stop, throw everything at you and watch you jump insanity with seemingly endless levels, 2-player co-op, boss fights that will whiten your hair and replay value way off the charts.  There’s also a sense of pure unadulterated fun here that keeps things flowing through all the gameplay modes making even the easiest difficulty somewhat challenging for novice players.

Don’t let the simple looks fool you at all, kids. Both games will smack you around, lay down covering fire and drop all sorts of ordinance on your head if you attempt to take it easy. Badass heroine Wryn can take it as well as dish it out, but it’s up to your skills to keep her alive to fight another day.  The gal wants to be a hero and certainly has the chops, as you can see below:

 

 

Developer Ian Campbell (aka Bootdisk Revolution) drew influences from all over the gaming map, tossing elements from classics such as the Contra series, Gunstar Heroes, a few arcade bullet hell shmups and more. The game is also packing a very solid sense of humor right from the get-go. Wryn’s got a kill list full of bosses to take down (a Kill Bill reference) and the game is pretty much her doing just that while trying to blast or avoid all sorts of heinously cute kitties, robots and other very well-armed baddies, sub-bosses and bosses. In between stages, there’s a cartoon news show that drops in some amusing bits that don’t wear out their welcome and yes, give your fingers a chance to cool off before more mayhem begins. Continue reading