EDF World Brothers 2: It’s Just Up The Block A Bit

Square Earth is Back! EARTH DEFENSE FORCE: WORLD BROTHERS 2 Set for September 26 Release Date
Back on the block!
Destroy a Horde of Voxel Space Monsters All Over Again When the Next Entry in the Pixelated Spin-off of the Hit Series from D3PUBLISHER Returns this Fall with Pre-orders Available Now on PlayStation
OAKLAND, CA – Feb. 29, 2024 – D3Publisher Inc., a leading Japanese games publisher, is excited to announce that EARTH DEFENSE FORCE: WORLD BROTHERS 2, the second installment in the voxel-spinoff of the popular third-person shooter series, EARTH DEFENSE FORCE, will release on Sept. 26, 2024, on PlayStation®4, PlayStation®5, for a MSRP of $49.99, €49.99, and £39.99 for the Standard Edition and $74.99, €74.99, and £64.99 for the Deluxe Edition. The title will also launch on the Nintendo Switch™ system at a MSRP of $39.99, €39.99, and £29.99 for the Standard Edition and $64.99, €64.99, £54.99 for the Deluxe Edition. EDF: WB2 is rated “T” for Teen by the ESRB, PEGI 16, and USK 16. Pre-orders for the title are live now for PlayStation users in North America and Europe, with Nintendo Switch pre-orders in North America and Europe coming soon. PlayStation Plus subscribers who pre-order will also receive a 10% discount and several additional characters as an additional reward. EDF: WB2 builds upon its predecessor by introducing elements from Earth Defense Force 6 including the Wing Diver Shooter class, more than 100 unique characters, and over 100 missions!
EDF: WB2 tells the story of what happened to the voxel (cube) Earth after the events of the first installment. Brothers from across the world reunite to face an unprecedented threat brought about by an all-new enemy that threatens to tear the Earth apart all over again. To restore peace to the voxel Earth, the EDF has been dispatched for an emergency mission the likes of which no one has ever seen before! Featuring a unique voxel art style, epic 4-player team battles, and filled with more love for the EDF series than ever before, players must stand together to save the world once more. EDF move out! 

Key Features: 
The Voxel World of Square Earth: Unlike the original EDF series, which is portrayed in a photorealistic style, EDF: WB2 uses bold voxel graphics for a distinct look. Get ready to blast hordes of monsters into pixel oblivion! 
Build Your Very Own EDF Squad: EDF members are struggling in isolated locations around the world. Rescue and assemble a unique Earth Defense Force team to save the cube Earth. Each mission is tackled by a 4-member team that players mix and match to maximize their abilities and lay waste to their enemies.
Legends Assemble: Classic soldiers, characters, and weapons from the first game, THE EARTH DEFENSE FORCE, up to Earth Defense Force 6, and various EDF series spin-offs return in voxelated form! Longtime fans of the series are in for a serious dose of nostalgia, while those who have never played an EDF game before can enjoy EDF: WB2  as an introduction to the series. 
Enemies of Generations Past Reborn: The invaders who attacked Earth and caused mass destruction countless times before are returning in full (voxelated) force. Many enemies, giant weapons, and huge monsters from past EDF games are back and bigger than ever! What hell-spawn will show up next?
Fully Voiced in Multiple Languages: Like its predecessor, EDF: WB2 features English, Japanese, Chinese, and Korean voiceovers, so an even greater audience can get in on the action!
For additional information on EDF: WB2, please visit the official website, follow the game on Twitter, and D3PUBLISHER Inc. to keep up with upcoming content and news.

Yes, it’s on the way in 2024, which means we get two Earth Defense Force titles this year, folks(https://fanboydestroy.com/2024/02/12/delay-of-game-edf6-becomes-a-summer-2024-baby/) Yep, It’s already been pre-ordered in this house (since last year!). Here’s a peek at the announcement trailer:

Looks fun, right? If the first game is any indication, this looks to be quite a bit of much needed goofiness in this year of seemingly non-stop bad news. Sandlot is on a roll with this series and I hope more will take the plunge into their voxel-packed world this September. Yes, it’s hip to be square again- just don’t fall off the edge of the planet (too much!)

-GW

Book of Demons: A Fun Pain & Paper Game That Needs To Be Played

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Fire usually burns paper, so this big guy is in for a surprise… or maybe those three heroes are?

A few years ago, I got an email from Thing Trunk Studios about a game they were working on called Book of Demons, which at the time was still in progress as a PC title. I got to try it out in Early Access form and found it to be quite well done, an amusing, challenging and well-made take on Blizzard’s classic Diablo, but with a paper crafted pop-up book aesthetic. I really liked what I played, but was hoping it would eventually make its way to consoles.

Flash forward a few years and here it is courtesy the developer who have teamed up with publisher 505 Games:

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There’s a Switch Lite on the Way (Pros, Meet Cons)

So, Nintendo is going to be releasing a slightly smaller and lighter version of the Switch called (what else?) Switch Lite specifically for handheld play starting on September 20, 2019 with a $200 price tag (plus tax). While I’m not planning on getting one (despite my little Dawn of the Breakers fetish), this is going to be grand news for a certain group of players who may do a load of traveling, aren’t interested in connecting the new handheld to a TV of any type, or just want to snap up this all-in-one unit for any number of other reasons.

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I said I wasn’t going to buy one… but I may change my mind.

Oddly enough, not being able to switch to TV play makes the name a bit wacky, but Nintendo wasn’t going to NOT use the Switch name here.Also, this isn’t going to replace the 3DS Xl or 2DS at all, so those of you worrying it will have nothing to fear (yet). Nintendo is still making a chunk of cash from those handhelds, and games made for them although it’s possible we’ll see even those still popular units get phased out over the next few years, specifically is Nintendo ever figures out how to get them ported over to some other system with the dual screen functions intact.

Don’t expect the cost of the current Switch model to drop, either, as Nintendo rarely price drops its hardware (especially on a model that’s as selling extremely well as the original Switch). As for games that won’t run on the Lite, well, it’s only going to be any titles that require docked play from what I can gather from info on the official site. Also, no HD Rumble may tick off some gamers used to it, but I think that won’t stop the Lite from becoming a big deal must buy for parents with kids, casual users and new people who want in on the new thing with the rather large (200+ games and counting!) library.

-GW

 

 

That PlayStation Classic? A Great Idea With Some Interesting Caveats

So, I waited a day plus for the internet to do its usual barfing and bellyaching over Sony’s upcoming PlayStation Classic (and yes, some people actually really love the concept and were neither barking nor bellyaching,  but breaking out the hugs and searching out pre-order news) and while I’m all for the thing doing well, there are a few potential bumps in the road that may keep it from being an instant purchase. Of course, I’m kidding myself a bit here, as it’s practically guaranteed the Classic will sell to many Sony diehards who want either a perfect gift for themselves or the kids.

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Well, this brings back memories. Er, memories that I still own three original PlayStations, so the Classic being 45% smaller means I can squeeze one into the vaults at some point.

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Switch-ing: With Reservations (And Some Ironing), Yes.

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Not surprisingly, actually getting out and about to lay eyes on and try out something for oneself is a hell of a lot better than sitting on one’s rump in front of a computing device babbling nonsense about what one thinks they know about something they haven’t touched yet. Be it food, books, movies, or in this case, Nintendo’s upcoming Switch game system, you really aren’t doing anything other than heavy guessing and heavier petting of your own negativity until you try the darn thing out.

 

Spending about three hours with the system and way too many games for one event revealed at its recent NYC showcase reveals it’s a solid bit of kit with a few big to little issues around things like software/peripheral pricing and a to be announced (imperfect) online service that sounds as if will need some major tweaking if it’s going to compete with the (less imperfect) services Sony and Microsoft offer for their game hardware.

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Let’s get the first point out of the way: that live press conference from Japan was somewhat awful if judged by western perspectives. The droning English narration, the greatness of Goichi Suda trying to work the room off-script and failing spectacularly as he revealed work not yet started on the return of Travis Touchdown, the too-sedate responses to every announcement – none of these made for good optics.

Couple that with too many YouTubers and a few games journalists putting out quickie bash pieces so quickly that by the time a bunch of post-conference trailers that weren’t shown dropped online, many complaints about the small software lineup were rendered invalid and worse, the short attention span theater antics didn’t take into consideration that early announcements change into more concrete plans that make better sense as launch windows open.

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But let’s talk games from this point onward until I get to the problem stuff I see that needs ironing out. Continue reading

Time To Switch. But Not Tonight, I’m Pooped

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I just got back from the Nintendo Switch event here in NYC, but I’m wiped out from being awake since 4am. My hands-on will go up tomorrow, but I did like much of what I saw and played. Back in a bit, Zzzzzzzz…

– GW

Nintendo Switch: Waited, Dated – Sated? We Shall See


So, as you can probably guess from the general lack of Nintendo Switch posts until now, I’ve been wholly avoiding the nonsense rumors, speculation and generally pointless gossip about Nintendo’s new console until this official reveal event just so what remained of my sanity stayed intact. This quickie post will actually be a preview to my hands-on later in the week where I form actual news based on what I see and play during my three hour time slot on Saturday. Tonight’s event was what I’d call entertainingly sedated with some expected releases, a few surprises and at least one must-buy launch title that should have been a pack-in. EDIT Of course, with only an hour to show off stuff, the event seemed… lacking in thrills to some extent. However, post-show, a small flood of reveal trailers for other games have dropped online, making the Switch a lot more impressive.

March 3, 2017 is the official mostly worldwide street date for the console which will launch with a $299.99 price tag in North America. The package will include a system, dock, two Joy Con controllers, HDMI and charging cables plus an AC adapter. A new Pro Controller is a separate purchase (and yes, third party peripherals are coming from a few companies. More on those in a separate post). A full list of features is here. The Switch will also be the first Nintendo system to require a fee for online play (Wii U and 3DS are unaffected), but there will be a free trial period at launch with some features disabled and the full paid version with a few perks to follow later this year. There’s also going to me mobile device implementation so players can communicate far better than possible on Miiverse.

As for games, well… it was a mix of oddball new stuff, the return of a few classic characters, a few sequels and… not much else for the moment. Some 80 games were said to be in the works, but the event revealed a mere 15 including a number of works in progress and very brief non-gameplay teases, trailers for a few below the jump. Oh, by the way… the Switch seems to be region-free. Huzzah! But this doesn’t mean the Asian territory e-Shops will be accessible if you can’t read the languages on them. Continue reading

4D Cityscape Makes For A (Not So) Puzzling Last Minute Gift Idea


 

Need a super cool last minute gift and you just so happen to be within fast traveling distance of any of these retailers? Well, here you go. 4D Cityscape’s wonderfully awesome and complex takes on some pop culture faves. I personally haven’t put a puzzle together in too many years, but these all stand out as more than welcome chances to get by brain firing up in spots where it’s been snoozing too much. Someone get these guys a few more licenses, as I bet Star Wars fans would love to see some iconic locations represented in 4D puzzle form.

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-GW

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If You Want That NES Classic, Just Remember This One Handy Trick…


 

While these two absolutely hilarious spec ads by director Ryan Prows aren’t official Nintendo issue, I’d be more than happy to see them pop up on TV during Adult Swim or some other not-quite for the kiddies channel that the 18-35+ crowd checks out from time to time. Yeah, yeah, they’re kind of “fan-made” in their own way. But there’s a great enough difference in the means to an end between a spec ad and a game project that it’s easy to make the distinction between an IP being reworked into a free game and an example of a director putting out work that can get him more work and not necessarily at Nintendo.


 

So yeah, I heard through the grapevine that some retailers are restocking those NES Classic Minis one more time before Christmas. Feel free to take emergency measures as seen in these vids as a means to your own end of obtaining one, I say. Who knows? With luck (and a few onions or fresh mint depending on your own naughty or nice quotient), you just may walk away with your prize after all.

-GW

KontrolFreek Makes My Day (And Yours, Too)

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If you own any current gen game console with a wireless controller (or a PS4 or Xbox One, to be precise) or play PC games on a big screen TV while planted on the couch across the room, you very likely despise the way too short charging cables packed inside the box. Well, KontrolFreek has you more than covered with its magnificent, essential 12 foot USB Gaming Cable ($12.99 MSRP). This inexpensively perfect no-brainer gift idea makes that charging time smarter and faster, getting you back into your gaming session while still camped out and comfy.

Designed for PlayStation and Xbox controllers, PC, and micro USB-compatible mobile devices, you can plug it into your phone, tablet or anything else it supports once your game controller of choice is all juiced up. As that silly stock PS4 cable has already caused me to knock my console off its perch once, that KF cable came in really handy when it arrived this afternoon. My PS4 is sightly bruised on the lower front right but working fine, thanks.

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