At some point, I actually stopped keeping track of all the entertainment industry deaths this year because it was getting too depressing. I just watched this clip earlier this afternoon and my brain is still spinning inside my skull. Yes, there are some people not included in this list (including a few who recently passed away within the last week). But it’s been one of those long years where the tendency to get overwhelmed by both expected and sudden demises is only a tiny percentage of the stress one has to deal with. Everyone here will be missed, but not forgotten as long as their work remains and there are people who preserve and share it for future audiences to appreciate.
Veteran developer Omega Force is well into being the reigning champ of turning its share of popular anime and game franchises into variations on its long running Musou/Warriors games and the latest, Berserk and the Band of the Hawk looks as if it might be one of the better conversions to date. We’ll see, of course. But the art is on point, the game isn’t shying away (much) from its mature content and as the trailer shows, it’s a guaranteed to be a hit on PS4, Vita and PC that fans of the manga and anime should check out.
Oh, Deer! is apt enough and more than fast enough for these testy times that I can recommend it even though I’ve yet to actually play it. Scoreless swerving past or through lines of poor digital deer is an odd metaphor for the daily careening many of us do while glued to a news source, real or “alternative facts” based, eyes wider than usual. While this may not seem all that deep, developer Necrosoft Games is proudly stating this is indeed a beta that will end up as a more fully polished product. Initially released as a 49-cent PlayStation Mobile game (I missed it on the Vita? Noooooo!), it got bumped up to subscription-only freebie beta build for Humble Monthly subscribers where it caught fire and careened into a game a lot of folks want to see get completed.
So, yeah. Get this if you’re cracking up or something. Amusingly priced at an apocalyptic $6.66, that entry fee also gets you whatever ends up being the final version of the game whenever the fine folks at Necrosoft get to completing it. Hey, the world may end before that happens or it may not. No matter what, you’ll be able to swerve past or slam sideways into all the deer you choose without guilt or incurring and insurance fee increases.
Nope, I did not watch the big bootfall game last night (ask me about the NFL and you get this as a response), but seeing a GIF on Twitter of Goo Gaga leaping at some point last night took me right out of my bad mood and made me laugh for a good few minutes straight. Gal’s got more balls than both teams combined on and off the field.
Clearly, the Lady herself must have been thinking of A few of the Mission Impossible movies as inspiration, or that’s my excuse for her acrobatics that came off better live than some movie stunts with overworked CG artists trying too hard over-exaggerating action in that way that never quite looks right.
I ended up watching the whole routine later and being surprised it worked as well as it did. I’m not sure what Tom Cruise was doing last night, but I’d bet if he were near a TV, he was either grinning like crazy or going crazy because Gaga’s act will be the one talked about until he decides to jump off another building in whatever he works on next. J.J. Abrams’ phone was probably ringing off the hook before the halftime show was half done.
Back in a bit – been nursing some gloom for a bit, but I think I got some mojo back…
Okay, I’ll admit it. I have almost NO experience with Berserk outside a poring over a few borrowed issues of the manga back in the 90’s and playing through three video games based on the manga and anime (Super Famicom, Dreamcast and PS2, FYI). That said, with Koei Tecmo set to release the gloriously violent Berserk and the Band of the Hawk on February 21, 2017, Dark Horse Comics has put out the word that Volume 38 of Berserk will be slicing its way to comic stores and online retailers July 5, 2017. Why post this so early? Well, I think I need to play catch up and I think that’s enough time to play catch up on the other 37 volumes, of course!
I’ve been following the game closely, but not reporting much on it or watching any videos other than trailers and official gameplay videos like the one aove because I want to go in as cold as possible and not have stuff spoiled by yakky streamers who got early access even if they love what’s coming. In any event, I need to co clear up some room on my calendar I guess. Slowly going Berserk is a lot better than the alternative, right?
So, yeah. We’re in uncharted yet somehow all too predictable waters at the moment. I’m seeing those history and philosopy books I read or scanned and documentaries I watched as a kid up coming to life in rapid succession and nope, that’s not a good seaworthy feeling in the guts that’s happening. Diversions, diversions are required in this case, but I prefer focused ones that fit the climate over ones that beg me to continually forget it. Anyway, a few recommends to see for you if you’re so inclined, have an open mind and don’t want to be left behind.
No commentary needed on these, but trailers are added to get your eyes and brain to get your fingers clicking on getting these added to that ‘must-see’ queue. Four for today should be enough – there are a load more I’ll get to over time. Distractions about disruption over participation in destruction, I say.
So, as you can probably guess from the general lack of Nintendo Switch posts until now, I’ve been wholly avoiding the nonsense rumors, speculation and generally pointless gossip about Nintendo’s new console until this official reveal event just so what remained of my sanity stayed intact. This quickie post will actually be a preview to my hands-on later in the week where I form actual news based on what I see and play during my three hour time slot on Saturday. Tonight’s event was what I’d call entertainingly sedated with some expected releases, a few surprises and at least one must-buy launch title that should have been a pack-in. EDIT Of course, with only an hour to show off stuff, the event seemed… lacking in thrills to some extent. However, post-show, a small flood of reveal trailers for other games have dropped online, making the Switch a lot more impressive.
March 3, 2017 is the official mostly worldwide street date for the console which will launch with a $299.99 price tag in North America. The package will include a system, dock, two Joy Con controllers, HDMI and charging cables plus an AC adapter. A new Pro Controller is a separate purchase (and yes, third party peripherals are coming from a few companies. More on those in a separate post). A full list of features is here. The Switch will also be the first Nintendo system to require a fee for online play (Wii U and 3DS are unaffected), but there will be a free trial period at launch with some features disabled and the full paid version with a few perks to follow later this year. There’s also going to me mobile device implementation so players can communicate far better than possible on Miiverse.
As for games, well… it was a mix of oddball new stuff, the return of a few classic characters, a few sequels and… not much else for the moment. Some 80 games were said to be in the works, but the event revealed a mere 15 including a number of works in progress and very brief non-gameplay teases, trailers for a few below the jump. Oh, by the way… the Switch seems to be region-free. Huzzah! But this doesn’t mean the Asian territory e-Shops will be accessible if you can’t read the languages on them. Continue reading →
Yep. Japan still has the coolest game promos. This one’s for Gravity Daze 2, aka Gravity Rush 2 here in the US, which is set to land on the PS4 on January 20. You don’t see TV ads this lengthy for games in North America at all outside of trade shows and media events. But I’d take a few of these fun promo clips any day over another garbage infomercial or medicine ad selling snake oil with deadly side effects followed by a legal ad asking if you’ve taken one of those drugs and suffered from side effects, ugh.
Anyway, the recent demo was great overall – check out my somewhat rushed play through below:
Hmmmm. UndeadScout’s upcoming horror game Husk just got a boot upwards on my play list because it seems it’s not going to be just another great-looking fright game in a roiling ocean of them. My eye has been on this one for a while, but I’ve been silent on it until more of what’s going on up in those hills was revealed (+25XP if you got the corny reference). In any event, the game is calling out to those horror fans who want a bit more meat on the bones, so do yourselves a favor and go check out the Steam store page and sure, go sign up on the official site for future updates. Hey, someone’s gotta go look for YOU after you go missing, right? Might as well be me or someone else you think you can trust. Yeah, I said *think*. It might be too scary to go get you if I’m not totally prepared.
Although, I do charge a nominal fee for rescue missions.
Vendela and Kim over at Morgondag have been busy getting their next game up on Steam and if you love quirky puzzle games, Imprint-X will be right up your alley. A few minutes spent with a build of this unique hacker clicker puzzler reveal it’s quite engaging in its wordless presentation that opens gameplay up to anyone. Actually, all you need to know is in the description on the game page:
A robotic virus is raging! Nano Bots called Wardens are enslaving people! You are one of the hacker clones, saving intellects by hacking into infected brains and defeating the mysterious Wardens; figuring out their correct button sequences.
There’s both a smart simplicity and hefty challenge awaiting you puzzle masters as the game goes from simple switch clicking to more advanced patter memorization and faster clicking needed to ‘catch’ moving parts of some puzzles. As with Morgondag’s stellar, strange Rymd Resa, the visual style is clean yet beautifully stylized with an intriguing soundtrack that adds to the atmosphere. I’ve only sunk a solid half hour into this so far, but my brain is getting a workout already. As reviews are embargoed until the 26th anyway (the game’s release date), you’ll all have to hold your collective breath until then. Back in a bit.