Review: Oh My Godheads: Party Edition (Nintendo Switch)

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Prepare to get elbows in your ear from your couch-mates, folks,

 

You know the old saying “You can’t herd cats”, right? Well, one of the ten deities in indie developer Titutitech’s somewhat amusing Oh My Godheads: Party Edition ($14.99) just so happens to be a rather irascible Bastet who will go from a silent stone head to a snarling meanie who messes with your direction as you try to carry her around. While the effect only lasts a scant few seconds, it’s more than enough time for an opponent to KO your character off the map and gain that hissy prize for their own. At least the version of Zeus here is more of a friendly presence, blasting the opposition with occasional bolts of lightning as he’s toted around.

The game is a simple one to pick up and play, but if you’re going in solo, it’s best to run through all the tutorial stages because there’s a bit of complexity to all the mayhem. Timing is crucial to some moves such as the stun that requires precise pressing of buttons, or throwing assorted objects such as pies and bombs where a split second of aim spells the difference between hitting a target or whiffing completely. While you can simply jam on the attack button if you like, you’ll want to at least play those tutorials to keep the game from getting stale because you only know one move. That and you’ll soon see that the game has a few tricks up its sleeve that can keep you from some victories if you play with other skilled players or on some of the trickier maps.

 

OMG_PE1

The on;y way to get ahead is to… get a head! Or die trying.

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Tomb Raider Turns 20: Two From The Vaults Make Lara More Appreciated

Wow. Every game has unused content from early concept art to trailers and other elements that never see the light of day unless properly preserved. Today’s unearthing of two pieces of Lara Croft memorabilia (digital department), come from Crystal Dynamics and Square Enix in time for the Tomb Raider franchise’s 20th anniversary. It’s hard to believe that much time has passed since Lara swung onto the gaming scene and became a worldwide smash, digital sex symbol (for better or worse), and even a role model of sorts to super-fans inspired by the character.

She’s survived some great and not-so-great games in the series, many, many deaths the introduction of the now forgotten by fans who know how to move on Kurtis Trent, two movies that weren’t so hot, but got butts into theater seats, and a two-time revival back into her former glory thanks to newer console tech and current developers Crystal Dynamics. Lara may have had some ups and downs over the years, but to those of us who dip a toe into the pool and replay her games from old to new, she’ll always be our golden girl.

Back to the Future: What’s Old Is New Game News @E3 2015

(thanks, magicalmotionmuseum!)
 

It’s a good news/bad news thing today. The good news: time travel DOES exist, ladies and gents. Final Fantasy VII is finally getting a remake for the PS4 and possibly PC. The Last Guardian is now a PS4 exclusive (as I predicted a while back) Shenmue 3 was announced yesterday evening at Sony’s E3 event as a surprising show-announced Kickstarter project for PS4 and was COMPLETELY funded in about twelve hours (breaking a Kickstarter record). Even King’s Quest and HITMAN are making comebacks (and sooner than you’d think).

Microsoft’s formerly forward-looking only Xbox One gets Xbox 360 backward compatibility and legendary developer Rare is releasing 30 of its classic arcade and console games for $30 in a crazy must-have bundle this August (exclusively for the console, of course). Between this and the return of DOOM, the acceptance of indie retro games as necessary for part of a console’s success and other interesting developments, it’s a huge win-win situation for gamers with a good deal of disposable income. And no, I didn’t forget Nintendo in all this. I’m just holding out for a separate post on their always nostalgic ways and means of getting loyal fans continually hooked in. Give me a bit of time on that as it’s still construction central here with more to come.

Now, the bad news: In reality time travel DOESN’T exist at all. With all those new games coming (and this post doesn’t count the VR games invasion happening soon), no one will actually any free time to play them all unless their Doctor has a certain “timey-wimey” prescription that allows them to have their fun and return to reality not having missed much sleep or even a day of work. Oh well…

Final Fantasy VII on PS4: Calling Out For a Troll Free Number…


 

Yikes. You know, there’s a very good reason I don’t follow and post every sliver of game news, nor do I care about some off the “news” that stirs certain areas of the internet up into a frenzy. At the PlayStation Experience in Las Vegas last weekend, one of the “big” announcements was the legendary JRPG Final Fantasy VII coming to the PlayStation 4 in 2015. At the time of its release back in 1997, it was not only a system seller for Sony’s original PlayStation, but one that bought millions of new players into CD-based gaming on a console, as previous games in the series has only appeared on cartridge-based systems. There was a PC version released back in 1998, but other than a recent re-release for modern PC’s, some excellent and jaw-dropping fan-made modifications and a beautiful remake of the game’s opening movie as an early demonstration of the PlayStation 3’s power, Square Enix has pretty much moved on from the very idea of a proper remake of this classic… Continue reading

Final Fantasy XV TGS 2014 Trailer: Doing That Double Take For Reasons Right & Otherwise…


 
Okay, we’re finally seeing a FF on console that looks exactly like those spectacular CG opening and story movies the series in known for, but man, what a cast of heroes this time out. What the what? Seriously. As great as this in-progress game looks, I really have no interest in playing as a too-long car (it looks like a Mercedes hearse convertible) full of big-haired bar band rejects. It’s not Social Distortion, it’s Antisocial Ripple in the Pond! Okay, it was a lot funnier when it popped into my head as I was typing. On paper, it’s a bust. *Le Sigh*…

(Thanks, GamesHQ Media!) 

Hey, I love Tetsuya Nomura’s art and character designs (most of the time), but I dunno about this cast. Of course, it’s probably Square/Enix’ response to those FF X-2 games with its all female cast of heroines (and nope, I didn’t like those games much). Maybe I’ve finally outgrown this franchise after all, as I missed the XIII entirely, had no interest in any of the online only games and just grew weary of poking around message boards only to find people still whining about no official FFVII remake, FF games that only got a Japanese release not coming out here and other rolling over the keyboard nonsense that’s kept me away from most game boards for quite some time.

Eh, we’ll see, as usual. I remember when a new FF game was a system seller to some people. I’m not sure this newest one will be as big a mover in this more jaded age of gamers spending too much time gabbing about what they hate and less time actually playing stuff. But I may be wrong…

To Some Gamers, Dragon Quest Heroes Says: BUY A PS4 ALREADY!


 

Well, holy wow. I knew veteran developer Omega Force was tinkering away on some next-gen, er, CURRENT gen stuff, but yikes. Yeah, yeah, yeah. To SOME of you folks, this is yet another Dynasty Warriors “re-skin”, but to me, it’s another way for Sony and Square Enix to rip money out of my wallet. I know some DQ fans more used to the turn-based or not at all action heavy role-playing games in the series are probably tearing assorted hairs out in assorted places on their bodies that this isn’t a “normal” RPG. But me, I love this sort of mash-up because it brings new gamers into the fold while also catering to the more open-minded fans of this classic series without compromising on the familiar elements that make it so popular. And besides, it looks as if Square Enix is calling this a RPG, so it looks like it’ll be more of one than those other Musou-mixers that have come previously. Okay, and the game looks INCREDIBLE, to boot .

That, and it’s just a fun and funny as hell trailer as it goes on. Yeah, I guess I finally need to save up to buy my own PS4 and stop using one that’s getting not as much use as it should.

Gamescom 2014: Why Tomb Raider As An Xbox One Exclusive Is A Lousy Move…

One: Tomb Raider got its start at a multiplatform game (PlayStation, Sega Saturn and PC), allowing many millions of gamers to see what original development team Core Design had created. While (very) dated by today’s standards, the innovation on a few technical fronts, a strong female lead character and the game paying homage to everything from Prince of Persia to the Indiana Jones movies made it an instant smash worldwide. Clamping the new game onto ONE system “forever” is to me, a mistake that’s going to result in lower sales for the new game unless there’s guarantee people will buy an Xbox One because of the new game. It’s likely in some cases, but I’d bet an old penny that any console sales are absolutely nowhere near what both Tomb Raider and Tomb Raider II did for PlayStation sales back when both games were released.

In my years in retail, there have been a handful of games I’ve seen people slap down money to buy a console for and the first three Tomb Raider games are on that list. Granted, TR III was a bit problematic on a few fronts (and how!), but crazy difficulty aside, it still sold systems… Continue reading

E3 2014: Rise of the Tomb Raider: Off The Couch and Back To Business, Miss Croft!

 
Ha. Sometime during a play through of that Tomb Raider reboot from last year, I recall thinking “Poor Lara is going to need a LOT of therapy after all the hell she’s going through!” and as it turns out, that’s how this trailer for Rise of the Tomb Raider opens. Set for a “Holiday 2015” release, most likely as a PC, PS4 and Xbox One game, I’ll gather the dark and stormy bits here mean the game will be packing some nasty weather and plenty of stuff blowing about in those outdoor locales, super-detailed visuals across all three platforms and the requisite pre-order bonuses and day one DLC we’ve come to expect.

Yeah, I’d rather pretend it’s 1996 all over again, and I was cracking open that shrink wrap on the original Core Design game not knowing what to expect outside of what a few glowing reviews noted. It’s not that I’m NOT impressed with the massive increase in power from these new consoles, mind you – it’s just that I prefer games I can pop in and play without thinking (or KNOWING) that I’m missing something important because I didn’t buy a specific edition at a specific retailer. Eh, I shouldn’t complain at all – it’s not as if Crystal Dynamics and Square Enix are shoving this out the door too early. That “holiday” dating and less platforms to program for means this one should be stellar no matter what it’s played on.

E3 2014: Lara Croft and the Temple of Osiris: Your Action/Puzzle/Battle/Treasure Game is Coming Back!

 
Lara Croft and the Guardian of Light was a refreshingly retro surprise back in 2010 (it was one of the better downloadable console games of that year, in fact), packing everyone’s favorite Tomb Raider into a fast-paced action adventure with an isometric viewpoint, co-op play and plenty of challenge. Developer Crystal Dynamics has finally revealed the sequel, Lara Croft and the Temple of Osiris and it’s looking quite lovely indeed. Well, “lovely” in that “Holy crap, this game is TOUGH” manner in which you’re smiling while you’re playing it solo before calling up to three other friends to come over and give you a hand. My issue with this one is the same as the original: digital ONLY (boo!) and not available on the PlayStation Vita. of course, As this will run on the PS4, it would be nice to see some sort of cross-play feature on board just so publisher Square Enix could make a few more bucks, but I guess we’ll see what happens. I’m actually surprised this is ONLY for next-gen, as I can imagine those millions of PS3 and Xbox 360 owners out there who haven’t made the move to new consoles yet would love to spend some money on this one and more time with Ms. Croft and her new traveling companions. But what do I know? I’ve only been playing games since dirt was new…

Drakengard 3 Launch Trailer: I Thought Gals Liked Dragons? Hmmm, I Guess Not In This Game…

 
It’s finally here in North America and looking more polished than its PlayStation 2 prequels, Drakengard 3 ups the action while going tonally sideways. Granted, the game still has the gloomy, doom-y feeling of the first two entries, but there’s more in the way of light comic relief as well as a decidedly more manga/anime edge to the character art. If you like what you see, zip on down to your favorite game emporium, slap $49.99 down on the counter (plus tax where applicable) and both you and your PS3 will be happy campers. If you’re eager to play but lazier or just prefer digital games, clickety-click on your PlayStation Network account and get this as a download on the PlayStation Store or the Square Enix Online Store for the same price. In an interesting twist, the physical game gets a standard retail packaging, but if you’re a digital-only drone, you can get a Digital Collector’s Edition exclusively on the PlayStation Store for $64.99. How that all works baffles me, but hey – it’s the future, so stuff is SUPPOSED to be baffling. I think.

 
Oh, and speaking of baffling… you get an interview with the game’s director, Taro Yoko, but he’s a puppet here. Don’t ask… just enjoy!